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Showing 39 of 89 Multicolour cards
Go to section: Colourless (6) White (10) Blue (11) Black (6) Red (11) Green (10) Multicolour (89) Hybrid (27) Artifact (12) Land (5)
Show rarities: N C U R M
Reveal the top card of target player's library. If it's a permanent, you may put a token copy of it onto the battlefield under your control. If it's an instant or sorcery, you may cast a copy of it without paying its mana cost.
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Flying
Each creature assigns combat damage equal to its converted mana cost rather than its power.
Each creature assigns combat damage equal to its converted mana cost rather than its power.
0/3
Whenever Bobuk, Who Found a Wand deals combat damage to a player, you and that player each flip a coin. For each coin that comes up heads, draw a card. For each coin that comes up tails, discard a card.
"Me still not sure how it work." – Bobuk
3/3
Choose a card type. Reveal the top X cards of your library. You may choose a revealed card of the chosen type at random and put it into your hand, then shuffle your library.
"X marks the spot." – Testor Vogel, Elusive Buccaneer
Pay 2 life: Target player draws a card then places a card at random from their hand on the top of their library. Any player may activate this ability.
You may have Double Image enter the battlefield as a copy of any creature on the battlefield, except it gains double strike.
0/0
Flash
If a spell or ability would cause an opponent to win the game, you win the game instead.
If a spell or ability would cause an opponent to win the game, you win the game instead.
2/2
As long as Kakureta, Keeper of Secrets isn’t in the command zone, the graveyard, exiled face-up, face-up on the battlefield, or revealed from your hand or library, creatures you control get +1/+1 and you may draw a card at the beginning of your upkeep.
Kakureta can only be a commander.
Kakureta can only be a commander.
2/4
Players have no maximum hand size.
Players can't discard cards.
Players can't discard cards.
2/2
Whenever a spell or ability causes you to shuffle your library, you may draw a card.
When chaos shakes the structure of reality, sometimes something is shaken loose.
Flying
Effects which last until end of turn last until the beginning of the next turn's end step instead.
Effects which last until end of turn last until the beginning of the next turn's end step instead.
"Dwell on your successes, and you give your failures time to catch up with you." — Uzatmak, Kral of Time
4/5
Pay 2 life: Target opponent puts a 1/1 red and white Soldier creature token with haste onto the battlefield. Any player may activate this ability.
Double strike, vigilance
Halor gets +1/+1 for each Rat on the battlefield.
If Halor gains flying, destroy him at the beginning of the next end step.
Halor gets +1/+1 for each Rat on the battlefield.
If Halor gains flying, destroy him at the beginning of the next end step.
7/7
Flying
When Bula, Who Lies in Wait enters the battlefield, choose a color. Destroy all other creatures of the chosen color. They can't be regenerated.
Whenever a commander enters the battlefield, you may move Bula from the command zone to your hand.
When Bula, Who Lies in Wait enters the battlefield, choose a color. Destroy all other creatures of the chosen color. They can't be regenerated.
Whenever a commander enters the battlefield, you may move Bula from the command zone to your hand.
5/5
Flying
Whenever a creature you control deals damage to you, you may draw a card.
Whenever a creature you control with flying dies, you may shuffle target creature card from your graveyard into your library.
Whenever a creature you control deals damage to you, you may draw a card.
Whenever a creature you control with flying dies, you may shuffle target creature card from your graveyard into your library.
1/4
Choose one -
• Target player discards a card and you draw X cards, where X is one plus the number of times you have cast Vurgo, Toxic Storm from the command zone.
• Target player sacrifices a creature. You gain life equal to that creature's toughness.
• Vurgo deals 5 damage to target creature or player. This damage counts as commander damage.
Vurgo can be your commander.
• Target player discards a card and you draw X cards, where X is one plus the number of times you have cast Vurgo, Toxic Storm from the command zone.
• Target player sacrifices a creature. You gain life equal to that creature's toughness.
• Vurgo deals 5 damage to target creature or player. This damage counts as commander damage.
Vurgo can be your commander.
All creatures have haste.
At the beginning of each upkeep, each player puts a weight counter on each creature they control.
At the beginning of each end step, if a creature has X or more weight counters, where X is that creature's toughness, its controller sacrifices it.
At the beginning of each upkeep, each player puts a weight counter on each creature they control.
At the beginning of each end step, if a creature has X or more weight counters, where X is that creature's toughness, its controller sacrifices it.
Creatures have intimidate.
Indestructible
As long as your devotion to red, green and white is less than nine, Alindel, God of Shepherds isn't a creature.
At the beginning of your upkeep, you may reveal the top five cards of your library. If you do, put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
As long as your devotion to red, green and white is less than nine, Alindel, God of Shepherds isn't a creature.
At the beginning of your upkeep, you may reveal the top five cards of your library. If you do, put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
5/8
+1: Return target card from your graveyard to your hand.
-2: Reveal the top card of your library. If it's a nonland permanent with converted mana cost less than or equal to the highest converted mana cost among permanents you control, you may put it onto the battlefield.
-8: You get an emblem with "Whenever a nonland permanent enters the battlefield under your control, you gain X life and draw X cards, where X is the permanent's converted mana cost."
Garruk of the Fruitful Road can be your commander.
-2: Reveal the top card of your library. If it's a nonland permanent with converted mana cost less than or equal to the highest converted mana cost among permanents you control, you may put it onto the battlefield.
-8: You get an emblem with "Whenever a nonland permanent enters the battlefield under your control, you gain X life and draw X cards, where X is the permanent's converted mana cost."
Garruk of the Fruitful Road can be your commander.
3
Other snow permanents you control have hexproof.

: Untap target nonsnow nonland permanent.


“As I pass by you, so too shall winter cede to spring.”
1/4
Whenever a creature an opponent controls dies, put a +1/+1 counter on each creature you control, and if a creature you control is multicolored, put an additional +1/+1 counter on it.
At the beginning of each turn's upkeep, you may declare one player catalyst and one opponent conduit.
Whenever the catalyst casts a spell, the conduit may cast a spell that shares a type with it as if it had flash and without paying its mana cost.
Whenever the catalyst casts a spell, the conduit may cast a spell that shares a type with it as if it had flash and without paying its mana cost.
Untap all lands you control and separate them into two piles. An opponent chooses one of those piles. Tap the lands in the chosen pile.
Until end of turn, whenever a land's ability adds a colored mana to your mana pool, add two additional mana of that color to your mana pool.
Until end of turn, whenever a land's ability adds a colored mana to your mana pool, add two additional mana of that color to your mana pool.
Trample
Whenever Thodo, Rime Stepper enters the battlefield or attacks, you may put an ice counter on target permanent.
Permanents with ice counters on them are snow.
Thodo's power and toughness are each equal to the number of snow permanents on the battlefield.
Whenever Thodo, Rime Stepper enters the battlefield or attacks, you may put an ice counter on target permanent.
Permanents with ice counters on them are snow.
Thodo's power and toughness are each equal to the number of snow permanents on the battlefield.
*/*
Defender, reach
Whenever Bloodfruit Vine is dealt damage, you gain that much life.
Whenever Bloodfruit Vine is dealt damage, you gain that much life.
0/6
Each player returns all cards from their graveyard to their hand.
Until the beginning of your next turn, whenever a card would enter a graveyard, exile it instead.
Until the beginning of your next turn, whenever a card would enter a graveyard, exile it instead.
When Kamek, Jarad's Apprentice enters the battlefield, create a 1/1 green Saproling creature token.
Whenever a nontoken creature dies, populate. (Put a token onto the battlefield that’s a copy of a creature token you control.)
Whenever a nontoken creature dies, populate. (Put a token onto the battlefield that’s a copy of a creature token you control.)
“Their chaff is our fodder.”
2/2
Flying, vigilance
If a card you own would be exiled and Muisto the Soul Net is in the command zone, you may instead place that card in the command zone.
When Muisto the Soul Net enters the battlefield, if you cast it from the command zone, place all other cards in your command zone in your graveyard.
If a card you own would be exiled and Muisto the Soul Net is in the command zone, you may instead place that card in the command zone.
When Muisto the Soul Net enters the battlefield, if you cast it from the command zone, place all other cards in your command zone in your graveyard.
5/5
You may have Arlee of Many Forms enter the battlefield as a copy of any creature on the battlefield, except it has haste and gains “At the beginning of your upkeep, you may exile this creature, then return it to the battlefield under your control.”
0/0
Flash, haste


,
: The next spell you cast this turn has split second. (As long as that spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)




2/2
Flying
Whenever Glimmermourn deals combat damage to another creature, at the beginning of the next end step, exile that creature and Glimmermourn and return Glimmermourn to the battlefield under its owner's control.
Whenever Glimmermourn deals combat damage to another creature, at the beginning of the next end step, exile that creature and Glimmermourn and return Glimmermourn to the battlefield under its owner's control.
2/5
Fading X
At the beginning of each end step, Goblin Celebration Device deals 2 damage to target creature or player.
When Goblin Celebration Device leaves the battlefield, it deals X plus 2 damage to each creature and player.
At the beginning of each end step, Goblin Celebration Device deals 2 damage to target creature or player.
When Goblin Celebration Device leaves the battlefield, it deals X plus 2 damage to each creature and player.
Emits shower of sparks, with loud report.
Exile all nonland permanents, then return them to the battlefield under their owners' control. For each nontoken permanent exiled in this way, Time Shock deals 1 damage to that permanent's controller.
It hurts to go back.
Non-basic landwalk
Whenever a creature dies, you may search your library for a card with the same converted mana cost as the creature, reveal it, shuffle your library, then place the card just beneath the top X cards of your library, where X is the card's converted mana cost. Activate this ability only once per turn.
Whenever a creature dies, you may search your library for a card with the same converted mana cost as the creature, reveal it, shuffle your library, then place the card just beneath the top X cards of your library, where X is the card's converted mana cost. Activate this ability only once per turn.
2/2
At the beginning of your upkeep, choose one that hasn’t been chosen —
• Destroy all nonbasic lands.
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures. They can’t be regenerated.
• Destroy all nonbasic lands.
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures. They can’t be regenerated.
2/2
Flying
Imprint – Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Painted-Sky Nephilim to its owner's graveyard.
: Add mana equal to the mana cost of the exiled card to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
Imprint – Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Painted-Sky Nephilim to its owner's graveyard.

2/2
Trample
Whenever Horizon-Scanner Nephilim deals combat damage to an opponent, you may search your library for a non-basic land card, reveal it, then shuffle your library and place that card on top of it.



: Put a +1/+1 counter on each creature you control.
Whenever Horizon-Scanner Nephilim deals combat damage to an opponent, you may search your library for a non-basic land card, reveal it, then shuffle your library and place that card on top of it.




3/3
+2: Spells you cast this turn cost
less to cast for each basic land type among lands you control.
-2: Draw a card for each basic land type among lands you control.
-8: You get an emblem with "Lands you control have '
: Add 



to your mana pool.'"
Aireka, Ætheric Heart can be your commander.

-2: Draw a card for each basic land type among lands you control.
-8: You get an emblem with "Lands you control have '






Aireka, Ætheric Heart can be your commander.
3
Go to section: Colourless (6) White (10) Blue (11) Black (6) Red (11) Green (10) Multicolour (89) Hybrid (27) Artifact (12) Land (5)
Show rarities: N C U R M
Temporary Allies: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |