![Assorted] Planeswalkers
![Assorted] Planeswalkers: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Showing 50 of 194 Multicolour cards
Go to section: Colourless (7) White (22) Blue (31) Black (38) Red (33) Green (23) Multicolour (195) Hybrid (43) Land (1)
Show rarities: N U M
Attacking creatures you control have deathtouch.
+1: Put a +1/+1 counter on a creature you control creature. Get
.
-1: Each player sacrifices a nonland, nontoken permanent that has no counter on it.
-10: You may pay








. If you do, target opponent loses the game.
+1: Put a +1/+1 counter on a creature you control creature. Get

-1: Each player sacrifices a nonland, nontoken permanent that has no counter on it.
-10: You may pay










5
As Vraska, Grand Vizier enters the battlefield, choose Khans or Dragons.
+1: Creatures you control get +1/+0 and gain deathtouch until end of turn.
-2: Khans — Create two 1/1 green Snake creature tokens.
-3: Dragons — Mill four cards. Return a permanent card from your graveyard to your hand.
-7: Creatures you control get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
+1: Creatures you control get +1/+0 and gain deathtouch until end of turn.
-2: Khans — Create two 1/1 green Snake creature tokens.
-3: Dragons — Mill four cards. Return a permanent card from your graveyard to your hand.
-7: Creatures you control get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
5
Each creature you control with a counter on it has deathtouch.
+1: Up to one target creature you control explores.
-2: Return target noncreature, nonland card from your graveyard to your hand.
-9: You get an emblem with "Discard a land card: Destroy target creature."
+1: Up to one target creature you control explores.
-2: Return target noncreature, nonland card from your graveyard to your hand.
-9: You get an emblem with "Discard a land card: Destroy target creature."
5
Whenever a creature dies, put a +1/+1 counter on a creature you control.
+1: Up to one target creature you gets +1/+1 and gains lifelink until end of turn.
-2: Create a 1/1 black and green Snake enchantment creature token with deathtouch.
-8: Destroy any number of target creatures. Create a Gold token for each creature destroyed this way.
+1: Up to one target creature you gets +1/+1 and gains lifelink until end of turn.
-2: Create a 1/1 black and green Snake enchantment creature token with deathtouch.
-8: Destroy any number of target creatures. Create a Gold token for each creature destroyed this way.
4
Whenever a Horror enters the battlefield under your control, or a permanent you control transforms from or into a Horror, investigate.
+1: Sacrifice a creature or planeswalker. Create a 3/2 colorless Eldrazi Horror creature token.
-3: Destroy target creature or planeswalker. It's controller investigates.
-6: Exile all Clues. Create that many 3/2 colorless Eldrazi Horror creature tokens.
+1: Sacrifice a creature or planeswalker. Create a 3/2 colorless Eldrazi Horror creature token.
-3: Destroy target creature or planeswalker. It's controller investigates.
-6: Exile all Clues. Create that many 3/2 colorless Eldrazi Horror creature tokens.
4
+1: Create a 1/1 green Snake creature token with deathtouch.
-3: Create a 5/4 green Snake creature token.
-6: You get an emblem with "Creatures you control must be blocked if able."
-3: Create a 5/4 green Snake creature token.
-6: You get an emblem with "Creatures you control must be blocked if able."
5
Kicker 

When Kiora, Abyss Trickster enters the battlefield, if it was kicked, create a 6/6 blue Serpent creature token.
+1: Put a +1/+1 counter on each Merfolk, Serpent, Kraken and Octopus you control.
-2: Create two 1/1 blue Merfolk Rogue creature tokens.
-8: Exile each non-Merfolk, non-Serpent, non-Kraken, non-Octopus, nonland permanent. As long as it remains exiled, its owner may play it.



When Kiora, Abyss Trickster enters the battlefield, if it was kicked, create a 6/6 blue Serpent creature token.
+1: Put a +1/+1 counter on each Merfolk, Serpent, Kraken and Octopus you control.
-2: Create two 1/1 blue Merfolk Rogue creature tokens.
-8: Exile each non-Merfolk, non-Serpent, non-Kraken, non-Octopus, nonland permanent. As long as it remains exiled, its owner may play it.
4
+1: Untap up to one target artifact, up to one target creature and up to one target land.
-1: Choose up to one target creature. You get
. You may pay any amount of
. Put that many +1/+1 counters on that creature.
-8: Search your library for a Forest card, an Island card, a Kraken card, an Octopus card, a Serpent card, a Leviathan card and a Whale card, reveal them, and put them into your hand. Then shuffle.
-1: Choose up to one target creature. You get



-8: Search your library for a Forest card, an Island card, a Kraken card, an Octopus card, a Serpent card, a Leviathan card and a Whale card, reveal them, and put them into your hand. Then shuffle.
5
Whenever a creature with a +1/+1 counter on it attacks, you may remove a +1/+1 counter from it and put a loyalty counter on Kiora, Combine Krasis.
+2: Untap target creature or land. If it has a counter on it, scry 1.
+1: If target creature has no +1/+1 counters on it, put two +1/+1 counters on it.
-X: You gain X life and draw half X cards, rounded down.
+2: Untap target creature or land. If it has a counter on it, scry 1.
+1: If target creature has no +1/+1 counters on it, put two +1/+1 counters on it.
-X: You gain X life and draw half X cards, rounded down.
4
+1: Tap up to one target creature. Untap up to one target land.
-2: Target creature you control fights target creature you don't control.
-8: Create a 8/8 blue Octopus creature token. Put a number of +1/+1 counters equal to its power onto each creature you control.
Awaken 8 –




-2: Target creature you control fights target creature you don't control.
-8: Create a 8/8 blue Octopus creature token. Put a number of +1/+1 counters equal to its power onto each creature you control.
Awaken 8 –





4
Whenever you attack with with three or more creatures, scry 2 and you gain 2 life.
+1: Put a +1/+1 counter on target creature. If it's a Merfolk, it can't be blocked this turn.
-1: Create two 1/1 blue Merfolk creature tokens with hexproof.
-6: Draw a card for each creature you control, then discard a card for each non-Merfolk creature you control.
+1: Put a +1/+1 counter on target creature. If it's a Merfolk, it can't be blocked this turn.
-1: Create two 1/1 blue Merfolk creature tokens with hexproof.
-6: Draw a card for each creature you control, then discard a card for each non-Merfolk creature you control.
4
If a spell cast from a graveyard would be put into a graveyard, exile it instead.
+1: Mill three cards. You may cast a Trap spell from your graveyard.
-1: Return a land card from your graveyard to the battlefield.
-7: You get an emblem with "You may play cards you own from exile."
+1: Mill three cards. You may cast a Trap spell from your graveyard.
-1: Return a land card from your graveyard to the battlefield.
-7: You get an emblem with "You may play cards you own from exile."
4
Converge — Nissa, Radiant Pilgrim enters the battlefield with a number of loyalty counters on it equal to the number of colors of mana spent to cast this spell.
+1: Draw a card, then discard a card.
-2: Mill four cards. Put a land card from your graveyard onto the battlefield.
-X: You may cast a creature, instant or sorcery card with mana value X or less from your graveyard without paying its mana cost.
+1: Draw a card, then discard a card.
-2: Mill four cards. Put a land card from your graveyard onto the battlefield.
-X: You may cast a creature, instant or sorcery card with mana value X or less from your graveyard without paying its mana cost.
*
Whenever an Elemental and/or land you control deals combat damage to an opponent, draw a card.
+1: Elemental creatures you control gain flying and vigilance until end of turn.
-2: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
-6: Put five +1/+1 counters on each up to two lands you control. Those lands become 0/0 Elemental creatures with haste. They are still lands.
+1: Elemental creatures you control gain flying and vigilance until end of turn.
-2: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
-6: Put five +1/+1 counters on each up to two lands you control. Those lands become 0/0 Elemental creatures with haste. They are still lands.
4
At the beginning of each player's draw step, that player draws a card.
+1: You may play an additional land this turn. You gain 1 life.
-X: Untap up to X target creatures and up to X target lands.
-6: Look at the top seven cards of your library. Put three of those cards into your hand and the rest on the bottom of your library in any order.
+1: You may play an additional land this turn. You gain 1 life.
-X: Untap up to X target creatures and up to X target lands.
-6: Look at the top seven cards of your library. Put three of those cards into your hand and the rest on the bottom of your library in any order.
4
Whenever one or more permanents transform, draw a card. This ability triggers only once each turn.
+1: Mill four cards. You may return a land card milled this way to your hand.
-2: Return target double-faced card from your graveyard to your hand.
-7: Draw seven cards. You gain 7 life.
+1: Mill four cards. You may return a land card milled this way to your hand.
-2: Return target double-faced card from your graveyard to your hand.
-7: Draw seven cards. You gain 7 life.
4
+1: Tap up to one target creature. Untap up to one target creature.
-3: Draw two cards. You may put a land card from your hand onto the battlefield. If you don't, discard a card.
0: If you both own and control Tamiyo, Moon Seer and a permanent named Gideon, Lunar Savior, exile them, then meld them into Gideon and Tamiyo, Midnight Allies.
-3: Draw two cards. You may put a land card from your hand onto the battlefield. If you don't, discard a card.
0: If you both own and control Tamiyo, Moon Seer and a permanent named Gideon, Lunar Savior, exile them, then meld them into Gideon and Tamiyo, Midnight Allies.
4
Gideon and Tamiyo, Midnight Allies is a 6/6 Human Moonfolk Soldier Wizard creature with absorb, flying and indestructible. It's still a planeswalker.
+2: Tap up to three target nonland permanents.
-3: Exile target tapped nonland permanent.
-11: Exile all other nonland permanents. Then return all cards you own exiled this way to the battlefield.
+2: Tap up to three target nonland permanents.
-3: Exile target tapped nonland permanent.
-11: Exile all other nonland permanents. Then return all cards you own exiled this way to the battlefield.
8
Whenever a player draws one or more cards, they draw a card. This ability triggers only once each turn.
+1: Tap target nonland permanent. Put a stun counter on a tapped permanent of your choice.
-2: Return target enchantment card from your graveyard to your hand.
-7: Create a 4/4 blue Sphinx creature token with flying for each card in your hand. Draw a card for each creature you control.
+1: Tap target nonland permanent. Put a stun counter on a tapped permanent of your choice.
-2: Return target enchantment card from your graveyard to your hand.
-7: Create a 4/4 blue Sphinx creature token with flying for each card in your hand. Draw a card for each creature you control.
4
Spells you cast with mana value 5 or greater or with
in their mana costs cost
less to cast.
-1: Draw a card, then discard a card.


-1: Draw a card, then discard a card.
5
As you activate a loyality ability printed on Chandra, Steam Whiz, you may pay two loyalty with a planeswalker you control to overload it.
+1: Chandra deals 1 damage to target battle, planeswalker and/or player.
+1: Target creature gets -2/-0 and attacks next combat if able.
-5: Exile the top five cards of your library and separate them into two piles. Put the pile of target opponent's choice into your hand.
+1: Chandra deals 1 damage to target battle, planeswalker and/or player.
+1: Target creature gets -2/-0 and attacks next combat if able.
-5: Exile the top five cards of your library and separate them into two piles. Put the pile of target opponent's choice into your hand.
4
Hollow (As this enters, move up to one loyalty counter from each permanent you control to it.)
+1: Scry 1. Create a Treasure token.
-2: Exile the top card of each player's library. You may play a card exiled this way. If you don't, draw a card.
-5: Gain control of up to one target artifact, up to one target creature, and up to one target enchantment. They gain haste until end of turn.
+1: Scry 1. Create a Treasure token.
-2: Exile the top card of each player's library. You may play a card exiled this way. If you don't, draw a card.
-5: Gain control of up to one target artifact, up to one target creature, and up to one target enchantment. They gain haste until end of turn.
1
Whenever you cast an instant or sorcery spell from your hand, that spell gains rebound. This ability triggers only once each turn.
+2: Discard a card. Draw two cards. Discard a card.
-1: Tap up to one target permanent. Jace and Chandra, Duelling deals 2 damage to any target.
-5: Return up to two instant cards and up to two sorcery cards from your graveyard to your hand.
+2: Discard a card. Draw two cards. Discard a card.
-1: Tap up to one target permanent. Jace and Chandra, Duelling deals 2 damage to any target.
-5: Return up to two instant cards and up to two sorcery cards from your graveyard to your hand.
4
You may look at the top card of your library any time.
-1: Reveal the top card of your library. If it's an instant or sorcery card, you may cast it. If you don't cast it this way, bury it.
-1: Reveal the top card of your library. If it's an instant or sorcery card, you may cast it. If you don't cast it this way, bury it.
7
Whenever one or more instant or sorcery cards are buried in your graveyard, put a loyalty counter on Narset, Locust Rider. Triggers only once each turn.
+1: You may discard a card or sacrifice a token. If you do either, draw a card.
-1: Create a 1/1 blue and red Insect creature token with flying and haste.
-8: Cast up to three instant or sorcery cards from your graveyard without paying their mana cost.
+1: You may discard a card or sacrifice a token. If you do either, draw a card.
-1: Create a 1/1 blue and red Insect creature token with flying and haste.
-8: Cast up to three instant or sorcery cards from your graveyard without paying their mana cost.
4
Whenever you activate a loyalty ability of a planeswalker you control, you may pay 
. If you do, put a loyalty counter on that planeswalker.
+1: You may pay
. If you do, create a 1/1 colorless Thopter creature token with flying.
-1: Scry 1. Draw a card. You get
.
-7: You get an emblem with "Whenever you get one or more
, this emblem deals that much damage to target opponent."


+1: You may pay

-1: Scry 1. Draw a card. You get

-7: You get an emblem with "Whenever you get one or more

5
Whenever you activate a loyalty ability of a planeswalker you control, you may remove a loyalty counter from them. If you do, you may activate an additional loyalty ability of theirs you haven't activated this turn.
0: Scry 1. Draw a card, then discard a card.
-2: You may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead.
-2: Ral, Intense Inventor deals 2 damage to any target.
0: Scry 1. Draw a card, then discard a card.
-2: You may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead.
-2: Ral, Intense Inventor deals 2 damage to any target.
6
Elementals you control get +1/+1.
+1: Create a 1/0 blue Elemental creature token.
-3: Create a 3/1 red Elemental enchantment creature token with haste.
-6: Draw a card for each Elemental you control, then discard two cards.
+1: Create a 1/0 blue Elemental creature token.
-3: Create a 3/1 red Elemental enchantment creature token with haste.
-6: Draw a card for each Elemental you control, then discard two cards.
4
Surge 
(You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
+1: Colored spells you cast this turn cast
less.
-1: Each player that has cast a spell this turn draws a card.
-X: When you cast your next spell this turn, copy it X times. You may choose new targets for the copies. X is the number of spells cast this turn.


+1: Colored spells you cast this turn cast

-1: Each player that has cast a spell this turn draws a card.
-X: When you cast your next spell this turn, copy it X times. You may choose new targets for the copies. X is the number of spells cast this turn.
3
If you would scry X, you may skip scrying instead. Wen you do, Ral, Stormfront Genius deals X damage to any target.
+1: Name a card. Mill a card. If it has the chosen name, return it to your hand.
-2: Scry 2.
-7: You get an emblem with "At the beginning of your end step, scry 1, then draw a card."
+1: Name a card. Mill a card. If it has the chosen name, return it to your hand.
-2: Scry 2.
-7: You get an emblem with "At the beginning of your end step, scry 1, then draw a card."
3
Whenever you cast a noncreature spell, create a 2/2 blue Djinn Monk creature token with flying. This ability triggers only once each turn.
+1: Add
spend this mana only on noncreature spells.
-3: Return target instant or sorery card from your graveyard to your hand.
-9: You may exile a card from your hand. You may cast that card. When you do, copy it six times, then cast the copies without paying their mana cost.
+1: Add


-3: Return target instant or sorery card from your graveyard to your hand.
-9: You may exile a card from your hand. You may cast that card. When you do, copy it six times, then cast the copies without paying their mana cost.
5
Whenever you discard a card, you may scry 1.
+1: Draw a card, then discard a card.
-2: Exile the top four cards of your library. You may put a historic card exiled this way into your hand. You may play a card exiled this way this turn.
-6: Sacrifice any number of artifacts. When you do, return up to that many target artifact cards from your graveyard to the battlefield.
+1: Draw a card, then discard a card.
-2: Exile the top four cards of your library. You may put a historic card exiled this way into your hand. You may play a card exiled this way this turn.
-6: Sacrifice any number of artifacts. When you do, return up to that many target artifact cards from your graveyard to the battlefield.
3
Whenever you cast an artifact spell, if two or more mana from Treasures was spent to cast it, copy that spell.
+1: Draw a card, then discard a card. Create a Treasure token.
+1: Target artifact becomes a 3/2 artifact creature with flying and haste until end of turn.
-8: You get an emblem with "Artifact creatures you control get +2/+2."
+1: Draw a card, then discard a card. Create a Treasure token.
+1: Target artifact becomes a 3/2 artifact creature with flying and haste until end of turn.
-8: You get an emblem with "Artifact creatures you control get +2/+2."
4
+1: Scry 1. Draw a card, then discard a card.
-1: Exile target artifact, instant or sorcery card from your graveyard. You may cast a copy of it this turn.
-6: Saheeli, Geist-Fueled Tinkerer deals damage to each opponent each creature they control equal to the number of cards in exile you own.
-1: Exile target artifact, instant or sorcery card from your graveyard. You may cast a copy of it this turn.
-6: Saheeli, Geist-Fueled Tinkerer deals damage to each opponent each creature they control equal to the number of cards in exile you own.
4
Whenever you discard a card, scry 1.
+2: Draw a card, then discard a card. If you discard a noncreature, nonland card this way, create a 1/1 colorless Servo artifact creature token.
-1: Target instant or sorcery card in your graveyard gains jump-start until end of turn.
-10: You get an emblem with "At the beginning of your upkeep, draw four cards." and "At the beginning of your end step, put two cards from your graveyard on the bottom of your library, then discard two cards."
+2: Draw a card, then discard a card. If you discard a noncreature, nonland card this way, create a 1/1 colorless Servo artifact creature token.
-1: Target instant or sorcery card in your graveyard gains jump-start until end of turn.
-10: You get an emblem with "At the beginning of your upkeep, draw four cards." and "At the beginning of your end step, put two cards from your graveyard on the bottom of your library, then discard two cards."
5
Noncreature spells you cast have improvise.
+1: Create a 1/1 colorless Thopter artifact creature token with flying.
-1: You may sacrifice an artifact. If you do, draw two cards.
-6: Exile the top seven cards of your library. Until the end of your next turn you may play cards exiled this way.
+1: Create a 1/1 colorless Thopter artifact creature token with flying.
-1: You may sacrifice an artifact. If you do, draw two cards.
-6: Exile the top seven cards of your library. Until the end of your next turn you may play cards exiled this way.
3
At end of combat on your turn, put a +1/+1 counter on target creature that has attacked this turn.
-1: Target creature gets +1/+1 and gains haste until end of turn.
-1: Target creature gets +1/+1 and gains haste until end of turn.
4
+1: Tap up to one target creature.
-3: Gideon of Goldnight deals 5 damage to target tapped creature.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
At the beginning of combat, transform Gideon of Goldnight.
-3: Gideon of Goldnight deals 5 damage to target tapped creature.
Miracle


At the beginning of combat, transform Gideon of Goldnight.
5
Gideon, Angel's Cohort is a 5/5 Human Soldier creature with indestructible. He's still a planeswalker.
Prevent all damage that would be dealt to Gideon by blocked or blocking creatures.
-5: Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
At the beginning of your end step, transform Gideon.
Prevent all damage that would be dealt to Gideon by blocked or blocking creatures.
-5: Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
At the beginning of your end step, transform Gideon.
Raid — If you attacked this turn, you may activate loyalty abilities of Huatli, Soaring Hordemate twice this turn rather than only once.
+1: Put a +1/+1 counter of target creature. It gains haste until end of turn.
-2: Create a 3/4 white Bird creature token.
-8: You get an emblem with "Whenever you attack, this emblem deals damage equal to the total power of attacking creatures to any target."
+1: Put a +1/+1 counter of target creature. It gains haste until end of turn.
-2: Create a 3/4 white Bird creature token.
-8: You get an emblem with "Whenever you attack, this emblem deals damage equal to the total power of attacking creatures to any target."
4
Whenever a land enters the battlefield under your control, tap target creature.
+1: You may discard a card. If you do, you gain 1 life and draw a card.
-3: Search your library for a Mountain card and a basic Mountain card, reveal them, put them into your hand, then shuffle.
-7: For each land you control, create a 1/1 red and white Soldier creature token with haste.
+1: You may discard a card. If you do, you gain 1 life and draw a card.
-3: Search your library for a Mountain card and a basic Mountain card, reveal them, put them into your hand, then shuffle.
-7: For each land you control, create a 1/1 red and white Soldier creature token with haste.
4
Heroic — Whenever you cast a spell that targets Kytheon, Akroan Hero, create four 1/1 white Soldier enchantment creature tokens.
0: Kytheon becomes a 6/6 Human Soldier creature with absorb and indestructible. It's still a planeswalker.
-2: Creatures you control get +2/+0 and gain first strike until end of turn.
0: Kytheon becomes a 6/6 Human Soldier creature with absorb and indestructible. It's still a planeswalker.
-2: Creatures you control get +2/+0 and gain first strike until end of turn.
6
Soulbond
+1: Create a 2/2 green Wolf creature token.
+1: Put a +1/+1 counter on a creature paired with Lukka, Nightlighter. It fights up to one target creature.
0: Sacrifice a creature paired with Lukka. Draw two cards. You gain life equal to its combined power and toughness.
+1: Create a 2/2 green Wolf creature token.
+1: Put a +1/+1 counter on a creature paired with Lukka, Nightlighter. It fights up to one target creature.
0: Sacrifice a creature paired with Lukka. Draw two cards. You gain life equal to its combined power and toughness.
4
You may play a card each turn that you own that was exiled this turn.
+1: Exile a card from your hand. If you do, draw a card.
+1: Exile a creature you control. If you do, create a 3/2 colorless Eldrazi Horror creature token.
-10: Exile the top thirteen cards of your library. Cards you cast from exile this turn cost
less to cast.
+1: Exile a card from your hand. If you do, draw a card.
+1: Exile a creature you control. If you do, create a 3/2 colorless Eldrazi Horror creature token.
-10: Exile the top thirteen cards of your library. Cards you cast from exile this turn cost

5
Allies you control have "
, Tap an untapped Ally you control: Put a loyalty counter on each planeswalker you control."
-1: Create a 1/1 white Kor Ally creature token.
-2: You may tap two untapped creatures you control. If you do, discard a card then draw two cards.
-6: You get an emblem with "Whenever a creature you control becomes tapped, this emblem deals 1 damage to each opponent and you gain 1 life."

-1: Create a 1/1 white Kor Ally creature token.
-2: You may tap two untapped creatures you control. If you do, discard a card then draw two cards.
-6: You get an emblem with "Whenever a creature you control becomes tapped, this emblem deals 1 damage to each opponent and you gain 1 life."
4
Whenever a creature you control deals combat damage to an opponent, exile the top card of your library.
+1: You may play a card exiled by a Nahiri you control. If you don't, exile the top card of your library.
-4: Exile target artifact, enchantment or tapped creature.
-10: Create seven 3/3 green Dinosaur creature tokens with trample. Dinosaurs you control gain haste and lifelink until end of turn.
+1: You may play a card exiled by a Nahiri you control. If you don't, exile the top card of your library.
-4: Exile target artifact, enchantment or tapped creature.
-10: Create seven 3/3 green Dinosaur creature tokens with trample. Dinosaurs you control gain haste and lifelink until end of turn.
6
Each creature you control that is equipped has mentor.
+1: Target creature you control gets +2/+0 and gains vigilance.
-1: Create a 2/2 colorless Spirit creature token. You may attach an Equipment you control to it.
-X: Exile the top X cards of your library. Put an Equipment card exiled this way into your hand. You may play a card exiled this way this turn.
+1: Target creature you control gets +2/+0 and gains vigilance.
-1: Create a 2/2 colorless Spirit creature token. You may attach an Equipment you control to it.
-X: Exile the top X cards of your library. Put an Equipment card exiled this way into your hand. You may play a card exiled this way this turn.
5
Artifact creatures and creatures that are equipped have vigilance and haste.
+1: Up to one target noncreature artifact becomes a creature. It's still an artifact. Put two +1/+1 counters on it.
-1: Exile the top four cards of your library. You may cast an artifact card exiled this way. If you don't put a loyalty counter on Nahiri, Siege Mason.
-7: Until end of turn, you may cast artifact spells from your graveyard.
+1: Up to one target noncreature artifact becomes a creature. It's still an artifact. Put two +1/+1 counters on it.
-1: Exile the top four cards of your library. You may cast an artifact card exiled this way. If you don't put a loyalty counter on Nahiri, Siege Mason.
-7: Until end of turn, you may cast artifact spells from your graveyard.
3
+1: You may sacrfice a permanent. If you do, draw a card.
-1: Exile target creature. Its controller investigates.
0: If you both own and control Nahiri, Wrathful and a permanent named Sorin, Unmaker, exile them, then meld them into Battle under the Eldritch Moon.
-1: Exile target creature. Its controller investigates.
0: If you both own and control Nahiri, Wrathful and a permanent named Sorin, Unmaker, exile them, then meld them into Battle under the Eldritch Moon.
3
When Battle under the Eldritch Moon enters or leaves the battlefield, each opponent sacrifices two permanents.
At the beginning of your end step, sacrifice two nontoken permanents. If you do, choose two —
• Exile target permanent.
• Each player discards a card. You draw two cards.
• Create three 1/1 black Vampire Knight creature tokens with lifelink.
• Each opponent loses 5 life.
At the beginning of your end step, sacrifice two nontoken permanents. If you do, choose two —
• Exile target permanent.
• Each player discards a card. You draw two cards.
• Create three 1/1 black Vampire Knight creature tokens with lifelink.
• Each opponent loses 5 life.
Equipment you control has totem armor.
+1: Create a 1/1 white Kor Soldier creature token.
-2: Create a +2/+2 colorless Equipment artifact token with equip
. Attach it to target creature.
-6: Destroy all nonland, nontoken permanents.
+1: Create a 1/1 white Kor Soldier creature token.
-2: Create a +2/+2 colorless Equipment artifact token with equip

-6: Destroy all nonland, nontoken permanents.
4
Creatures you or a team mate controls have "Whenever this creature attacks, you may exert it. If you do, it gets +2/+0 until end of turn."
+1: Untap up to one target creature. If it was exerted, scry 1.
-2: Target creature you control fights target tapped creature you don't control.
-5: Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
+1: Untap up to one target creature. If it was exerted, scry 1.
-2: Target creature you control fights target tapped creature you don't control.
-5: Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
4
Go to section: Colourless (7) White (22) Blue (31) Black (38) Red (33) Green (23) Multicolour (195) Hybrid (43) Land (1)
Show rarities: N U M
![Assorted] Planeswalkers: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
+1: Each of up to two target creatures gains +1/+1 for each ability among deathtouch, hexproof, menace and vigilance it has.
-2: Mill three cards. Return a card milled this way with deathtouch, hexproof, menace and/or vigilance to your hand. If you can't, draw a card.
2024-02-07 08:40:30 by SecretInfiltrator