Logic: the Processing: Virtual Booster
| Logic: the Processing: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
|
Graveyard shift (This creature can only attack or block while in your graveyard as though it were on the field.)
At the beginning of each opponent's upkeep, if that player has one or fewer cards in their hand, Hellion Chimera deals 3 damage to them. 2/3
|
Creatures you control deal 1 more damage and can take 1 more damage.
|
: Generate .
Reform ![]() ![]() ![]() (You may cast the back face of this card by paying its reform cost.)At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
|
|
Search your library for a planeswalker or scene card, reveal it, put it into your hand, and shuffle your library.
|
: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
|
Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
|
|
Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
|
First strike
< Combine right3/1
|
Haste (This comes under your control unlagged.)
2/1
|
Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
|
|
(
can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
|
Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
|
Taunt and Psi
See comment thread for details. |
Entropy Bear
(common, foil)
Hellion Chimera
(rare)
Higher "power" & "toughness"
(uncommon)
Site
(uncommon)
Pursue Greatness
(uncommon)
Petrified Forest
(common)
Formal Drake
(common)
Traits
(common)
Naught
(common)
Gobbly Goblin
(common)
Mustang Convertible
(common)
Entropy Beast
(common)
Metascience
(common)
Dual classes
(common)
Set Idea: Programming
(basic)
Taunting & Psi
(token)


: Generate
.

Enchantment

(You may play this card from the graveyard by paying 