Homelands Restored: Recent Activity

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Skeleton

Recent updates to Homelands Restored: (Generated at 2025-08-07 21:36:19)

  • 2014-12-10 04:32:15: jmgariepy commented on Labyrinth Minotaur

    Not much exciting here. This minotaur is a bit of an upgrade from Horned Turtle, but it seems an acceptable power level today. Just strong. Compare to Wavecrash Triton and Wall of Frost.

  • 2014-12-10 04:32:12: jmgariepy created and commented on the card Labyrinth Minotaur

    Original Card: Labyrinth Minotaur ­

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    • Increased power by +1/+0. ­
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    • Ability to stun now works on the attack as well.
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  • 2014-12-06 10:02:50: jmgariepy commented on Koskun Keep

    Odd. That should be the tap symbol. To be edited in.

  • 2014-12-06 10:02:16: jmgariepy edited Koskun Keep
  • 2014-12-06 10:01:45: jmgariepy created and commented on the card Koskun Keep

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    Original Card: Koskun Keep ­

  • See An-Havva Township for list of changes.
  • 2014-12-05 00:37:51: jmgariepy commented on Trials of the Dark Barony

    Spell it is. Thank you, Alex.

  • 2014-12-05 00:37:36: jmgariepy edited Trials of the Dark Barony
  • 2014-12-05 00:37:00: jmgariepy commented on Trials of the Dark Barony

    We'll change to Dude's wording then. I'd rather not change the wording of the first line if I don't have to, since it's the exact wording on The Dark Barony.

    But, oof, I did not notice what happens when mill comes up. In the middle of my 'CTRL-C + CTRL V', it didn't occur to me that this card says 'anywhere' on it. Upped the cost by {1}. I don't know if that's good enough, but I'm already afraid I hamstringed this too much for limited play...

  • 2014-12-05 00:34:38: Alex commented on Trials of the Dark Barony

    I suggest "spell" rather than "card" too. Spells are the only things that are cast, after all.

  • 2014-12-05 00:33:45: jmgariepy edited Trials of the Dark Barony
  • 2014-12-05 00:33:29: jmgariepy edited Trials of the Dark Barony
  • 2014-12-04 09:54:34: Alex commented on Trials of the Dark Barony

    I think either the second ability should be symmetric, or the first ability should be asymmetric. ("put into an opponent's graveyard", for example.) The inconsistency between the two is the problem to me.

    Man this would be brutal to follow up with things like Memory Sluice or Glimpse the Unthinkable.

  • 2014-12-04 08:19:53: jmgariepy commented on Trials of the Dark Barony

    Huh, interesting. I didn't do that because of the whole "Wizards doesn't print a lot of cards nowadays that could randomly hurt you", like Goblin King. (I guess it's a little more confusing, too, but that doesn't bug me that much.) But I'll happily switch over if someone else agrees with Dude (or keep it as it is if more people prefer the way it is written.)

  • 2014-12-04 04:45:02: dude1818 commented on Trials of the Dark Barony

    I think the second ability should be symmetric. "Whenever the second black card is cast each turn, each of that card's owner's opponents discard a card."

  • 2014-12-04 01:21:22: jmgariepy created and commented on the card Trials of the Dark Barony

    Original Card: The Dark Barony

    So, two things. I'm not sure how to cost this card... I know I want it to be splashable, because this card follows a long line of cards like Nightmare that slowly warp new players into adding more and more black to their deck. I'm just guessing at a cost of 4, though.

    Second, I figure 'cast two black cards' is about the best I'm going to get at 'Whenever chaos is rolled'. I kind of like how the card changes gears when facing down a mono-black deck as well. Gives the card some legs.

  • 2014-12-03 01:13:24: jmgariepy commented on a card
  • 2014-12-03 01:11:06: jmgariepy created a card
  • 2014-12-02 14:03:40: jmgariepy commented on Brink of Koskun Falls

    Yeah, the name being off did occur to me. Being Legendary fights that a little, but it isn't perfect. I've changed the names on other cards that fought type. Maybe 'Brink of Koskun Falls'? Does that change even make it more of an enchantment? Hmm.

  • 2014-12-01 15:29:14: Circeus commented on Brink of Koskun Falls

    The name makes this want badly to be a land. Also I agree with jm that this isn't black. Propaganda isn't even blue anymore, that's totally a white effect!

  • 2014-12-01 04:07:22: jmgariepy commented on Brink of Koskun Falls

    Koskun Falls is kind-of like a prototype for Propaganda. It isn't very black, though, so I made it more black by making it a kinda sorta double Hissing Miasma. I'm not a fan of making Homelands cards harder to maintain, but black really wants to sacrifice creatures. Tapping a creature is too middling to be a real drawback. It's possible that the card is overcosted now... but Hissing Miasma has close to 4 stars, and sacrificing a creature every turn isn't hard for some decks, so maybe not? At the very least, if you're racing your opponent, this can shut down the game.

    Also, I needed to code this RB04X because there are too many black rares. All the other colors have rares that can be moved to uncommon, but black is just flush with Legends. Hmpf. Maybe I need to boot Veldrane and Irini out of black to make room? I guess I'll figure it out when all the cards are in the file.

  • 2014-12-01 04:07:15: jmgariepy created and commented on the card Brink of Koskun Falls

    Original Card: Koskun Falls

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    • Changed name from Koskun Falls to Brink of Koskun Falls
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    • Changed from Enchant World to Legendary Enchantment.
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    • Changed the upkeep cost from tapping a creature to sacrificing a creature.
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    • Changed bury to sacrifice.
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    • Changed from "...pays {2} for each..." to "When creatures attack you, lose 2 life"
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    • Added flavor text originally from Sursi Lore.
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    I'm not sure what the Wizards staff is citing here... probably the design notes for Homelands... Either way, I thought it was interesting and helped add value to an otherwise odd card.

    That said, the text ran too long and I needed to condense it. Ah well. This is the original.

    ­In the cold waters of a deep lake near Sursi lie three menhir stones stacked to form a doorway. If one were to pass through that doorway when the Mist Moon were full and there were snow on the ground, then one would find oneself shortly thereafter in the Koskun Mountains.

    So it turns out that Wizards gave themselves a backdoor in and out of Ulgrotha, if they ever wanted to use it. Interesting.

  • 2014-12-01 03:47:56: jmgariepy edited the details page Skeleton
  • 2014-11-30 05:00:10: jmgariepy commented on Joven's Tools

    Cute idea. In another set, I would have switched over to that.

  • 2014-11-28 10:56:12: Jack V commented on Joven's Tools

    Yeah, this really should be "can't be blocked by walls" from a flavour perspective, but that's not really a useful mechanic. It could have both abilities separately, but I'm not sure if that's better or worse (or too far from the original card)

  • 2014-11-28 10:40:50: jmgariepy commented on Joven's Tools

    Ah! I figured it out. You don't have to pay equip every turn. That's probably why I thought this was fair. May just make this cost {3} anyway.

    See other cardsets