Unfathomable Experiments: Virtual Booster
| Unfathomable Experiments: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Exile up to X target non-land permanents, where X is the amount of damage an opponent dealt you this turn.
|
Underdwell ( This creature may block while tapped as if it were untapped. Tapped creatures may block this creature. Untapped creatures cannot block this creature.)
Red-Alley Outlaw gets +1/+1 for each tapped green creature you control. He can speak for the masses and fight for them as well.
1/1
|
: Add to your mana pool. Play this ability only any time you cold play an instant.
Taint- As long as Stopwatch is tapped activated abilities of other artifacts can't be activated. |
Taint- As long as Prison Sentry is tapped. permanents with counters on them don't untap during their controller's untap steps.
Discard a card: Untap Prison Sentry. Any player may activate this ability. 4/5
|
Whenever Swindler Apostle is the target of a blue spell or ability draw a card, then discard a card.
1/1
|
|
Enchant non-basic land
Whenever enchanted land is tapped deal 1 damage to target creature. "I swear nothing was faulty except the goblins I hired."
|
Intimidate
When Disintegrator Beetle dies you may remove a counter from all permanents you don't control. 3/3
|
Intimidate
3/3
|
When Voltaic Automaton enters the battlefield untap target artifact you control. If the artifact untapped this was is a creature you may put a +1/+1 counter on it.
2/2
|
,- sacrifice Energy Vase: Add to your mana pool and gain 1 life.
For each card in your graveyard named Energy Vase add additional mana and gain 1 additional life when you use Energy Vase's ability. |
|
Creatures you control with a toughness greater than their power gain first strike until end of turn.
|
Underdwell ( This creature may block while tapped as if it were untapped. Tapped creatures may block this creature. Untapped creatures cannot block this creature.)
"Alligators in the sewers? I wish it were that easy."
3/3
|
Target creature can't block this turn.
Draw a card. Artifice is as deadly a skill as swordplay.
|
Target creature gains vigilance until end of turn.
Draw a card. |
|
Verdict of Penance
(mythic)
Red-Alley Outlaw
(uncommon)
Stopwatch
(uncommon)
Prison Sentry
(uncommon)
Swindler Apostle
(common)
Factory Explosion
(common)
Disintegrator Beetle
(common)
Guard Wolves
(common)
Voltaic Automaton
(common)
Energy Vase
(common)
Tactical Advantage
(common)
Sewer Serpent
(common)
Imposing Wit
(common)
Recompose
(common)
Swamp
(basic)



: Add
to your mana pool. Play this ability only any time you cold play an instant.


