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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Battle Meditation White Uncommon 3{2}{w} Enchantment As long as you control a creature, you have hexproof. 6 1409078912 on 26 Aug 2014 by Vitenka
2 Dawn Titan White Mythic 6{4}{w}{w} Creature – Titan 5 5 Lifelink
When Dawn Titan enters the battlefield, each opponent may have you gain 10 life. For each opponent who doesn't, put a token onto the battlefield that's a copy of Dawn Titan without this ability.
1 1406238420 on 24 Jul 2014 by Jsys Cryst
3 Dissolve into Light White Uncommon 2{w}{w} Instant Exile target creature. Each player gains life equal to that creatures converted mana cost. 1 1406238685 on 24 Jul 2014 by Jsys Cryst
4 Divine Detainment White Rare 1{w} Enchantment When Divine Detainment enters the battlefield, exile target creature until Divine Detainment leaves the battlefield.
When you control no white creature, sacrifice Divine Detainment.
2 1406238594 on 24 Jul 2014 by Jsys Cryst
5 Lilly's Verdict White Common 3{2}{w} Instant Until end of turn, creatures can't attack you. 1 1406238817 on 24 Jul 2014 by Jsys Cryst
6 Outweight White Mythic 3{w}{w}{w} Enchantment Whenever a player is dealt damage, you gain twice that much life. 1 1406238941 on 24 Jul 2014 by Jsys Cryst
7 Pecorify White Uncommon 1{w} Instant Exile target creature. Its controller may put a number of 1/1 white Sheep creature tokens equal to the exiled creatures converted mana cost onto the battlefield. 1 1406239013 on 24 Jul 2014 by Jsys Cryst
8 Planeswalker White Mythic 6{4}{w}{w} Planeswalker 4 +1Until the start of your next turn, other permanents you control are indestructible.
-3Exile target creature. Its controller gains life equal to its power.
-8You get an emblem with “Creatures can’t attack you.”
1 1406239152 on 24 Jul 2014 by Jsys Cryst
9 Wall of Mercenaries White Uncommon 3{2}{w} Creature – Wall Soldier 0 4 Defender, vigilance
At the beginning of your upkeep, you may pay {2}. If you do, put a +1/+1 counter on Wall of Mercenaries and it loses defender until end of turn.
0
10 Zeonin Lion White Uncommon 1{w} Creature – Cat 2 2 Zeonin Lion enters the battlefield tapped and doesn't untap during your untap step.
Whenever you gain life, untap Zeonin Lion.
4 1406239317 on 24 Jul 2014 by Jsys Cryst
11 Break Concentration Blue Rare 1{u} Instant The next time target player would draw any number of cards this turn, that player draws no cards instead. 0
12 Card36732 Blue Common 8{7}{u} Creature – Leviathan 6 10 1 1406316100 on 25 Jul 2014 by Jsys Cryst
13 Card36741 Blue Rare 3{u}{u}{u} Sorcery Target player puts the top X cards of his or her library into his or her graveyard where X is that player's life total. 1 1406317455 on 25 Jul 2014 by Jsys Cryst
14 Counterplow Blue Uncommon 2{u}{u} Instant Counter target spell. Its controller gains life equal to its converted mana cost. 5 1406317570 on 25 Jul 2014 by Jsys Cryst
15 End Blue Mythic 2{u}{u} Instant Exile all spells. 1 1406315997 on 25 Jul 2014 by Jsys Cryst
16 Global Shielding Blue Uncommon 4{2}{u}{u} Instant Counter all spells that target you or permanents you control. 1 1406316189 on 25 Jul 2014 by Jsys Cryst
17 Hateclone Blue Uncommon 2{1}{u} Instant Put a token onto the battlefield that’s a copy of target red or green creature an opponent controls except that token is blue. 1 1406315794 on 25 Jul 2014 by Jsys Cryst
18 Into the Unknown Blue Uncommon 2{1}{u} Instant Put target creature into its owner's library third from the top. 1 1406316276 on 25 Jul 2014 by Jsys Cryst
19 Leviathan Sovereign Blue Rare 10{7}{u}{u}{u} Creature – Leviathan 7 9 Islandwalk, indestructible
At the beginning of your upkeep, up to three target lands become Islands.
1 1406316399 on 25 Jul 2014 by Jsys Cryst
20 Magical Barrier Blue Uncommon 1{x}{u} Instant Counter target spell unless its controller pays {x}.
If that spell isn't countered this way, draw a card.
1 1406316769 on 25 Jul 2014 by Jsys Cryst
21 Mental Paystep Blue Uncommon 1{u} Instant Counter target spell with converted mana cost 1 or less. 1 1406316863 on 25 Jul 2014 by Jsys Cryst
22 Negamage Blue Uncommon 4{2}{u}{u} Creature – Wizard 2 1 Flash
When Negamage enters the battlefield, counter target noncreature spell.
2 1406316518 on 25 Jul 2014 by Jsys Cryst
23 Public Transport Blue Rare 4{3}{u} Artifact {t}: Choose target creature you control. Search your library for a creature card with the same converted mana cost and put it onto the battlefield, then shuffle the chosen card into your library. 1 1406317308 on 25 Jul 2014 by Jsys Cryst
24 Weyana Blue Mythic 5{3}{u}{u} Planeswalker 3 +1Draw a card.
0Tap target permanent. It doesn’t untap during its controller’s next untap step.
-7You get an emblem with “You may cast nonland cards from your hand without paying their mana costs.”
1 1406317134 on 25 Jul 2014 by Jsys Cryst
25 Black Market Black Rare 4{2}{b}{b} Enchantment {2}{b}{b}, {t}: Search your library for a card and put that card into your hand. Then shuffle your library. 1 1406317936 on 25 Jul 2014 by Jsys Cryst
26 Claim to Power Black Rare 2{1}{b} Sorcery Search your library for a card. Then shuffle your library and put that card on top of it. 1 1406318152 on 25 Jul 2014 by Jsys Cryst
27 Deadly Alien Black Common 3{1}{b}{b} Creature – Horror 2 1 Deathtouch
Biomass {b}{b} (Sacrifice this to add {b}{b} to your mana pool. Spend that mana only to cast nonartifact spells.)
1 1406317823 on 25 Jul 2014 by Jsys Cryst
28 Everlasting Rebirth Black Mythic 8{6}{b}{b} Enchantment You may cast creature cards from your graveyard. 1 1406318265 on 25 Jul 2014 by Jsys Cryst
29 Headshot Black Uncommon 1{b} Instant Destroy target creature with power 1 or less. 1 1406318682 on 25 Jul 2014 by Jsys Cryst
30 Killing Black Common 2{1}{b} Instant As an additional cost to cast Killing, tap an untapped creature you control.
Destroy target creature.
2 1406318342 on 25 Jul 2014 by Jsys Cryst
31 Midnight Titan Black Mythic 6{4}{b}{b} Creature – Titan 5 5 {b}: Regenerate Midnight Titan.
When Midnight Titan enters the battlefield, you may discard all cards in your hand, then search your library for that many cards and put them into your hand, then shuffle your library, unless each opponent discards all cards in his or her hand.
1 1406318460 on 25 Jul 2014 by Jsys Cryst
32 Soulsucker Black Rare 4{2}{b}{b} Creature – Demon 6 6 Flying, trample
At the beginning of your upkeep, exile the top 9 cards of your library.
1 1406318810 on 25 Jul 2014 by Jsys Cryst
33 Starvation Black Uncommon 2{1}{b} Enchantment – Aura Enchant creature
Enchanted creature gets +2/-3.
1 1406318894 on 25 Jul 2014 by Jsys Cryst
34 Twisted Gravedigger Black Rare 2{1}{b} Creature 1 1 Whenever another creature dies you may add mana equal to that creatures mana cost to your mana pool. 0
35 Crown of Treason Red Rare 5{3}{r}{r} Enchantment – Aura Enchant creature
You control enchanted creature.
Enchanted creature has haste and can’t attack or block alone.
1 1406319090 on 25 Jul 2014 by Jsys Cryst
36 Flaming Akantor Red Uncommon 2{1}{r} Creature – Beast Trample
When Flaming Akantor enters the battlefield, sacrifice all lands you control.
Whenever a land enters the battlefield unter your control, sacrifice it unless you sacrifice Flaming Akantor.
1 1406319206 on 25 Jul 2014 by Jsys Cryst
37 Forge Giant Red Rare 6{5}{r} Creature – Giant 5 5 Trample
{t}: Destroy or regenerate target artifact.
0
38 Noon Titan Red Mythic 6{4}{r}{r} Creature – Titan 5 5 Haste
When Noon Titan enters the battlefield, any player may sacrifice all lands he or she controls. If no one does, Noon Titan deals damage equal to its power to each other creature.
10 1406319372 on 25 Jul 2014 by Jsys Cryst
39 Rascal the Searing Red Mythic 6{3}{r}{r}{r} Planeswalker 3 +3Destroy target land you control and target land an opponent controls.
-1Rascal the Searing deals 3 damage to target creature or player.
-8Search your library for any number of red instant or sorcery spells. You may cast them without paying their mana cost.
1 1406319500 on 25 Jul 2014 by Jsys Cryst
40 Severe Punishment Red Common 2{1}{r} Instant Severe Punishment deals 3 damage to target player or 7 damage to target player who gained life this turn. 1 1406319018 on 25 Jul 2014 by Jsys Cryst
41 Slave Market Red Rare 4{2}{r}{r} Enchantment {2}{r}{r}, {t}: Put a 3/3 red Warrior creature token onto the battlefield. 1 1406319587 on 25 Jul 2014 by Jsys Cryst
42 Soulfire Shaman Red Uncommon 1{r} Creature – Shaman 0 1 Conviction (Whenever you gain life, this creature gets +1/+0 until end of turn for each one life you gained.)
{r}, {t}: Soulfire Shaman deals damage equal to its power to target creature.
1 1406319746 on 25 Jul 2014 by Jsys Cryst
43 Splinter's Twin Red Rare 4{2}{r}{r} Creature 2 1 Haste
When Splinter's Twin enters the battlefield, put a token onto the battlefield that's a copy of target creature not named Splinter's Twin. That token gains haste. Sacrifice it at the beginning of the next end step.
1 1405951022 on 21 Jul 2014 by Jsys Cryst
44 Bond to Wilderness Green Uncommon 5{3}{g}{g} Sorcery Draw cards equal to the greatest power among creatures you control. 4 1407699527 on 10 Aug 2014 by Jsys Cryst
45 Deepwood Seer Green Uncommon 4{3}{g} Creature – Elf Druid 1 1 When Deepwood Seer enters the battlefield, draw cards equal to the average power of creatures you control, rounded down. 1 1406323890 on 25 Jul 2014 by Jsys Cryst
46 Dusk Titan Green Mythic 6{4}{g}{g} Creature – Titan 5 5 Hexproof
When Dusk Titan enters the battlefield, any opponent may have you search your library for a green creature card not named Dusk Titan and put that card onto the battlefield, then shuffle your library. If no player does, untap up to six target lands.
1 1406324034 on 25 Jul 2014 by Jsys Cryst
47 Fly Hater Green Uncommon 2{1}{g} Creature – Elf Scout 1 1 {t}: Destroy target creature with flying with toughness equal to or less than Fly Hater's power. 0
48 Guardian of Wydria Green Common 1{g} Creature 1 3 Flash, defender 0
49 Kajetan Green Mythic 4{2}{g}{g} Planeswalker 4 +2Until the start of your next turn, creature spells you cast can’t be countered.
-2Until the start of your next turn, creatures you control have hexproof.
-5You get an emblem with “Creatures you control get +1/+1.”
0
50 Lifeshaper Green Rare 4{2}{g}{g} Creature – Elf Shaman 2 2 Hexproof
{t}: The next green creature spell you cast costs up to {2}{g}{g} less to cast.
0
51 Loamification Green Rare 5{3}{g}{g} Sorcery Loamification can't be countered.
Each creature becomes the basic land of it controller's choice.
1 1407699812 on 10 Aug 2014 by Jsys Cryst
52 Multiplying Hydra Green Mythic 3{g}{g}{g} Creature – Hydra 4 3 Trample
At the beginning of your upkeep, you may pay {g}{g}{g}. If you do, put a token onto the battlefield that's a copy of Multiplying Hydra.
0
53 Pack Leader Green Rare 4{2}{g}{g} Creature 3 3 At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield.
Creature tokens you control get +1/+1.
0
54 Restore Land Green Uncommon 1{g} Sorcery Return target land card from your graveyard to the battlefield. 0
55 Spellcatcher Green Uncommon 2{g}{g} Creature 1 2 Spellcatcher can't be countered.
Protection from instants and sorceries
0
56 Storm Squad Green Uncommon 3{g}{g}{g} Creature 2 3 Flash
Vigilance
0
57 Unoriented Ogre Green Rare 2{1}{g} Creature – Ogre 6 7 Unoriented Ogre gets -1/-1 for each land your opponents control. 0
58 Experiment X Multicolour Mythic 4{2}{g}{u} Planeswalker 4 0Remove any number of counters from target permanent you control, then put that many loyalty counters on Experiment X.
0Choose any number of permanents with counters on them, then give each another counter of a kind already there.
-XPut a 0/0 green and blue Mutant creature token with X +1/+1 counters on it onto the battlefield.
3 1407705351 on 10 Aug 2014 by Alex
59 Cave Chimera Multicolour Rare 3{r}{g}{w} Creature – Chimera 4 4 Haste 0
60 Exterminate Multicolour Rare 3{b}{g}{w} Sorcery Exile target permanent. 0
61 Skin Mask Artifact Rare 3{3} Artifact – Equipment Equipped creature has morph and its morph cost is equal to its casting cost.
{3}: Put target creature card from your hand onto the battlefield face down with Skin Mask attached to it. When Skin Mask becomes unattached from that creature while it's face down, return that creature to its owner's hand.
0
62 Cursed Woodland Land Rare 0 Land – Swamp Forest ({t}: Add {b} or {g} to your mana pool.)
Cursed Woodland enters the battlefield tapped if it's your first or second turn of the game.
0
63 Hallowed Strand Land Rare 0 Land {t}: Add {w} or {u} to your mana pool.
Hallowed Strand doesn't untap during your untap step unless you control an Island or Plains.
0
64 Avacyn's Return Plane None 0 Phenomenon When you encounter Avacyn's Return, exile all permanents, then return them to the battlefield under their owner's control. (Then planeswalk away from this phenomenon.) 0
65 Bala Ged Plane None 0 Plane – Zendikar Whenever a creature attacks, put a quest counter on Bala Ged, then put a +1/+1 counter on that creature for each quest counter on Bala Ged. Then, if Bala Ged has five or more quest counters on it, planeswalk away from it.
When you planeswalk away from Bala Ged, each creature gets +X/+0 and trample until end of turn, where X is that creature's power. At the beginning of the next end step, destroy each creature that attacked this turn.
4 1406043906 on 22 Jul 2014 by Alex
66 Bladehold Plane None 0 Plane – Mirrodin Artifact creatures get +2/+2. 0
67 Esper Plane None 0 Plane – Alara If a player would lose the game, instead that player shuffles his or her hand and graveyard, and all permanents he or she owns into his or her library, then draws seven cards and his or her life total becomes 20, then planeswalk away from Esper. 0
68 Lorwyn Plane None 0 Plane – Lorwyn If a player would gain life, that player gains twice that much life instead. 0
69 Moorland Plane None 0 Plane – Innistrad Creature spells cost {2} less to cast.
All creatures get -1/-1.
0
70 Ondu Plane None 0 Plane – Zendikar Activated abilities of creatures cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. 0
71 Orthodoxy Synthesizer Plane None 0 Plane – New Phyrexia Players don't lose the game for having 0 or less life.
As long as a player has 0 or less life, all damage is dealt to him or her as though its source had infect. (Damage is dealt to that player in the form of poison counters.)
0
72 Oxid Ridge Plane None 0 Plane – Mirrodin Each noncreature, non-Equipment artifact is an Equipment with equip {x} and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost. 0
73 Porphyry Fields of Terisiare Plane None 0 Plane – Terisiare At the beginning of each player's upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, that player chooses one of them. If there are no creatures on the battlefield, planeswalk away from Porphyry Fields of Terisiare. 0
74 Predator Paths of Varakna Plane None 0 Plane – Alara At the beginning of each player's end step, if that player didn't cast a creature spell this turn, each of his or her opponents puts a 2/2 green Lizard creature token onto the battlefield. 0
75 Shadowmoor Plane None 0 Plane – Shadowmoor Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.) 0
76 Sunhome Plane None 0 Plane – Ravnica At the beginning of each player's upkeep, that player puts a muster counter on Sunhome. Then that player puts a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Sunhome. 0
77 Vitar Yescu Plane None 0 Plane – Ravnica When you planeswalk to Vitar Yescu, exile all cards from all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
0
78 Yavimaya Plane None 0 Plane – Dominaria At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of his or her turns. 0
79 Yet Unnamed Plane Plane None 0 Plane Each Aura has Aura swap {x} where X is equal to its converted mana cost. 0
80 Zameck Plane None 0 Plane – Ravnica At the beginning of each player's upkeep, that player puts a token onto the battlefield that's a copy of any creature on the battlefield.
Creatures can't attack or block, and their activated abilities can't be activated.
2 1405963986 on 21 Jul 2014 by Alex
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