Magic Essentials: The Eternal Core Set: Virtual Booster
Magic Essentials: The Eternal Core Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | The Core Set Ideal | Geomancy - Red | Dreamer - WU | Paladin - RW |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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![]() ![]() ![]() When Savannah is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type. |
Enchant creature
Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. |
Prevent all damage that would be dealt to you this turn. You can't cast spells this turn.
"Careless, like a child with fire, so was I with time.
-Teferi |
Islandwalk, protection from white
2/2
|
Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
It teaches you to play dead.
2/2
|
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
Eating is all it knows.
2/2
|
Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.
"Who says werewolves are the only ones who can hunt as a pack?"
-Kolman, elder of Gatstaf 1/1
|
Up to three target creatures can't block this turn.
|
Flying
1/2
|
When Icatain Crier enters the battlefield, put two 1/1 white Human Citizen creature tokens onto the battlefield.
1/1
|
Add
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Palace Guard can block any number of creatures.
1/3
|
Enchant Forest
Whenever enchanted land becomes tapped, it becomes a Plains and you return Clearcutting to your hand. |
Counter target spell unless its controller pays
![]() "If a man will begin with certainties, he shall end with doubts."
-Sir Francis Bacon, The Advancement of Learning |
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Savannah
(rare)
Fractured Loyalty
(uncommon)
Vanishing
(uncommon)
Polar Bear
(uncommon)
Wild Mongrel
(common)
Carnophage
(common)
Unruly Mob
(common)
Panic Attack
(common)
Cardinal
(common)
Icatain Crier
(common)
Seething Song
(common)
Palace Guard
(common)
Clearcutting
(common)
Mana Leak
(common)
Island
(basic)