Unfathomable Experiments: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Gain control of target creature until end of turn. It gains haste, and fights target creature.
 U 
Creature – Elemental
Flying
When Mist Elemental enter the battlefield tap target creature an opponent controls.
2/3
 U 
Creature – Human Citizen
When Salvage Mechanic enters the battlefield name an artifact.
{t}: Return an artifact of the chosen name from your graveyard to your hand.
2/2
 U 
Instant
Target player chooses one- sacrifice the creature he or she controls with the greatest power or have each opponent draw two cards.
"You can die for your ideals, but mine don't require that."- Lady Reomna.
 C 
Artifact
{t},- sacrifice Energy Vase: Add {1} to your mana pool and gain 1 life.
For each card in your graveyard named Energy Vase add {1} additional mana and gain 1 additional life when you use Energy Vase's ability.
 C 
Sorcery
Target opponent sacrifices a creature at random. You gain life equal to that creature's toughness.
A vampire's food pyramid consists of two quarts humanoid blood, one pint animal blood, and a single serving of angelic or demonic blood.
 C 
Creature – Goblin Child
Underdwell ( This creature may block while tapped as if it were untapped. Tapped creatures may block this creature. Untapped creatures cannot block this creature.)
It took a village to raise this child, though none of the village consented.
1/1
 C 
Artifact
{2}.{t}: Draw a card then reveal two cards from your hand to an opponent. An opponent chooses one of them. Place the chosen card on the top of your library and return the other to your hand.
{1}{u}
 
 C 
Instant
Target two creatures get -3/-0 until end of turn.
 C 
Artifact Creature – Construct
When Voltaic Automaton enters the battlefield untap target artifact you control. If the artifact untapped this was is a creature you may put a +1/+1 counter on it.
2/2
 C 
Creature – Imp
Taint- as long as Smog Imp is tapped Smog Imp has flying.
1/1
 C 
Instant
Deal 3 damage to a creature at random.

Deal 3 damage to a creature at random.

If a single creature was dealt damage both times this way you may draw a card.
Some people are just really, really unlucky.
 C 
Sorcery
Destroy target artifact or enchantment.

Draw a card.
 C 
Artifact – Equipment
Whenever the equipped creature attacks the defending player puts the top two cards of his or her library into his or her graveyard.
Equip {2}
Swamp
 
 B 
Basic Land – Swamp

Instigated Aggression (rare)
Mist Elemental (uncommon)
Salvage Mechanic (uncommon)
Dire Decision (uncommon)
Energy Vase (common)
Childish Hunger (common)
Red-Alley Riff-Raff (common)
Tome of Fortunes (common)
Muddle (common)
Voltaic Automaton (common)
Smog Imp (common)
Sporadic Lightning (common)
Embellish (common)
Barnacle Bash (common)
Swamp (basic)