Unfathomable Experiments: Mechanics

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Mechanics | Skeleton

Reflective: Spells targeting this creature cost {1} more. Used on 7 cards: Duel Golem, Eluim Battletech, Gearfangs, Executioner Construct, Royal Wall, Blackbottom Basilisk, Menagerie Rampager

This was my attempt to try and show artifacts resistance to tampering.

Taint: As long as this permanent is tapped Used on 0 cards:

Taint is used to show moral corruption.

Underdwell: This creature may block while tapped as if it were untapped. Tapped creatures may block this creature. Untapped creatures cannot block this creature. Used on 10 cards: Contract Killers, Societal Dregs, Crosswell-Point Wurm, Unleashed Menagerie, Red-Alley Riff-Raff, Red-Alley Outlaw, Sewer Serpent, Clansom Dock Cretin, Nightwatch Golem, Nanifern Myllis, Bankrupt

This was an attempt to showcase the dredges of society.

Shakedown: Whenever this creature becomes blocked by a creature, draw a card. Used on 7 cards: Seaton Prodigy, Corrupt Constable, Charismatic Urchin, Crosswell Point Fireman, Deval's Enforcer, Deadly Knowledge, Menace

This is an attempt to put a price on blocking.




In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".