Community Set: Xikera

Community Set: Xikera by Samuel

67 cards in Multiverse

22 commons, 12 uncommons, 20 rares, 13 mythics

8 white, 9 blue, 10 black, 10 red, 8 green,
6 multicolour, 5 hybrid, 1 artifact, 10 land

104 comments total

On a plane ruled by insects, a rebel civilization of dwarves arises to challenge the tyranny. During one great battle, a mountainside crumbles to dust, revealing a cave system that will hold the greatest secret of all: A network of wizards, manipulating the denizens of Xikera for their own gain.

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Mechanics | Skeleton

Cardset comments (35) | Add a comment on this cardset

Recently active cards: (all recent activity)

Creature – Beast
Savagery (Whenever a creature enters the battlefield under an opponent's control, you may have this creature fight that creature and deal damage to you equal to its power.)
last 2017-04-07 11:19:48 by Tahazzar
Creature – Drake
last 2017-04-04 08:11:48 by Tahazzar
Creature – Human Wizard
Other Wizard creatures you control have deathtouch.
There are those who would expose our plotting and leave us defenseless to the savagery of this plane. They must be removed swiftly and with no trace.
last 2017-04-03 12:51:51 by Tahazzar
Legendary Creature – Bird Mystic
Other creatures with flying you control have vigilance.
{2}{w}: Scry 1.
{3}{u}: Draw a card.
1 comment
2017-04-03 12:49:10 by Tahazzar
Target creature gets -4/-4 until end of turn.
Xikerite assassins creep in the shadows, then rise up behind their victim, blotting out the sun's light in its final moments.
1 comment
2017-04-03 12:44:41 by Tahazzar

Recent comments: (all recent activity)
On Vicious Baloth:

Maybe the whole keyword should be dropped as this is the only card with savagery? Or one could try putting it only on 1-toughness creatures at common. That's something I'm experimenting with Oromë’s Ranger (old) which pretty much just has alternative provoke.

... but even with 1-toughness creatures it would still mean they would be similar to Mogg Fanatics which doesn't seem like a good idea in large quantities...

On Vicious Baloth:

Whoa, this was me? What was I smoking? Um, yes, I completely agree. This would be easily first-pickable as an uncommon, and plenty good as a rare.

On Keeneye Drake:

Also, Wind Drake is like the go-to example of a reliable limited card. It was even just reprinted in Kaladesh.

On Keeneye Drake:

It's probably worth noting that while some of it has to do with blue having the "worst" creatures, some of it also has to do with just how good flying is in a limited environment. 'Can't be blocked, except by' does wonders for a ground stall.

I'm not saying that 2/3 for {2}{u} flyer is good or bad, because I don't know. I'm just saying I get why Nimbus of the Isles was made.

On Keeneye Drake:

To make links to Gatherer searches (which include square brackets), use the syntax where you type [description][1] , and then on a separate line, go [1]: followed by the full URL. I fixed the link above for you.

Or just link to ;)

On Vicious Baloth:

Yeah, this is way too good at common IMO. It can pretty much nullify all opponent's 2-power creatures. That's insane. Potential for card advantage generation is HUGE.

On Murder-Spell Wizard:

This could easily be an uncommon. Would encourage to go for tribal in limited (like Diregraf Captain and pals in Innistrad).

On Mirion, Searcher of the Etori:

Beyond having the legendary type these don't feel mythic at all. If you lowered the power level here a little, this could be a like, say uncommon. IMO at least Almor, Silum Mistcaster and Kaeg, Xikerite Tyrant also suffer from this same problem.

On Grasp of Darkness:
On Control Charm:

What purpose does it really serve for this to cost {u}{u/b} instead of {1}{u}? Why don't you just go full hybrid since hybrids charms haven't been done yet?

(All recent activity)
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