Logic: the Processing: Virtual Booster
| Logic: the Processing: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Enchant planeswalker
Abilities activated by enchanted planeswalker are spells, not abilities. If we represent a planeswalker and we cast spells, then why don't planeswalker cast spells instead of activating abilities?
|
Creatures you control deal 1 more damage and can take 1 more damage.
|
This card is called Reduce or Rubble, is blue+red, is an instant+sorcery, costs
![]() +![]() , and has converted mana cost 6.
Choose one-- • If you paid ![]() to cast this spell and didn't cast this spell from your graveyard, this spell is called Reduce, is a blue instant, and has converted mana cost 3. Counter target spell unless its controller pays .
• If you paid ![]() and cast this spell from your graveyard, this spell is called Rubble, is a red sorcery, and has converted mana cost 3. Exert up to three target lands. |
: Generate .
Reform ![]() ![]() ![]() (You may cast the back face of this card by paying its reform cost.)At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
|
|
Haste (This comes under your control unlagged.)
2/1
|
First strike
< Combine right3/1
|
(
can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
|
|
Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
|
List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
|
Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
|
vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
|
Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
|
Suggest new names for the Instant card type.
|
Taunt and Psi
See comment thread for details. |
Planeswalker Spells
(rare)
Higher "power" & "toughness"
(uncommon)
Reduce/Rubble
(uncommon)
Site
(uncommon)
Mustang Convertible
(common)
Gobbly Goblin
(common)
Metascience
(common)
Traits
(common)
Entropy Bear
(common)
Dual classes
(common)
Formal Drake
(common)
Dark Cave
(common)
Kara's Martyr
(common)
Entropy Beast
(common)
New name for instant
(basic)
Taunting & Psi
(token)



.
: Generate
.

Enchantment


to your mana pool.