Logic: the Processing: Virtual Booster
Logic: the Processing: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() |
Target creature gets +1/+0 and first strike until end of turn.
Somersault (If this card is put into the graveyard from anywhere, transform it.) Counter target spell that targets a creature you control.
|
![]() |
Creatures you control deal 1 more damage and can take 1 more damage.
|
Diffusion 2 –
![]() ![]() Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
|
Target creature's base power is 0 until end of turn.
Reform ![]() ![]() Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
|
Haste (This comes under your control unlagged.)
2/1
|
Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " ![]() ![]() ![]() ![]() |
Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
|
Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
|
List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
|
Jace's Counterplay costs
![]() Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
![]() ![]() Creatures occupying Petrified Forest have deathtouch. 4/8
|
First strike
< ![]() 3/1
|
Suggest new names for the Instant card type.
|
Bet on a duel
See comment thread for details. |
Phyrexian Invasion
(mythic)
Sword // Offense
(uncommon)
Battle of Hoth
(uncommon)
Higher "power" & "toughness"
(uncommon)
Entropy Beast
(common)
Naught
(common)
Mustang Convertible
(common)
Learned Fireball
(common)
Entropy Bear
(common)
Traits
(common)
Dual classes
(common)
Jace's Counterplay
(common)
Petrified Forest
(common)
Gobbly Goblin
(common)
New name for instant
(basic)
Betting on a duel
(token)