Logic: the Processing: Virtual Booster
| Logic: the Processing: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
|
![]() : Target creature must attack or block this turn.
Combine left >1/3
|
Target creature gets +1/+0 and first strike until end of turn.
Somersault (If this card is put into the graveyard from anywhere, transform it.) Counter target spell that targets a creature you control.
|
Search your library for a planeswalker or scene card, reveal it, put it into your hand, and shuffle your library.
|
|
Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
Haste (This comes under your control unlagged.)
2/1
|
|
Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
|
Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
|
List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
|
First strike
< Combine right3/1
|
|
(
can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
|
Suggest new names for the Instant card type.
|
Bet on a duel
See comment thread for details. |
One : Solo
(rare)
Misty Merfolk
(uncommon)
Sword // Offense
(uncommon)
Pursue Greatness
(uncommon)
Learned Fireball
(common)
Formal Drake
(common)
Dark Cave
(common)
Mustang Convertible
(common)
Entropy Beast
(common)
Entropy Bear
(common)
Dual classes
(common)
Gobbly Goblin
(common)
Metascience
(common)
Traits
(common)
New name for instant
(basic)
Betting on a duel
(token)
+
+

,
: Perform action Fireball."

