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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Accounts of Revolution White Common 2{1}{w} Enchantment – Quest Tap an untapped legendary creature you control: Put a quest counter on Accounts of Revolution.
Remove three quest counters from Accounts of Revolution and sacrifice it: Exile target creature with power 4 or greater.
0
2 Brightchapel Priest White Common 2{1}{w} Cretaure – Human Cleric 2 2 At the beginning of your upkeep, if you control a legendary permanent, you gain 1 life. 1 1416396934 on 19 Nov 2014 by Alex
3 Cunning Fox White Common 2{1}{w} Creature – Fox 2 2 {1}{w}, Sacrifice Cunning Fox: Exile target artifact or enchantment. 3 1417088648 on 27 Nov 2014 by Alex
4 Intrepid Adventurer White Common 2{1}{w} Creature – Human Warrior 2 2 When Intrepid Adventurer enters the battlefield, you may put a quest counter on a Quest you control. 0
5 Miraculous Recovery White Uncommon 4{2}{w}{w} Instant Return target creature card that was put into your graveyard form the battlefield this turn to the battlefield. 1 1416356691 on 19 Nov 2014 by Alex
6 Relic Reclamation White Uncommon 2{1}{w} Sorcery Search your library for a legendary artifact card, reveal it, put that card into your hand, then shuffle your library. 1 1416235196 on 17 Nov 2014 by Alex
7 Savior of the Meek White Mythic 6{4}{w}{w} Creature – Angel 4 4 Flying, lifelink
Folklore – Whenever Savior of the Meek deals combat damage to a player or is revealed from anywhere, you may pay {3}{w}. If you do, return target creature with power 2 or less from your graveyard to the battlefield.
0
8 Shepherd of the Meek White Uncommon 2{1}{w} Creature – Human Cleric 1 1 Creatures you control with power 2 or less have "{t}: You gain 1 life." 1 1417436227 on 01 Dec 2014 by Alex
9 Fiddler of Lamasrock Blue Rare 5{3}{u}{u} Legendary Creature – Human Wizard 2 3 When Fiddler of Lamasrock enters the battlefield, gain control of each creature with power 2 or less for as long as you control Fiddler of Lamasrock. 0
10 Perchance to Dream Blue Common 2{1}{u} Enchantment – Aura Enchant creature
{1}{u}, Reveal a card from your hand: Tap enchanted creature.
0
11 Peruse Blue Common 1{u} Sorcery Discover (Reveal cards form the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.) 0
12 Regent of Swans Blue Common 3{2}{u} Creature – Human Wizard 2 1 Flying
Folklore – When Regent of Swans is revealed from anywhere, you may pay {2}{u}. If you do, target creature becomes a 1/1 blue Bird creature with flying until end of turn.
0
13 Truth be Told Blue Uncommon 2{u}{u} Instant As an additional cost to cast Truth be Told, reveal two blue cards from your hand.
Counter target spell.
0
14 Abhorrent Act Black Common 1{b} Sorcery Destroy target nonlegendary creature with power 2 or less. 0
15 Duty-Bound Dead Black Common 1{b} Creature – Skeleton 0 1 Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{3}{b}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
0
16 Hero's Demise Black Rare 2{1}{b} Instant Destroy target legendary creature. 0
17 Jacklefalstaff Black Rare 5{4}{b} Legendary Creature – Imp Avatar 2 1 Flash, indestructible
When Jacklefalstaff enters the battlefield, put a blessing counter on target creature and regenerate it. Creatures with blessing counters on them have indestructible and "At the beginning of your upkeep, you lose 1 life, discard a card, and sacrifice another creature."
0
18 Kindergobbler Black Common 3{2}{b} Creature – Hag 3 1 Sacrifice a creature with power 2 or less: Each opponent loses 1 life. You gain life equal to the life lost this way. 0
19 Farsighted Coot Red Uncommon 4{3}{r} Creature – Human Shaman 2 2 Haste
{t}, Discard a card: Discover. (Reveal cards from the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.)
1 1416389477 on 19 Nov 2014 by Vitenka
20 Firedancer Red Common 3{2}{r} Creature – Goblin Shaman 2 1 At the beginning of your upkeep, if you control a legendary permanent, Firedancer deals 1 damage to target creature or player. 1 1416397041 on 19 Nov 2014 by Alex
21 Hobbe Companion Red Common 2{1}{r} Creature – Goblin 1 1 Haste
{1}: Target legendary creature gains haste until end of turn.
0
22 Magnificent Brute Red Common 2{r}{r} Creature – Goblin Berserker 3 1 At the beginning of your upkeep, you may sacrifice another Goblin. If you do, Magnificent Brute gains exalted until end of turn. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 0
23 Over the Hill Red Common 3{2}{r} Instant As an additional cost to cast Over the Hill sacrifice a creature.
Over the Hill deals 3 damage to target creature or player. Discover. (Reveal cards form the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.)
0
24 Stingweilder Red None 2{1}{r} Creature – Human Berserker 3 1 Folklore – Whenever Stingweilder is revealed from anywhere, you may pay {1}{r}. If you do, target creature gets +3/+0 until end of turn. 0
25 Accounts of New Worlds Green Common 2{1}{g} Enchantment – Quest Tap an untapped legendary creature you control: Put a quest counter on Accounts of New Worlds.
Remove three quest counters from Accounts of New Worlds and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
1 1416235612 on 17 Nov 2014 by Alex
26 Aelvian Cavalry Green Uncommon 4{3}{g} Creature – Elf Warrior 3 3 Trample
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
0
27 Baloth Mount Green Common 5{4}{g} Creature – Beast 5 3 Trample
{1}: Target legendary creature gains trample until end of turn.
0
28 Elvish Minstrels Green Common 3{2}{g} Creature – Elf Shaman 2 2 {g}, {t}, Reveal a card form your hand: Target creature gets +2/+2 until end of turn. 0
29 Fabled Unicorn Green Rare 7{5}{g}{g} Creature – Unicorn 5 5 All creatures able to block Fabled Unicorn do so.
Folklore – When Fabled Unicorn is revealed form anywhere, you may pay {2}{g}{g}. If you do, all creatures able to block target creature this turn do so.
0
30 Far Away Green Common 2{1}{g} Sorcery Discover. You may play an additional land card this turn. (Reveal cards from the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.) 0
31 Sprinting Kolobok Green Common 2{1}{g} Creature – Construct 1 1 Sprinting Kolobok must be blocked if able.
Folklore – When Sprinting Kolobok is revealed from anywhere, you may pay {g}. If you do, target creature must be blocked this turn if able.
0
32 Sunfear Troll Green Rare 5{4}{g} Creature – Troll 6 6 Trample, hexproof
As long as it isn't your turn, Sunfear Troll is an artifact. (It's not a creature.)
0
33 Tales of Strength Green Common 1{g} Instant Reveal any number of cards from your hand. Target creature gets +1/+1 for each green card revealed this way. 0
34 Time of Need Green Uncommon 2{1}{g} Sorcery Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. 0
35 Wanderlust Green Common 2{g}{g} Enchantment – Aura Enchant creature
Whenever enchanted creature attacks, discover. (Reveal cards form the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Then put the rest on the bottom of your library at random.)
0
36 Destined Advance Multicolour Uncommon 2{w}{u} Instant Until end of turn, target creature gains indestructible and hexproof and can't be blocked. 0
37 Ending Edge Artifact Mythic 5{5} Legendary Artifact – Equipment Indestructible
If Ending Edge would be put into a graveyard from anywhere, its owner shuffles it into his or her library instead.
Equipped creature has first strike, deathtouch and "Any amount of damage dealt by this creature to a planeswalker is enough to destroy it."
Equip {5}
0
38 Monument to Heroes Artifact Common 2{2} Artifact Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 0
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