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CardName: Accounts of New Worlds Cost: 1G Type: Enchantment - Quest Pow/Tgh: / Rules Text: Tap an untapped legendary creature you control: Put a quest counter on Accounts of New Worlds. Remove three quest counters from Accounts of New Worlds and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. Flavour Text: Set/Rarity: Grimm Common

Accounts of New Worlds
{1}{g}
 
 C 
Enchantment – Quest
Tap an untapped legendary creature you control: Put a quest counter on Accounts of New Worlds.
Remove three quest counters from Accounts of New Worlds and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Updated on 18 Nov 2014 by crimsonreaper

History:

2014-11-17 02:10:48: crimsonreaper created the card Accounts of New Worlds

Buh! You need three legends ETBing to hit this? And this is common? Are you planning on having 16 or so legends per deck? Because Khalni Heart Expedition was intended for decks with 16 lands in.

I don't think it's a good idea to have one common that does nothing until your legends hit, let alone five (I assume from Accounts of Revolution that this is intended to be a cycle). Unless you're planning to have at least 10 common legends? If you are having common legends, Khalni Heart Expedition was a bad topdeck, and I'd suggest taking the number of quest counters down to 1. If you're not having common legends, then as well as taking the number of quest counters down to 1 I think these should move up to uncommon.

2014-11-18 22:31:46: crimsonreaper edited Accounts of New Worlds

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