Grimm: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash, indestructible
When Jacklefalstaff enters the battlefield, put a blessing counter on target creature and regenerate it. Creatures with blessing counters on them have indestructible and "At the beginning of your upkeep, you lose 1 life, discard a card, and sacrifice another creature." 2/1
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Return target creature card that was put into your graveyard form the battlefield this turn to the battlefield.
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Until end of turn, target creature gains indestructible and hexproof and can't be blocked.
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Haste
, Discard a card: Discover. (Reveal cards from the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.)2/2
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Enchant creature
![]() , Reveal a card from your hand: Tap enchanted creature. |
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Tap an untapped legendary creature you control: Put a quest counter on Accounts of New Worlds.
Remove three quest counters from Accounts of New Worlds and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. |
Tap an untapped legendary creature you control: Put a quest counter on Accounts of Revolution.
Remove three quest counters from Accounts of Revolution and sacrifice it: Exile target creature with power 4 or greater. |
Haste
: Target legendary creature gains haste until end of turn.1/1
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Discover. You may play an additional land card this turn. (Reveal cards from the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.)
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Reveal any number of cards from your hand. Target creature gets +1/+1 for each green card revealed this way.
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Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
![]() : Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)0/1
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At the beginning of your upkeep, if you control a legendary permanent, Firedancer deals 1 damage to target creature or player.
2/1
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Trample
: Target legendary creature gains trample until end of turn.5/3
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Enchant creature
Whenever enchanted creature attacks, discover. (Reveal cards form the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Then put the rest on the bottom of your library at random.) |
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Jacklefalstaff
(rare)
Miraculous Recovery
(uncommon)
Destined Advance
(uncommon)
Farsighted Coot
(uncommon)
Perchance to Dream
(common)
Accounts of New Worlds
(common)
Accounts of Revolution
(common)
Hobbe Companion
(common)
Far Away
(common)
Tales of Strength
(common)
Duty-Bound Dead
(common)
Firedancer
(common)
Baloth Mount
(common)
Wanderlust
(common)
Mountain
(basic)




, Discard a card: Discover. (Reveal cards from the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.)