Logic: the Processing: Virtual Booster
| Logic: the Processing: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add half a . This mana doesn't expire. |
![]() : Target creature must attack or block this turn.
Combine left >1/3
|
Search your library for a planeswalker or scene card, reveal it, put it into your hand, and shuffle your library.
|
: Generate .
Reform ![]() ![]() ![]() (You may cast the back face of this card by paying its reform cost.)At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
|
|
Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
|
Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
|
Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
|
|
Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
List of flavorful names for dual classed creatures. Based on community set ideas for tribal. You may use them in your own set if you need inspiration.
|
Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
|
First strike
< Combine right3/1
|
Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
|
Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
|
Bet on a duel
See comment thread for details. |
Mox Serpentine
(rare)
Misty Merfolk
(uncommon)
Pursue Greatness
(uncommon)
Site
(uncommon)
Entropy Beast
(common)
Learned Fireball
(common)
Entropy Bear
(common)
Naught
(common)
Formal Drake
(common)
Dual classes
(common)
Jace's Counterplay
(common)
Dark Cave
(common)
Gobbly Goblin
(common)
Traits
(common)
Set Idea: Programming
(basic)
Betting on a duel
(token)
: Add half a
. This mana doesn't expire.

.


Enchantment

(You may play this card from the graveyard by paying 
,