Logic: the Processing: Virtual Booster

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Mechanics | Foreword
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{2}{g}
 
 R 
Sorcery
Create a 2/2 green Bear creature token.
Resume (You may cast either half from the graveyard if you haven't cast that half this game.)
Guns
{1}{w}
 
 R 
Sorcery
Creatures you control get +1/+0 and have first strike until end of turn.
 U 
Creature – Merfolk Wizard
{2}{u}: Target creature must attack or block this turn.
Combine left {2} >
1/3
{w}
 
 U 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gets +0/+1 and gains lifelink until end of turn.
Defense
{w}
 
 U 
Instant
Aftermath (Cast this spell only from your graveyard. Then exile it.)

Prevent all damage from one source.
 U 
Enchantment
Creatures you control deal 1 more damage and can take 1 more damage.
 C 
Creature – Horse
Haste (This comes under your control unlagged.)
2/1
 C 
Creature – Drake
Flying

Reform {2}{u} (You may cast the back face of this card by paying its reform cost.)
2/2
Drake Attire
 
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2 and has flying.
 C 
Creature – Goblin Berserker
First strike
< {2} Combine right
3/1
 C 
Entropy Creature – Beast
Diffusion 2 – {3} (You may play this card from the graveyard by paying {3} and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
 C 
Land – Terrain
{t}: Add {g} to your mana pool.

Creatures occupying Petrified Forest have deathtouch.
4/8
 C 
Creature – Human Knight
vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
 C 
Creature
List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
 C 
Instant
({?} can be paid with {1} or by exiling the top two cards of your library.)

Return an exiled card you own to your hand.
 C 
Entropy Creature – Bear
Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
 C 
Basic Land – Plot
Dark Cave enters the battlefield tapped.

{t}: Add {w} or {b} to your mana pool.
 B 
Fastcast
Suggest new names for the Instant card type.
 T 
Mechanic – Taunt Psi
Taunt and Psi

See comment thread for details.

Bears // Guns (rare)
Misty Merfolk (uncommon)
Shield // Defense (uncommon)
Higher "power" & "toughness" (uncommon)
Mustang Convertible (common)
Formal Drake (common)
Gobbly Goblin (common)
Entropy Beast (common)
Petrified Forest (common)
Kara's Martyr (common)
Dual classes (common)
Metascience (common)
Entropy Bear (common)
Dark Cave (common)
New name for instant (basic)
Taunting & Psi (token)