Logic: the Processing: Virtual Booster

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Mechanics | Foreword
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant planeswalker
Abilities activated by enchanted planeswalker are spells, not abilities.
If we represent a planeswalker and we cast spells, then why don't planeswalker cast spells instead of activating abilities?
 U 
Sorcery
Search your library for a planeswalker or scene card, reveal it, put it into your hand, and shuffle your library.
 U 
Creature – Zombie Illusion
Resilience (Prevent all damage dealt to this permanent, and its toughness can't be reduced.)

When Ethereal Corpse is destroyed or exiled, draw a card.
2/1
 U 
Creature – Merfolk Wizard
{2}{u}: Target creature must attack or block this turn.
Combine left {2} >
1/3
 C 
Land – Terrain
{t}: Add {g} to your mana pool.

Creatures occupying Petrified Forest have deathtouch.
4/8
 C 
Creature – Human Knight
vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
 
 C 
Characteristic – Trait
Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
 C 
Creature – Drake
Flying

Reform {2}{u} (You may cast the back face of this card by paying its reform cost.)
2/2
Drake Attire
 
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2 and has flying.
 C 
Basic Land – Plot
Dark Cave enters the battlefield tapped.

{t}: Add {w} or {b} to your mana pool.
 C 
Enchantment – Aura
Action Fireball — This object deals 2 damage to target creature.

Enchant creature

Enchanted creature has "{4}, {t}: Perform action Fireball."

{3}{r}, Exile Learned Fireball from your hand: Perform action Fireball.
 C 
Tagged Instant – Jace
Jace's Counterplay costs {1} less to cast if you control Jace.

Counter target spell.

I knew what you're trying to do before you even thought of it.--Jace
 C 
Creature – Horse
Haste (This comes under your control unlagged.)
2/1
 C 
Entropy Creature – Bear
Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
{1}{u}
 
 C 
Instant
Target creature's base power is 0 until end of turn.

Reform {2}{g} (You may cast the back face of this card by paying its reform cost.)
Sail
 
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
 B 
Set
Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
 T 
Mechanic – Betting Duel
Bet on a duel

See comment thread for details.

Planeswalker Spells (rare)
Pursue Greatness (uncommon)
Ethereal Corpse (uncommon)
Misty Merfolk (uncommon)
Petrified Forest (common)
Kara's Martyr (common)
Traits (common)
Formal Drake (common)
Dark Cave (common)
Learned Fireball (common)
Jace's Counterplay (common)
Mustang Convertible (common)
Entropy Bear (common)
Naught (common)
Set Idea: Programming (basic)
Betting on a duel (token)