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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Aged Executor White Uncommon 2{1}{w} Creature – Human Cleric 2 1 When Aged Executor dies, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool." 0
2 Oder of Tribute White Rare 5{3}{w}{w} Creature – Human Cleric 4 4 At the beginning of your upkeep, put a 1/1 white and black Thrull creature token onto the battlefield.

{3}{b}{b}: Each player sacrifices a creature.
0
3 Orchard Attendant White Uncommon 2{1}{w} Creature – Human Monk 1 1 Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.)

Whenever a creature enters the battlefield under your control, you may gain 1 life.
0
4 Peon Uprising White Rare 6{3}{w}{w}{w} Sorcery Destroy all nontoken creatures. 0
5 Swift Protector White Rare 4{3}{w} Creature – Elephant Monk 3 4 Flash

When Swift Protector enters the battlefield, creatures you control gain indestructible until end of turn.
0
6 Abyssal Poplar Black Rare 5{3}{b}{b} Creature – Treefolk Shaman 3 4 At the beginning of each players upkeep, that player sacrifices a creature.

{1}{g}: Put a 1/1 green Saproling creature token onto the battlefield.
0
7 Bloodsap Willow Black Rare 3{1}{b}{b} Creature – Treefolk 1 1 Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.)

Sacrifice a creature: Put a +1/+1 counter on Bloodsap Willow.
0
8 Circle of Death Black Rare 5{3}{b}{b} Enchantment Whenever a creature you control dies, you may pay {2}. If you do, each player sacrifices a creature. 0
9 Festering Fungus Black Uncommon 3{2}{b} Creature – Fungus 1 1 When Festering Fungus dies, up to three target creatures each get -1/-1 until end of turn. 0
10 Legion's Culler Black Rare 6{5}{b} Creature – Horror 5 5 Whenever a creature enters the battlefield under your control, put a -1/-1 counter on target creature an opponent controls. 0
11 Ravenous Scrivener Black Rare 3{1}{b}{b} Creature – Horror 3 3 At the beginning of your upkeep, sacrifice a creature and you draw a card. 0
12 Recollection Marshal Black Uncommon 6{4}{b}{b} Creature – Zombie 4 2 When Recollection Marshal enters the battlefield, you may sacrifice any number of creatures. If you do, return that many target creature cards from your graveyard to your hand. 0
13 Sewer Grappler Black Uncommon 1{b} Creature – Horror 1 1 {2}{b}, Sacrifice Sewer Grappler: Each opponent sacrifices a creature. 0
14 Spined Defiler Black Rare 6{4}{b}{b} Creature – Demon 6 6 Flying, Trample

Whenever Spined Defiler deals combat damage to a player, each player sacrifices that many creatures.
0
15 Tomeskin Thrull Black Uncommon 1{b} Creature – Thrull 1 1 When Tomeskin Thrull dies, you draw a card and you lose 1 life. 0
16 Winnow Willow Black Rare 6{4}{b}{b} Creature – Treefolk Shaman 3 5 Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.)

Sacrifice a creature: Target creature gets -1/-1 until end of turn.
0
17 Winnow-Wind Agent Black Rare 4{3}{b} Creature – Human Wizard 2 1 When Winnow-Wind Agent enters the battlefield, sacrifice any number of creatures. Draw a card for each creature sacrificed this way. 0
18 Bolstersap Acolyte Green Uncommon 3{1}{g}{g} Creature – Elf Monk 2 2 When Bolstersap Acolyte enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield.

Saprolings you control get +1/+1.
0
19 Burstspore Shambler Green Uncommon 3{2}{g} Creature – Fungus 3 3 When Burstspore Shambler is dealt combat damage, sacrifice it and put three 1/1 green Saproling creature tokens onto the battlefield. 0
20 Duskglow Elk Green Common 2{1}{g} Creature – Elk 2 2 {g}, Sacrifice Duskglow Elk: Reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield tapped and put all other cards revealed this way on the bottom of your library in a random order. 1 1407949707 on 13 Aug 2014 by UncleIstvan
21 Flowering Barkfist Green Rare 3{1}{g}{g} Creature – Treefolk Warrior 4 4 Trample

Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.)
3 1406623152 on 29 Jul 2014 by Vitenka
22 Fructification Green Uncommon 4{2}{g}{g} Enchantment Whenever a creature you control dies, you may look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. 0
23 Legion's Champion Green Rare 3{2}{g} Creature – Human Warrior 1 1 Whenever a creature enters the battlefield under your control, put a +1/+1 counter on Legion's Champion. 0
24 Root Summons Green Uncommon 3{1}{g}{g} Sorcery Put two 1/1 green Saproling creature tokens onto the battlefield.

You may cast Root Summons from your graveyard by sacrificing a creature in addition to its other costs.
0
25 Shardbark Shaman Green Uncommon 3{1}{g}{g} Creature – Treefolk Shaman 2 3 Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.)

{g}, Sacrifice a creature: Destroy target artifact or enchantment.
0
26 Shimmerwillow Green Rare 4{2}{g}{g} Creature – Treefolk Shaman 2 4 Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.)

Sacrifice another creature: Add one mana of any color to your mana pool.
0
27 Spawnmaw Wurm Green Rare 8{6}{g}{g} Creature – Wurm 7 6 Haste

Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.)
0
28 Sprouting Oak Green Rare 5{4}{g} Creature – Treefolk 1 6 Whenever Sprouting Oak is dealt damage, put that many 1/1 green Saproling creature tokens onto the battlefield. 0
29 Stubborn Sprouting Green Rare 1{g} Enchantment When Stubborn Sprouting enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield.

At the beginning of your upkeep, if you control no creatures, put a 1/1 green Saproling creature token onto the battlefield.
0
30 Bannerleaf Rowan Multicolour Uncommon 6{4}{g}{w} Creature – Treefolk Warrior 4 4 Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.)

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
0
31 Bark Bolsterer Multicolour Rare 3{1}{g}{w} Creature – Elf Monk 2 2 Soulsow (If this creature would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.)

Creature tokens you control get +1/+1.
0
32 Etan's Gardener Multicolour Uncommon 3{g}{w}{w} Creature – Human Monk 1 1 When Etan's Gardener enters the battlefield, put three 1/1 green Saproling creature tokens onto the battlefield. 0
33 Inexorable Grazing Multicolour Uncommon 5{3}{g}{w} Sorcery Put a 0/1 white Goat creature token onto the battlefield for each land you control. 0
34 Lifesap Acolyte Multicolour Uncommon 2{g}{w} Creature – Elf Monk 1 1 When Lifesap Acolyte enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield.

Saprolings you control have lifelink.
0
35 Orchard Progenitor Multicolour Rare 5{3}{g}{w} Creature – Treefolk Shaman 2 5 When Orchard Progenitor enters the battlefield, for each creature token you control, put a token onto the battlefield that's a copy of that creature. 0
36 Seedlayer Martyr Multicolour Uncommon 2{g}{w} Creature – Elf Monk 1 1 When Seedlayer Martyr dies, put a 1/1 green Saproling creature token onto the battlefield for each other creature that died this turn. 0
37 Soul of All Multicolour Rare 7{5}{g}{w} Creature – Elemental * * Soul of All's power and toughness are each equal to the number of permanents you control. 4 1406305021 on 25 Jul 2014 by UncleIstvan
38 Anthem of the Fallen Multicolour Rare 5{3}{w}{b} Enchantment Creatures you control get +1/+1 for each creature card in your graveyard. 0
39 Cruel Shepherd Multicolour Rare 5{3}{w}{b} Creature – Angel 3 3 Flying

When Cruel Shepherd enters the battlefield, put two 1/1 black and white Thrull creature tokens onto the battlefield.

{2}, Sacrifice a creature: Target player loses 1 life and you gain 1 life.
0
40 Exploitative Priest Multicolour Uncommon 2{w}{b} Creature – Human Cleric 1 1 Whenever a creature enters the battlefield or dies, you gain 1 life. 0
41 Mausoleum Priest Multicolour Rare 3{1}{w}{b} Creature – Human Monk 2 2 Whenever a creature you control dies, you may pay {2}. If you do, draw a card. 0
42 Bloodbloom Multicolour Rare 2{b}{g} Creature – Plant Zombie 2 1 Deathtouch

Bloodbloom can't block.

At the beginning of each end step, if three or more other creatures died this turn, you may return Bloodbloom from your graveyard to the battlefield.
0
43 Bloodbowl Attendant Multicolour Uncommon 2{b}{g} Creature – Treefolk Shaman 1 2 {1}, {t}, Sacrifice a creature: Add {b}{g} to your mana pool. 3 1408212745 on 16 Aug 2014 by Alex
44 Deathsap Acolyte Multicolour Uncommon 2{b}{g} Creature – Elf Monk 1 1 When Deathsap Acolyte enters the battlefield, put a 1/1 green Saroling creature token onto the battlefield.

Saprolings you control have death touch.
0
45 Orchard Celebrant Multicolour Rare 2{b}{g} Creature – Treefolk Shaman 1 3 {1}, Sacrifice a creature: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. 0
46 Polinator Agelix Multicolour Common 2{b}{g} Creature – Insect 1 1 When Polinator Agelix enters the battlefield or dies, put a 1/1 green Saproling creature token onto the battlefield. 0
47 Rot Tusker Multicolour Rare 5{3}{b}{g} Creature – Beat 4 4 When Rot Tusker enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield for each creature card among graveyards 0
48 Anointed Vineling Multicolour Rare 3{b}{g}{w} Creature – Plant Zombie 3 1 Lifelink

Tap five untapped creatures you control: Return Anointed Vineling from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.
0
49 Card37427 Multicolour Rare 3{b}{g}{w} Creature 2 2 When ~ dies, you may exile target non land permanent. 0
50 Etan Orchardkeeper Multicolour Mythic 4{1}{b}{g}{w} Legendary Creature – Treefolk 3 4 Whenever another nontoken creature you control dies, put two 1/1 green Saproling creature tokens onto the battlefield. 1 1407795891 on 11 Aug 2014 by UncleIstvan
51 Etan's Reclaimation Multicolour Rare 5{2}{b}{g}{w} Instant Destroy target nonland permanent. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that card's converted mana cost. 0
52 Molderbomb Multicolour Mythic 3{b}{g}{w} Sorcery As an additional cost to cast Molderbomb, sacrifice X creatures.

Destroy X target nonland permanents.
0
53 Orchard Rootdelver Multicolour Mythic 3{b}{g}{w} Creature – Treefolk Shaman 1 4 {2}, Sacrifice X creatures: Return target permanent card with converted mana cost X or less from your graveyard to the battlefield. 0
54 Restoration Beacon Multicolour Mythic 7{4}{b}{g}{w} Enchantment At the beginning of your upkeep, put target permanent card from a graveyard onto the battlefield under your control. 0
55 Verdure Pulse Multicolour Mythic 3{b}{g}{w} Enchantment Nontoken creatures you control have soulsow (If they would deal damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield instead.) 0
56 Bannerbranch Ensign Artifact Uncommon 3{3} Artifact {t}: Add {w} to your mana pool.

{4}{w}, {t}: Creatures you control get +1/+1 until end of turn.
0
57 Lustre Stone Artifact Uncommon 2{2} Artifact {t}: Add to your mana pool one mana of any type that a land you control could produce. 0
58 Plague Seed Artifact Uncommon 3{3} Artifact {t}: Add {b} to your mana pool.

{4}{b}, {t}: Target creature gets -1/-1 until end of turn.
0
59 Prismatic Clock Artifact Uncommon 2{2} Artifact At the beginning of your precombat main phase, add one mana of any color to your mana pool. 0
60 Salvage Colossus Artifact Rare 6{6} Artifact Creature – Myr 6 6 Whenever another creature dies, put a charge counter on Salvage Colossus.

When Salvage Colossus dies, put a 1/1 colorless Myr artifact creature token onto the battlefield for each charge counter on Salvage Colossus.
2 1407884851 on 12 Aug 2014 by keflexxx
61 Spawning Seed Artifact Uncommon 3{3} Artifact {t}: Add {g} to your mana pool.

{4}{g}, {t}: Put a 1/1 green Saproling creature token onto the battlefield.
0
62 Abandoned Belltower Land Rare 0 Land Abandoned Belltower enters the battlefield tapped.

{t}: Add {b} to your mana pool and put a charge counter on Abandoned Belltower.

{2}{b}, {t}, Remove a charge counter from Abandoned Belltower: Put a 1/1 black Bat creature token with flying onto the battlefield.
0
63 Blood-Oak Grove Land Rare 0 Land {t}: Add {1} to your mana pool.

{t}, Sacrifice a creature: Add one mana of any color to your mana pool.
0
64 Corrosive Fields Land Rare 0 Land Corrosive Fields enters the battlefield tapped.

When Corrosive Fields enters the battlefield, target opponent loses 1 life and you gain 1 life.

{t}: Add {w} or {b} to your mana pool.
0
65 Crumbling Terrace Land Uncommon 0 Land {t}: Add {1} to your mana pool.

Whenever a creature you control dies, sacrifice Crumbling Terrace and draw a card.
4 1407990044 on 14 Aug 2014 by keflexxx
66 Forgotten Wellspring Land Rare 0 Land {t}: Add {1} to your mana pool.

{t}: Add one mana of any color to your mana pool. Activate this ability only if a creature entered the battlefield under your control this turn.
0
67 Moldy Orchard Land Uncommon 0 Land 1 1 T: Add {1} to your mana pool.

{2}, {t}: Add {b}{g}{w} to your mana pool.
0
68 Rustic Farmstead Land Rare 0 Land Rustic Farmstead enters the battlefield tapped unless you control a creature.

{t}: Add {g} or {w} to your mana pool.
0
69 Salt Mines Land Rare 0 Land {t}: Add {1} to your mana pool.

{t}, Tap an untapped creature you control: Add {2} to your mana pool.
0
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