Grimm: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() "No animal is just and animal."
2/2
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Flying, lifelink
Folklore – Whenever Savior of the Meek deals combat damage to a player or is revealed from anywhere, you may pay ![]() ![]() 4/4
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Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.
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Until end of turn, target creature gains indestructible and hexproof and can't be blocked.
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Creatures you control with power 2 or less have "
![]() 1/1
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Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
![]() ![]() 0/1
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Flying
Folklore – When Regent of Swans is revealed from anywhere, you may pay ![]() ![]() 2/1
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![]() ![]() 2/2
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At the beginning of your upkeep, if you control a legendary permanent, Firedancer deals 1 damage to target creature or player.
2/1
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Enchant creature
Whenever enchanted creature attacks, discover. (Reveal cards form the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Then put the rest on the bottom of your library at random.) |
Reveal any number of cards from your hand. Target creature gets +1/+1 for each green card revealed this way.
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When Intrepid Adventurer enters the battlefield, you may put a quest counter on a Quest you control.
"Immeasurable danger? Low prospects? High likelihood of painful death? I'm in!"
2/2
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Tap an untapped legendary creature you control: Put a quest counter on Accounts of Revolution.
Remove three quest counters from Accounts of Revolution and sacrifice it: Exile target creature with power 4 or greater. |
At the beginning of your upkeep, you may sacrifice another Goblin. If you do, Magnificent Brute gains exalted until end of turn. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
3/1
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Cunning Fox
(common, foil)
Savior of the Meek
(mythic)
Time of Need
(uncommon)
Destined Advance
(uncommon)
Shepherd of the Meek
(uncommon)
Duty-Bound Dead
(common)
Regent of Swans
(common)
Elvish Minstrels
(common)
Firedancer
(common)
Wanderlust
(common)
Tales of Strength
(common)
Intrepid Adventurer
(common)
Accounts of Revolution
(common)
Magnificent Brute
(common)
Forest
(basic)