Homelands Restored: Recent Activity
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Skeleton |
Recent updates to Homelands Restored: (Generated at 2025-08-07 19:43:10)
Homelands Restored: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
Recent updates to Homelands Restored: (Generated at 2025-08-07 19:43:10)
First, this is haunt, not imprint. Second, the Oracle template is cleaner than this one.
Imprint isn't a keyword action anymore. Or whatever it was.
I try to avoid lone keywords in the set (Greater Werewolf is an example of a card I struggled with to avoid giving it wither. Ug.) But imprint did a good job solving a lot of the oyster's problems. After paring this card down, there's a decent enough chance I'll use imprint more, anyway, to solve a few other problems in these early sets. "Use a counter to express this change" was too common a solution...
Original Card: Giant Oyster
- Reduced cost by
.
- Counters are added during your upkeep, instead of draw step.
- Counters aren't removed when the oyster goes away.
Edit: Originally, I changed Giant Oyster to a card that Imprinted itself on target tapped creature, exiling itself, adding counters from exile, with the option to return it to the hand from exile. I thought I was being clever. I was. Far too clever. People pointed out that it didn't need to do that, and they were right. Now the card is much more recognizable.
It doesn't take much poking to realize the Giant Albatross isn't a blue creature. Maybe you could argue it's white, and I might move it there if the skeleton needs it.
Both pieces of artwork, however, were very blue. So, I pulled forward the artwork from Rime of the Ancient Mariner, and the accompanying quote. The flavor text probably isn't long for this card. The artwork might be acceptable as a wink in the middle of Homelands, but Coleridge himself doesn't really belong here.
Also, this card made me realize that the artist credit line should be filled out in all the cards. It didn't really bug me that Amy Weber and Pete Venters weren't getting credit, since their names are plastered all over the original cards. But I'm bound to take some custom Homelands artwork in at some point. And those DeviantArtists should get their due.
Original Card: Giant Albatross
- Changed from blue to black
- Removed triggered cost.
- Remvoved 'can't be regenerated' clause
- Combined the life loss with the creature destruction, instead of one prevents the other
- Changed artwork
- Added flavor text
Was thinking of making a cycle of cards similar to this. Color matters so much in these early sets, and Homelands has a lot of underused tribal, and I thought this was a good way to sneak a few more uses out of both concepts. Plus... well, I already got the alternate art for Willow Faerie...
Changed the card to be what Vitenka expected it to be. I might change it back, depending on what the set needs... but honestly, the set will probably require a few more expensive cards, what with me shaving some colorless from the occasional common and uncommon...
"(It can tap for
or for any mana it was previously able to produce.)"?
I've really been on the fence about reprints/functional reprints in the shifted slot. On one hand, Sway of Illusion does exactly what I want it to do. On another hand, it comes from Invasion. I want it to belong to Homelands. Hmpf.
It's 'in addition' to its other types, not a replacement. The second ability isn't any more powerful than Aquitect's Will technically.
I was afraid people would misread this, though. Maybe reminder text is appropriate.
"(If an Island is enchanted, it becomes a 'Land - Island Mountain'.)"
Hm. Not pretty, though.
Yowsers. Forget about enabling mountain walk; this will utterly destroy an opponents mana base; taking two lands off the table.
I mean, ok, yes, Blood Moon does that too; but still. This is going to be very good. Upcost by a half mana maybe?
Just supporting the Mountainwalk in this set.
I like what you've done with this!
I'm not sure about the P/T. At common, wizards are still printing 1W and 1G 2/2 upside in every set and 1B vanilla 2/2 some of the time, so this would probably be better at 2/1. At uncommon, 1B 2/2 small upside is apparently ok. But OTOH, color-hosers should maybe be slightly below the best stats so people are encouraged to not quite play them and sideboard them in when necessary.
A pure upside bears? And the upside is decent? And the art is good? Gimmee!
But it's not unreasonably good, for a modern version of a card.
That bugs me too, and I kept bouncing back and forth between 2/1 and 2/2. But I didn't want this to become a poor sideboard option. I'd like it better if it was good enough to see some main deck play, then sided out for something more appropriate.
I did pull aside all the black common and uncommon creatures in the last four blocks for
, to get a better idea of what's going on. There's Bane Alley Blackguard... but I don't think he really hurts the argument. After that, Walking Corpse and Gutter Skulk are both 2/2s, and there are no 2/1s without bonus abilities anymore. That, and Tavern Swindler infers that 2/2 with an ability is fine in uncommon. Albeit, that's a very weak ability, and Ghost Hounds is much better. But it looks to me like this is where we're going.
Looks like nobody's made any custom artwork for Murat, or the Deathspeakers either (Note to self: If I ever front a punk/metal fusion band, "Murat and the Death Speakers" will do nicely.
Looks like Murat is roughly a blank slate. I might look for appropriate artwork and work backwards from that.