Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof
Action Wash Up — Tap target creature. It doesn't untap during its controller's next untap step. Whenever you cast an instant or sorcery spell, you may perform action Wash Up. When Blue God Immortalized dies, you get an emblem with " ![]() : Perform action Wash Up."4/4
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Target creature gets +1/+0 and first strike until end of turn.
Somersault (If this card is put into the graveyard from anywhere, transform it.) Counter target spell that targets a creature you control.
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: Generate .
Reform ![]() ![]() ![]() (You may cast the back face of this card by paying its reform cost.)At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
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![]() : Target creature must attack or block this turn.
Combine left >1/3
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Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
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vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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First strike
< Combine right3/1
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(
can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
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Taunt and Psi
See comment thread for details. |
Blue God Immortalized
(mythic)
Sword // Offense
(uncommon)
Site
(uncommon)
Misty Merfolk
(uncommon)
Traits
(common)
Kara's Martyr
(common)
Jace's Counterplay
(common)
Entropy Beast
(common)
Entropy Bear
(common)
Learned Fireball
(common)
Petrified Forest
(common)
Gobbly Goblin
(common)
Metascience
(common)
Naught
(common)
Set Idea: Programming
(basic)
Taunting & Psi
(token)


: Generate
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Enchantment


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