Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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: Generate .
Reform ![]() ![]() ![]() (You may cast the back face of this card by paying its reform cost.)At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
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![]() : Target creature must attack or block this turn.
Combine left >1/3
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Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
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Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
First strike
< Combine right3/1
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Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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(
can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
Haste (This comes under your control unlagged.)
2/1
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Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
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Bet on a duel
See comment thread for details. |
Entropy Beast
(common, foil)
One : Solo
(rare)
Site
(uncommon)
Battle of Hoth
(uncommon)
Misty Merfolk
(uncommon)
Traits
(common)
Dark Cave
(common)
Gobbly Goblin
(common)
Jace's Counterplay
(common)
Petrified Forest
(common)
Metascience
(common)
Kara's Martyr
(common)
Learned Fireball
(common)
Mustang Convertible
(common)
Set Idea: Programming
(basic)
Betting on a duel
(token)

(You may play this card from the graveyard by paying
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: Generate
.

Enchantment




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