Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Create a 2/2 green Bear creature token.
Resume (You may cast either half from the graveyard if you haven't cast that half this game.)
Creatures you control get +1/+0 and have first strike until end of turn.
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This card is called Reduce or Rubble, is blue+red, is an instant+sorcery, costs
![]() +![]() , and has converted mana cost 6.
Choose one-- • If you paid ![]() to cast this spell and didn't cast this spell from your graveyard, this spell is called Reduce, is a blue instant, and has converted mana cost 3. Counter target spell unless its controller pays .
• If you paid ![]() and cast this spell from your graveyard, this spell is called Rubble, is a red sorcery, and has converted mana cost 3. Exert up to three target lands. |
: Generate .
Reform ![]() ![]() ![]() (You may cast the back face of this card by paying its reform cost.)At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
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Creatures you control deal 1 more damage and can take 1 more damage.
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Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
(
can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
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First strike
< Combine right3/1
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Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Haste (This comes under your control unlagged.)
2/1
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Suggest new names for the Instant card type.
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Taunt and Psi
See comment thread for details. |
Bears // Guns
(rare)
Reduce/Rubble
(uncommon)
Site
(uncommon)
Higher "power" & "toughness"
(uncommon)
Entropy Bear
(common)
Dark Cave
(common)
Metascience
(common)
Petrified Forest
(common)
Formal Drake
(common)
Learned Fireball
(common)
Traits
(common)
Gobbly Goblin
(common)
Entropy Beast
(common)
Mustang Convertible
(common)
New name for instant
(basic)
Taunting & Psi
(token)


+
.
: Generate
.

Enchantment
to your mana pool.
,