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Showing 22 of 172 Black cards
Go to section: Colourless (12) White (184) Blue (165) Black (172) Red (185) Green (174) Multicolour (130) Hybrid (13) Artifact (60) Land (22)
Show rarities: N C U R M
At the beginning of your endstep, you may remove up to three counters divided as you choose between any number of permanents.
Cremate- If this creature dies, exile it instead. Add
at the beginning of your next main phase.
at the beginning of your next main phase.1/1
+1: Up to one target tapped creature gets -3/3 until end of turn.
-4: Exile target player's graveyard and create two black 2/2 Zombie tokens.
-10:You gain an emblem with "At the beginning of your, put target creature from a graveyard onto the battlefield. You lose life equal to its mana value."
-4: Exile target player's graveyard and create two black 2/2 Zombie tokens.
-10:You gain an emblem with "At the beginning of your, put target creature from a graveyard onto the battlefield. You lose life equal to its mana value."
8
At the beginning of your endstep, lose 1 life and a create a 0/1 green Plant token with a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
X Files plane
When this card transforms, if it has a rerun counter on it, this case is solved.
When Unexplained Doorway enters, you may sacrifice a creature. If you do, draw two cards.
To solve — At least two creature cards entered your graveyard from the battlefield this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever a creature you control dies, each opponent loses 1 life
Next Episode
(Transform Unexplained Doorway. Then this card gains a rerun counter. Activate this ability only if Unexplained Doorway is solved)
When Unexplained Doorway enters, you may sacrifice a creature. If you do, draw two cards.
To solve — At least two creature cards entered your graveyard from the battlefield this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever a creature you control dies, each opponent loses 1 life
Next Episode
(Transform Unexplained Doorway. Then this card gains a rerun counter. Activate this ability only if Unexplained Doorway is solved)When this card transforms, if it has a rerun counter on it, this case is solved.
When Escape From Duskmourn enters, return up to one target creature card from your graveyard to your hand.
To solve — At least three cards cards exited your graveyard this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Once each turn, you may play a creature or planeswalker card from your graveyard.
Next Episode
(Transform Escape From Duskmourn. It gains a rerun counter. Activate this ability only if Escape From Duskmourn is solved)
When Escape From Duskmourn enters, return up to one target creature card from your graveyard to your hand.
To solve — At least three cards cards exited your graveyard this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Once each turn, you may play a creature or planeswalker card from your graveyard.
Next Episode
(Transform Escape From Duskmourn. It gains a rerun counter. Activate this ability only if Escape From Duskmourn is solved)Each opponent loses 1 life for each creature they control that isn't in vogue.
As long as Unraveler of Wisdom is blue, whenever a creature an opponent controls dies its controller mills four cards.
Impure
(
: If Unraveler of Wisdom isn't blue, it gains a blue counter).
Impure
(
: If Unraveler of Wisdom isn't blue, it gains a blue counter).2/3
When Unreleased Vicar enters the battlefield each opponent who controls a creature with apermanennt loses 2 life
The Unreleased trapped on Cortraevas have no outlet for their hatred.
2/2
Enchant creature
Enchanted creature has deathtouch and meance.
Fester- If Urge to Hurt would be put into the graveyard because the a creature it was attached to exited the battlefield, transform Urge to Hurt instead
Enchanted creature has deathtouch and meance.
Fester- If Urge to Hurt would be put into the graveyard because the a creature it was attached to exited the battlefield, transform Urge to Hurt instead
X-Files plane (Faxolm)
Enchant player.
Whenever a player attacks the enchanted player, the attacking player may have target creature they control gain deathtouch and menace until end of turn.
Whenever a player attacks the enchanted player, the attacking player may have target creature they control gain deathtouch and menace until end of turn.
When Usher of End-Times enters the battlefield, you may destroy target creature or planeswalker.
+1: Each opponent loses 2 life.
-3: Look at the top five cards of your library. Put one into your hand and the rest into your graveyard.
-10: Each opponent selects a nonland permanent they control and sacrifices the rest.
+1: Each opponent loses 2 life.
-3: Look at the top five cards of your library. Put one into your hand and the rest into your graveyard.
-10: Each opponent selects a nonland permanent they control and sacrifices the rest.
7
Whenever an opponent searches their library, you may search your library for a card of the same type. If you, reveal that card and add it to your hand.
When Vitals-Curser enters the battlefield, have a Shootout (Each player discards a card from their hand. The player who discarded the cad with the higher converted mana cost wins the shootout).
If you discarded a card with a converted mana cost of six or greater, target creature gets -3/-3. If you won the shootout, target creature gets -3/-3 until end of turn.
If you discarded a card with a converted mana cost of six or greater, target creature gets -3/-3. If you won the shootout, target creature gets -3/-3 until end of turn.
Chixelma as the plane name?
5/3
"As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed."
When Vizendhi, Death Ballad enters, each opponent sacrifices half the creatures they control.
When Vizendhi, Death Ballad enters, each opponent sacrifices half the creatures they control.
battle shonen plane
4
Flying, deathtouch, menace


- Pay 2 life: Each opponent discards a card. Activate this ability only when you cast a sorcery.


- Pay 2 life: Each opponent discards a card. Activate this ability only when you cast a sorcery.The ballad is only the beginning. None are ready to the extent of death can take beyond the basic concept of death of flesh when unleashed in a concentrated form.
7/7
Lifelink
Decompose (Exile Wani Hunter from your graveyard: Add
.)
Decompose (Exile Wani Hunter from your graveyard: Add
.)1/2
Destroy target creature that's not in vogue.
Deathtouch
Whenever you commit heresy, transform Wazykt Grimtender.
At the beginning of your endstep, if your life total is greater than your starting life total, commit heresy.
Whenever you commit heresy, transform Wazykt Grimtender.
At the beginning of your endstep, if your life total is greater than your starting life total, commit heresy.
2/2
Lifelink
At the beginning of your upkeep, gain 1 life.
At the beginning of your upkeep, gain 1 life.
There is so much more to life than overcoming death.
2/2
Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures).
Whenever West Erringham Con or another creature you control enters the battlefield tapped, each opponent loses 1 life.
Whenever West Erringham Con or another creature you control enters the battlefield tapped, each opponent loses 1 life.
2/3
Gain a mantra counter until end of turn.
Target creature gets -1/-1 until end of turn for each mantra counter you have.
Target creature gets -1/-1 until end of turn for each mantra counter you have.
As an additional cost to cast World Titan's Wrath, tap a creature you control with power six or greater.
Destroy target creature or planeswalker.
Destroy target creature or planeswalker.
Zombie Killer has deathtouch as long as Zombie Killer is blocking or being blocked by Zombies.
Ghorzembak
2/2
At the beginning of your upkeep, lose 2 life for each of black uncommon impure cleric's colors.
Impure
(If black uncommon impure cleric isn't Impure, it becomes Impure. Put a +1/+1 counter on it and it becomes white in addition to its other colors.)
Impure
(If black uncommon impure cleric isn't Impure, it becomes Impure. Put a +1/+1 counter on it and it becomes white in addition to its other colors.)2/2
Go to section: Colourless (12) White (184) Blue (165) Black (172) Red (185) Green (174) Multicolour (130) Hybrid (13) Artifact (60) Land (22)
Show rarities: N C U R M
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| Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details |




Reemerge
2026-03-27 01:19:00 by Sorrow