Unfathomable Experiments: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{1}{b}
 
 R 
Creature – Human Child
When enters the battlefield put an influence counter on target child.
{t}: Gain control of target child with an influence counter on it.
1/1
 U 
Artifact
Discard a card: Put a charge counter on Null Helm.
Remove all charge counters from Null Helm, {t}: Tap all creatures with a converted mana cost equal to the number of charge counters removed.
 U 
Creature – Vampire Barbarian
Lifelink, Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
Pay coin or blood, your choice.
4/4
 U 
Artifact
Exile Forgotten Sea Mine from your graveyard: Forgotten Sea Mine deals 3 damage to target unblocked creature.
 C 
Artifact Creature – Construct
Reflective (Spells targeting this creature cost {1} more.)
Eluim Battletech enters the battlefield with a +1/+1 counter for each creature named Eluim Battletech in your graveyard.
1/1
 C 
Creature – Goblin Child
Underdwell ( This creature may block while tapped as if it were untapped. Tapped creatures may block this creature. Untapped creatures cannot block this creature.)
It took a village to raise this child, though none of the village consented.
1/1
 C 
Creature – Plant
When Magic-Sapping Vine enters the battlefield shuffle target artifact or enchantment into its owner's library, then gain life equal to its converted mana cost.
Even Coaxkika's flora seeks to defend itself from Eluim's progress.
2/2
 C 
Creature – Insect
Intimidate
When Disintegrator Beetle dies you may remove a counter from all permanents you don't control.
3/3
 C 
Artifact
{2}{t}: Put a +1/+1 on target creature with an equipment attached to it.
 C 
Creature – Surrakar Wizard
Whenever Swindler Apostle is the target of a blue spell or ability draw a card, then discard a card.
1/1
 C 
Creature – Griffin
Flying
Taint- as long as Griffin Guard is tapped other creatures you control with flying get +0/+1.
Sometimes it's enough to know you're not alone.
3/3
 C 
Sorcery
Target opponent discards a card. You gain life equal to its converted mana cost.
 C 
Enchantment – Aura
Enchanted creature gains Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
 C 
Artifact – Equipment
Equipped creature gets +3/+0 and flying.

Equip {5}
Island
 
 B 
Basic Land – Island

Bad Egg (rare)
Null Helm (uncommon)
Deval's Enforcer (uncommon)
Forgotten Sea Mine (uncommon)
Eluim Battletech (common)
Red-Alley Riff-Raff (common)
Magic-Sapping Vine (common)
Disintegrator Beetle (common)
Upgraded Arms (common)
Swindler Apostle (common)
Griffin Guard (common)
Squander (common)
Deadly Knowledge (common)
Wingblades (common)
Island (basic)