Logic: the Processing
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List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
Krangle is a keyword action that adds one good and one bad keyword randomly.
Suggest new names for the Instant card type.
Five colors in Magic are also called primary colors. Secondary colors are aliases for combinations of two or more primary colors. "All colors" is an alias to mean all five primary colors.
When Public Toilet enters, each player may pay
or 3 life. All players who paid this way own this card.
At the beginning of each player's upkeep, if that player owns this card, they gain control of Public Toilet and untap and unlag it.
: Add one mana of any color.

At the beginning of each player's upkeep, if that player owns this card, they gain control of Public Toilet and untap and unlag it.

A complementary 'type' that groups and associates cards by quality, flavor, faction, lore, etc.

+1: Scene is a card type that enhances narrative design.
-6: Climax — Earn Climax points from your scenes and Planeswalkers to win a story victory.
-6: Climax — Earn Climax points from your scenes and Planeswalkers to win a story victory.
X
Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
Taunt and Psi
See comment thread for details.
See comment thread for details.

Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.

Creatures you control deal 1 more damage and can take 1 more damage.
vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
Amuseum's Shapeshifter has all keyword abilities of all creatures on the battlefield and all creature cards in all graveyards.
4/4
Hexproof
Action Wash Up — Tap target creature. It doesn't untap during its controller's next untap step.
Whenever you cast an instant or sorcery spell, you may perform action Wash Up.
When Blue God Immortalized dies, you get an emblem with "
: Perform action Wash Up."
Action Wash Up — Tap target creature. It doesn't untap during its controller's next untap step.
Whenever you cast an instant or sorcery spell, you may perform action Wash Up.
When Blue God Immortalized dies, you get an emblem with "


4/4
Flying
Reform
(You may cast the back face of this card by paying its reform cost.)
Reform


2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Enchanted creature gets +2/+2 and has flying.
Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell.

Counter target spell.
I knew what you're trying to do before you even thought of it.--Jace
(
can be paid with
or by exiling the top two cards of your library.)
Return an exiled card you own to your hand.


Return an exiled card you own to your hand.


Combine left

1/3
Target creature's base power is 0 until end of turn.
Reform
(You may cast the back face of this card by paying its reform cost.)
Reform


Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Enchant planeswalker
Abilities activated by enchanted planeswalker are spells, not abilities.
Abilities activated by enchanted planeswalker are spells, not abilities.
If we represent a planeswalker and we cast spells, then why don't planeswalker cast spells instead of activating abilities?
Counter target stack ability.
Graveyard shift (This creature can only attack or block while in your graveyard as though it were on the field.)
At the beginning of each opponent's upkeep, if that player has one or fewer cards in their hand, Hellion Chimera deals 3 damage to them.
At the beginning of each opponent's upkeep, if that player has one or fewer cards in their hand, Hellion Chimera deals 3 damage to them.
2/3
(
can be paid with
or by exiling the top two cards of your library.)
Exile target creature or creature card in a graveyard.


Exile target creature or creature card in a graveyard.

Search your library for a planeswalker or scene card, reveal it, put it into your hand, and shuffle your library.
First strike
<
Combine right
<

3/1
Humiliating Loss deals 3 damage to target player. Taunt that player. If you win, Humiliating Loss deals 3 damage to each creature that player controls.
Psi 6
Psi 6
Homebound <gets +1/+2 in Forest> (Kird Ape gets +1/+2 while you control a Forest.)
1/1
Action Fireball — This object deals 2 damage to target creature.
Enchant creature
Enchanted creature has "
,
: Perform action Fireball."

, Exile Learned Fireball from your hand: Perform action Fireball.
Enchant creature
Enchanted creature has "




Haste (This comes under your control unlagged.)
2/1
Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2


Creatures occupying Petrified Forest have deathtouch.
4/8
Resilience (Prevent all damage dealt to this permanent, and its toughness can't be reduced.)
When Ethereal Corpse is destroyed or exiled, draw a card.
When Ethereal Corpse is destroyed or exiled, draw a card.
2/1
Diffusion 2 –
(You may play this card from the graveyard by paying
and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)


Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
This card is called Reduce or Rubble, is blue+red, is an instant+sorcery, costs 
+
, and has converted mana cost 6.
Choose one--
• If you paid
to cast this spell and didn't cast this spell from your graveyard, this spell is called Reduce, is a blue instant, and has converted mana cost 3. Counter target spell unless its controller pays
.
• If you paid
and cast this spell from your graveyard, this spell is called Rubble, is a red sorcery, and has converted mana cost 3. Exert up to three target lands.




Choose one--
• If you paid



• If you paid


Flving
Each creature assigns combat damage equal to its converted mana cost rather than its power
Each creature assigns combat damage equal to its converted mana cost rather than its power
0/4
+1: Destroy target tapped permanent.
+1: Draw a card.
+1: Target player discards a card.
+1: Ravnica League of Order deals 3 damage to target creature or player.
+1: Put a 3/3 creature token that is all colors onto the battlefield.
-13: You win the game.
+1: Draw a card.
+1: Target player discards a card.
+1: Ravnica League of Order deals 3 damage to target creature or player.
+1: Put a 3/3 creature token that is all colors onto the battlefield.
-13: You win the game.
5
Create a 2/2 green Bear creature token.
Resume (You may cast either half from the graveyard if you haven't cast that half this game.)
Creatures you control get +1/+0 and have first strike until end of turn.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +0/+1 and gains lifelink until end of turn.
Target creature gets +0/+1 and gains lifelink until end of turn.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Prevent all damage from one source.
Prevent all damage from one source.
Target creature gets +1/+0 and first strike until end of turn.
Somersault (If this card is put into the graveyard from anywhere, transform it.)
Somersault (If this card is put into the graveyard from anywhere, transform it.)
Counter target spell that targets a creature you control.




Action Puzzle — search your library for a card, put it into your hand, then shuffle your library.
When Ringmaker's Puzzleknot enters the battlefield, perform action Puzzle.

, Sacrifice Ringmaker's Puzzleknot: Perform action Puzzle.
When Ringmaker's Puzzleknot enters the battlefield, perform action Puzzle.





Dark Cave enters the battlefield tapped.
: Add
or
to your mana pool.





Reform




At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
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Logic: the Processing: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Foreword |
See comment thread for details.
last 2013-08-23 16:42:32 by Vitenka