Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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: Generate .
Reform ![]() ![]() ![]() (You may cast the back face of this card by paying its reform cost.)At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
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Search your library for a planeswalker or scene card, reveal it, put it into your hand, and shuffle your library.
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First strike
< Combine right3/1
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Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Haste (This comes under your control unlagged.)
2/1
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: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
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Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
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Bet on a duel
See comment thread for details. |
Sarpadia
(rare)
Battle of Hoth
(uncommon)
Site
(uncommon)
Pursue Greatness
(uncommon)
Gobbly Goblin
(common)
Entropy Bear
(common)
Formal Drake
(common)
Mustang Convertible
(common)
Petrified Forest
(common)
Dark Cave
(common)
Naught
(common)
Kara's Martyr
(common)
Traits
(common)
Jace's Counterplay
(common)
Set Idea: Programming
(basic)
Betting on a duel
(token)


: Generate
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Enchantment


