Logic: the Processing: Virtual Booster
| Logic: the Processing: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Graveyard shift (This creature can only attack or block while in your graveyard as though it were on the field.)
At the beginning of each opponent's upkeep, if that player has one or fewer cards in their hand, Hellion Chimera deals 3 damage to them. 2/3
|
This card is called Reduce or Rubble, is blue+red, is an instant+sorcery, costs
![]() +![]() , and has converted mana cost 6.
Choose one-- • If you paid ![]() to cast this spell and didn't cast this spell from your graveyard, this spell is called Reduce, is a blue instant, and has converted mana cost 3. Counter target spell unless its controller pays .
• If you paid ![]() and cast this spell from your graveyard, this spell is called Rubble, is a red sorcery, and has converted mana cost 3. Exert up to three target lands. |
![]() |
![]() : Target creature must attack or block this turn.
Combine left >1/3
|
|
Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
(
can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
|
Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
|
|
First strike
< Combine right3/1
|
List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
|
Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
|
|
Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
|
Suggest new names for the Instant card type.
|
Bet on a duel
See comment thread for details. |
Hellion Chimera
(rare)
Reduce/Rubble
(uncommon)
Battle of Hoth
(uncommon)
Misty Merfolk
(uncommon)
Formal Drake
(common)
Metascience
(common)
Petrified Forest
(common)
Naught
(common)
Gobbly Goblin
(common)
Dual classes
(common)
Dark Cave
(common)
Entropy Bear
(common)
Learned Fireball
(common)
Kara's Martyr
(common)
New name for instant
(basic)
Betting on a duel
(token)

+
.


or by exiling the top two cards of your library.)

: Add
or
,