Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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: Add half a . This mana doesn't expire. |
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +0/+1 and gains lifelink until end of turn. Aftermath (Cast this spell only from your graveyard. Then exile it.)
Prevent all damage from one source. |
Resilience (Prevent all damage dealt to this permanent, and its toughness can't be reduced.)
When Ethereal Corpse is destroyed or exiled, draw a card. 2/1
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![]() : Target creature must attack or block this turn.
Combine left >1/3
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Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
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Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
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Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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(
can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
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Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Haste (This comes under your control unlagged.)
2/1
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Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
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Bet on a duel
See comment thread for details. |
Naught
(common, foil)
Mox Serpentine
(rare)
Shield // Defense
(uncommon)
Ethereal Corpse
(uncommon)
Misty Merfolk
(uncommon)
Entropy Beast
(common)
Dual classes
(common)
Dark Cave
(common)
Learned Fireball
(common)
Naught
(common)
Kara's Martyr
(common)
Metascience
(common)
Formal Drake
(common)
Mustang Convertible
(common)
Set Idea: Programming
(basic)
Betting on a duel
(token)


(You may cast the back face of this card by paying its reform cost.)
: Add half a

(You may play this card from the graveyard by paying
, 