Kalcebo: Virtual Booster

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Mechanics | Mechanics, Creature Types, and Reprints | Significant Locations | Cycles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Djinn
Flying
At the beginning of your upkeep, put the top ten cards of your library into your graveyard.
Discard a card: Return target creature card from your graveyard to your hand.
4/5
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals combat damage, draw a card.
 U 
Creature – Human Soldier
First strike
Threshold – As long as seven or more cards are in your graveyard, creatures you control get +1/+1.
2/2
 U 
Creature – Beast Illusion
Prevent all damage that would be dealt to Phantasmal Gargantuan
Whenever Phantasmal Gargantuan becomes the target of a spell or ability, sacrifice it.
4/4
 C 
Creature – Devil Shaman
Lavascorn Kindler can’t block.
Threshold – As long as seven or more cards are in your graveyard, Lavascorn Kindler has: When Lavascorn Kindler enters the battlefield, it deals 4 damage to target creature.
2/1
 C 
Artifact
Whenever Viridian Flask is put into a graveyard from the battlefield, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
 C 
Creature – Human Soldier
First Strike
When Fearless Battalion enters the battlefield, you may destroy target enchantment. If you do, you may gain 2 life.
3/3
{1}{u}
 
 C 
Instant
As an additional cost to cast Excise, discard a card.
Counter target spell unless its controller pays {5}
 C 
Creature – Bear
If a spell or ability an opponent controls would cause you to discard Oracle’s Companion, put it onto the battlefield with a +1/+1 counter on it instead of putting it into your graveyard.
2/2
{r}
 
 C 
Sorcery
Punish deals 2 damage to target creature and 2 damage to that creature’s controller.
 C 
Creature – Illusion
Defender, flying
When Runehowler becomes the target of a spell or ability, sacrifice it.
Produced solely to protect the laboratories from curious outsiders, Runehowlers are more of a sentient alarm system rather than a means of intimidation.
3/3
 C 
Creature – Horror
{5}{b}{b}, {t}: Target creature gets -X/-X until end of turn, where X is equal to the number of Swamps you control.
3/1
 C 
Sorcery
Target opponent reveals his or her hand. You choose a card from it. That player discards that card.
Disinter (Discard two cards: Return this card from your graveyard to your hand)
 C 
Instant
Up to two target creatures get +1/+1 and gain flying until end of turn.
Mountain
 
 B 
Basic Land – Mountain

Deus of Erosion (rare)
Cognition Veil (uncommon)
Dutiful Alpha (uncommon)
Phantasmal Gargantuan (uncommon)
Lavascorn Kindler (common)
Viridian Flask (common)
Fearless Battalion (common)
Excise (common)
Oracle’s Companion (common)
Punish (common)
Runehowler (common)
Fleshflayer (common)
Maltreat (common)
Gift from the Heavens (common)
Mountain (basic)