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I designed a large number of cards, and sorted them roughly into colours and rarities. The number of commons and uncommons was roughly balanced, though this left some of the rares left over.
Nothing has been tested; the main mechanics probably still contain fundamental flaws in balance or templating, as do many individual cards and colour balance.
I intend to try a draft with the set as-is, and see what works best, and then perhaps rationalise it further.
Constructed decks it would be cool to try, in my imagination: