Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Graveyard shift (This creature can only attack or block while in your graveyard as though it were on the field.)
At the beginning of each opponent's upkeep, if that player has one or fewer cards in their hand, Hellion Chimera deals 3 damage to them. 2/3
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This card is called Reduce or Rubble, is blue+red, is an instant+sorcery, costs
![]() +![]() , and has converted mana cost 6.
Choose one-- • If you paid ![]() to cast this spell and didn't cast this spell from your graveyard, this spell is called Reduce, is a blue instant, and has converted mana cost 3. Counter target spell unless its controller pays .
• If you paid ![]() and cast this spell from your graveyard, this spell is called Rubble, is a red sorcery, and has converted mana cost 3. Exert up to three target lands. |
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +0/+1 and gains lifelink until end of turn. Aftermath (Cast this spell only from your graveyard. Then exile it.)
Prevent all damage from one source. |
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: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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First strike
< Combine right3/1
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vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
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Haste (This comes under your control unlagged.)
2/1
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Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
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Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
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Bet on a duel
See comment thread for details. |
Hellion Chimera
(rare)
Reduce/Rubble
(uncommon)
Shield // Defense
(uncommon)
Battle of Hoth
(uncommon)
Petrified Forest
(common)
Gobbly Goblin
(common)
Kara's Martyr
(common)
Formal Drake
(common)
Mustang Convertible
(common)
Traits
(common)
Entropy Beast
(common)
Naught
(common)
Metascience
(common)
Learned Fireball
(common)
Set Idea: Programming
(basic)
Betting on a duel
(token)

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