Kalcebo: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Alchius, the Vicar | White | Mythic | Legendary Creature – Human Cleric | 2 | 2 |
Alchius, The Vicar costs less for each creature you control.
When Alchius, the Vicar enters the battlefield, put 3 1/1 white Soldier creature tokens onto the battlefield. , Return Alchius to its owner’s hand: You gain 1 life for each creature you control. |
0 | ||
2 | Alpha Recruiter | White | Common | Creature – Human Soldier | 2 | 2 |
First Strike
Whenever another creature enters the battlefield, you may gain 1 life. |
0 | ||
3 | Angelic Guardian | White | Common | Creature – Angel | 4 | 4 | Flying, first strike | 1 | on 15 Jun 2013 by Alex | |
4 | Assurance of Day | White | Rare | Enchantment | Black creatures get -1/-1. | 0 | ||||
5 | Attendant’s Arrival | White | Uncommon | Instant | Put X 1/1 white Soldier creature tokens onto the battlefield. Where X is the number of Soldiers you control. | 0 | ||||
6 | Blazente Alpha | White | Uncommon | Creature – Human Soldier | 2 | 2 |
Protection from red.
Blasente Alpha gets +1/+1 as long as an opponent controls a red creature. |
2 | on 15 Jun 2013 by Alex | |
7 | Blinding Griffin | White | Common | Creature – Griffin | 2 | 2 |
Flying
, : Tap target creature. |
3 | on 15 Jun 2013 by Alex | |
8 | Citizen Alpha | White | Common | Creature – Human Soldier | 2 | 1 | 2 | on 15 Jun 2013 by dude1818 | ||
9 | Clergy Spellshifter | White | Rare | Creature – Human Cleric | 2 | 2 |
Soldier creatures and other Cleric creatures you control get +1/+1.
Whenever a Cleric creature you control becomes the target of a spell, you may gain 2 life. Whenever a Soldier creature you control becomes the target of a spell, put a +1/+1 counter on it. |
0 | ||
10 | Cleric’s Aid | White | Common | Enchantment – Aura |
Enchant Creature
Enchanted creature gets +0/+4. Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
0 | ||||
11 | Confessor | White | Common | Creature – Human Cleric | 1 | 1 | Whenever a player discards a card, you may gain 1 life. | 0 | ||
12 | Consignment | White | Uncommon | Sorcery |
Put target creature at the bottom of its owner’s library.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
0 | ||||
13 | Declaration of the Vicar | White | Common | Enchantment – Aura |
Enchant creature.
Enchanted creature can’t attack or block. If enchanted creature is black or red, its activated abilities can’t be activated. |
0 | ||||
14 | Dutiful Alpha | White | Uncommon | Creature – Human Soldier | 2 | 2 |
First strike
Threshold – As long as seven or more cards are in your graveyard, creatures you control get +1/+1. |
0 | ||
15 | Enduring Blessing | White | Common | Instant |
Target creature you control gains protection from the color of your choice until end of turn.
Disinter (Discard two cards: Return this card from your graveyard to your hand) |
0 | ||||
16 | Faithful Resonance | White | Uncommon | Enchantment | Whenever a black or red creature deals damage to you, that creature’s controller sacrifices a permanent. | 0 | ||||
17 | Fearless Battalion | White | Common | Creature – Human Soldier | 3 | 3 |
First Strike
When Fearless Battalion enters the battlefield, you may destroy target enchantment. If you do, you may gain 2 life. |
0 | ||
18 | Frantic Purification | White | Common | Instant |
Destroy target enchantment.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
0 | ||||
19 | Gift from the Heavens | White | Common | Instant | Up to two target creatures get +1/+1 and gain flying until end of turn. | 0 | ||||
20 | Legendblade Alpha | White | Rare | Creature – Human Soldier | 2 | 2 |
First strike
Whenever Legendblade Alpha blocks or becomes blocked by a black creature, exile that creature. |
0 | ||
21 | Mass Calcify | White | Rare | Sorcery | Destroy all nonwhite creatures. | 0 | ||||
22 | Paranoid Recruit | White | Rare | Creature – Human Soldier | 1 | 1 | If a creature would deal combat damage to Paranoid Recruit, exile that creature and Paranoid Recruit instead. | 2 | on 15 Jun 2013 by dude1818 | |
23 | Pastor’s Faith | White | Common | Instant | Prevent the next 6 damage that would be dealt to target creature or player this turn. | 0 | ||||
24 | Pious Barrier | White | Rare | Enchantment |
Whenever a spell or ability an opponent controls causes you to discard a card, return that card from your graveyard to your hand.
Whenever a spell or ability an opponent controls causes you to discard Pious Barrier, return Pious Barrier from your graveyard to your hand at the beginning of the next end step. |
0 | ||||
25 | Prayer of the Alpha | White | Common | Instant |
Target attacking or blocking creature gets +2/+2 and gains lifelink until end of turn.
Draw a card. |
0 | ||||
26 | Priest of Purity | White | Common | Creature – Human Cleric | 1 | 2 |
Lifelink
Whenever a spell or ability an opponent controls causes you to discard Priest of Purity, you may gain 3 life. |
0 | ||
27 | Prophet of the Lost | White | Rare | Creature – Human Cleric | 2 | 2 |
When Prophet of the Lost enters the battlefield, you gain 2 life for each card you discarded this turn.
Discard a card: Return Prophet of the Lost to its owners hand. |
0 | ||
28 | Prophet’s Assistant | White | Uncommon | Creature – Human | 2 | 1 | When Prophet’s Assistant enters the battlefield, you may gain 2 life. If you control a Cleric, draw a card. | 0 | ||
29 | Reckoning Believer | White | Common | Creature – Human Cleric | 1 | 1 | Protection from Black. | 0 | ||
30 | Renjin, the Last Archangel | White | Mythic | Legendary Creature – Angel | 5 | 5 |
Flying, double strike, lifelink
Whenever you gain life, if Renjin is in your graveyard or on the battlefield, you may exile target permanent. |
3 | on 15 Jun 2013 by dude1818 | |
31 | Sating Dose | White | Uncommon | Instant | Until end of turn, if you would gain life, you gain twice that much life instead. | 0 | ||||
32 | Slashblade Elite | White | Uncommon | Creature – Human Soldier | 2 | 2 |
First strike, vigilance
Whenever Slashblade Elite attacks, you may gain 1 life. |
0 | ||
33 | Town Healer | White | Common | Creature – Human Cleric | 2 | 2 | : Prevent the next 3 damage that would be dealt to target creature or player this turn. | 0 | ||
34 | Treat the Madness | White | Common | Instant |
You gain 3 life.
Threshold – If seven or more cards are in your graveyard, you gain 8 life instead. |
0 | ||||
35 | Tristpar Cleanser | White | Common | Creature – Human Cleric | 1 | 1 | When Tristpar Cleanser enters the battlefield, exile target card from a graveyard. | 0 | ||
36 | Tristpar Redeemer | White | Rare | Creature – Human Cleric | 1 | 1 | , : Tap target creature. If a spell or ability an opponent controls caused you to discard a card this turn, exile that creature instead. | 0 | ||
37 | Tristpar Sentry | White | Common | Creature – Human Soldier | 1 | 4 |
Defender
: Tristpar Sentry gains protection from black until end of turn. |
0 | ||
38 | Tristpar Shield-Bearer | White | Common | Creature – Human Soldier | 2 | 3 |
Flash
When Tristpar Shield-Bearer enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. |
0 | ||
39 | Valiant Alpha | White | Uncommon | Creature – Human Soldier | 2 | 2 |
Vigilance
: Target creature you control gains vigilance until end of turn. |
0 | ||
40 | Veumid, Mystic Healer | White | Rare | Legendary Creature – Human Cleric | 2 | 3 |
: Prevent all damage that would be dealt to target creature this turn.
Whenever you cast a cleric spell, untap Veumid, Mystic Healer. Whenever you cast a white spell, target creature gains hexproof until end of turn. |
0 | ||
41 | Warped Infantry | White | Uncommon | Creature – Human Soldier | 2 | 2 |
Vigilance
Threshold – As long as seven or more cards are in your graveyard. Warped Infantry is a black demon soldier, and has “: Target opponent discards a card. Activate this ability only any time you could cast a sorcery.” |
0 | ||
42 | Will of War | White | Uncommon | Enchantment – Aura |
Enchant creature
Threshold – As long as seven or more cards are in your graveyard, whenever enchanted creature attacks or blocks, creatures you control get +2/+0 until end of turn. |
0 | ||||
43 | Cage of Bubbles | Blue | Common | Enchantment – Aura |
Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated. Whenever enchanted creature becomes the target of a spell or ability, sacrifice Cage of Bubbles. If you do, each player draws a card. |
0 | ||||
44 | Cognition Veil | Blue | Uncommon | Enchantment – Aura |
Enchant creature
Whenever enchanted creature deals combat damage, draw a card. |
0 | ||||
45 | Coordinate | Blue | Common | Instant | Look at the top four cards of your library. Put one of those cards on top of your library, one on the bottom of your library, one in your graveyard, and one in your hand. | 2 | on 15 Jun 2013 by dude1818 | |||
46 | Demoralize | Blue | Common | Instant |
As an additional cost to cast Demoralize, tap an untapped creature you control.
Tap target creature. It doesn’t untap during its controller’s next untap step. Draw a card. |
0 | ||||
47 | Discerning Visions | Blue | Uncommon | Enchantment | Threshold – As long as seven or more cards are in your graveyard, if you would draw a card, instead you may look at the top card of your library. You may put that card at the bottom of your library and put the next top card of your library into your hand. Otherwise, put that card in your hand. | 4 | on 15 Jun 2013 by dude1818 | |||
48 | Do Away | Blue | Uncommon | Instant |
Counter target spell.
Threshold – If seven or more cards are in your graveyard, you may tap all lands target opponent controls. |
0 | ||||
49 | Drake Hatchling | Blue | Common | Creature – Drake | 1 | 1 |
Flying
: Target creature you control gains flying until end of turn. At end of turn, sacrifice that creature. |
1 | on 15 Jun 2013 by Alex | |
50 | Ethereal Archmage | Blue | Rare | Creature – Wizard | 1 | 3 | At the beginning of your end step, if Ethereal Archmage attacked and dealt no combat damage this turn, draw two cards. | 1 | on 15 Jun 2013 by Alex | |
51 | Excise | Blue | Common | Instant |
As an additional cost to cast Excise, discard a card.
Counter target spell unless its controller pays |
0 | ||||
52 | Extrasensory Tendrils | Blue | Common | Enchantment – Aura |
Enchant creature you control
Enchanted creature doesn’t untap during its controller’s untap step. Discard a card: Untap enchanted creature. |
2 | on 15 Jun 2013 by dude1818 | |||
53 | Flinch | Blue | Common | Instant |
Counter target spell.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
0 | ||||
54 | Gyzol Sage | Blue | Common | Creature – Human Wizard | 2 | 3 | , : Look at the top 4 cards of your library, then put them back in any order. | 0 | ||
55 | Gyzol Trainee | Blue | Common | Creature – Human Wizard | 1 | 1 | Whenever Gyzol Trainee deals combat damage to a player, draw a card. | 1 | on 15 Jun 2013 by Alex | |
56 | Gyzol Whisperer | Blue | Uncommon | Creature – Spirit | 2 | 2 |
Flying
When Gyzol Whisperer enters the battlefield, draw two cards. Disinter (Discard two cards: Return this card from your graveyard to your hand) |
1 | on 15 Jun 2013 by Alex | |
57 | Herald of Time | Blue | Rare | Creature – Elemental | 5 | 7 |
Flying
When you cast Herald of Time, if its madness cost was paid, take an extra turn after this one. Exile Herald of Time. Madness |
7 | on 15 Jun 2013 by dude1818 | |
58 | Knowledge Leap | Blue | Uncommon | Instant | Until end of turn, if you would draw a card, draw two cards instead. | 0 | ||||
59 | Laboratory Lookout | Blue | Common | Creature – Human Scout | 1 | 3 | 0 | |||
60 | Loot the Labyrinth | Blue | Rare | Instant | Target opponent puts the top X cards of his or her library into his or her graveyard. Put an artifact or land card put into a graveyard this way onto the battlefield under your control. | 0 | ||||
61 | Memory Drain | Blue | Uncommon | Sorcery |
Put the top seven cards of your library into your graveyard.
Draw a card. |
0 | ||||
62 | Mindculling | Blue | Uncommon | Sorcery | You draw two cards and target opponent discards two cards. | 2 | on 15 Jun 2013 by Alex | |||
63 | Myga’s Apprentice | Blue | Common | Creature – Human Wizard | 2 | 4 | , sacrifice Myga’s Apprentice: Draw two cards, then discard a card. | 0 | ||
64 | Nightfloater | Blue | Common | Creature – Spirit | 3 | 3 | Flying | 0 | ||
65 | Otherworldly Augur | Blue | Common | Creature – Spirit Wizard | 2 | 2 |
Flying
Whenever Otherworldly Augur deals combat damage to a player, draw a card, then discard a card. |
2 | on 15 Jun 2013 by Alex | |
66 | Phantasmal Gargantuan | Blue | Uncommon | Creature – Beast Illusion | 4 | 4 |
Prevent all damage that would be dealt to Phantasmal Gargantuan
Whenever Phantasmal Gargantuan becomes the target of a spell or ability, sacrifice it. |
0 | ||
67 | Phantom Wish | Blue | Common | Sorcery |
Target Wizard or Spirit is unblockable this turn.
Disinter (Discard two cards: Return this card from your graveyard to your hand) |
0 | ||||
68 | Reality Snuff | Blue | Common | Instant |
Return target creature to its owner’s hand.
Threshold – You may return another target creature to its owner’s hand if seven or more cards are in your graveyard as you cast Reality Snuff. |
2 | on 15 Jun 2013 by Alex | |||
69 | Recurring Memories | Blue | Common | Instant |
Draw two cards.
Disinter (Discard two cards: Return this card from your graveyard to your hand) |
1 | on 15 Jun 2013 by dude1818 | |||
70 | Reminiscence | Blue | Mythic | Sorcery | Draw X cards, where X is the number of cards in all graveyards. You have no maximum hand size for the rest of the game. | 2 | on 15 Jun 2013 by dude1818 | |||
71 | Reversed Lunacy | Blue | Rare | Enchantment | If an effect an opponent controls would cause a player to discard a card, you may pay instead. If you do, that player draws a card. | 1 | on 15 Jun 2013 by Alex | |||
72 | Runehowler | Blue | Common | Creature – Illusion | 3 | 3 |
Defender, flying
When Runehowler becomes the target of a spell or ability, sacrifice it. |
5 | on 15 Jun 2013 by dude1818 | |
73 | Sanity Adjuster | Blue | Rare | Creature – Spirit | 1 | 3 |
Flying
When Sanity Adjuster enters the battlefield or deals combat damage to a player, choose target player. If that player has seven or more cards in his or her graveyard, you may have that player shuffle his or her graveyard into his or her library. Otherwise, you may have that player put the top X cards from his or her library into his or her graveyard, where X is equal to 7 minus the number of cards in that player’s graveyard. |
0 | ||
74 | Solitary Field | Blue | Rare | Enchantment | Players can’t cast cards that share the same name as another card in a graveyard. | 2 | on 15 Jun 2013 by dude1818 | |||
75 | Spectral Dreamthief | Blue | Rare | Creature – Spirit | 2 | 1 |
Spectral Dreamthief is unblockable.
Threshold – Whenever Spectral Dreamthief deals combat damage to a player, if seven or more cards are in your graveyard, draw that many cards. |
0 | ||
76 | Stinger of Foreboding | Blue | Uncommon | Creature – Jellyfish | 3 | 4 |
Flying
Whenever Stinger of Foreboding deals combat damage to a player, exile the top two cards of your library. Until end of turn, you may play those cards. |
0 | ||
77 | Tristpar Mystic | Blue | Rare | Creature – Human Wizard | 2 | 3 |
Flash
When Tristpar Mystic enters the battlefield, counter target spell. Then you may add to your mana pool, where X is that spell's converted mana cost. Threshold – As long as seven or more cards are in your graveyard, if a spell is countered this way, mana doesn't empty as steps and phases end until your next end step. |
7 | on 15 Jun 2013 by dude1818 | |
78 | Uneko, Arch-Dreamthief | Blue | Mythic | Legendary Creature – Spirit | * | * |
Flying
Uneko, Arch-Dreamthief’s power and toughness are each equal to the number of cards in your hand. Whenever Uneko deals combat damage to an opponent, draw twice that many cards, and that player puts twice that many cards from the top of his or her library into his or her graveyard. |
3 | on 15 Jun 2013 by dude1818 | |
79 | Void Treader | Blue | Common | Creature – Spirit | 1 | 1 |
Void Treader is unblockable
, : Target creature is unblockable this turn. |
0 | ||
80 | Warlock Adept | Blue | Uncommon | Creature – Human Wizard | 2 | 1 | When Warlock Adept enters the battlefield, target creature is unblockable this turn. If you control a Spirit, draw a card. | 0 | ||
81 | Whisperwarped Mage | Blue | Common | Creature – Human Wizard | 3 | 3 | : Whisperwarped Mage gets +2/-2 and becomes black (this effect lasts indefinitely). | 0 | ||
82 | Whitefeather Courier | Blue | Common | Creature – Bird | 2 | 2 |
Flying, flash
When Whitefeather Courier enters the battlefield, draw a card. |
0 | ||
83 | Abyssal Oppressor | Black | Mythic | Creature – Demon | 7 | 7 |
Flying
When Abyssal Oppressor enters the battlefield, if its madness cost was paid, you lose 10 life. Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
1 | on 15 Jun 2013 by Alex | |
84 | Amnesia Harvest | Black | Common | Enchantment | Leech – : Target opponent loses 1 life and you gain 1 life. Activate this ability only if an opponent discarded a card this turn. | 1 | on 15 Jun 2013 by dude1818 | |||
85 | Autophobia | Black | Common | Enchantment – Aura |
Enchant creature
When enchanted creature’s controller controls no other creatures, that player sacrifices enchanted creature. |
0 | ||||
86 | Boneshard Slasher | Black | Uncommon | Creature – Horror | 1 | 1 | Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it." | 0 | ||
87 | Caustic Drain | Black | Common | Sorcery |
Caustic Drain deals 2 damage to target player and you gain 2 life.
Threshold – Caustic Drain deals 5 damage to that player and you gain 5 life instead if seven or more cards are in your graveyard. |
0 | ||||
88 | Contract from the Underworld | Black | Common | Sorcery |
You draw three cards and lose 3 life.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
0 | ||||
89 | Corrupted Acolyte | Black | Uncommon | Creature – Horror | 1 | 1 | Leech – , : Destroy target nonblack creature. Activate this ability only if an opponent discarded a card this turn. | 0 | ||
90 | Cursed Watcher | Black | Uncommon | Creature – Human Soldier | 2 | 1 | When Cursed Watcher enters the battlefield, target opponent loses 2 life. If you control a Demon, draw a card. | 0 | ||
91 | Deathwinder | Black | Common | Creature – Demon Spirit | 1 | 1 |
Flying
Threshold – As long as seven or more cards are in your graveyard, Deathwinder gets +3/+3 and can’t block. |
0 | ||
92 | Diabolic Summoner | Black | Common | Creature – Human Wizard | 1 | 1 |
When Diabolic Summoner enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield.
When a creature put onto the battlefield with Diabolic Summoner dies, exile Diabolic Summoner. |
2 | on 15 Jun 2013 by dude1818 | |
93 | Enveloping Tar | Black | Common | Enchantment – Aura | Threshold – As long as seven or more cards are in your graveyard, enchanted land has : Target creature gets -3/-3 until end of turn. | 1 | on 16 Jun 2013 by Alex | |||
94 | Fleshflayer | Black | Common | Creature – Horror | 3 | 1 | , : Target creature gets -X/-X until end of turn, where X is equal to the number of Swamps you control. | 2 | on 16 Jun 2013 by Alex | |
95 | Forgotten Whim | Black | Common | Instant | Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. | 1 | on 16 Jun 2013 by Alex | |||
96 | Ghastly Remnants | Black | Common | Creature – Demon Spirit | 1 | 1 | Intimidate | 0 | ||
97 | Gloom Specter | Black | Uncommon | Creature – Specter | 3 | 2 |
Flying
Whenever Gloom Specter becomes blocked, defending player discards two cards. Disinter (Discard two cards: Return this card from your graveyard to your hand) |
2 | on 16 Jun 2013 by Alex | |
98 | Grand Massacre | Black | Rare | Sorcery |
As an additional cost to cast Grand Massacre, sacrifice a black creature.
Target opponent sacrifices 4 creatures. Threshold – That player sacrifices 8 creatures, then loses 8 life if seven or more cards are in your graveyard. |
0 | ||||
99 | Grave-Fishers | Black | Common | Creature – Human Rogue | 4 | 3 | Leech – : Return target creature card from your graveyard to your hand. Activate this ability only if an opponent discarded a card this turn | 0 | ||
100 | Grave-Tunneler | Black | Rare | Creature – Zombie | 1 | 1 |
Deathtouch
Exile a creature card from your graveyard: Grave-Tunneler deals 1 damage to target creature or player. Activate this ability only if Grave-Tunneler is in your graveyard and only once each turn. |
0 | ||
101 | Hara-Kiri | Black | Common | Instant | Target nonblack creature deals damage to itself equal to its power. | 4 | on 15 Jun 2013 by dude1818 | |||
102 | Heedless Sinner | Black | Common | Creature – Human Rogue | 1 | 1 | When Heedless Sinner enters the battlefield, target player discards a card at random. | 0 | ||
103 | Hypnox | Black | Mythic | Creature – Nightmare Horror | 8 | 8 |
Flying
When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. When Hypnox leaves the battlefield, return the exiled cards to their owner's hand. |
0 | ||
104 | Infernal Murder | Black | Common | Instant |
Destroy target nonblack creature. It can’t be regenerated.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
2 | on 16 Jun 2013 by Alex | |||
105 | Intensify | Black | Uncommon | Sorcery | Each opponent loses life equal to the life he or she lost this turn. | 3 | on 16 Jun 2013 by TwoStars | |||
106 | Maltreat | Black | Common | Sorcery |
Target opponent reveals his or her hand. You choose a card from it. That player discards that card.
Disinter (Discard two cards: Return this card from your graveyard to your hand) |
0 | ||||
107 | Merciless Torture | Black | Rare | Enchantment | : Put a -1/-1 counter on target creature, any player may activate this ability. | 0 | ||||
108 | Mind-Leech Fiend | Black | Uncommon | Creature – Demon | 3 | 2 | Whenever an opponent discards a card, you may pay 2 life. If you do, draw a card. | 0 | ||
109 | Murdren, Harbinger of Corruption | Black | Rare | Legendary Creature – Demon | * | * |
Murdren, Harbinger of Corruption’s power and toughness are equal to the number of Swamps you control.
Other creatures you control are black and get +1/+1 for each Swamp you control beyond the fifth. |
1 | on 16 Jun 2013 by Alex | |
110 | Murdren’s Advocate | Black | Common | Creature – Imp | 2 | 2 |
Flying
When Murdren’s Advocate enters the battlefield, target creature gets -1/-1 until end of turn for each Swamp you control. |
1 | on 16 Jun 2013 by Alex | |
111 | Myga’s Underling | Black | Common | Creature – Skeleton | 1 | 1 | , Discard a card: Regenerate Myga’s Underling. | 0 | ||
112 | Nightfall Terror | Black | Common | Creature – Demon | 3 | 3 |
Intimidate
Threshold – As long as seven or more cards are in your graveyard, Nightfall Terror has “When Nightfall Terror enters the battlefield, put 3 +1/+1 counters on Nightfall Terror and exile all cards from your graveyard.” |
3 | on 15 Jun 2013 by dude1818 | |
113 | Nyxathid | Black | Rare | Creature – Elemental | 7 | 7 |
As Nyxathid enters the battlefield, choose an opponent.
Nyxathid gets -1/-1 for each card in the chosen player's hand. |
1 | on 15 Jun 2013 by dude1818 | |
114 | Polluted Waters | Black | Common | Sorcery | Destroy target land. Creatures that land’s controller controls get -1/-1 until end of turn. | 0 | ||||
115 | Possessed Villager | Black | Common | Creature – Human Horror | 1 | 1 | Possessed Villager gets +2/+1 as long as you control a Demon. | 0 | ||
116 | Resounding Mutilation | Black | Uncommon | Sorcery | Target opponent loses X life. If X is 3 or more, creatures that player controls can’t block this turn. | 0 | ||||
117 | Sludge Spewer | Black | Uncommon | Creature – Horror | 2 | 2 |
Intimidate
When Sludge Spewer dies, all creatures get -2/-2 until end of turn. |
2 | on 16 Jun 2013 by Alex | |
118 | Spirit Drainer | Black | Rare | Creature – Demon Spirit | 5 | 3 |
Flying
When Spirit Drainer enters the battlefield, target opponent loses 4 life and you gain 4 life. Whenever Spirit Drainer is dealt damage by a source an opponent controls, that source’s controller gains that much life and you lose that much life. |
0 | ||
119 | Tanshred, the Final Breath | Black | Rare | Legendary Creature – Demon Assassin | 2 | 2 |
: Tanshred deals 1 damage to target creature and you gain 1 life.
: Destroy target creature that was dealt damage this turn. |
1 | on 16 Jun 2013 by Alex | |
120 | Traumatic Delusions | Black | Uncommon | Enchantment – Aura |
Enchant Creature
Enchanted creature’s controller has “At the beginning of your upkeep, discard a card. If you can't, sacrifice enchanted creature and you lose 5 life.” |
6 | on 16 Jun 2013 by Alex | |||
121 | Unveiled Realms | Black | Rare | Enchantment | Leech – : Put a 5/5 black demon creature token with flying onto the battlefield. Activate this ability only if an opponent discarded a card this turn and only once each turn. | 0 | ||||
122 | Vengeful Shade | Black | Common | Creature – Shade | 1 | 1 |
: Vengeful Shade gets +1/+1 until end of turn.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
0 | ||
123 | Visit to the Abyss | Black | Uncommon | Instant | Exile target non-Demon creature you control. At the beginning of the next end step, return it to the battlefield under your control with 2 +1/+1 counters on it. That creature is a black demon in addition to its other colors and types. | 2 | on 16 Jun 2013 by Alex | |||
124 | Alpha Renegade | Red | Common | Creature – Human Soldier | 2 | 1 | First strike, haste | 0 | ||
125 | Arcane Punisher | Red | Uncommon | Creature – Human Shaman | 0 | 1 |
: Arcane Punisher deals 1 damage to target creature or player.
: Arcane Punisher deals 2 damage to target Wizard or Spirit, that creature can’t block this turn. |
0 | ||
126 | Blitzing Lavascorn | Red | Rare | Creature – Devil | 2 | 2 |
Haste
Other Devil creatures you control get +1/+1 and have “When this creature attacks, it deals 2 damage divided as you choose among any number of target creatures. |
1 | on 16 Jun 2013 by Alex | |
127 | Capricious Flamebreaker | Red | Rare | Creature – Devil Shaman | 2 | 2 |
Capricious Flamebreaker enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, flip a coin. If you win the flip, Capricious Flamebreaker deals damage to target creature or player equal to the number of +1/+1 counters on it. If you lose the flip, Capricious Flamebreaker deals damage to you equal to the number of +1/+1 counters on it. |
0 | ||
128 | Carnage Pit | Red | Common | Enchantment | Whenever a Devil you control dies, you may have Carnage Pit deal 1 damage to target creature or player. | 0 | ||||
129 | Chaotic Rebuttal | Red | Common | Instant | Until end of turn, creatures you control get +1/+0 and gain “When this creature dies, you may have it deal 1 damage to target player.” | 0 | ||||
130 | Cinder Mage | Red | Rare | Creature – Human Wizard | 1 | 1 |
When Cinder Mage enters the battlefield, sacrifice it unless you exile an instant or sorcery card from your graveyard.
, : You may copy the exiled card, where X is equal to that card’s converted mana cost plus 1. If you do, you may cast that spell without paying its mana cost. : Untap Cinder Mage. |
0 | ||
131 | Constrained Ferocity | Red | Common | Enchantment – Aura |
Enchant creature
Threshold – As long as seven or more cards are in your graveyard, enchanted creature gets +4/+0 and gains haste. |
0 | ||||
132 | Devilish Form | Red | Rare | Sorcery | Target creature’s controller sacrifices it, then that player puts a token that’s a copy of that creature onto the battlefield with 2 +1/+1 counters on it. That creature is a red devil in addition to its other colors and types, and has “At the beginning of your upkeep, this permanent deals 2 damage to you. | 0 | ||||
133 | Devilish Frightmage | Red | Common | Creature – Human Shaman | 3 | 1 |
When Devilish Frightmage enters the battlefield, if its madness cost was paid, creatures target opponent controls can’t block this turn.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
0 | ||
134 | Erutrot Awakened | Red | Mythic | Planeswalker – Erutrot | 2 |
If a spell you control would deal damage, put that many loyalty counters on Erutrot Awakened instead.
-X: Each player discards X cards at random from his or her hand, then draws X cards. Erutrot Awakened deals X damage to each creature. -10: You get an emblem with “If a source you control would deal noncombat damage, put that many 3/1 red Elemental creature tokens with haste onto the battlefield instead.” |
0 | |||
135 | Exacerbate | Red | Uncommon | Instant | Until end of turn, if a source you control would deal damage to a creature or player, it deals twice that much damage to that creature or player instead. | 0 | ||||
136 | Explosive Meltdown | Red | Rare | Sorcery | Target creature you don’t control deals damage equal to its power to each other creature. That creature’s controller sacrifices it. | 0 | ||||
137 | Fiery Temper | Red | Common | Instant |
Fiery Temper deals 3 damage to target creature or player.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
0 | ||||
138 | Flamestorm Herald | Red | Uncommon | Creature – Devil Shaman | 1 | 1 |
First Strike
, Sacrifice Flamestorm Herald: Flamestorm Herald deals 2 damage to each creature. Activate this ability only any time you could cast a sorcery. |
0 | ||
139 | Hellion Berserker | Red | Common | Creature – Hellion | 4 | 3 |
Hellion Berserker attacks each turn if able.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
0 | ||
140 | Hellspawn Charger | Red | Common | Creature – Devil | 1 | 1 | Sacrifice a Devil: Hellspawn Charger gets +1/+0 and gains first strike until end of turn. | 0 | ||
141 | Illimitable Mayhem | Red | Uncommon | Enchantment | Devil creatures you control get +3/+0. | 0 | ||||
142 | Incessant Ordeal | Red | Rare | Enchantment |
Damage can’t be prevented.
Damage doesn’t wear off at the end of each turn. At the beginning of your upkeep, Incessant Ordeal deals 1 damage to each creature and each player. |
0 | ||||
143 | Infernal Warcaller | Red | Common | Creature – Devil | 1 | 1 | When Infernal Warcaller enters the battlefield, Devil creatures you control gets +1/+0 until end of turn. | 0 | ||
144 | Instigator of the Frenzy | Red | Uncommon | Creature – Devil | 1 | 1 | Red creatures you control have haste. | 0 | ||
145 | Irksome Depth-Dweller | Red | Uncommon | Creature – Devil | 1 | 1 | : Target creature an opponent controls attacks you this turn if able. | 0 | ||
146 | Jolt Fiend | Red | Common | Creature – Devil | 1 | 1 | , , Sacrifice Jolt Fiend: Jolt Fiend deals 2 damage to target creature and 2 damage to that creature’s controller. | 0 | ||
147 | Lashing Devil | Red | Rare | Creature – Devil | 4 | 3 |
Haste
When Lashing Devil enters the battlefield, it deals 2 damage to you. Disinter (Discard two cards: Return this card from your graveyard to your hand) |
0 | ||
148 | Lavascorn Kindler | Red | Common | Creature – Devil Shaman | 2 | 1 |
Lavascorn Kindler can’t block.
Threshold – As long as seven or more cards are in your graveyard, Lavascorn Kindler has: When Lavascorn Kindler enters the battlefield, it deals 4 damage to target creature. |
3 | on 15 Jun 2013 by dude1818 | |
149 | Lavascorn Meddler | Red | Common | Creature – Devil | 1 | 1 | , : Lavascorn Meddler deals 1 damage to target creature. | 0 | ||
150 | Maddened Acolyte | Red | Uncommon | Creature – Human Shaman | 2 | 1 | When Maddened Acolyte enters the battlefield, it deals 1 damage to target creature. If you control a Devil, draw a card. | 0 | ||
151 | Magma Spike | Red | Common | Instant |
As an additional cost to cast Magma Spike, sacrifice a red creature with power 2 or greater.
Magma Spike deals 4 damage to target creature or player. |
0 | ||||
152 | Mental Sear | Red | Uncommon | Sorcery | Mental Sear deals 6 damage to target opponent unless that player discards three cards. | 0 | ||||
153 | Molten Brute | Red | Common | Creature – Devil | 3 | 2 |
Haste
When Molten Brute dies, it deals 2 damage to target player. That player discards a card. |
0 | ||
154 | Morbid Mischief | Red | Common | Sorcery | Morbid Mischief deals damage to target opponent equal to half the number of cards in that player’s graveyard, rounded down. | 0 | ||||
155 | Panic Attack | Red | Common | Sorcery | Up to three target creatures can't block this turn. | 0 | ||||
156 | Punish | Red | Common | Sorcery | Punish deals 2 damage to target creature and 2 damage to that creature’s controller. | 0 | ||||
157 | Relentless Frenzy | Red | Uncommon | Enchantment – Aura |
Enchant creature
Enchanted creature gets +2/+1 and must be blocked if able. |
0 | ||||
158 | Residual Firepower | Red | Rare | Enchantment | Threshold – As long as seven or more cards are in your graveyard, if a spell you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead. | 0 | ||||
159 | Ruin | Red | Uncommon | Sorcery | Destroy target nonbasic land. | 0 | ||||
160 | Scorching Standoff | Red | Rare | Sorcery | Each player exiles cards from his or her library until they exile a nonland card. Scorching Standoff deals damage to the player who exiles the card with the highest converted mana cost equal to that card’s converted mana cost, then that player may cast that spell without paying its mana cost. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken. Each player then puts all cards exiled this way on the bottom of his or her library in a random order. | 0 | ||||
161 | Tempest Warlord | Red | Rare | Creature – Elemental | 4 | 3 | Whenever another creature enters the battlefield, Tempest Warlord deals 3 damage to it. | 0 | ||
162 | Thunderous Fiend | Red | Common | Creature – Elemental | 5 | 1 |
Haste
Disinter (Discard two cards: Return this card from your graveyard to your hand) |
0 | ||
163 | Tumultuous Rampage | Red | Common | Instant |
Destroy up to two target artifacts.
Threshold – If seven or more cards are in your graveyard, Tumultuous Rampage deals 5 damage to target player. |
0 | ||||
164 | Uncouth Annihilation | Red | Mythic | Sorcery | Target opponent reveals his or her hand. Uncouth Annihilation deals damage to that player and each creature he or she controls equal to the total converted mana cost of cards in that player’s hand. | 0 | ||||
165 | Whiplash Enigma | Red | Common | Creature – Elemental | 4 | 3 | 0 | |||
166 | Wreckage Phoenix | Red | Uncommon | Creature – Phoenix | 5 | 2 |
Flying
: Destroy target artifact, then return Wreckage Phoenix from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. |
0 | ||
167 | Army Brute | Green | Common | Creature – Beast | 3 | 3 | 0 | |||
168 | Blessing of the Nevaloth | Green | Uncommon | Enchantment – Aura |
Flash
Enchant creature Threshold – As long as seven or more cards are in your graveyard, enchanted creature gets +3/+3 and has trample and hexproof. |
0 | ||||
169 | Conformity of the Wilderness | Green | Rare | Enchantment |
Creatures you control with power 4 or greater get +2/+2 and have trample.
Creatures you control with power 3 or less have “: Add to your mana pool. |
0 | ||||
170 | Deep-Forest Aberration | Green | Rare | Creature – Beast | 6 | 6 |
Deep-Forest Aberration can’t be blocked except by green creatures.
Threshold – Whenever Deep-Forest Aberration deals combat damage to a player, if there are seven or more cards in your graveyard, exile the top four cards of your library. You may put any number of permanent cards from among them onto the battlefield. |
2 | on 15 Jun 2013 by dude1818 | |
171 | Deep-Forest Tyrant | Green | Common | Creature – Wurm | 6 | 3 | Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) | 0 | ||
172 | Druid’s Might | Green | Common | Instant | Up to two target creatures each get +1/+1 until end of turn. | 0 | ||||
173 | Essence Farm | Green | Uncommon | Enchantment | Whenever an opponent discards a creature card, you may pay . If you do, put a 3/3 green Beast creature token onto the battlefield. | 0 | ||||
174 | Ferocihemoth | Green | Mythic | Creature – Beast | 5 | 5 |
Trample
When Ferocihemoth enters the battlefield, if its madness cost was paid, put 5 +1/+1 counters on it. Threshold – As long as seven or more cards are in your graveyard, Ferocihemoth has “, Discard Ferocihemoth: Put 3 +1/+1 counters on each green creature that entered the battlefield under your control this turn.” Madness |
3 | on 15 Jun 2013 by dude1818 | |
175 | Ferocihemoth Brawncaller | Green | Common | Creature – Human Druid Spellshaper | 1 | 1 | , , discard a card: Put a +1/+1 counter on each green creature that entered the battlefield under your control this turn. | 0 | ||
176 | Gemleaf Harmonizer | Green | Common | Creature – Human Druid | 2 | 2 | : Add to your mana pool. | 0 | ||
177 | Guided Journey | Green | Common | Sorcery |
Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.
Disinter (Discard two cards: Return this card from your graveyard to your hand) |
0 | ||||
178 | Invoker of Seasons’ Dawn | Green | Rare | Creature – Elemental | 6 | 6 |
Trample
When Invoker of Seasons’ Dawn enters the battlefield, choose a permanent type. You may put all cards of the chosen type from your graveyard to the battlefield. |
0 | ||
179 | Lush Memories | Green | Rare | Sorcery |
As an additional cost to cast Lush Memories, discard X cards.
Search your library for X basic land cards and put them onto the battlefield. Then shuffle your library. |
3 | on 15 Jun 2013 by dude1818 | |||
180 | Muse of Vivacity | Green | Mythic | Legendary Creature – Spirit | 2 | 2 | After each of your combat phases, there is an additional untap step followed by an additional upkeep step. | 1 | on 15 Jun 2013 by dude1818 | |
181 | Nevaloth Alpha | Green | Common | Creature – Human Soldier | 2 | 2 | Threshold – Nevaloth Alpha gets +2/+2 as long as seven or more cards are in your graveyard. | 0 | ||
182 | Nevaloth Blightscar | Green | Rare | Creature – Human Druid | 2 | 2 |
Whenever Nevaloth Blightscar is dealt damage, add that much to your mana pool.
: Nevaloth Blightscar deals 1 damage to itself. |
2 | on 15 Jun 2013 by dude1818 | |
183 | Nevaloth Restorer | Green | Common | Creature – Human Druid Spellshaper | 1 | 2 | , , discard a card: Regenerate each creature you control. | 0 | ||
184 | Nevaloth Tracker | Green | Rare | Creature – Human Scout | 3 | 2 |
Hexproof
At the beginning of your upkeep, you may pay . If you do, reveal the top card of your library. If it's a creature card, you may put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. |
0 | ||
185 | Obstinate Baloth | Green | Rare | Creature – Beast | 4 | 4 |
When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard. |
0 | ||
186 | Oracle’s Companion | Green | Common | Creature – Bear | 2 | 2 | If a spell or ability an opponent controls would cause you to discard Oracle’s Companion, put it onto the battlefield with a +1/+1 counter on it instead of putting it into your graveyard. | 0 | ||
187 | Pathchanneler Brute | Green | Uncommon | Creature – Beast | 4 | 4 | When Pathchanneler Brute enters the battlefield, each player may put a land card from his or her hand onto the battlefield. | 0 | ||
188 | Perennial Salvager | Green | Rare | Creature – Treefolk | * | * | As Perennial Salvager enters the battlefield, target opponent shuffles target card from his or her graveyard into his or her library. Perennial Salvager’s power and toughness are each equal to that card’s converted mana cost. | 0 | ||
189 | Primordial Visions | Green | Rare | Enchantment | At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. | 1 | on 15 Jun 2013 by TwoStars | |||
190 | Recount | Green | Common | Sorcery |
Target player shuffles up to five target cards from his or her graveyard into his or her library.
Draw a card. |
0 | ||||
191 | Scrap Harvest | Green | Common | Instant | Destroy target artifact or enchantment. Put a +1/+1 counter on up to one target creature. | 0 | ||||
192 | Seasonal Harvest | Green | Uncommon | Sorcery |
Destroy target land.
Add to your mana pool. |
2 | on 15 Jun 2013 by dude1818 | |||
193 | Sefrot Novice | Green | Uncommon | Creature – Human Druid | 2 | 1 | When Sefrot Novice enters the battlefield, put a +1/+1 counter on another target creature. If you control a Beast, draw a card. | 0 | ||
194 | Sheltering Woods | Green | Common | Instant |
Target creature gets +1/+1 and gains hexproof until end of turn.
Draw a card. |
0 | ||||
195 | Sluggish Recluse | Green | Uncommon | Creature – Spider | 3 | 5 | Threshold – As long as seven or more cards are in your graveyard. Sluggish Recluse gets +1/+1 and has “: Destroy target creature with flying. Sluggish Recluse doesn’t untap during your next untap step.” | 0 | ||
196 | Spellseep Vines | Green | Uncommon | Creature – Plant | 2 | 3 |
Defender, reach
Whenever an opponent casts an instant or sorcery spell, put a +1/+1 counter on Spellseep Vines. |
0 | ||
197 | Spider’s Catch | Green | Common | Instant | Destroy target creature with flying. You gain 2 life. | 0 | ||||
198 | Syntheticrusher | Green | Uncommon | Creature – Rhino | 4 | 4 | When Syntheticrusher enters the battlefield, choose one – Destroy target artifact, then put a +1/+1 counter on Syntheticrusher. Or destroy target enchantment, you may gain 5 life. | 0 | ||
199 | Taste of Prosperity | Green | Uncommon | Sorcery | Until end of turn, if you tap a permanent for mana, it produces twice as much of that mana instead. | 0 | ||||
200 | Treetop Beastcaller | Green | Common | Creature – Squirrel | 1 | 1 | When Treetop Beastcaller enters the battlefield, look at the top three cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in any order. | 0 | ||
201 | Turtch’s Faction | Green | Common | Creature – Human Druid | 3 | 2 | At the beginning of your end step, if you discarded a card this turn, put a +1/+1 counter on Turtch’s Faction. | 0 | ||
202 | Turtch’s Guidance | Green | Uncommon | Instant | Put a +1/+1 counter on target creature. If you discarded a card this turn, put 4 +1/+1 counters on that creature instead. | 0 | ||||
203 | Unrelenting Strength | Green | Common | Instant |
Target creature gets +4/+4 and gains trample until end of turn.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
0 | ||||
204 | Unstable Growth | Green | Common | Enchantment – Aura |
Enchant Forest
When Unstable Growth enters the battlefield, draw a card. When enchanted Forest is tapped for mana, its controller adds to his or her mana pool (in addition to the mana the land produces). |
0 | ||||
205 | Verdant Oracle | Green | Common | Creature – Human Druid | 1 | 1 |
: Add to your mana pool.
Threshold – As long as seven or more cards are in your graveyard, Verdant Oracle has “Discard a card: Add one mana of any color to your mana pool." |
1 | on 18 Jun 2013 by Alex | |
206 | Whisperwarped Gargantuan | Green | Uncommon | Creature – Beast | 4 | 4 |
Trample
: Whisperwarped Gargantuan gets +2/-2 and becomes black. (This effect lasts indefinitely) |
0 | ||
207 | Woodland Veteran | Green | Common | Creature – Human Scout | 2 | 1 | , Discard a card: Regenerate Woodland Veteran. | 0 | ||
208 | Deus of Erosion | Multicolour | Rare | Creature – Djinn | 4 | 5 |
Flying
At the beginning of your upkeep, put the top ten cards of your library into your graveyard. Discard a card: Return target creature card from your graveyard to your hand. |
1 | on 15 Jun 2013 by dude1818 | |
209 | Myga, Arch-Necromancer | Multicolour | Mythic | Legendary Creature – Human Wizard | 4 | 4 |
Shroud
Whenever you cast a spell, draw a card. Nonland cards in your graveyard have Disinter (Discard two cards: Return this card from your graveyard to your hand.) |
0 | ||
210 | Castence, the Turned | Multicolour | Mythic | Planeswalker – Castence | 0 |
Castence enters the battlefield with X loyalty counters on it, where X is half your life total, rounded up.
-X: Sacrifice a creature, you gain X life. -X: Pay X life, draw X cards. -X: Choose one: All creatures get –X/-X until end of turn; or all creatures get +X/+X until end of turn. |
0 | |||
211 | Blessed War-Axe | Artifact | Uncommon | Artifact – Equipment |
Equipped creature gets +2/+0 and has protection from black.
Whenever equipped creature attacks, you may gain 1 life for each other attacking creature. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
0 | ||||
212 | Desperation Orb | Artifact | Rare | Artifact | Creature cards you own that aren’t on the battlefield have Madness . Where X is equal to that creature’s converted mana cost minus 2. This effect can’t reduce its madness cost to be less than 0. | 0 | ||||
213 | Lavascorn Whip | Artifact | Common | Artifact | , : Lavascorn Whip deals 1 damage to target creature. You may tap or untap that creature. | 0 | ||||
214 | Malevolent Greaves | Artifact | Uncommon | Artifact – Equipment |
Equipped creature gets +1/-1
When Malevolent Greaves enters the battlefield, attach it to target creature you control. When equipped creature dies, that creature’s controller may attach Malevolent Greaves to target creature they don’t control. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
0 | ||||
215 | Manuscript of Rebirth | Artifact | Uncommon | Artifact | : Target creature card in your graveyard gains disinter until end of turn. Sacrifice Manuscript of Rebirth at the beginning of the next end step. | 0 | ||||
216 | Mask of Voices | Artifact | Uncommon | Artifact – Equipment |
Equipped creature gets +2/+1
At the beginning of your upkeep, put a -1/-1 counter on equipped creature. : Attach Mask of Voices to target creature you don’t control. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
0 | ||||
217 | Mindshatter Mail | Artifact | Uncommon | Artifact – Equipment |
Equipped creature gets +3/+3
Leech – : Attach Mindshatter Mail to target creature you control. Activate this ability only if an opponent discarded a card this turn. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
0 | ||||
218 | Mindwrack Gauntlets | Artifact | Common | Artifact – Equipment |
Equipped creature gets +3/+1 and has trample.
Equip – Discard a card (Discard a card: Attach to target creature you control. Equip only as a sorcery.) |
0 | ||||
219 | Myga’s Staff | Artifact | Uncommon | Artifact |
, : Return target creature card from your graveyard and target creature you control to its owner’s hand.
, : Target player shuffles any number of target cards from his or her graveyard into his or her library. |
0 | ||||
220 | Petal of the Divine | Artifact | Rare | Artifact |
Petal of the Divine enters the battlefield tapped.
: Add to your mana pool. , Sacrifice Petal of the Divine: Add two mana in any combination of colors to your mana pool. |
0 | ||||
221 | Replidoll | Artifact | Rare | Artifact Creature – Construct | 0 | 1 | : Name a card in a graveyard, Replidoll becomes a copy of that card until end of turn. Activate this ability only if Replidoll is in your graveyard. | 0 | ||
222 | Ritual Blade | Artifact | Common | Artifact – Equipment |
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, if you control a Swamp, that player discards a card. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
0 | ||||
223 | Sentinel of Principle | Artifact | Uncommon | Artifact Creature – Soldier | 3 | 5 |
Vigilance
: Sacrifice Sentinel of Principle: All red creatures and black creatures get -2/-2 until end of turn. |
0 | ||
224 | Shriek-Trap Sentry | Artifact | Uncommon | Artifact Creature – Construct | 0 | 2 |
Defender
When Shriek-Trap Sentry dies, each player puts the top five cards of his or her library into his or her graveyard. |
0 | ||
225 | Sovereignty Orb | Artifact | Rare | Artifact | You may discard cards and sacrifice creatures at any time. | 3 | on 15 Jun 2013 by TwoStars | |||
226 | Tremos, the Tome of Wills | Artifact | Mythic | Legendary Artifact |
Tremos, the Tome of Wills is indestructible.
, : Draw X cards, then put a curse counter on Tremos, the Tome of Wills. At the beginning of your upkeep, discard a card for each curse counter on Tremos, the Tome of Wills. |
0 | ||||
227 | Trist-Temple Sentry | Artifact | Common | Artifact Creature – Construct | 1 | 1 | , : Target creature gets -1/-0 until end of turn. | 0 | ||
228 | Viridian Flask | Artifact | Common | Artifact | Whenever Viridian Flask is put into a graveyard from the battlefield, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. | 0 | ||||
229 | Voodoo of Cognition | Artifact | Rare | Artifact Creature – Construct | 0 | 1 |
Voodoo of Cognition is indestructible.
Whenever a source deals damage to Voodoo of Cognition, that source’s controller draws that many cards and Voodoo of Cognition deals that much damage to that player. |
0 | ||
230 | Warlock’s Helpers | Artifact | Common | Artifact Creature – Gnome | 1 | 1 | Disinter (Discard two cards: Return this card from your graveyard to your hand) | 0 | ||
231 | Abandoned Temple | Land | Rare | Land |
Abandoned Temple enters the battlefield tapped unless you control two or fewer other lands.
: Add or to your mana pool. |
0 | ||||
232 | Chasm of Undoing | Land | Rare | Land |
Activated abilities of creatures and planeswalkers can’t be activated unless they’re mana abilities.
: Add to your mana pool |
0 | ||||
233 | Frozen Caldera | Land | Rare | Land |
Frozen Caldera enters the battlefield tapped unless you control two or fewer other lands.
: Add or to your mana pool |
0 | ||||
234 | Illusionary Grove | Land | Rare | Land |
Illusionary Grove enters the battlefield tapped unless you control two or fewer other lands.
: Add or to your mana pool. |
0 | ||||
235 | Molten Workshop | Land | Rare | Land |
Molten Workshop enters the battlefield tapped unless you control two or fewer other lands.
: Add or to your mana pool |
0 | ||||
236 | Poisoned Jungle | Land | Rare | Land |
Poisoned Jungle enters the battlefield tapped unless you control two or fewer other lands.
: Add or to your mana pool. |
0 |
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