Logic: the Processing: Virtual Booster

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Mechanics | Foreword
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
({?} can be paid with {1} or by exiling the top two cards of your library.)

Exile target creature or creature card in a graveyard.
 U 
Enchantment
Creatures you control deal 1 more damage and can take 1 more damage.
 U 
Creature – Zombie Illusion
Resilience (Prevent all damage dealt to this permanent, and its toughness can't be reduced.)

When Ethereal Corpse is destroyed or exiled, draw a card.
2/1
 U 
Creature – Merfolk Wizard
{2}{u}: Target creature must attack or block this turn.
Combine left {2} >
1/3
 C 
Creature – Goblin Berserker
First strike
< {2} Combine right
3/1
 C 
Entropy Creature – Bear
Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
 C 
Creature – Human Knight
vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
 C 
Entropy Creature – Beast
Diffusion 2 – {3} (You may play this card from the graveyard by paying {3} and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
{1}{u}
 
 C 
Instant
Target creature's base power is 0 until end of turn.

Reform {2}{g} (You may cast the back face of this card by paying its reform cost.)
Sail
 
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Creature – Horse
Haste (This comes under your control unlagged.)
2/1
 C 
Land – Terrain
{t}: Add {g} to your mana pool.

Creatures occupying Petrified Forest have deathtouch.
4/8
 C 
Creature – Drake
Flying

Reform {2}{u} (You may cast the back face of this card by paying its reform cost.)
2/2
Drake Attire
 
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2 and has flying.
 C 
Creature
List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
 C 
Tagged Instant – Jace
Jace's Counterplay costs {1} less to cast if you control Jace.

Counter target spell.

I knew what you're trying to do before you even thought of it.--Jace
 B 
Fastcast
Suggest new names for the Instant card type.
 T 
Mechanic – Taunt Psi
Taunt and Psi

See comment thread for details.

Nonexist (rare)
Higher "power" & "toughness" (uncommon)
Ethereal Corpse (uncommon)
Misty Merfolk (uncommon)
Gobbly Goblin (common)
Entropy Bear (common)
Kara's Martyr (common)
Entropy Beast (common)
Naught (common)
Mustang Convertible (common)
Petrified Forest (common)
Formal Drake (common)
Dual classes (common)
Jace's Counterplay (common)
New name for instant (basic)
Taunting & Psi (token)