Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(
can be paid with or by exiling the top two cards of your library.)
Exile target creature or creature card in a graveyard. |
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +0/+1 and gains lifelink until end of turn. Aftermath (Cast this spell only from your graveyard. Then exile it.)
Prevent all damage from one source. |
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Search your library for a planeswalker or scene card, reveal it, put it into your hand, and shuffle your library.
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First strike
< Combine right3/1
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: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
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can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
Haste (This comes under your control unlagged.)
2/1
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vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
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Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
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Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
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Bet on a duel
See comment thread for details. |
Nonexist
(rare)
Shield // Defense
(uncommon)
Battle of Hoth
(uncommon)
Pursue Greatness
(uncommon)
Gobbly Goblin
(common)
Petrified Forest
(common)
Learned Fireball
(common)
Traits
(common)
Metascience
(common)
Mustang Convertible
(common)
Kara's Martyr
(common)
Dark Cave
(common)
Naught
(common)
Dual classes
(common)
Set Idea: Programming
(basic)
Betting on a duel
(token)




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