Unfathomable Experiments: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a non-creature permanent an opponent controls is destroyed, you may search your library for a basic land and put it onto the battlefield. If you do, shuffle your library afterward.
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Destroy target artifact and all artifacts that share a name with it.
"DON'T DROP THAT!"
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Enchanted creature gains +2/+0 and Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
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Flying
Taint- as long as Lucky Sphinx is tapped whenever you would draw a card, all players draw two cards instead. 3/3
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: Target blocking creature gets +0/+2 until end of turn.Words can hurt more than a sparkwhip, but can also protect better than exoarmor.
1/1
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Destroy target artifact.
Draw a card. |
Whenever a creature with the same name as the enchanted creature enters the battlefield its controller discards a card or sacrifices that creature.
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: Add to your mana pool.
Sacrifice two artifacts you control- : Add ![]() to your mana pool. |
Equipment you control cost
less to equip.2/2
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Reflective (Spells targeting this creature cost
more.)
When Menagerie Rampager enters the battlefield target artifact creature gains trample until end of turn. 3/4
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Counter target creature spell you don't control. Its controller puts a 4/4 ooze token onto the battlefield.
"Again, no spark in this one either."
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Target creature gets -2/-2 until end of turn. If that creatures has a counter on it, that creature gets -5/-5 instead.
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. : Draw a card then reveal two cards from your hand to an opponent. An opponent chooses one of them. Place the chosen card on the top of your library and return the other to your hand. |
Reflective (Spells targeting this creature cost
more.)
Eluim Battletech enters the battlefield with a +1/+1 counter for each creature named Eluim Battletech in your graveyard. 1/1
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Encroaching Wilderness
(rare)
Damaged Goods
(uncommon)
Menace
(uncommon)
Lucky Sphinx
(uncommon)
Vocal Supporrter
(common)
Hammer Down
(common)
Hexing Mark
(common)
Unsafe Factory
(common)
Arms Equipper
(common)
Menagerie Rampager
(common)
Undesirable Result
(common)
Opium Slumber
(common)
Tome of Fortunes
(common)
Eluim Battletech
(common)
Mountain
(basic)




: Target blocking creature gets +0/+2 until end of turn.
to your mana pool.