Grimm: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Troll
Trample, hexproof
As long as it isn't your turn, Sunfear Troll is an artifact. (It's not a creature.)
6/6
 U 
Creature – Human Shaman
Haste
{t}, Discard a card: Discover. (Reveal cards from the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.)
2/2
 U 
Sorcery
Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.
 U 
Instant
Return target creature card that was put into your graveyard form the battlefield this turn to the battlefield.
 C 
Instant
As an additional cost to cast Over the Hill sacrifice a creature.
Over the Hill deals 3 damage to target creature or player. Discover. (Reveal cards form the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.)
"Glok would have traded his life for that view; however, it was only as he was descending that he realized that he had..."
 C 
Artifact
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
 C 
Enchantment – Aura
Enchant creature
{1}{u}, Reveal a card from your hand: Tap enchanted creature.
 C 
Enchantment – Quest
Tap an untapped legendary creature you control: Put a quest counter on Accounts of Revolution.
Remove three quest counters from Accounts of Revolution and sacrifice it: Exile target creature with power 4 or greater.
 C 
Creature – Goblin Berserker
At the beginning of your upkeep, you may sacrifice another Goblin. If you do, Magnificent Brute gains exalted until end of turn. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
3/1
 C 
Sorcery
Discover. You may play an additional land card this turn. (Reveal cards from the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.)
 C 
Creature – Goblin Shaman
At the beginning of your upkeep, if you control a legendary permanent, Firedancer deals 1 damage to target creature or player.
2/1
 C 
Creature – Human Warrior
When Intrepid Adventurer enters the battlefield, you may put a quest counter on a Quest you control.
"Immeasurable danger? Low prospects? High likelihood of painful death? I'm in!"
2/2
 C 
Creature – Human Wizard
Flying
Folklore – When Regent of Swans is revealed from anywhere, you may pay {2}{u}. If you do, target creature becomes a 1/1 blue Bird creature with flying until end of turn.
2/1
 C 
Creature – Construct
Sprinting Kolobok must be blocked if able.
Folklore – When Sprinting Kolobok is revealed from anywhere, you may pay {g}. If you do, target creature must be blocked this turn if able.
1/1
Swamp
 
 B 
Basic Land – Swamp

Sunfear Troll (rare)
Farsighted Coot (uncommon)
Time of Need (uncommon)
Miraculous Recovery (uncommon)
Over the Hill (common)
Monument to Heroes (common)
Perchance to Dream (common)
Accounts of Revolution (common)
Magnificent Brute (common)
Far Away (common)
Firedancer (common)
Intrepid Adventurer (common)
Regent of Swans (common)
Sprinting Kolobok (common)
Swamp (basic)