Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Target creature must attack or block this turn.
Combine left >1/3
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +0/+1 and gains lifelink until end of turn. Aftermath (Cast this spell only from your graveyard. Then exile it.)
Prevent all damage from one source. |
Search your library for a planeswalker or scene card, reveal it, put it into your hand, and shuffle your library.
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Creatures you control deal 1 more damage and can take 1 more damage.
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vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
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Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
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Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Haste (This comes under your control unlagged.)
2/1
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First strike
< Combine right3/1
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Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
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Bet on a duel
See comment thread for details. |
Misty Merfolk
(uncommon, foil)
Phyrexian Invasion
(mythic)
Shield // Defense
(uncommon)
Pursue Greatness
(uncommon)
Higher "power" & "toughness"
(uncommon)
Kara's Martyr
(common)
Naught
(common)
Learned Fireball
(common)
Entropy Bear
(common)
Dual classes
(common)
Formal Drake
(common)
Mustang Convertible
(common)
Gobbly Goblin
(common)
Entropy Beast
(common)
Set Idea: Programming
(basic)
Betting on a duel
(token)




(You may cast the back face of this card by paying its reform cost.)
,
: Perform action Fireball."
