Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
+1: Destroy target tapped permanent.
+1: Draw a card. +1: Target player discards a card. +1: Ravnica League of Order deals 3 damage to target creature or player. +1: Put a 3/3 creature token that is all colors onto the battlefield. -13: You win the game. 5
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +0/+1 and gains lifelink until end of turn. Aftermath (Cast this spell only from your graveyard. Then exile it.)
Prevent all damage from one source. |
This card is called Reduce or Rubble, is blue+red, is an instant+sorcery, costs
![]() +![]() , and has converted mana cost 6.
Choose one-- • If you paid ![]() to cast this spell and didn't cast this spell from your graveyard, this spell is called Reduce, is a blue instant, and has converted mana cost 3. Counter target spell unless its controller pays .
• If you paid ![]() and cast this spell from your graveyard, this spell is called Rubble, is a red sorcery, and has converted mana cost 3. Exert up to three target lands. |
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Creatures you control deal 1 more damage and can take 1 more damage.
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Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
First strike
< Combine right3/1
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Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Target creature's base power is 0 until end of turn.
Reform ![]() (You may cast the back face of this card by paying its reform cost.)Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
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Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
Suggest new names for the Instant card type.
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Bet on a duel
See comment thread for details. |
Dark Cave
(common, foil)
Ravnica League of Order
(mythic)
Shield // Defense
(uncommon)
Reduce/Rubble
(uncommon)
Higher "power" & "toughness"
(uncommon)
Dark Cave
(common)
Learned Fireball
(common)
Gobbly Goblin
(common)
Entropy Beast
(common)
Kara's Martyr
(common)
Entropy Bear
(common)
Naught
(common)
Traits
(common)
Formal Drake
(common)
New name for instant
(basic)
Betting on a duel
(token)
: Add
or
to your mana pool.


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