Metroid
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Showing 5 of 5 Hybrid cards
Go to section: White (1) Blue (1) Black (1) Multicolour (1) Hybrid (5) Artifact (24) Land (3)
Show rarities: C U R
Flying, Trample, Hexproof, Metamorphosis
Whenever a creature dealt damage by Gamma Metroid this turn dies, put a +1/+1 counter on Gamma Metroid.
Whenever a creature dealt damage by Gamma Metroid this turn dies, put a +1/+1 counter on Gamma Metroid.
7/8
Metamorphosis (When you play Infant Metroid, you may return a creature you control that shares a creature type with it to your hand. if you do, Infant Metroid costs
less to play, where x is the returned creatures power.)
Whenever a creature dealt damage by Infant Metroid this turn dies, put a +1/+1 counter on Infant Metroid.

Whenever a creature dealt damage by Infant Metroid this turn dies, put a +1/+1 counter on Infant Metroid.
1/2
Flying
Whenever a creature dealt damage by Metroid this turn dies, put a +1/+1 counter on Metroid.
Metamorphosis (When you play Metroid, you may return a creature you control that shares a creature type with it to your hand. If you do, Metroid costs
less to play, where X is the returned creatures power.)
Whenever a creature dealt damage by Metroid this turn dies, put a +1/+1 counter on Metroid.
Metamorphosis (When you play Metroid, you may return a creature you control that shares a creature type with it to your hand. If you do, Metroid costs

3/4
This creature can't attack or block.
At the beginning of your upkeep, but a +1/+1 counter on Metroid Egg.
At the beginning of your upkeep, but a +1/+1 counter on Metroid Egg.
0/1
Go to section: White (1) Blue (1) Black (1) Multicolour (1) Hybrid (5) Artifact (24) Land (3)
Show rarities: C U R
Metroid: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Whenever a creature dealt damage by Alpha Metroid this turn dies, put a +1/+1 counter on Alpha Metroid.