Unfathomable Experiments: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of each player's end step, Shockworks deal 1 damage to each creature he or she controls that did not attack that turn.
"If you're not on the other side of the sea fighting then you may as well be fighting your boys over there."- Reyles' propaganda poster.
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When Mental Marauder enters the battlefield target opponent exiles the top 3 cards of his or her library. You may play an artifact exiled this way without paying its mana cost.
1/1
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Lifelink, Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
Pay coin or blood, your choice.
4/4
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Defender, Reflective (Spells targeting this creature cost
more.)
When Royal Wall enters the battlefield you may move any number of +1/+1 counters from creatures you control to Royal Wall. 1/3
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, : Up to 4 target tapped creatures you control gain hexproof until end of turn. |
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Whenever an artifact is sacrificed you may sacrifice Gem of Potential to search your library for a basic land card and put it into play tapped. Then shuffle your library.
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: Add to your mana pool.
Tap two target creatures you control, : Add ![]() to your mana pool. |
Target creature gains vigilance until end of turn.
Draw a card. |
Underdwell ( This creature may block while tapped as if it were untapped. Tapped creatures may block this creature. Untapped creatures cannot block this creature.)
It took a village to raise this child, though none of the village consented.
1/1
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Target creature gets -2/-2 until end of turn. If that creatures has a counter on it, that creature gets -5/-5 instead.
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Whenever Lightning Apostle is the target of a red spell or ability Lightning Apostle deals 1 damage to target creature.
1/1
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Whenever Bloody Apostle is the target of a black spell or ability target opponent loses 2 life.
1/1
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Each opponent gains 5 life. You gain life equal to the total life gained this way.
"Who cares who benefits more when we all benefit?"
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Whenever Terra Apostle is the target of a green spell or ability put a +1/+1 counter on Terra Apostle.
1/1
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Shockworks
(uncommon, foil)
Mental Marauder
(rare)
Deval's Enforcer
(uncommon)
Royal Wall
(uncommon)
Cinnalon Carousel
(uncommon)
Gem of Potential
(common)
Overcrowded Streets
(common)
Recompose
(common)
Red-Alley Riff-Raff
(common)
Opium Slumber
(common)
Lightning Apostle
(common)
Bloody Apostle
(common)
Universal Gain
(common)
Terra Apostle
(common)
Swamp
(basic)




,
: Up to 4 target tapped creatures you control gain hexproof until end of turn.
to your mana pool.