Logic: the Processing: Virtual Booster
| Logic: the Processing: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Humiliating Loss deals 3 damage to target player. Taunt that player. If you win, Humiliating Loss deals 3 damage to each creature that player controls.
Psi 6 |
Resilience (Prevent all damage dealt to this permanent, and its toughness can't be reduced.)
When Ethereal Corpse is destroyed or exiled, draw a card. 2/1
|
Creatures you control deal 1 more damage and can take 1 more damage.
|
: Generate .
Reform ![]() ![]() ![]() (You may cast the back face of this card by paying its reform cost.)At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
|
|
Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
|
Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
|
|
Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
|
First strike
< Combine right3/1
|
Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
|
|
Haste (This comes under your control unlagged.)
2/1
|
Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
Suggest new names for the Instant card type.
|
Bet on a duel
See comment thread for details. |
Humiliating Loss
(rare)
Ethereal Corpse
(uncommon)
Higher "power" & "toughness"
(uncommon)
Site
(uncommon)
Formal Drake
(common)
Learned Fireball
(common)
Naught
(common)
Traits
(common)
Entropy Beast
(common)
Gobbly Goblin
(common)
Jace's Counterplay
(common)
Petrified Forest
(common)
Mustang Convertible
(common)
Dark Cave
(common)
New name for instant
(basic)
Betting on a duel
(token)





: Generate
.

Enchantment

,
(You may cast the back face of this card by paying its reform cost.)