Unfathomable Experiments: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Avatar
Pay 3 life: Draw two cards and a put a +1/+1 counter on Avatar of Wealth.
4/4
 U 
Artifact Creature – Wall
Defender, Reflective (Spells targeting this creature cost {1} more.)
When Royal Wall enters the battlefield you may move any number of +1/+1 counters from creatures you control to Royal Wall.
1/3
 U 
Enchantment
At the beginning of each player's end step, Shockworks deal 1 damage to each creature he or she controls that did not attack that turn.
"If you're not on the other side of the sea fighting then you may as well be fighting your boys over there."- Reyles' propaganda poster.
 U 
Creature – Human Assassin
{r},{t}: Deal 2 damage to target tapped creature.
"It was probably spontaneously combustion. Move along officers."- Inspector Tandle.
1/1
 C 
Instant
Target creature gets -2/-2 until end of turn. If that creatures has a counter on it, that creature gets -5/-5 instead.
 C 
Land
{t}: Add {c} to your mana pool.
Put a card from your hand on the top of your library, {t}: Add {g}{g} to your mana pool.
 C 
Creature – Wolf
Intimidate
3/3
 C 
Creature – Bull Beast
Whenever Raging Bull becomes blocked, destroy all equipment attached to the creatures blocking Raging Bull.
5/3
 C 
Artifact
{2}{t}: Put a +1/+1 on target creature with an equipment attached to it.
 C 
Creature – Centaur Shaman
Whenever Terra Apostle is the target of a green spell or ability put a +1/+1 counter on Terra Apostle.
1/1
 C 
Creature – Insect
Intimidate
When Disintegrator Beetle dies you may remove a counter from all permanents you don't control.
3/3
{1}{u}
 
 C 
Instant
Target two creatures get -3/-0 until end of turn.
 C 
Instant
Creatures you control with a toughness greater than their power gain first strike until end of turn.
{1}{w}
 
 C 
Enchantment – Aura
{1}{w}: Tap enchanted creature.
The smog that engulfs Eluim is so thick that its inhabitants become dazed when the sun shines through.
Swamp
 
 B 
Basic Land – Swamp

Avatar of Wealth (mythic)
Royal Wall (uncommon)
Shockworks (uncommon)
Arsonist Assassin (uncommon)
Opium Slumber (common)
Unkempt Estaste (common)
Guard Wolves (common)
Raging Bull (common)
Upgraded Arms (common)
Terra Apostle (common)
Disintegrator Beetle (common)
Muddle (common)
Tactical Advantage (common)
Sunbind (common)
Swamp (basic)