Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Humiliating Loss deals 3 damage to target player. Taunt that player. If you win, Humiliating Loss deals 3 damage to each creature that player controls.
Psi 6 |
Creatures you control deal 1 more damage and can take 1 more damage.
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Search your library for a planeswalker or scene card, reveal it, put it into your hand, and shuffle your library.
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![]() : Target creature must attack or block this turn.
Combine left >1/3
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Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
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Haste (This comes under your control unlagged.)
2/1
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(
can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
First strike
< Combine right3/1
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Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
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Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
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Bet on a duel
See comment thread for details. |
Humiliating Loss
(rare)
Higher "power" & "toughness"
(uncommon)
Pursue Greatness
(uncommon)
Misty Merfolk
(uncommon)
Entropy Bear
(common)
Kara's Martyr
(common)
Dark Cave
(common)
Dual classes
(common)
Mustang Convertible
(common)
Metascience
(common)
Gobbly Goblin
(common)
Jace's Counterplay
(common)
Naught
(common)
Petrified Forest
(common)
Set Idea: Programming
(basic)
Betting on a duel
(token)





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