Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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: Add to your mana pool. |
![]() : Target creature must attack or block this turn.
Combine left >1/3
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Creatures you control deal 1 more damage and can take 1 more damage.
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +0/+1 and gains lifelink until end of turn. Aftermath (Cast this spell only from your graveyard. Then exile it.)
Prevent all damage from one source. |
Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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First strike
< Combine right3/1
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Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
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vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
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Suggest new names for the Instant card type.
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Taunt and Psi
See comment thread for details. |
Battle of Hoth
(uncommon, foil)
Heavy Mox Jet
(rare)
Misty Merfolk
(uncommon)
Higher "power" & "toughness"
(uncommon)
Shield // Defense
(uncommon)
Entropy Beast
(common)
Gobbly Goblin
(common)
Entropy Bear
(common)
Formal Drake
(common)
Jace's Counterplay
(common)
Dark Cave
(common)
Learned Fireball
(common)
Kara's Martyr
(common)
Dual classes
(common)
New name for instant
(basic)
Taunting & Psi
(token)

: Add
to your mana pool.


(You may play this card from the graveyard by paying
,