Unfathomable Experiments: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a non-creature permanent an opponent controls is destroyed, you may search your library for a basic land and put it onto the battlefield. If you do, shuffle your library afterward.
 U 
Instant
Destroy target artifact and all artifacts that share a name with it.
"DON'T DROP THAT!"
{2}{r}{r}
 
 U 
Enchantment – Aura
Enchanted creature gains +2/+0 and Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
 U 
Creature – Sphinx
Flying

Taint- as long as Lucky Sphinx is tapped whenever you would draw a card, all players draw two cards instead.
3/3
 C 
Creature – Human Advisor
{t}: Target blocking creature gets +0/+2 until end of turn.
Words can hurt more than a sparkwhip, but can also protect better than exoarmor.
1/1
 C 
Sorcery
Destroy target artifact.

Draw a card.
 C 
Enchantment – Aura
Whenever a creature with the same name as the enchanted creature enters the battlefield its controller discards a card or sacrifices that creature.
 C 
Land
{t}: Add {c} to your mana pool.
Sacrifice two artifacts you control-{t}: Add {r}{r} to your mana pool.
 C 
Creature – Human Soldier
Equipment you control cost {1} less to equip.
2/2
 C 
Artifact Creature – Rhino
Reflective (Spells targeting this creature cost {1} more.)
When Menagerie Rampager enters the battlefield target artifact creature gains trample until end of turn.
3/4
 C 
Instant
Counter target creature spell you don't control. Its controller puts a 4/4 ooze token onto the battlefield.
"Again, no spark in this one either."
 C 
Instant
Target creature gets -2/-2 until end of turn. If that creatures has a counter on it, that creature gets -5/-5 instead.
 C 
Artifact
{2}.{t}: Draw a card then reveal two cards from your hand to an opponent. An opponent chooses one of them. Place the chosen card on the top of your library and return the other to your hand.
 C 
Artifact Creature – Construct
Reflective (Spells targeting this creature cost {1} more.)
Eluim Battletech enters the battlefield with a +1/+1 counter for each creature named Eluim Battletech in your graveyard.
1/1
Mountain
 
 B 
Basic Land – Mountain

Encroaching Wilderness (rare)
Damaged Goods (uncommon)
Menace (uncommon)
Lucky Sphinx (uncommon)
Vocal Supporrter (common)
Hammer Down (common)
Hexing Mark (common)
Unsafe Factory (common)
Arms Equipper (common)
Menagerie Rampager (common)
Undesirable Result (common)
Opium Slumber (common)
Tome of Fortunes (common)
Eluim Battletech (common)
Mountain (basic)