Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Search your library for a planeswalker or scene card, reveal it, put it into your hand, and shuffle your library.
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Create a 2/2 green Bear creature token.
Resume (You may cast either half from the graveyard if you haven't cast that half this game.)
Creatures you control get +1/+0 and have first strike until end of turn.
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: Generate .
Reform ![]() ![]() ![]() (You may cast the back face of this card by paying its reform cost.)At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +0/+1 and gains lifelink until end of turn. Aftermath (Cast this spell only from your graveyard. Then exile it.)
Prevent all damage from one source. |
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Creatures you control deal 1 more damage and can take 1 more damage.
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First strike
< Combine right3/1
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Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
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: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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(
can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
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Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
Suggest new names for the Instant card type.
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Taunt and Psi
See comment thread for details. |
Pursue Greatness
(uncommon, foil)
Bears // Guns
(rare)
Site
(uncommon)
Shield // Defense
(uncommon)
Higher "power" & "toughness"
(uncommon)
Gobbly Goblin
(common)
Traits
(common)
Petrified Forest
(common)
Entropy Bear
(common)
Metascience
(common)
Naught
(common)
Learned Fireball
(common)
Formal Drake
(common)
Dark Cave
(common)
New name for instant
(basic)
Taunting & Psi
(token)


: Generate
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Enchantment

, 