Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
, Pay 1 life: Add one mana of all colors to your mana pool. |
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +0/+1 and gains lifelink until end of turn. Aftermath (Cast this spell only from your graveyard. Then exile it.)
Prevent all damage from one source. |
Target creature gets +1/+0 and first strike until end of turn.
Somersault (If this card is put into the graveyard from anywhere, transform it.) Counter target spell that targets a creature you control.
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: Generate .
Reform ![]() ![]() ![]() (You may cast the back face of this card by paying its reform cost.)At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
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Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
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: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
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First strike
< Combine right3/1
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Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
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Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
Suggest new names for the Instant card type.
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Taunt and Psi
See comment thread for details. |
Jace's Counterplay
(common, foil)
City of Lights
(rare)
Shield // Defense
(uncommon)
Sword // Offense
(uncommon)
Site
(uncommon)
Formal Drake
(common)
Traits
(common)
Petrified Forest
(common)
Entropy Bear
(common)
Dual classes
(common)
Gobbly Goblin
(common)
Learned Fireball
(common)
Entropy Beast
(common)
Jace's Counterplay
(common)
New name for instant
(basic)
Taunting & Psi
(token)


, Pay 1 life: Add one mana of all colors to your mana pool.
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Enchantment


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