Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool. |
Creatures you control deal 1 more damage and can take 1 more damage.
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +0/+1 and gains lifelink until end of turn. Aftermath (Cast this spell only from your graveyard. Then exile it.)
Prevent all damage from one source. |
: Generate .
Reform ![]() ![]() ![]() (You may cast the back face of this card by paying its reform cost.)At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
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Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
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vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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(
can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
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Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
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Taunt and Psi
See comment thread for details. |
Heavy Mox Jet
(rare)
Higher "power" & "toughness"
(uncommon)
Shield // Defense
(uncommon)
Site
(uncommon)
Learned Fireball
(common)
Naught
(common)
Entropy Beast
(common)
Dark Cave
(common)
Kara's Martyr
(common)
Petrified Forest
(common)
Metascience
(common)
Entropy Bear
(common)
Traits
(common)
Formal Drake
(common)
Set Idea: Programming
(basic)
Taunting & Psi
(token)
: Add
to your mana pool.
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Enchantment
, 

(You may cast the back face of this card by paying its reform cost.)