Unfathomable Experiments: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever you draw a card you may tap any number of untapped permanents you control. If you do, gain X life where X is the number of permanents tapped this way. 4/5
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Whenever the equipped creature deals combat damage to a player that player cannot draw cards for the remained of the turn.
Equip ![]() |
When Salvage Mechanic enters the battlefield name an artifact.
: Return an artifact of the chosen name from your graveyard to your hand.2/2
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Sacrifice Spelllock: Search your library and exile all cards from your library that share a name with target non-land permanent you control.
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Equipped creature gets +3/+0 and flying.
Equip ![]() |
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Whenever a creature with the same name as the enchanted creature enters the battlefield its controller discards a card or sacrifices that creature.
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Destroy target unequipped or unenchanted creature unless its controller pays
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Reach
, : Wolkross Hunter deals 2 damage to target creature with flying.Lord Wolkross ardently punishes poachers of any beast that walks his lands. The beasts that fly have no such protection.
3/3
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Draw 3 cards if at least three creatures were tapped this turn, otherwise discard a card.
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Flying
Taint- as long as Griffin Guard is tapped other creatures you control with flying get +0/+1. Sometimes it's enough to know you're not alone.
3/3
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When Voltaic Automaton enters the battlefield untap target artifact you control. If the artifact untapped this was is a creature you may put a +1/+1 counter on it.
2/2
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Deal 3 damage to a creature at random.
Deal 3 damage to a creature at random. If a single creature was dealt damage both times this way you may draw a card. Some people are just really, really unlucky.
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Whenever the equipped creature attacks the defending player puts the top two cards of his or her library into his or her graveyard.
Equip ![]() |
Whenever Raging Bull becomes blocked, destroy all equipment attached to the creatures blocking Raging Bull.
5/3
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Noble's Archon
(rare)
Bankruptcy Collar
(uncommon)
Salvage Mechanic
(uncommon)
Spelllock
(uncommon)
Wingblades
(common)
Hexing Mark
(common)
Unemployment
(common)
Wolkross Hunter
(common)
Trickle
(common)
Griffin Guard
(common)
Voltaic Automaton
(common)
Sporadic Lightning
(common)
Barnacle Bash
(common)
Raging Bull
(common)
Island
(basic)



: Return an artifact of the chosen name from your graveyard to your hand.

