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Showing 38 of 138 Blue cards

Go to section: Colourless (11) White (150) Blue (138) Black (143) Red (158) Green (141) Multicolour (80) Hybrid (9) Artifact (55) Land (22)

Show rarities: N C U R M

 R 
Enchantment – Aura
Enchant creature you control

Enchanted creature cannot be blocked. Whenever the enchanted creature deals damage you may draw a card.
 C 
Creature – Merfolk Knight
Spelleater (Whenever this creature attacks or blocks, you may discard an instant or sorcery card.)

Whenever Silvered Lake Damkeep attacks or blocks, creatures you don't control get -X/-0 until end of turn, where X is the number of cards you discarded this turn.
Folk horror plane
3/3
1 comment
2024-04-10 14:21:53 by Sorrow
Creature – Faerie Wizard
Flying

When Sky Scholar dies draw three cards if you have five or more blue mana in your mana pool.
1/2
Creature – Homunculus
Soulless Homunculus becomes colorless whenever you cast a blue spell.

Whenever a blue creature you control becomes tapped target opponent must tap a blue creature they control.
1/3
1 comment
2017-02-23 06:26:09 by Sorrow
Sorcery
Draw X cards, where X is the number of blue permanents you control.
1 comment
2017-04-18 10:29:50 by Sorrow
 C 
Artifact – Equipment
Memento Mori- Whenever equipped creature dies, scry 2.
Equipped creature gets +0/+1 and has hexproof.
Equip {u}
Alxzarza
1 comment
2021-04-29 00:50:54 by Sorrow
Instant
Target creature becomes legendary until end of turn.

Until end of turn, if a spell would target a creature, that spell must target a legendary creature if possible.
1 comment
2017-04-17 23:30:46 by Sorrow
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and gains flying and hexproof from blue if its an artifact creature. Otherwise, enchanted creature gets -5/-0 and gains "this creature doesn't untap during its controller's untap step unless its controller pays {1}."
1 comment
2021-01-09 15:55:47 by Sorrow
 U 
Creature – Siren Soldier
{u},{t}: Put the top card of your library into your graveyard, then if you have four or more creature cards in your graveyard, transform Stormbitten Gravedigger.
2/2
Biting Gale Ascended
{1}{u}{u}
 
 U 
Creature – Ascended
Ascended (When a creature transforms into Ascended, it remains as the Ascended face for the rest of the game)
Flying
Whenever Biting Gale Ascended attacks, creatures opponents control get -3/-0 until end of turn.
3/2
1 comment
2022-08-14 11:31:40 by Sorrow
Creature – Faerie Wizard
Flying

Whenever a land enters the battlefield under your control Stratotree Guard becomes green until end of turn.
1/1
1 comment
2016-09-05 01:37:04 by Sorrow
 C 
Creature – Spirit
Flying
Sacrifice Studious Spirit: Tap target artifact. That artifact doesn't untap during its controller's next untap step.
Cortraevas
1/2
Sorcery
Cast Sudden Amnesia only if you control at least one black permanent.

Target player discards a card at random.
1 comment
2016-12-19 00:25:47 by Sorrow
 U 
Creature – Plant
Tidal (This permanent is Aquatic if there more Aquatic permanents on the battlefield. This permanent is Aerial if there are more Aerial permanents on the battlefield.)
{t}: Tap target creature. Activate this ability only if Supertall Seagrass is Aquatic.
{t}: Scry 1. Activate this ability only if Supertall Seagrass is Aerial.
0/3
1 comment
2021-05-10 11:20:18 by Sorrow
 R 
Enchantment – Saga
I. Create a token copy of target Advisor you control.
II. Until end of turn, creatures you control have "{t}: Tap target nonland permanent."
III. Return all nonland permanents to their owner's hands.
1 comment
2022-08-31 14:20:33 by Sorrow
 U 
Instant
When you cast Thoughts of the Wandering, scry 2 if you control one or fewer nonland permanents.

Draw two cards.
Cortraevas
1 comment
2022-03-02 14:19:51 by Sorrow
 C 
Instant
Counter target spell.

Dead End- If you cast Thwarting Gambit during the endstep, you may scry 2.
Survival Game plane
 R 
Sorcery
Search your library for two different instant and/or sorcery spells. Your opponent chooses one of them. Cast that spell without paying its mana cost. Add the other spell to your hand.
Creature – Vedalken Wizard
Your untap and upkeep steps merge into a single step where both you untap your permanents and your upkeep begins simultaneously.
1/2
 R 
Sorcery
Search your library for target artifact. Reveal that card, and add it to your hand.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{u}{u}, tap an untapped artifact: Return this creature to the battlefield and cast a copy of Treasures of Ieschaf."
1 comment
2020-01-29 16:57:35 by Sorrow
 C 
Creature – Human Advisor
Armistice- At the beginning of each endstep, if no damage was deal to players, you may draw a card, then discard a card.
1/1
1 comment
2019-01-08 23:55:55 by Sorrow
 C 
Creature – Merfolk Warrior
When Tridenteer enters the battlefield draw a card, then discard a card.
As long as Tridenteer is white, Tridenteer has first strike.

Corrupt {w} ({w}: Put a +1/+1 counter onTridenteer and it becomes white in addition to its other colors. This effect lasts indefinitely.)
3/1
10 comments
last 2018-06-14 18:02:43 by SecretInfiltrator
Enchantment – Aura
Enchant creature

Permeate ((enchanted permanent gain this enchantment's colors)
)

Enchanted creature gains flying.
 R 
Instant
Each opponent mills seven cards. Then, draw a card for each opponent who milled one or more cards this way.

Old Ways- {u}{u} (As you cast an instant or sorcery spell, you may exile this card from your graveyard and play its Old Ways cost. If you do, add this card's effects to that spell.)
Folk horror plane
1 comment
2024-04-14 14:51:32 by Sorrow
 C 
Creature – Goblin Wizard
Whenever you cast an enchantment spell, U Enchantment Goblin Common#1 gains flying or hexproof until end of turn.
Unnamed Tribal Plane
1/1
 U 
Creature – Human Whale Zombie
Horde (Whenever this creature becomes tapped, another target creature you control that shares a creature type with it gets +1/+1 until end of turn.)
Undead Weredolphin gets +1/+1 for each creature you control named Undead Weredolphin.
Ghorzembak
3/5
1 comment
2023-10-18 16:37:35 by Sorrow
 C 
Sorcery
Each player mills the top three cards of their library. Then, Craterize (Create a 3/3 Red Hellion token if a land was put into your graveyard from anywhere this turn).
1 comment
2021-06-01 13:33:55 by Sorrow
 U 
Creature – Human Wizard
Gloom- At the beginning of your endstep, if you cast no spells and activated no nonmana abilities, tap target creature an opponent controls. Creatures tapped this way don't untap during their controller's next untap step.
1/2
 R 
Legendary Artifact
Whenever you draw a card during an opponent's turn, put a charge counter on Uzbar's Boiling Cauldron.

{t}: Add {u} for each charge counter on Uzbar's Boiling Cauldron. Use this mana only to cast instant spells. Activate this ability only during an opponent's turn, when you could cast an instant.
1 comment
2022-11-09 02:39:05 by Sorrow
Aquatic Creature – Cephalid Soldier
Submerged (Nonaquatic creatures get -1/-0 when blocking or being blocked this creature).
When Vanseeli Guard enters the battlefield you may tap target creature.
1/1
1 comment
2019-03-24 16:34:28 by Sorrow
Instant
Draw a card for each creature you control that's in vogue.
1 comment
2017-01-06 18:01:17 by Sorrow
 U 
Creature – Merfolk Lord
Edict- Whenever Warnon Lake Duke gains one of more counters, tap target creature. That creature doesn't untap during it's controller's next untap step.
2/2
4 comments
last 2018-07-23 11:27:59 by SecretInfiltrator
Creature – Human Shark Wizard
Whenever a Starfall counter is removed, scry 1.
At the beginning of your endstep, begin Starfall (If there are no Starfall counters, create five Starfall counters. Otherwise, add a Starfall counter. One Starfall counter is removed each upkeep. When the last Starfall counter is removed, destroy two of each permanent type at random).
2/1
1 comment
2022-03-09 05:35:54 by Sorrow
Creature – Human Wizard
Flying
Esoteric (Whenever you cast a spell of mana value greater than the number of Lore counters on this creature, it gains a Lore counter.)

Whenever a creature attacks, if that creature has three or more Lore counters on it, draw a card.
folk horror plane
2/4
Sorcery
Draw 3 cards, then exile 2 cards from your hand.
 R 
Legendary Creature – Vedalken Artificer
Overthink (Whenever you would draw a card outside of your draw step, you may draw an additional card. If you do, put two cards from your hand on the bottom of your library.)
{2}{u},{t}: Create a token copy of artifact with a mana value of X, where X is the number of cards of you've drawn this turn. Activate this ability only if you've drawn one or more cards this turn.
4/3
1 comment
2024-03-05 16:39:31 by Sorrow
 U 
Snow Creature – Walrus
When Yukanaq Walrus dies you may reveal the top card of your library. If an artifact is revealed this way, you may add that card to your hand. If a snow artifact was revealed this way, you may put that card onto the battlefield instead.
3/3
 U 
Legendary Creature – Faerie Rogue
Flying, Overthink (Whenever you would draw a card outside of your draw step, you may draw an additional card. If you do, put two cards from your hand on the bottom of your library.)
At the beginning of your endstep, if you drew three or more cards this turn, you may scry 2.
3/2
1 comment
2024-03-05 16:26:04 by Sorrow
 C 
Creature – Vampire Wizard
Vampire Mechanic #2 Put the top card of your graveyard into your library: Gains flying until end of turn. Use this ability only once each turn.
1/2
1 comment
2019-09-07 02:30:34 by Sorrow

Go to section: Colourless (11) White (150) Blue (138) Black (143) Red (158) Green (141) Multicolour (80) Hybrid (9) Artifact (55) Land (22)

Show rarities: N C U R M


temporary storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details