Unfathomable Experiments: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Reveal the top 10 cards of your library. You may put an artifact creature revealed this way onto the battlefield. Put all other artifact creatures revealed this way into your hand and all other cards revealed this way into your graveyard.
 U 
Artifact
Whenever equipped creature attacks Shock Collar deals 2 damage to that creature and untaps the equipped creature.
Equip {1}
 U 
Artifact Creature – Wall
Defender, Reflective (Spells targeting this creature cost {1} more.)
When Royal Wall enters the battlefield you may move any number of +1/+1 counters from creatures you control to Royal Wall.
1/3
 U 
Instant
Target creature gets +X/+X until end of turn where X is the number of tapped creatures you control.

Draw a card.
 C 
Artifact – Equipment
Whenever an opponent casts an instant or sorcery put a +1/+1 counter on Spellshield Armor.
Equip {3}
Whenever Spellshield Armor would put a +1/+1 counter onto the equipped creature put an additional counter on it for each card named Spellshield Armor in your graveyard.
 C 
Enchantment – Aura
Enchant non-basic land
Whenever enchanted land is tapped deal 1 damage to target creature.
"I swear nothing was faulty except the goblins I hired."
 C 
Artifact
{t},- sacrifice Energy Vase: Add {1} to your mana pool and gain 1 life.
For each card in your graveyard named Energy Vase add {1} additional mana and gain 1 additional life when you use Energy Vase's ability.
 C 
Artifact Creature – Rhino
Reflective (Spells targeting this creature cost {1} more.)
When Menagerie Rampager enters the battlefield target artifact creature gains trample until end of turn.
3/4
 C 
Creature – Bull Beast
Whenever Raging Bull becomes blocked, destroy all equipment attached to the creatures blocking Raging Bull.
5/3
 C 
Instant
Each opponent gains 5 life. You gain life equal to the total life gained this way.
"Who cares who benefits more when we all benefit?"
 C 
Creature – Surrakar Wizard
Whenever Swindler Apostle is the target of a blue spell or ability draw a card, then discard a card.
1/1
 C 
Artifact Creature – Construct
When Voltaic Automaton enters the battlefield untap target artifact you control. If the artifact untapped this was is a creature you may put a +1/+1 counter on it.
2/2
 C 
Enchantment – Aura
Whenever a creature with the same name as the enchanted creature enters the battlefield its controller discards a card or sacrifices that creature.
 C 
Creature – Human Soldier
Equipment you control cost {1} less to equip.
2/2
Plains
 
 B 
Basic Land – Plains

Steel Conjure (rare)
Shock Collar (uncommon)
Royal Wall (uncommon)
United Power (uncommon)
Spellshield Armor (common)
Factory Explosion (common)
Energy Vase (common)
Menagerie Rampager (common)
Raging Bull (common)
Universal Gain (common)
Swindler Apostle (common)
Voltaic Automaton (common)
Hexing Mark (common)
Arms Equipper (common)
Plains (basic)