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Showing 50 of 138 Blue cards
Go to section: Colourless (11) White (150) Blue (138) Black (143) Red (158) Green (141) Multicolour (80) Hybrid (9) Artifact (55) Land (22)
Show rarities: N C U R M
When Hellion #1 enters the battlefield, create a 1/1 Hellion token if a land was put into your graveyard from the battlefield this turn.
Untitled tribal plane
4/4
0 comments
Whenever Hydro Guardian or another Aquatic creature you control blocks, you may sacrifice a Water token. If you do, each opponent mills two cards.
At the beginning of your upkeep, create an aquatic 0/1 colorless Water token with "This creature can't block."
At the beginning of your upkeep, create an aquatic 0/1 colorless Water token with "This creature can't block."
1/3
When you cast Hymn, gain a mantra counter until end of turn.
Draw a card for each mantra counter you have.
Draw a card for each mantra counter you have.
When Ice Totem enters the battlefield exile up to 3 target non-land permanents until end of turn. Permanents exiled this way enter the battlefield tapped and don't untap during their controller's next untap step.
6/6
When Iceheart Wretch enters the battlefield, target creature you control gains "whenever this creature deals combat damage to an opponent, carve a blue rune." (Create a blue Rune enchantment token with ", Sacrifice this enchantment: Tap or untap target creature.")
4/4
Counter target creature or planeswalker spell.
Avalanche- If you cast another snow spell this turn you may tap target creature.
Avalanche- If you cast another snow spell this turn you may tap target creature.
Salvage 2 (When you cast this spell, put the top 2 cards of your library into your graveyard, then return a card at random from your graveyard to hand).
Exile target creature, then return it to the battlefield tapped.
Exile target creature, then return it to the battlefield tapped.
Enchant creature
As Indoctrinate enters the battlefield choose a color. Enchanted creature becomes that color.
As Indoctrinate enters the battlefield choose a color. Enchanted creature becomes that color.
Infamous Ghost enters the battlefield as a copy of a creature exiled by a monument.
At the beginning of your upkeep, you may have Infamous Ghost become a copy of any creature exiled by a monument.
At the beginning of your upkeep, you may have Infamous Ghost become a copy of any creature exiled by a monument.
0/0
When Information Vandal enters the battlefield, spread a Rumor (you may cast a Rumor card from your hand without paying its mana cost if it's the same color as this creature and has a lower mana value)
A Series of Unfortunate Events-inspired plane
2/3
Counter target spell.
Descend into the underworld.
Descend into the underworld.
Collaborate- As you cast this spell you may tap any number of creatures you control.
Draw two cards, then draw an additional card for each creature that collaborated.
Draw two cards, then draw an additional card for each creature that collaborated.
Gust- When Jetstream Aeronaut would deal combat damage to a player you may sacrifice Jetstream Aeronaut. If you do, return target permanent to its owner's hand.
2/2
Divine- (When you cast this spell, if you control a God or have a God in your graveyard, you may pay an additional .)
Counter target spell unless its controller pays . If Judgement of Nothing is divine, counter that spell instead.
Counter target spell unless its controller pays . If Judgement of Nothing is divine, counter that spell instead.
folk horror plane
+1: Return target tapped nonland permanent to its owner's hand.
-4: Until your next upkeep, creatures you don't control get -X/-0 until end of turn, where is the total number of types among creatures you control.
-9: You gain an emblem with "Whenever a nontoken creature enters the battlefield under your control, create token copy of it, except it's a Shapeshifter with no other types."
-4: Until your next upkeep, creatures you don't control get -X/-0 until end of turn, where is the total number of types among creatures you control.
-9: You gain an emblem with "Whenever a nontoken creature enters the battlefield under your control, create token copy of it, except it's a Shapeshifter with no other types."
5
Flying
,: Exile target nonland permanent you don't control until the beginning of its owner's next upkeep.
As long as Keseiko, Time-Gifted is tapped, you may cast sorcery spells as if they had flash.
,: Exile target nonland permanent you don't control until the beginning of its owner's next upkeep.
As long as Keseiko, Time-Gifted is tapped, you may cast sorcery spells as if they had flash.
Survival game plane
4/3
Draw three cards. Then, if you ten or more cards in your hand, create Walzliah, a legendary 4/4 blue God Fish God creature token with ward .
folk horror plane
At the beginning of your endstep, if you cat two or more instants this turn, Kva Climatologist ascends into either Rotating Ascended or Windstorm Ascended.
1/1
Flash, Ward
,- Sacrifice Lake Chronicler: Spells cast during the combat phase this turn cost an additional to cost.
,- Sacrifice Lake Chronicler: Spells cast during the combat phase this turn cost an additional to cost.
Folk horror plane
1/2
Flash
Whenever you draw a card outside of your draw step, cause Intrigue (Each player exiles the top card of their library).
Whenever you draw a card outside of your draw step, cause Intrigue (Each player exiles the top card of their library).
A Series of Unfortunate Events-inspired plane
6/6
Whenever you have fewer cards in your hand than you have mana, draw cards until you have as many cards in hand as you do mana.
Flash
Hunger- At the beginning of your endstep, if this creature attacked and didn't deal combat damage to a player, draw two cards, then discard a card
Hunger- At the beginning of your endstep, if this creature attacked and didn't deal combat damage to a player, draw two cards, then discard a card
Ghorzembak
1/3
Enchant creature
Enchanted creature has hexproof.
Realm- If you control five or more islands the enchanted creature gains "whenever this creature deals combat damage to a player you may draw a card. Then discard a card."
Enchanted creature has hexproof.
Realm- If you control five or more islands the enchanted creature gains "whenever this creature deals combat damage to a player you may draw a card. Then discard a card."
Flying
Raise the Stakes- Whenever Mirror Magic Sorcerer attacks, you may sacrifice a creature or a Treasure. If you do, create a 1/1 blue Illusion token.
: Until end of turn Tokens you control gain Ward
Raise the Stakes- Whenever Mirror Magic Sorcerer attacks, you may sacrifice a creature or a Treasure. If you do, create a 1/1 blue Illusion token.
: Until end of turn Tokens you control gain Ward
Survival Game plane
2/3
,: Counter target artifact spell.
: Until end of turn, instant and sorceries spells you cast cost less, where X is the number of artifact cards in opponents' graveyard.
: Until end of turn, instant and sorceries spells you cast cost less, where X is the number of artifact cards in opponents' graveyard.
3/3
Tap target permanent. That permanent doesn't untap during its controller's next untap step.
Voyage As this spell resolves, you may exile it and a creature. When you do, that creature gains ", tap an untapped creature you control: Return this creature to the battlefield and cast a copy of Northern Ice."
Voyage As this spell resolves, you may exile it and a creature. When you do, that creature gains ", tap an untapped creature you control: Return this creature to the battlefield and cast a copy of Northern Ice."
Flash, Bullet-Eater(This spell costs less for each creature you control that died this turn).
When Okay, but Blue can't get a 2/2 for U enters the battlefield, target creature you control can't be blocked until end of turn.
When Okay, but Blue can't get a 2/2 for U enters the battlefield, target creature you control can't be blocked until end of turn.
2/2
Hexproof
Whenever you cast an instant or sorcery spell, up to one target creature gets -3/-0 until end of turn.
Whenever you cast an instant or sorcery spell, up to one target creature gets -3/-0 until end of turn.
Folk horror plane
4/6
Put target untapped creature on top of its owner's library.
Draw a card.
Draw a card.
Overthink (Whenever you would draw a card outside of your draw step, you may draw an additional card. If you do, put two cards from your hand on the bottom of your library.)
,: Creatures you don't control get -X/-0 until end of turn, where X is the number of cards you've drawn this turn.
,: Creatures you don't control get -X/-0 until end of turn, where X is the number of cards you've drawn this turn.
0/3
Counter target spell with a converted mana cost less than or equal to the amount of blue mana in your mana pool.
I accidentally typed countarget and it looked cool.
At the beginning of your endstep, if you control five or more tapped creatures, each opponent exiles the top three cards of their library.
No longer in the Bandits' Bravado, Pin's legendary deeds are still remembered and sung of.
+2: Up to one target creature you control gains hexproof until the beginning of your next upkeep.
-2: Tap up to one target creature and draw a card.
-6: You gain an emblem with "creatures you control can't be blocked."
-2: Tap up to one target creature and draw a card.
-6: You gain an emblem with "creatures you control can't be blocked."
2
Whenever you cast a spell with a converted mana cost of six or greater, each opponent puts the top three cards of their library into their graveyard.
1/1
Raincatcher- As long as this creature is tapped, add to your mana pool whenever you draw a card.
1/3
At the beginning of your endstep, if you cast two or more instant or sorcery spells this turn, ascend Pulrovch War Wizard towards Biting Gale Ascended (Exile this creature, put a Biting Gale Ascended from your sideboard onto the battlefield).
1/2
At the beginning of your endstep, if you cast two or more instant or sorcery spells this turn, Pulrovch War Wizard v2 transforms.
1/2
Ascended (When a creature transforms into Ascended, it remains as the Ascended face for the rest of the game)
Flying
Whenever Biting Gale Ascended attacks, creatures opponents control get -3/-0 until end of turn.
Flying
Whenever Biting Gale Ascended attacks, creatures opponents control get -3/-0 until end of turn.
3/2
Spells cost and non-mana activated abilities cost an additional .
If a spell or ability would have you draw a card, that spell or ability can't be countered by other spells or abilities.
Alxzarza
Flying
Realm- When Raven 1 enters the battlefield, draw a card if you control three or more islands.
Realm- When Raven 1 enters the battlefield, draw a card if you control three or more islands.
2/1
Flying
Realm- When Raven 2 enters the battlefield, return target instant or sorcery from your graveyard to your hand if you control three or more islands.
Realm- When Raven 2 enters the battlefield, return target instant or sorcery from your graveyard to your hand if you control three or more islands.
2/1
Indestructible, Ward
Whenever an opponent draws their second card each turn, draw two cards.
At the beginning of each player's endstep, if you have ten or more cards in your hand, transform Reading of Sacred Texts.
Whenever an opponent draws their second card each turn, draw two cards.
At the beginning of each player's endstep, if you have ten or more cards in your hand, transform Reading of Sacred Texts.
If Chkottik, Possibility's Weight would exit the battlefield, transform Chkottik instead.
Whenever Chkottik attacks, draw cards until you have ten cards in your hand. You have no maximum handsize.
Whenever Chkottik attacks, draw cards until you have ten cards in your hand. You have no maximum handsize.
4/6
Scry X, where X is the number of Lore counters on permanents you control.
Folk horror plane
Repurpose- As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.
When Repurpose Test #2 enters the battlefield, tap target creature for each counter Repurpose Test #2 repurposed.
When Repurpose Test #2 enters the battlefield, tap target creature for each counter Repurpose Test #2 repurposed.
Cortraevas
2/5
: Whenever a creature deals damage to Rimeomancer Adept this turn tap that creature. It doesn't untap during its controller's next untap step.
1/2
Exile target creature you control and target creature an opponent controls.
Create Walzliah, a legendary 4/4 blue God Fish God creature token with ward . That opponent create a 1/1 blue Fish token.
Create Walzliah, a legendary 4/4 blue God Fish God creature token with ward . That opponent create a 1/1 blue Fish token.
Folk horror plane
Elegy- Whenever another creature you control dies, you may untap this creature. If you do, untap each artifact you control.
2/1
Deceit (When this leaves the battlefield you may pay . If you do, draw a card)
A Series of Unfortunate Events-inspired plane
1/1
Scholar's Inquisitor gains prowess and hexproof when blocking or being blocked by red or green creatures.
2/4
Enchant creature
Whenever enchanted creature deals damage to a player, its controller creates a Mystery token.
Sacrifice a Mystery token: Target creature can't be blocked UOET.
Whenever enchanted creature deals damage to a player, its controller creates a Mystery token.
Sacrifice a Mystery token: Target creature can't be blocked UOET.
Secrecy Faction- A Series of Unfortunate Events-inspired plane
Go to section: Colourless (11) White (150) Blue (138) Black (143) Red (158) Green (141) Multicolour (80) Hybrid (9) Artifact (55) Land (22)
Show rarities: N C U R M
temporary storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details |