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Showing 38 of 138 Blue cards
Go to section: Colourless (11) White (150) Blue (138) Black (143) Red (158) Green (141) Multicolour (80) Hybrid (9) Artifact (55) Land (22)
Show rarities: N C U R M
Spelleater (Whenever this creature attacks or blocks, you may discard an instant or sorcery card.)
Whenever Silvered Lake Damkeep attacks or blocks, creatures you don't control get -X/-0 until end of turn, where X is the number of cards you discarded this turn.
Whenever Silvered Lake Damkeep attacks or blocks, creatures you don't control get -X/-0 until end of turn, where X is the number of cards you discarded this turn.
Folk horror plane
3/3
Flying
When Sky Scholar dies draw three cards if you have five or more blue mana in your mana pool.
When Sky Scholar dies draw three cards if you have five or more blue mana in your mana pool.
1/2
Soulless Homunculus becomes colorless whenever you cast a blue spell.
Whenever a blue creature you control becomes tapped target opponent must tap a blue creature they control.
Whenever a blue creature you control becomes tapped target opponent must tap a blue creature they control.
1/3
Draw X cards, where X is the number of blue permanents you control.
Memento Mori- Whenever equipped creature dies, scry 2.
Equipped creature gets +0/+1 and has hexproof.
Equip
Equipped creature gets +0/+1 and has hexproof.
Equip
Alxzarza
Target creature becomes legendary until end of turn.
Until end of turn, if a spell would target a creature, that spell must target a legendary creature if possible.
Until end of turn, if a spell would target a creature, that spell must target a legendary creature if possible.
Enchant creature
Enchanted creature gets +1/+1 and gains flying and hexproof from blue if its an artifact creature. Otherwise, enchanted creature gets -5/-0 and gains "this creature doesn't untap during its controller's untap step unless its controller pays ."
Enchanted creature gets +1/+1 and gains flying and hexproof from blue if its an artifact creature. Otherwise, enchanted creature gets -5/-0 and gains "this creature doesn't untap during its controller's untap step unless its controller pays ."
,: Put the top card of your library into your graveyard, then if you have four or more creature cards in your graveyard, transform Stormbitten Gravedigger.
2/2
Ascended (When a creature transforms into Ascended, it remains as the Ascended face for the rest of the game)
Flying
Whenever Biting Gale Ascended attacks, creatures opponents control get -3/-0 until end of turn.
Flying
Whenever Biting Gale Ascended attacks, creatures opponents control get -3/-0 until end of turn.
3/2
Flying
Whenever a land enters the battlefield under your control Stratotree Guard becomes green until end of turn.
Whenever a land enters the battlefield under your control Stratotree Guard becomes green until end of turn.
1/1
Flying
Sacrifice Studious Spirit: Tap target artifact. That artifact doesn't untap during its controller's next untap step.
Sacrifice Studious Spirit: Tap target artifact. That artifact doesn't untap during its controller's next untap step.
Cortraevas
1/2
Cast Sudden Amnesia only if you control at least one black permanent.
Target player discards a card at random.
Target player discards a card at random.
Tidal (This permanent is Aquatic if there more Aquatic permanents on the battlefield. This permanent is Aerial if there are more Aerial permanents on the battlefield.)
: Tap target creature. Activate this ability only if Supertall Seagrass is Aquatic.
: Scry 1. Activate this ability only if Supertall Seagrass is Aerial.
: Tap target creature. Activate this ability only if Supertall Seagrass is Aquatic.
: Scry 1. Activate this ability only if Supertall Seagrass is Aerial.
0/3
I. Create a token copy of target Advisor you control.
II. Until end of turn, creatures you control have ": Tap target nonland permanent."
III. Return all nonland permanents to their owner's hands.
II. Until end of turn, creatures you control have ": Tap target nonland permanent."
III. Return all nonland permanents to their owner's hands.
When you cast Thoughts of the Wandering, scry 2 if you control one or fewer nonland permanents.
Draw two cards.
Draw two cards.
Cortraevas
Counter target spell.
Dead End- If you cast Thwarting Gambit during the endstep, you may scry 2.
Dead End- If you cast Thwarting Gambit during the endstep, you may scry 2.
Survival Game plane
Search your library for two different instant and/or sorcery spells. Your opponent chooses one of them. Cast that spell without paying its mana cost. Add the other spell to your hand.
Your untap and upkeep steps merge into a single step where both you untap your permanents and your upkeep begins simultaneously.
1/2
Search your library for target artifact. Reveal that card, and add it to your hand.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains ", tap an untapped artifact: Return this creature to the battlefield and cast a copy of Treasures of Ieschaf."
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains ", tap an untapped artifact: Return this creature to the battlefield and cast a copy of Treasures of Ieschaf."
Armistice- At the beginning of each endstep, if no damage was deal to players, you may draw a card, then discard a card.
1/1
When Tridenteer enters the battlefield draw a card, then discard a card.
As long as Tridenteer is white, Tridenteer has first strike.
Corrupt (: Put a +1/+1 counter onTridenteer and it becomes white in addition to its other colors. This effect lasts indefinitely.)
As long as Tridenteer is white, Tridenteer has first strike.
Corrupt (: Put a +1/+1 counter onTridenteer and it becomes white in addition to its other colors. This effect lasts indefinitely.)
3/1
Enchant creature
Permeate ((enchanted permanent gain this enchantment's colors)
)
Enchanted creature gains flying.
Permeate ((enchanted permanent gain this enchantment's colors)
)
Enchanted creature gains flying.
Each opponent mills seven cards. Then, draw a card for each opponent who milled one or more cards this way.
Old Ways- (As you cast an instant or sorcery spell, you may exile this card from your graveyard and play its Old Ways cost. If you do, add this card's effects to that spell.)
Old Ways- (As you cast an instant or sorcery spell, you may exile this card from your graveyard and play its Old Ways cost. If you do, add this card's effects to that spell.)
Folk horror plane
Whenever you cast an enchantment spell, U Enchantment Goblin Common#1 gains flying or hexproof until end of turn.
Unnamed Tribal Plane
1/1
Horde (Whenever this creature becomes tapped, another target creature you control that shares a creature type with it gets +1/+1 until end of turn.)
Undead Weredolphin gets +1/+1 for each creature you control named Undead Weredolphin.
Undead Weredolphin gets +1/+1 for each creature you control named Undead Weredolphin.
Ghorzembak
3/5
Each player mills the top three cards of their library. Then, Craterize (Create a 3/3 Red Hellion token if a land was put into your graveyard from anywhere this turn).
Gloom- At the beginning of your endstep, if you cast no spells and activated no nonmana abilities, tap target creature an opponent controls. Creatures tapped this way don't untap during their controller's next untap step.
1/2
Whenever you draw a card during an opponent's turn, put a charge counter on Uzbar's Boiling Cauldron.
: Add for each charge counter on Uzbar's Boiling Cauldron. Use this mana only to cast instant spells. Activate this ability only during an opponent's turn, when you could cast an instant.
: Add for each charge counter on Uzbar's Boiling Cauldron. Use this mana only to cast instant spells. Activate this ability only during an opponent's turn, when you could cast an instant.
Submerged (Nonaquatic creatures get -1/-0 when blocking or being blocked this creature).
When Vanseeli Guard enters the battlefield you may tap target creature.
When Vanseeli Guard enters the battlefield you may tap target creature.
1/1
Draw a card for each creature you control that's in vogue.
Edict- Whenever Warnon Lake Duke gains one of more counters, tap target creature. That creature doesn't untap during it's controller's next untap step.
2/2
Whenever a Starfall counter is removed, scry 1.
At the beginning of your endstep, begin Starfall (If there are no Starfall counters, create five Starfall counters. Otherwise, add a Starfall counter. One Starfall counter is removed each upkeep. When the last Starfall counter is removed, destroy two of each permanent type at random).
At the beginning of your endstep, begin Starfall (If there are no Starfall counters, create five Starfall counters. Otherwise, add a Starfall counter. One Starfall counter is removed each upkeep. When the last Starfall counter is removed, destroy two of each permanent type at random).
2/1
Flying
Esoteric (Whenever you cast a spell of mana value greater than the number of Lore counters on this creature, it gains a Lore counter.)
Whenever a creature attacks, if that creature has three or more Lore counters on it, draw a card.
Esoteric (Whenever you cast a spell of mana value greater than the number of Lore counters on this creature, it gains a Lore counter.)
Whenever a creature attacks, if that creature has three or more Lore counters on it, draw a card.
folk horror plane
2/4
Draw 3 cards, then exile 2 cards from your hand.
Overthink (Whenever you would draw a card outside of your draw step, you may draw an additional card. If you do, put two cards from your hand on the bottom of your library.)
,: Create a token copy of artifact with a mana value of X, where X is the number of cards of you've drawn this turn. Activate this ability only if you've drawn one or more cards this turn.
,: Create a token copy of artifact with a mana value of X, where X is the number of cards of you've drawn this turn. Activate this ability only if you've drawn one or more cards this turn.
4/3
When Yukanaq Walrus dies you may reveal the top card of your library. If an artifact is revealed this way, you may add that card to your hand. If a snow artifact was revealed this way, you may put that card onto the battlefield instead.
3/3
Flying, Overthink (Whenever you would draw a card outside of your draw step, you may draw an additional card. If you do, put two cards from your hand on the bottom of your library.)
At the beginning of your endstep, if you drew three or more cards this turn, you may scry 2.
At the beginning of your endstep, if you drew three or more cards this turn, you may scry 2.
3/2
Vampire Mechanic #2 Put the top card of your graveyard into your library: Gains flying until end of turn. Use this ability only once each turn.
1/2
Go to section: Colourless (11) White (150) Blue (138) Black (143) Red (158) Green (141) Multicolour (80) Hybrid (9) Artifact (55) Land (22)
Show rarities: N C U R M
temporary storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details |
Enchanted creature cannot be blocked. Whenever the enchanted creature deals damage you may draw a card.