Logic: the Processing: Virtual Booster
| Logic: the Processing: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Search your library for a planeswalker or scene card, reveal it, put it into your hand, and shuffle your library.
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: Generate .
Reform ![]() ![]() ![]() (You may cast the back face of this card by paying its reform cost.)At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
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Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
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Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
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Haste (This comes under your control unlagged.)
2/1
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Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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First strike
< Combine right3/1
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Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
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Taunt and Psi
See comment thread for details. |
Sarpadia
(rare)
Pursue Greatness
(uncommon)
Battle of Hoth
(uncommon)
Site
(uncommon)
Jace's Counterplay
(common)
Petrified Forest
(common)
Dark Cave
(common)
Traits
(common)
Entropy Bear
(common)
Dual classes
(common)
Mustang Convertible
(common)
Naught
(common)
Kara's Martyr
(common)
Gobbly Goblin
(common)
Set Idea: Programming
(basic)
Taunting & Psi
(token)



: Generate
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Enchantment


