Unfathomable Experiments: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Pay 3 life: Draw two cards and a put a +1/+1 counter on Avatar of Wealth.
4/4
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Defender, Reflective (Spells targeting this creature cost
more.)
When Royal Wall enters the battlefield you may move any number of +1/+1 counters from creatures you control to Royal Wall. 1/3
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At the beginning of each player's end step, Shockworks deal 1 damage to each creature he or she controls that did not attack that turn.
"If you're not on the other side of the sea fighting then you may as well be fighting your boys over there."- Reyles' propaganda poster.
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, : Deal 2 damage to target tapped creature."It was probably spontaneously combustion. Move along officers."- Inspector Tandle.
1/1
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Target creature gets -2/-2 until end of turn. If that creatures has a counter on it, that creature gets -5/-5 instead.
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: Add to your mana pool.
Put a card from your hand on the top of your library, : Add ![]() to your mana pool. |
Intimidate
3/3
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Whenever Raging Bull becomes blocked, destroy all equipment attached to the creatures blocking Raging Bull.
5/3
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![]() : Put a +1/+1 on target creature with an equipment attached to it. |
Whenever Terra Apostle is the target of a green spell or ability put a +1/+1 counter on Terra Apostle.
1/1
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Intimidate
When Disintegrator Beetle dies you may remove a counter from all permanents you don't control. 3/3
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Target two creatures get -3/-0 until end of turn.
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Creatures you control with a toughness greater than their power gain first strike until end of turn.
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![]() : Tap enchanted creature.The smog that engulfs Eluim is so thick that its inhabitants become dazed when the sun shines through.
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Avatar of Wealth
(mythic)
Royal Wall
(uncommon)
Shockworks
(uncommon)
Arsonist Assassin
(uncommon)
Opium Slumber
(common)
Unkempt Estaste
(common)
Guard Wolves
(common)
Raging Bull
(common)
Upgraded Arms
(common)
Terra Apostle
(common)
Disintegrator Beetle
(common)
Muddle
(common)
Tactical Advantage
(common)
Sunbind
(common)
Swamp
(basic)




: Deal 2 damage to target tapped creature.
to your mana pool.


