Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant planeswalker
Abilities activated by enchanted planeswalker are spells, not abilities. If we represent a planeswalker and we cast spells, then why don't planeswalker cast spells instead of activating abilities?
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Search your library for a planeswalker or scene card, reveal it, put it into your hand, and shuffle your library.
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![]() : Target creature must attack or block this turn.
Combine left >1/3
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +0/+1 and gains lifelink until end of turn. Aftermath (Cast this spell only from your graveyard. Then exile it.)
Prevent all damage from one source. |
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Haste (This comes under your control unlagged.)
2/1
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Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
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List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
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: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
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Bet on a duel
See comment thread for details. |
Planeswalker Spells
(rare)
Pursue Greatness
(uncommon)
Misty Merfolk
(uncommon)
Shield // Defense
(uncommon)
Mustang Convertible
(common)
Naught
(common)
Entropy Bear
(common)
Dark Cave
(common)
Dual classes
(common)
Petrified Forest
(common)
Learned Fireball
(common)
Kara's Martyr
(common)
Entropy Beast
(common)
Jace's Counterplay
(common)
Set Idea: Programming
(basic)
Betting on a duel
(token)




(You may cast the back face of this card by paying its reform cost.)
: Add
, 