Magic Essentials: The Eternal Core Set: Virtual Booster

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Mechanics | The Core Set Ideal | Geomancy - Red | Dreamer - WU | Paladin - RW
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
{w}{u}{u}
 
 R 
Instant
Counter target spell. Its controller can't cast spells this turn.
"Quiet."
 U 
Summon – Gargoyle
Flying
{r}: Granite Gargoyle gets +0/+1 until end of turn.
2/2
 U 
Summon – Troll
Sedge Troll gets +1/+1 as long as you control a Swamp.
{b}: Regenerate Sedge Troll.
2/2
 R 
Summon – Human Citizen
Whenever an opponent casts a summon spell, put a 0/1 white Goat creature token onto the battlefield.
Whenever an opponent casts a nonsummon spell, you may gain 3 life.
1/2
 U 
Instant
Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
 U 
Land
{2}, {t}: Add {u} to your mana pool for each Island you control.
 C 
Summon – Turtle
{1}: Horned Turtle gets -1/+3 until end of turn. Activate this ability only once each turn.
The turtle once challenged the hare to a race home. The hare in his haste accepted, and promptly lost.
1/4
 U 
Summon – Eye
Intimidate
Other creatures you control can't be blocked.
The highway of fear is the shortest route to defeat.
3/6
 C 
Summon – Bird
Flying
Hunter by instinct, weapon by training.
1/1
 U 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.
 U 
Creature – Beast
Scragnoth can't be countered.
Protection from blue.
It possesses no intelligence, only counter-intelligence.
3/4
 C 
Summon – Centaur
Zhalfir Centaur gets +1/+2 as long as you control a Forest.
2/2
 C 
Summon – Human Soldier
Vigilance
The less you have, the harder you fight for it.
1/4
 C 
Creature – Boar Beast
Cycling {2}{g}
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.
6/5
 U 
Summon – Imp
Flying
Whenever a player casts a nonblack spell, that player loses 1 life.
"If one gets in your chimney, you're going to need a long wick and a barrel of bangstuff to get it out."
—Hob Heddil
1/2

Mute (rare)
Granite Gargoyle (uncommon)
Sedge Troll (uncommon)
Wandering Trader (rare)
Sudden Impact (uncommon)
Archipelago (uncommon)
Horned Turtle (common)
Evil Eye of Orms-by-Gore (uncommon)
Royal Falcon (common)
Tormod's Crypt (uncommon)
Scragnoth (uncommon)
Zhalfir Centaur (common)
Standing Troops (common)
Krosan Tusker (common)
Soot Imp (uncommon)