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CardName: Experiment X Cost: 2GU Type: Planeswalker Pow/Tgh: /4 Rules Text: [0]Remove any number of counters from target permanent you control, then put that many loyalty counters on Experiment X. [0]Choose any number of permanents with counters on them, then give each another counter of a kind already there. [-X]Put a 0/0 green and blue Mutant creature token with X +1/+1 counters on it onto the battlefield. Flavour Text: Set/Rarity: Carddesigns Mythic 0Remove any number of counters from target permanent you control, then put that many loyalty counters on Experiment X.
0Choose any number of permanents with counters on them, then give each another counter of a kind already there. -XPut a 0/0 green and blue Mutant creature token with X +1/+1 counters on it onto the battlefield. 4
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So it's... Dark Depths bait, with a [0] to proliferate-without-poison.
I didn't realy think about Dark Depths there. I just liked the idea that you instantly pump out a token, make it and the walker bigger with proliferate, move all counter except one from the token to the walker and make a giant big token and start proliferating again. But I guess the Dark Depths interaction is ok since it's way slower and way more clunky than Vampire Hexmage or Thespian's Stage.
Oh indeed, it's Dark Depths that's broken, not this card :)