Logic: the Processing: Virtual Booster
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| Mechanics | Foreword |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +0/+1 and gains lifelink until end of turn. Aftermath (Cast this spell only from your graveyard. Then exile it.)
Prevent all damage from one source. |
Creatures you control deal 1 more damage and can take 1 more damage.
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![]() : Target creature must attack or block this turn.
Combine left >1/3
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Diffusion 2 –
(You may play this card from the graveyard by paying and exiling other cards in any graveyards totaling 2 or more diffusion points. A card without diffusion grants 1 diffusion point. This card is worth 2 diffusion points.)Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Dark Cave enters the battlefield tapped.
: Add or to your mana pool. |
Action Fireball — This object deals 2 damage to target creature.
Enchant creature Enchanted creature has " , : Perform action Fireball."
![]() , Exile Learned Fireball from your hand: Perform action Fireball. |
Jace's Counterplay costs
less to cast if you control Jace.
Counter target spell. I knew what you're trying to do before you even thought of it.--Jace |
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vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
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Traits are a subset of characteristics. Currently, these include power and toughness. A new trait called skill could be appended.
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: Add to your mana pool.
Creatures occupying Petrified Forest have deathtouch. 4/8
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Diffusion 2 (This card is worth 2 diffusion points.)
Keyword with 1 and 2 parameters. Sometimes the second parameter is omitted, but the keyword is still in effect.
2/2
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Flying
Reform ![]() (You may cast the back face of this card by paying its reform cost.)2/2
Enchant creature
Enchanted creature gets +2/+2 and has flying. |
(
can be paid with or by exiling the top two cards of your library.)
Return an exiled card you own to your hand. |
Set theme based on computer programming. e.g. loops, functions, variables, arrays, algorithms, etc.
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Bet on a duel
See comment thread for details. |
The Brothers' War
(rare)
Shield // Defense
(uncommon)
Higher "power" & "toughness"
(uncommon)
Misty Merfolk
(uncommon)
Entropy Beast
(common)
Dark Cave
(common)
Learned Fireball
(common)
Jace's Counterplay
(common)
Kara's Martyr
(common)
Traits
(common)
Petrified Forest
(common)
Entropy Bear
(common)
Formal Drake
(common)
Metascience
(common)
Set Idea: Programming
(basic)
Betting on a duel
(token)



(You may play this card from the graveyard by paying
: Add
to your mana pool.
, 