Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(
can be paid with or by exiling the top two cards of your library.)
Exile target creature or creature card in a graveyard. |
This card is called Reduce or Rubble, is blue+red, is an instant+sorcery, costs
![]() +![]() , and has converted mana cost 6.
Choose one-- • If you paid ![]() to cast this spell and didn't cast this spell from your graveyard, this spell is called Reduce, is a blue instant, and has converted mana cost 3. Counter target spell unless its controller pays .
• If you paid ![]() and cast this spell from your graveyard, this spell is called Rubble, is a red sorcery, and has converted mana cost 3. Exert up to three target lands. |
: Generate .
Reform ![]() ![]() ![]() (You may cast the back face of this card by paying its reform cost.)At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
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![]() : Target creature must attack or block this turn.
Combine left >1/3
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Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
First strike
< Combine right3/1
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List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
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vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Suggest new names for the Instant card type.
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Taunt and Psi
See comment thread for details. |
Nonexist
(rare)
Reduce/Rubble
(uncommon)
Site
(uncommon)
Misty Merfolk
(uncommon)
Learned Fireball
(common)
Gobbly Goblin
(common)
Dual classes
(common)
Kara's Martyr
(common)
Metascience
(common)
Naught
(common)
Entropy Beast
(common)
Petrified Forest
(common)
Dark Cave
(common)
Formal Drake
(common)
New name for instant
(basic)
Taunting & Psi
(token)



+
.
: Generate
.


Enchantment
,
(You may cast the back face of this card by paying its reform cost.)