Logic: the Processing: Virtual Booster
| Logic: the Processing: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Target creature gets +1/+0 and first strike until end of turn.
Somersault (If this card is put into the graveyard from anywhere, transform it.) Counter target spell that targets a creature you control.
|
Graveyard shift (This creature can only attack or block while in your graveyard as though it were on the field.)
At the beginning of each opponent's upkeep, if that player has one or fewer cards in their hand, Hellion Chimera deals 3 damage to them. 2/3
|
Resilience (Prevent all damage dealt to this permanent, and its toughness can't be reduced.)
When Ethereal Corpse is destroyed or exiled, draw a card. 2/1
|
: Generate .
Reform ![]() ![]() ![]() (You may cast the back face of this card by paying its reform cost.)At the beginning of your upkeep, create a 3/3 white Angel creature token with flying.
|
|
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +0/+1 and gains lifelink until end of turn. Aftermath (Cast this spell only from your graveyard. Then exile it.)
Prevent all damage from one source. |
(
can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
First strike
< Combine right3/1
|
Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
|
Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
|
Haste (This comes under your control unlagged.)
2/1
|
Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
|
|
Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
|
Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
|
Taunt and Psi
See comment thread for details. |
Sword // Offense
(uncommon, foil)
Hellion Chimera
(rare)
Ethereal Corpse
(uncommon)
Site
(uncommon)
Shield // Defense
(uncommon)
Metascience
(common)
Gobbly Goblin
(common)
Formal Drake
(common)
Entropy Beast
(common)
Mustang Convertible
(common)
Dark Cave
(common)
Entropy Bear
(common)
Traits
(common)
Jace's Counterplay
(common)
Set Idea: Programming
(basic)
Taunting & Psi
(token)


: Generate
.

Enchantment


(You may play this card from the graveyard by paying