Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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This card is called Reduce or Rubble, is blue+red, is an instant+sorcery, costs
![]() +![]() , and has converted mana cost 6.
Choose one-- • If you paid ![]() to cast this spell and didn't cast this spell from your graveyard, this spell is called Reduce, is a blue instant, and has converted mana cost 3. Counter target spell unless its controller pays .
• If you paid ![]() and cast this spell from your graveyard, this spell is called Rubble, is a red sorcery, and has converted mana cost 3. Exert up to three target lands. |
![]() : Target creature must attack or block this turn.
Combine left >1/3
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Target creature gets +1/+0 and first strike until end of turn.
Somersault (If this card is put into the graveyard from anywhere, transform it.) Counter target spell that targets a creature you control.
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First strike
< Combine right3/1
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Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
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Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
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: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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(
can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
Suggest new names for the Instant card type.
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Bet on a duel
See comment thread for details. |
One : Solo
(rare)
Reduce/Rubble
(uncommon)
Misty Merfolk
(uncommon)
Sword // Offense
(uncommon)
Gobbly Goblin
(common)
Jace's Counterplay
(common)
Formal Drake
(common)
Dark Cave
(common)
Traits
(common)
Petrified Forest
(common)
Kara's Martyr
(common)
Entropy Beast
(common)
Metascience
(common)
Learned Fireball
(common)
New name for instant
(basic)
Betting on a duel
(token)
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