Raiders of Tsinbork: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Card180685 Colourless Mythic 0 Plane Miaum 0
2 Card180764 Colourless Mythic 0 Plane Tsinbork MMORPG//Raids, Class Talent, Respawn, Morph, Cipher, Trap 0
3 Karabunga Kraken Colourless Rare 0 Creature Kraken 12 12 {u/b} (Transformed from Raid at Ljlerr Abyss)//Subsurface, Ward — Mill ten cards//When this transforms into Karabunga Kraken, target player mills half er library, rounded down. 0
4 Pandora, Parareality Quester's Spellbook Colourless Mythic 0 Legendary Pandora Spellbook {GUR}//<<|2|Venture Forth//|Zephyr Charge//|Possibility Storm//|Ultimate Progenesis//|Magma Opus//|Raging Ravine//|Pandora's Hydra//|Pandora's Paradise//|Temur Monument//|Temur Domain 0
5 Paranormal Panorama Colourless Rare 0 Enchantment {r/g} (Transformed from Raid at Wilfdom Frontiers)//Friendly lands are also 3/3 creatures and every basic land types.//Friendly creatures with +1/+1 counters have trample. 0
6 Placeholder Mob Colourless Uncommon 4{4} Enchantment Creature Spawn 3 3 Respawn (When this dies, manifest the top card of your library. To manifest, deploy it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)//Morph {1} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
7 Yoksots' Keepchief Colourless Rare 0 Enchantment Creature Spirit 8 8 {w/b} (Transformed from Raid at Wormwood)//Flying//Pay 3 life: This gains indestructible until end of turn.//Whenever this deals combat damage to a player, e discards a card at random. You gain life equal to that card's mana value. 0
8 name Colourless Rarity 4{c}O{s}{t} cardtype power toughness rulestext 2 1756068368 6 days ago by amuseum
9 Blindside White Common 4{w}{3} Instant `Soldier` Talent — {3} (Reduce this spell's cost by this much if you control a ``0.)//This spell deals 4 damage to target attacking or blocking creature.//Cipher (You may exile this card encoded on a friendly creature. Whenever it deals combat damage to a player, you may copy the encoded card, and you may cast the copy without paying its mana cost.) 0
10 Card149141 White Uncommon 1{w} Enchantment — Recipe When this enters, tokenize a Food.

Craft — Sacrifice a Food and a Blood: Conjure a card named into your hand.

Craft — Sacrifice a Food, a Gift, and a Clue: Conjure a card named
into your hand.
0
11 Castle Bulwark White Common 2{w}{w} Creature Wall 3 4 Defender//Morph {w}{2} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
12 Charity Angel White Common 0 Enchantment Creature Angel 3 4 (Transformed from Raid at St. Xayvir's Hospital.)//Flying//Whenever this attacks, tokenize a Food. (It's an artifact with {2}, {t}, Sacrifice this: Gain 3 life.) 0
13 Cherub Wings White Common 3{w}{2} Enchantment Aura +2 +2 `Cleric` Talent — {w}{1} (Reduce this spell's cost by this much if you control a ``0.)//Enchant creature//Enchantee gets +2/+2 and has flying. 0
14 Cure Magic White Common 2{w}{1} Instant Force Tiered (Choose an extra cost.)//<<|| Cure — {0} — Gain 3 life. Scry 1.//| Rejuvenate — {2} — Gain 6 life. Scry 2.//|* Full Heal — {w}{3} — Gain 10 life. Scry 3. 0
15 Cyborg Recruiter White Common 4{w}{3} Artifact Enchantment Creature Cyborg Summoner 2 2 When this enters, dig 3 for a mystical card; reveal and draw it; tuck the rest. (Artifacts, enchantments, instants, and sorceries are mystical.) 0
16 Energyspring Trap White Uncommon 5{w}{4} Instant Trap Reduce this spell's cost by {2} if two or more friendly creatures are in combat.//`Cleric` Talent — {2} (Reduce this spell's cost by this much if you control a ``0.)//Untap all friendly creatures in combat. They gain a +1/+1 counter.//Cipher 0
17 Esprit Corps Order White Uncommon 4{w}{w}{2} Enchantment `Cleric` Talent — {2} (Reduce this spell's cost by this much if you control a ``0.)//`Soldier` Talent — {w}{1} (Reduce this spell's cost by this much if you control a ``1.)//Friendly creatures get +1/+1 and have protection from opposing enchantments. 0
18 Expanding Shield White Common 3{w}{2} Artifact Equipment +0 +2 Equipee gets +0/+2 and has guardian 1. (It can block an extra creature.)//Equip {2} 0
19 Glareregal Paladin White Uncommon 3{w}{w}{1} Creature Rhino Cleric Soldier 2 4;;3 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;; //[1-2]//Guardian 1 (can block an extra creature)//;; //[3+]//Guardian 2//Whenever this blocks or is blocked by another creature, tokenize a Food. 1 1718561212 on 16 Jun 2024 by amuseum
20 Immortal Devotee White Rare 5{w}{w}{3} Enchantment Creature Angel 2 2 `Cleric` Talent — {2} (Reduce this spell's cost by this much if you control a ``0.)//Flying//{w}{w}{4}: Destroy all creatures. Reduce this ability's cost by {2} for each friendly Cleric.//Respawn (When this dies, manifest the top card of your library. To manifest, deploy it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
21 Lightlift Solareal White Uncommon 3{w}{2} Enchantment Creature Illusion 2 2 Flying//Friendly colorless creatures have flying.//Respawn (When this dies, manifest the top card of your library. To manifest, deploy it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
22 Lurecage Trap White Common 5{w}{4} Instant Trap Reduce this spell's cost by {2} if an opponent controls more nonland permanents than you.//`Cleric` Talent — {2} (Reduce this spell's cost by this much if you control a ``0.)//Target nonland permanent submerges 1. Its controller tokenizes a Food. (It's an artifact with {2}, {t}, Sacrifice this: Gain 3 life.) 0
23 Raid at St. Xayvir Hospital White Common 4{w}{3} Legendary Planeswalker — Scene Raid 1 At your end step, if this has 5 or more loyalty counters, exile it and deploy it transformed (into Charity Angel).

+1: Up to one target creature gains absorb 3 until end of turn.
0
24 Raid at St. Xayvir's Hospital White Common 3{w}{w}{1} Legendary Planeswalker Scene Raid 1 At your end step, if this has 5 or more loyalty counters, exile it and deploy it transformed (into Charity Angel).//+1: Up to one target creature gains absorb 3 until end of turn. 0
25 Return to Duty White Rare 4{w}{3} Sorcery `Soldier` Talent — {2} (Reduce this spell's cost by this much if you control a ``0.)//Deploy target creature, artifact, or enchantment card with mana value 3 or less from your graveyard.//Cipher (You may exile this card encoded on a friendly creature. Whenever it deals combat damage to a player, you may copy the encoded card, and you may cast the copy without paying its mana cost.) 0
26 Reviving Soup Recipe White Uncommon 3{w}{2} Enchantment Recipe When this enters, tokenize two Foods.//[Craft] — Sacrifice a Food and another artifact token: Conjure a card named Food Golem into your hand.//[Craft] — Sacrifice a Food and two other artifact tokens: Conjure a card named Esprit Corps Order or Return to Duty at random into your hand. 0
27 Spirit of Cleansing Rays White Uncommon 4{w}{3} Enchantment Creature Spirit 3 3 When this enters or turns face up, exile all cards from target player's graveyard.//Morph {w} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
28 St. Xayvir Acolyte White Common 2{w}{1} Creature Elf Cleric 1 3;;2 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;;//[1-2] {t}: Tap target creature.//;;//[3+] Escort (Must be blocked if able) 1 1718561411 on 16 Jun 2024 by amuseum
29 Tower Shield White Common 3{w}{2} Artifact Equipment +0 +2 `Soldier` Talent — {2} (Reduce this spell's cost by this much if you control a ``0.)//Equipee gets +0/+2 and has stalwart. (It deals combat damage equal to its toughness rather than its power.)//{0}: Attach this equipment to target friendly Soldier.//Equip {3} 0
30 Wheat Bread Recipe White Common 2{w}{1} Enchantment Recipe When this enters, tokenize a Food. (It's an artifact with {2}, {t}, Sacrifice this: Gain 3 life.)//[Craft] — Sacrifice a Food and another artifact token: Conjure a card named Lurecage Trap or Cherub Wings at random into your hand. 0
31 Wheatmane Griffin White Common 3{w}{2} Enchantment Creature Griffin 1 2 Flying//Respawn (When this dies, manifest the top card of your library. To manifest, deploy it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
32 Wilfdom Sergeant White Common 3{w}{2} Creature Dwarf Soldier 2 2;;3 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;;//[1-2] First strike//;;//[3+] First strike//Whenever this attacks, tokenize a 1/1 white Soldier tapped and attacking. 1 1718561563 on 16 Jun 2024 by amuseum
33 Wilfdom Watcher White Common 3{w}{2} Creature Bird Soldier 2 4 Defender, flying 0
34 Yellowton Benefactor White Common 3{w}{2} Creature Human Cleric 3 1 When this enters, tokenize a Food. (It's an artifact with {2}, {t}, Sacrifice this: Gain 3 life.) 0
35 Zen Luk, Willbending Paladin White Rare 3{w}{2} Legendary Creature Giant Cleric Soldier 3 3;;4 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//First strike, vigilance//;;//[1-2] Absorb 2, Guardian 1 (this can block an extra creature)//;;//[3+] When an opposing source deals damage to you for the first time each turn, this deals that much damage to any target. 1 1756068900 6 days ago by amuseum
36 Aetherseal Brain Blue Uncommon 5{u}{u}{3} Creature Brain 3 3 Flash//When this enters or turns face up, counter target spell, activated ability, or triggered ability.//Morph {u}{u}{1} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
37 Ancestral Call Trap Blue Uncommon 5{u}{4} Instant Trap Reduce this spell's cost by {2} if an opponent drew two or more cards this turn.//`Wizard` Talent — {2} (Reduce this spell's cost by this much if you control a ``0.)//Draw one plus X cards, where X is the highest number of cards an opponent drew this turn. 0
38 Apmat Drake Blue Common 4{u}{3} Creature Drake 3 1 Flying//When this is turned face up, withdraw up to one target creature.//Morph {u}{u}{2} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
39 Barging Beeble Blue Uncommon 5{u}{u}{3} Enchantment Creature Beeble 2 3 When this enters, domineer target artifact until this leaves. That artifact becomes also a Clue, and gains {2}, Sacrifice this: Draw a card..//Respawn (When this dies, manifest the top card of your library. To manifest, deploy it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
40 Card149146 Blue Uncommon 1{u} Enchantment — Recipe When this enters, tokenize a Clue.

Craft — Sacrifice a Clue and a Treasure: Conjure a card named into your hand.

Craft — Sacrifice a Clue, a Food, and a Blood: Conjure a card named
into your hand.
0
41 Creative Engineering Blue Common 3{u}{2} Instant Draw three cards.//Discard two cards unless you discard an artifact or enchantment card. 0
42 Den Fong, Mesmeric Illusionist Blue Rare 2{u}{1} Legendary Creature Merfolk Wizard Rogue 1 4;;2 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//{u}{1}: This phases out.//;;//[1-2] Whenever you counter a spell or this phases out, tokenize a 1/1 blue Illusion creature.//;;//[3+] Whenever you counter a spell or this phases out, tokenize a 0/0 blue Illusion creature with This creature's power and toughness equal friendly Illusions. 0
43 Denial Magic Blue Common 2{u}{1} Instant Force Tiered (Choose an extra cost.)//<<|| Mana Sap — {0} — Counter target spell unless its controller pays {1}.//| Mana Choke — {2} — Counter target spell unless its controller pays {3}.//|* Full Stop — {u}{2} — Counter target spell. 0
44 Diving Gills Blue Common 3{u}{u}{1} Enchantment Aura Flash//`Rogue` Talent — {u}{1} (Reduce this spell's cost by this much if you control a ``0.)//Enchant creature//Enchantee has hexproof and subsurface. (It can only be blocked by creatures with subsurface or defender.) 0
45 Eyelie Illusionist Blue Uncommon 3{u}{u}{1} Enchantment Creature Illusion Wizard Rogue 2 2;;3 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;; //[1-2]//{u}{u}{1}: Prevent all damage that would be dealt to and dealt by target creature until end of turn.//;; //[3+]//{u}{u}{2}: Target creature becomes a 0/1 blue Illusion and loses all abilities until end of turn. 1 1718561800 on 16 Jun 2024 by amuseum
46 Fantasy's Finale Blue Uncommon 3{u}{2} Sorcery `Wizard` Talent — {1} (Reduce this spell's cost by this much if you control a ``0.)//`Rogue` Talent — {1} (Reduce this spell's cost by this much if you control a ``1.)//Target creature gains demise until end of turn unless its controller pays {2}. (It has At end of turn, sacrifice this.)//Cipher 0
47 Flummoxing Paradigm Blue Rare 7{u}{u}{5} Sorcery `Wizard` Talent — {3} (Reduce this spell's cost by this much if you control a ``0.)//Take an extra turn after this one.//At your next upkeep, if you control a Wizard, draw two cards. 0
48 Freeze Code Blue Common 3{u}{2} Instant `Rogue` Talent — {2} (Reduce this spell's cost by this much if you control a ``0.)//Freeze target creature.//Cipher (You may exile this card encoded on a friendly creature. Whenever it deals combat damage to a player, you may copy the encoded card, and you may cast the copy without paying its mana cost.) 0
49 Homarid Vandal Blue Common 3{u}{2} Creature Homarid Rogue 2 2 Vandalism 1 (Whenever this attacks, defending player mills cards until one land card is milled this way.) 0
50 Insider Spy Blue Common 0 Enchantment Creature Illusion Rogue 2 3 (Transformed from Raid at Mensa Laboratory.)//Elude (can't be blocked)//Whenever this deals combat damage to a player, tokenize a Clue. (It's an artifact with {2}, Sacrifice this: Draw a card.) 0
51 Ljlerr Resurgent Blue Common 2{u}{1} Creature Bird Wizard 1 3 When this enters, tokenize a Clue. (It's an artifact with {2}, Sacrifice this: Draw a card.)//{u}: This gains flying until end of turn. 0
52 Mensa Infiltrator Blue Common 1{u} Creature Merfolk Rogue 1 1;;2 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;;//[1-2] Subsurface (This can only be blocked by creatures with subsurface or defender)//;;//[3+] Elude (can't be blocked) 1 1718561937 on 16 Jun 2024 by amuseum
53 Mensa Protege Blue Common 1{u} Creature Cephalid Wizard 1 1;;2 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;;//[1-2] Whenever this attacks, you may draw a card. If you do, discard a card.//;;//[3+] Inform (Whenever this attacks, draw a card.) 1 1718561967 on 16 Jun 2024 by amuseum
54 Mnemonic Anemone Blue Rare 5{u}{u}{3} Creature Jellyfish 2 3 Subsurface//When this enters or a friendly creature turns face up, retrieve target mystical card. (Artifacts, enchantments, instants, or sorceries are mystical.)//Morph {u/2}//Respawn 0
55 Mystery Orb Recipe Blue Common 2{u}{1} Enchantment Recipe When this enters, tokenize a Clue. (It's an artifact with {2}, Sacrifice this: Draw a card.)//[Craft] — Sacrifice a Clue and another artifact token: Conjure a card named Prognosis or Slippery Slope Trap at random into your hand. 0
56 Predator Shark Blue Common 5{u}{u}{3} Creature Shark 3 3 Mimicry — When this enters, it gains a random counter among +1/+1, flying, subsurface, hexproof, and inform.//Respawn (When this dies, manifest the top card of your library. To manifest, deploy it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
57 Prognosis Blue Common 3{u}{2} Instant `Wizard` Talent — {2} (Reduce this spell's cost by this much if you control a ``0.)//Draw three cards. Then discard two cards unless you discard an instant or sorcery card. 0
58 Raid at Mensa Laboratory Blue Common 3{u}{u}{1} Legendary Legendary Planeswalker Scene Raid 1 At your end step, if this has 5 or more loyalty counters, exile it and deploy it transformed (into Insider Spy).//+1: Scry 1. (Dig 1; you may undraw or tuck it.) 0
59 Slippery Slope Trap Blue Common 4{u}{u}{2} Instant Trap Reduce this spell's cost by {u}{1} if an opponent cast two or more spells this turn.//`Wizard` Talent — {u}{1} (Reduce this spell's cost by this much if you control a ``0.)//Counter target spell. 0
60 Temporal Disk Recipe Blue Uncommon 3{u}{2} Enchantment Recipe When this enters, tokenize two Clues.//[Craft] — Sacrifice a Clue and another artifact token: Conjure a card named Clue Prism into your hand.//[Craft] — Sacrifice a Clue and two other artifact tokens: Conjure a card named Ancestral Call Trap or Flummoxing Paradigm at random into your hand. 0
61 Auraider Trap Black Uncommon 4{b}{3} Instant Trap Reduce this spell's cost by {2} if an enchantment entered under an opponent's control this turn.//`Enchanter` Talent — {2} (Reduce this spell's cost by this much if you control an ``0.)//Search your library for an enchantment card, reveal and draw it, and shuffle.//Cipher 0
62 Bargaining Brand Black Mythic 8{b}{b}{b}{b}{4} Legendary Legendary Enchantment Aura +7 +7 `Enchanter` Talent — {b}{b}{2} (Reduce this spell's cost by this much if you control an ``0.)//Enchant creature//Enchantee gets +7/+7, and has flying, lifelink, and Pay 7 life: Draw seven cards. 0
63 Biotech Researcher Black Common 2{b}{1} Artifact Enchantment Creature Cyborg Scientist 1 2 Whenever you cast a mystical spell, each opponent loses 1 life. (Artifacts, enchantments, instants, and sorceries are mystical.) 0
64 Book of Binding Recipe Black Uncommon 3{b}{2} Enchantment Recipe When this enters, tokenize two Bloods.//[Craft] — Sacrifice a Blood and another artifact token: Conjure a card named Blood Map into your hand.//[Craft] — Sacrifice a Blood and two other artifact tokens: Conjure a card named Enclosing Harassment or Recurse at random into your hand. 0
65 Card149151 Black Uncommon 1{b} Enchantment — Recipe When this enters, tokenize a Blood.

Craft — Sacrifice a Blood and a Gift: Conjure a card named into your hand.

Craft — Sacrifice a Blood, a Clue, and a Treasure: Conjure a card named
into your hand.
0
66 Crouching Tiger Black Common 4{b}{b}{2} Creature Cat 4 2 Menace//Respawn (When this dies, manifest the top card of your library. To manifest, deploy it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
67 Dilemma Psychomancer Black Common 4{b}{b}{2} Creature Troll Enchanter 2 2 When this enters, target opponent sacrifices a creature or enchantment. 0
68 Enclosing Harassment Black Uncommon 5{b}{4} Enchantment Aura Curse `Enchanter` Talent — {2} (Reduce this spell's cost by this much if you control an ``0.)//`Assassin` Talent — {2} (Reduce this spell's cost by this much if you control an ``1.)//Enchant player//At enchantee's upkeep, e loses 3 life unless e sacrifices a nonland permanent or discards a card. 0
69 Foul Medicine Recipe Black Common 2{b}{1} Enchantment Recipe When this enters, tokenize a Blood. (It's an artifact with {1}, {t}, Sacrifice this, Discard a card: Draw a card.)//[Craft] — Sacrifice a Blood and another artifact token: Conjure a card named Odorless Poison or Hexbomb Trap at random into your hand. 0
70 Hexbomb Trap Black Common 5{b}{4} Instant Trap Reduce this spell's cost by {2} if an opponent drew two or more cards this turn.//`Enchanter` Talent — {2} (Reduce this spell's cost by this much if you control an ``0.)//Target player discards two cards. 0
71 Hexpire Nightshade Black Uncommon 2{b}{b} Creature Vampire Enchanter Assassin 2 1;;3 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;; //[1-2]//{b}{1}: Target permanent loses one counter.//;; //[3+]//{b}{3}: Target permanent loses three counters. 1 1718562375 on 16 Jun 2024 by amuseum
72 Horror of Pending Doom Black Uncommon 6{b}{b}{4} Enchantment Creature Horror 4 4 `Assassin` Talent — {b}{2} (Reduce this spell's cost by this much if you control an ``0.)//When this dies, target opponent discards two cards.//Respawn (When this dies, manifest the top card of your library. To manifest, deploy it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
73 Hypnotism Magic Black Common 2{b}{1} Sorcery Force Tiered (Choose an extra cost.)//<<|| Hypnotize — {0} — Target player discards a card.//| Mesmerize — {2} — Target player discards two cards.//|* Lobotomize — {b}{3} — Target player discards all cards. 0
74 Ian Wong, Deadly Nightshade Black Rare 3{b}{2} Legendary Creature Snake Enchanter Assassin 3 2;;4 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//At your upkeep, proliferate.//{b}{1}, {t}: Target creature gains a -1/-1 counter.//;;//[1-2] Whenever a creature with one or more -1/-1 counters dies, gain that much life.//;;//[3+] Lifelink//Whenever a creature with one or more -1/-1 counters dies, this gains that many +1/+1 counters. 0
75 Knife on a Rope Black Common 3{b}{2} Artifact Equipment +1k l +0 Equipee gets +1/+0 and has lifelink.//Equip {4} 0
76 Masochist's Curse Black Common 2{b}{1} Enchantment Aura Curse `Enchanter` Talent — {b} (Reduce this spell's cost by this much if you control an ``0.)//Enchant player//Whenever a creature controlled by enchantee dies, syphon 1 life from that player. 0
77 Odorless Poison Black Common 3{b}{b}{1} Enchantment Aura -2 -2 `Assassin` Talent — {b}{1} (Reduce this spell's cost by this much if you control an ``0.)//Enchant creature//Enchantee gets -2/-2 and has defenseless. (It can't block) 0
78 Offload Black Common 2{b}{1} Instant `Assassin` Talent — {1} (Reduce this spell's cost by this much if you control an ``0.)//Destroy target modified creature. (Equipment, friendly Auras, and counters are mods.)//Cipher (You may exile this card encoded on a friendly creature. Whenever it deals combat damage to a player, you may copy the encoded card, and you may cast the copy without paying its mana cost.) 0
79 Preygrasp Stalker Black Rare 6{b}{b}{4} Enchantment Creature Demon Cat 4 4 Predation (When this defeats a creature, this gains a +1/+1 counter.)//When another friendly creature turns face up, it gains predation.//When this defeats a creature, tokenize a Blood. (It's an artifact with {1}, {t}, Sacrifice this, Discard a card: Draw a card.)//Morph {b/3} 0
80 Raid at St. Xayvir's Mortuary Black Common 3{b}{b}{1} Legendary Legendary Planeswalker Scene Raid 1 At your end step, if this has 5 or more loyalty counters, exile it and deploy it transformed (into Tomb Raiding).//+1: Each player mills a card. 0
81 Recurse Black Rare 3{b}{2} Sorcery Also sacrifice an enchantment or exile an enchantment card from your graveyard as you cast this spell.//Search your library for an enchantment card, deploy it, and shuffle. 0
82 Riftgape Mouth Black Uncommon 4{b}{b}{2} Creature Mouth 1 4 Vandalism 2 (Whenever this attacks, defending player mills cards until two land cards are milled this way.)//When this enters or turns face up, each opponent mills three cards, and each opposing creature gains a -1/-1 counter.//Morph {BB1} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
83 Shadow of Ljlerr Abyss Black Common 2{b}{1} Creature Merfolk Assassin 2 1;;3 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;;//[1-2] Lifelink//;;//[3+] Lifelink, menace 1 1718562611 on 16 Jun 2024 by amuseum
84 Sophomore Mesmer Black Common 2{b}{1} Creature Human Enchanter 1 3;;2 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;;//[1-2] {b}{1}: Target creature gains vulnerable until end of turn. (When it's dealt damage, destroy it.)//;;//[3+] {b}{b}{2}: Each opposing creature gains vulnerable until end of turn. 0
85 Tomb Raiding Black Common 0 Enchantment (Transformed from Raid at St. Xayvir's Mortuary.)//At your upkeep, exile up to one target card from a graveyard. If it's a creature card, tokenize a 2/2 black Zombie creature. Else, tokenize a Blood. (It's an artifact with {1}, {t}, Sacrifice this, Discard a card: Draw a card.) 0
86 Wormwood Rat Black Common 3{b}{2} Creature Rat 1 4 Deathtouch//Morph {b} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
87 Wormwood Werebat Black Common 4{b}{3} Creature Vampire Bat Assassin 3 3 When this enters, tokenize a Blood. (It's an artifact with {1}, {t}, Sacrifice this, Discard a card: Draw a card.)//{b}: This gains flying until end of turn. 0
88 Apmat Cavehound Red Common 3{r}{r}{1} Creature Dog 2 3 Subsurface (This can only be blocked by creatures with subsurface or defender)//Morph {r}{1} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
89 Axe of Awe Red Uncommon 3{r}{2} Artifact Equipment +X +0 `Artificer` Talent — {r}{1} (Reduce this spell's cost by this much if you control an ``0.)//`Warrior` Talent — {2} (Reduce this spell's cost by this much if you control a ``1.)//Equipee gets +1/+0 for each friendly artifact, and has menace.//Equip {3} 0
90 Card149156 Red Uncommon 1{r} Enchantment — Recipe When this enters, tokenize a Treasure.

Craft — Sacrifice a Treasure and a Food: Conjure a card named into your hand.

Craft — Sacrifice a Treasure, a Blood, and a Gift: Conjure a card named
into your hand.
0
91 Copper Knife Recipe Red Common 2{r}{1} Enchantment Recipe When this enters, tokenize a Treasure. (It's an artifact with {t}, Sacrifice this: Produce {a/l/l}.)//[Craft] — Sacrifice a Treasure and another artifact token: Conjure a card named Infinite Blades or Direct Hit at random into your hand. 0
92 Direct Hit Red Common 4{r}{r}{2} Instant `Warrior` Talent — {2} (Reduce this spell's cost by this much if you control a ``0.)//This spell deals 5 damage to target planeswalker or creature. 0
93 Factory Foreman Red Common 1{r} Creature Dwarf Artificer 1 1;;2 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;;//[1-2] {t}: Produce {CC}. Spend this mana only to cast artifact spells or activate abilities of artifacts.//;;//[3+] {t}: Tokenize two Treasures. (It's an artifact with {t}, Sacrifice this: Produce {a/l/l}.) 1 1719174342 on 23 Jun 2024 by amuseum
94 Flame Magic Red Common 1{r} Instant Force Tiered (Choose an extra cost.)//<<|| Scald — {0} — This spell deals 1 damage to target creature.//| Flame — {3} — This spell deals 3 damage to target creature.//|* Flare — {r}{4} — This spell deals 6 damage to target creature. 0
95 Fleetfoot Giant Red Common 3{r}{r}{1} Creature Giant 4 1 Haste//Respawn (When this dies, manifest the top card of your library. To manifest, deploy it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
96 Furious Bout Red Common 4{r}{3} Sorcery `Warrior` Talent — {3} (Reduce this spell's cost by this much if you control a ``0.)//This spell deals 3 damage to target opponent.//Cipher (You may exile this card encoded on a friendly creature. Whenever it deals combat damage to a player, you may copy the encoded card, and you may cast the copy without paying its mana cost.) 0
97 Gaslight Red Common 4{r}{3} Sorcery Domineer target opposing creature until end of turn. It gains escort until end of turn. (It must be blocked if able.) 0
98 Hidden Dragon Red Rare 6{r}{r}{4} Creature Dragon 4 4 Flying//When this or a friendly creature turns face up, it gains retaliation. (Whenever it's dealt damage, it deals that much damage to any target.)//Morph {RR3} 0
99 Infinite Blades Red Common 3{r}{2} Artifact Equipment +1 +0 `Artificer` Talent — {r}{1} (Reduce this spell's cost by this much if you control an ``0.)//Equipee gets +1/+0 and has first strike.//{0}: Attach this equipment to target friendly Artificer.//Equip {3} 0
100 Ironstrike Armsmaster Red Uncommon 2{r}{r} Creature Pyrfolk Artificer Warrior 1 2;;2 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;; //[1-2]//This has first strike while it's equipped.//;; //[3+]//This has double strike while it's equipped. 1 1719174462 on 23 Jun 2024 by amuseum
101 Keepsake Jeweler Red Common 2{r}{1} Creature Goblin Artificer 1 2 When this enters, tokenize a Treasure. (It's an artifact with {t}, Sacrifice this: Produce {a/l/l})//{r}{1}: This gets +2/+0 until end of turn. 0
102 Ken Lau, Scrappy Armsmaster Red Rare 3{r}{2} Legendary Creature Artificer Warrior 2 2;;3 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//[]{2}: Attach a friendly Equipment to this.//;;//[1-2] Combat phase, {r}{2}: This gains +1/+1 for each Equipment attached to it until end of turn. At end of combat, unattach all Equipment attached to this.//;;//[3+] {r}{r}{3}: This gains double strike and berserk until end of turn. 0
103 Ken Lau, Tactical Armsmaster Red Rare 3{r}{2} Legendary Creature Dwarf Artificer Warrior 2 2;;2 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//[]{4}: Tokenize a 1/3 red Wall artifact creature with defender and When this enters, this hits any target.//;;//[1-2] Double strike//Friendly Walls get +1/+1 and have double strike.//;;//[3+] Friendly Walls get +3/+3. 0
104 Kendo Disciple Red Common 2{r}{1} Creature Human Warrior 2 1;;3 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;;//[1-2] Menace//;;//[3+] Menace, animosity (Can assign all combat damage to defending player if blocked) 1 1719174621 on 23 Jun 2024 by amuseum
105 Lucky Pendant Recipe Red Uncommon 3{r}{2} Enchantment Recipe When this enters, tokenize two Treasures.//[Craft] — Sacrifice a Treasure and another artifact token: Conjure a card named Treasure Gnome into your hand.//[Craft] — Sacrifice a Treasure and two other artifact tokens: Conjure a card named Prizesnatch Trap or Wanton Bloodbath at random into your hand. 0
106 Prizesnatch Trap Red Uncommon 5{r}{4} Instant Trap Reduce this spell's cost by {2} if an opponent controls more artifacts than you.//`Artificer` Talent — {2} (Reduce this spell's cost by this much if you control an ``0.)//Domineer target artifact. It becomes also a Treasure.//Cipher 0
107 Raid at Three-Peaks Factory Red Common 2{r}{r} Legendary Legendary Planeswalker Scene Raid 1 At your end step, if this has 5 or more loyalty counters, exile it and deploy it transformed (into Jeweled Trident).//+1: Up to one target creature gains haste until end of turn. 0
108 Spurshock Devil Red Uncommon 6{r}{r}{4} Enchantment Creature Devil 4 4 When this enters or turns face up, it deals 3 damage to up to one other target creature. That creature gains berserk and intercept until end of turn. (It must attack or block if able.)//Morph {r}{r}{2} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
109 Treasurelic Trap Red Common 4{r}{3} Instant Trap Reduce this spell's cost by {2} if an artifact entered under an opponent's control this turn.//`Artificer` Talent — {2} (Reduce this spell's cost by this much if you control an ``0.)//Search your library for an artifact card, reveal and draw it, and shuffle. 0
110 Wanton Bloodbath Red Rare 1{r}{x} Sorcery `Warrior` Talent — {2} (Reduce this spell's cost by this much if you control a ``0.)//This spell deals X damage to any target.//If you control a Warrior, friendly creatures gain haste until end of turn. 0
111 Waotsong Efreet Red Uncommon 4{r}{r}{2} Enchantment Creature Efreet 3 3 Haste//Animosity (Can assign all combat damage to defending player if blocked)//Demise (At end step, sacrifice this.)//When this enters, destroy target land.//Respawn 0
112 Wilfdom Thieves Red Common 4{r}{3} Creature Orc Warrior 3 3 Mimicry — When this enters, it gains a random counter among +1/+1, escort, subsurface, menace, and haste.//When this enters, you may discard a card. If you do, draw a card. 0
113 Apmat Wolverine Green Common 5{g}{g}{3} Creature Wolverine 5 3 Respawn (When this dies, manifest the top card of your library. To manifest, deploy it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
114 Card149161 Green Uncommon 1{g} Enchantment — Recipe When this enters, tokenize a Gift.

Craft — Sacrifice a Gift and a Clue: Conjure a card named into your hand.

Craft — Sacrifice a Gift, a Treasure, and a Food: Conjure a card named
into your hand.
0
115 Chime-Alarm Trap Green Common 4{g}{3} Instant Trap Reduce this spell's cost by {2} if two or more creatures entered under any opponents' control this turn.//`Summoner` Talent — {g}{1} (Reduce this spell's cost by this much if you control a ``0.)//Target friendly creature hits target opposing creature. 0
116 Duck Hunt Green Uncommon 5{g}{4} Sorcery `Archer` Talent — {2} (Reduce this spell's cost by this much if you control an ``0.)//`Summoner` Talent — {2} (Reduce this spell's cost by this much if you control a ``1.)//Destroy up to one target creature with flying or subsurface.//Manifest the top card of your library.//Cipher 0
117 Earthkin Centaur Green Common 3{g}{g}{1} Enchantment Creature Centaur Archer 3 3 Reach//When this enters, tokenize a Gift. (It's an artifact with Sorcerous, {2}, {t}, Sacrifice this: Another target permanent gains your choice of a +1/+1, charge, or loyalty counter.) 0
118 Exploration Magic Green Common 2{g}{1} Sorcery Force Tiered (Choose an extra cost.)//<<|| Scout — {0} — Seek one land card.//| Explore — {2} — Seek two land cards.//|* Planar Trek — {4} — Seek three land cards. 0
119 Generous Herbalist Green Common 2{g}{1} Artifact Enchantment Creature Techie Doctor 2 2 Whenever you cast a mystical spell, gain 1 life. (Artifacts, enchantments, instants, and sorceries are mystical.) 0
120 Gravity Magi Green Common 1{g} Artifact Clue {1}, Sacrifice this: Destroy target artifact, enchantment, or creature with flying.//{2}, Sacrifice this: Draw a card. 0
121 Greencorps Beastmaster Green Common 3{g}{2} Enchantment Creature Nymph Summoner 1 1;;2 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;;//[1-2] Whenever this attacks, tokenize a 1/1 green Snake creature tapped and attacking.//;;//[3+] Whenever this attacks, tokenize a 2/2 green Bear creature tapped and attacking. 1 1719175459 on 23 Jun 2024 by amuseum
122 Greencorps Marksman Green Common 2{g}{1} Creature Elf Archer 2 1;;3 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;;//[1-2] Reach//;;//[3+] Reach, trample 1 1719175484 on 23 Jun 2024 by amuseum
123 Honed Farsight Green Rare 3{g}{2} Sorcery `Archer` Talent — {g} (Reduce this spell's cost by this much if you control a ``0.)//Dig 3 for a land, creature, or enchantment card; draw it; tuck the rest in a random order.//Cipher (You may exile this card encoded on a friendly creature. Whenever it deals combat damage to a player, you may copy the encoded card, and you may cast the copy without paying its mana cost.) 0
124 Honestone Recipe Green Uncommon 3{g}{2} Enchantment Recipe When this enters, tokenize two Gifts.//[Craft] — Sacrifice a Gift and another artifact token: Conjure a card named Gift Wall into your hand.//[Craft] — Sacrifice a Gift and two other artifact tokens: Conjure a card named Tranquilizing Arrows Trap or Honed Farsight at random into your hand. 0
125 Lumber Plank Recipe Green Common 2{g}{1} Enchantment Recipe When this enters, tokenize a Gift. (It's an artifact with Sorcerous, {2}, {t}, Sacrifice this: Another target permanent gains your choice of a +1/+1, charge, or loyalty counter.)//[Craft] — Sacrifice a Gift and another artifact token: Conjure a card named Treebark Armor or Chime-Alarm Trap at random into your hand. 0
126 Morningwood Gardener Green Common 3{g}{g}{1} Enchantment Creature Dryad 2 2 `Summoner` Talent — {g}{1} (Reduce this spell's cost by this much if you control a ``0.)//{t}: Produce {g}{c}. 0
127 Nomadic Satyr Green Uncommon 5{g}{g}{3} Enchantment Creature Satyr 3 3 When this enters or turns face up, search your library for up to two land cards, reveal and draw them, and shuffle.//Morph {g}{2} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
128 Raid at Morningwood Gardens Green Common 3{g}{g}{1} Legendary Legendary Planeswalker Scene Raid 1 At your end step, if this has 5 or more loyalty counters, exile it and deploy it transformed (into Welcoming Presents).//+1: Up to one target creature gets +1/+1 until end of turn. 0
129 Roaming Wildtamer Green Common 3{g}{2} Creature Treefolk Summoner 2 3 Frostbite (When this deals damage to a creature, freeze that creature.)//When this enters, dig 4 for a creature or land card; reveal and draw it; tuck the rest in a random order. 0
130 Shxha Beast Green Uncommon 6{g}{g}{4} Creature Beast 4 4 Respawn, Respawn (When this dies, manifest the top two cards of your library. To manifest, deploy it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
131 Soulreach Ranger Green Uncommon 6{g}{g}{4} Enchantment Creature Centaur Summoner Archer 4 4;;5 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;; //[1-2]//{g}{g}{1}: Conjure a card named Earthkin Centaur into your hand.//;; //[3+]//{g}{g}{3}: Conjure a card named Earthkin Centaur onto the field. 1 1719175736 on 23 Jun 2024 by amuseum
132 Syn Shin, Beastly Ranger Green Rare 3{g}{2} Legendary Creature Elf Summoner Archer 3 2;;4 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//Reach//;;//[1-2] At your upkeep, amass Beast 1. (A friendly Army gains a +1/+1 counter. If you don't control one, tokenize a 0/0 green Beast Army creature first.)//;;//[3+] At your upkeep, amass Beast 2.//Friendly Beast creatures have trample and deathtouch. 0
133 Target Practice Green Common 3{g}{2} Sorcery `Archer` Talent — {2} (Reduce this spell's cost by this much if you control an ``0.)//Destroy target artifact or enchantment.//Cipher (You may exile this card encoded on a friendly creature. Whenever it deals combat damage to a player, you may copy the encoded card, and you may cast the copy without paying its mana cost.) 0
134 Tranquilizing Arrows Trap Green Uncommon 3{g}{g}{1} Instant Trap Reduce this spell's cost by {1} if three or more creatures are attacking.//`Archer` Talent — {g}{1} (Reduce this spell's cost by this much if you control an ``0.)//Prevent all combat damage dealt by attacking creatures this combat. Freeze all attacking creatures. Tokenize a Gift for each creature frozen this way. 0
135 Treebark Armor Green Common 3{g}{2} Enchantment Aura +2 +2 `Archer` Talent — {2} (Reduce this spell's cost by this much if you control an ``0.)//Enchant creature//Enchantee gets +2/+2 and has ward {2}. 0
136 Vestigial Mammoth Green Rare 6{g}{g}{4} Creature Elephant 6 6 `Summoner` Talent — {g}{1} (Reduce this spell's cost by this much if you control a ``0.)//Trample//Friendly face-down creatures get +1/+1.//When this dies, tokenize two Gifts.//Respawn 0
137 Welcoming Presents Green Common 0 Enchantment (Transformed from Raid at Morningwood Gardens.)//Friendly creatures have trample.//Whenever a friendly creature enters, tokenize a Gift. (It's an artifact with Sorcerous, {2}, {t}, Sacrifice this: Another target permanent gains your choice of a +1/+1, loyalty, or charge counter.) 0
138 Wormwood Spider Green Common 3{g}{g}{1} Creature Spider 2 4 Defender, reach//Morph {g}{1} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
139 Guntop Fighter Multicolour Common 3{w}{u}{1} Artifact Vehicle 4 2 Flying//Crew 2 0
140 Skyscribe Oracle Multicolour Rare 5{w}{u}{3} Enchantment Creature Sphinx Cleric Wizard 3 3 Flash//Flying//When this enters, choose two modes --//<<<<Counter target spell.//|Undraw target nonland permanent.//|Tokenize two Foods.//|Tokenize two Clues. 0
141 Raid at Ljlerr Abyss Multicolour Rare 3{u}{b}{1} Legendary Planeswalker Scene Raid 3 At your end step, if this has 10 or more loyalty counters, exile it and deploy it transformed (into Karabunga Kraken).//+2: Surveil 2. Each opponent mills three cards.//+2: Target creature gains subsurface until end of turn. 0
142 Charmsharp Crafter Multicolour Rare 4{b}{r}{2} Creature Pyrfolk Enchanter Artificer 1 1 This gets +1/+1 for each friendly enchantment and artifact.//This has virulence and menace while it's modified. (Deals unpreventable damage as -1/-1 counters to creatures.)//{5}: Until end of turn, target artifact or non-Aura enchantment that isn't a creature becomes also a creature with base power and toughness equal to its mana value, and gains haste. 0
143 Menacing Titan Multicolour Common 6{b}{r}{4} Creature Giant Ogre 4 4 This has menace while modified.//Whenever this attacks, it deals 1 damage to each player. 0
144 Raid at Wilfdom Frontiers Multicolour Rare 3{r}{g}{1} Legendary Planeswalker Scene Raid 3 At your end step, if this has 10 or more loyalty counters, exile it and deploy it transformed (into Paranormal Panorama).//+2: Tokenize two Treasures.//+2: Tokenize two Gifts. 0
145 Wandering Hooves Multicolour Common 4{r}{g}{2} Creature Satyr Centaur 2 2 Reach//This has first strike while modified.//When this enters, it explores. (Dig and reveal 1 for a land card; draw it; this gains a +1/+1 counter, and undraw or mill the card.) 0
146 Raid at Yellowton Farms Multicolour Rare 3{g}{w}{1} Legendary Planeswalker Scene Raid 3 At your end step, if this has 10 or more loyalty counters, exile it and deploy it transformed (into Fruitful Cornucopia).//+2: Target creature gains lifelink until end of turn.//+2: Untap up to one target creature, and up to one target land. 0
147 Reversible Racer Multicolour Common 4{g}{w}{2} Artifact Enchantment Creature Cyborg Scout 3 3 Whenever you cast a mystical spell, this gets +1/+1 and gains vigilance until end of turn. (Artifacts, enchantments, instants, and sorceries are mystical.) 0
148 Bionic Biologist Multicolour Common 3{w}{b}{1} Artifact Enchantment Creature Cyborg Scientist 2 3 Whenever you cast a mystical spell, this gets +1/+1 and gains lifelink until end of turn. (Artifacts, enchantments, instants, and sorceries are mystical.) 0
149 Raid at Wormwood Multicolour Rare 3{w}{b}{1} Legendary Planeswalker Scene Raid 3 At your end step, if this has 10 or more loyalty counters, exile it and deploy it transformed (into Yoksots' Keepchief).//+2: Syphon 2 life from target opponent.//+2: Target creature gains protection from a color of your choice until end of turn. 0
150 Sadgazer Multicolour Common 2{b}{g} Creature Naga Gorgon 1 3 Defender//This has deathtouch while modified.//Whenever this defeats a creature, that creature's controller loses 1 life. 0
151 Venombrood Dominator Multicolour Rare 4{b}{g}{2} Creature Snake Summoner Assassin 2 2 Deathtouch//This gets +1/+1 for each friendly face-down creature.//Friendly face-down creatures have deathtouch.//At each player's upkeep, exile a card from er graveyard. If a creature card is exiled this way, manifest the top card of your library.//Morph {BG2} 0
152 Speardive Sniper Multicolour Rare 3{g}{u}{1} Creature Merfolk Archer Rogue 1 3 Reach, subsurface//When this deals combat damage to a player, tokenize a Clue and a Gift.//Sacrifice an artifact token or Pay a counter from a friendly permanent: Target creature phases out. 0
153 Raid at Apmat Rapids Multicolour Rare 3{u}{r}{1} Legendary Planeswalker Scene Raid 3 At your end step, if this has 10 or more loyalty counters, exile it and deploy it transformed (into Fountain of Anamnesis).//+2: Discard a card. Tokenize a Clue.//+2: Sacrifice an artifact. If you do, this deals 3 damage to any target. 0
154 Champrank Marshal Multicolour Rare 6{r}{w}{4} Creature Giant Warrior Soldier 4 6 Retaliation, escort, animosity//Once per turn, {3}: Target opposing creature gains painlink until end of turn. (When it's dealt damage, it deals that much damage to its controller.) 0
155 Mobile Artillery Multicolour Common 3{r}{w}{1} Artifact Vehicle 4 2 First strike//Crew 2 0
156 Everquesting Phelddagrif Multicolour Mythic 4{g}{w}{u}{1} Legendary Legendary Creature Phelddagrif 4 4 {g}{1}: This gains a +1/+1 counter. Target opponent may tokenize a Gift.//{w}{1}: This gains flying and lifelink until end of turn. Target opponent may tokenize a Food.//{u}{1}: Counter target spell unless its controller pays {3}. Target opponent may tokenize a Clue. 0
157 Older Scrolls Recipe Multicolour Mythic 3{r}{w}{b} Enchantment Recipe When this enters, randomly tokenize a Treasure, Food, or Blood. Repeat this process.//[Craft] — Sacrifice a Treasure, a Food, and a Blood: Conjure a random card from Older Scrolls Recipe's spellbook into your hand. 0
158 Pandora's Hydra Multicolour Mythic 3{g}{u}{r}{x} Enchantment Creature Hydra 0 0 Flash//Can't be countered.//Hexproof//Enters with twice X +1/+1 counters. 0
159 Pandora, Parareality Quester Multicolour Mythic 5{g}{u}{r}{2} Legendary Legendary Planeswalker Pandora – Pandora 5 +1: Dig 3 for a land, creature, or Scene card; reveal and draw it; tuck the rest in a random order.//-1: Tokenize a 2/2 blue Bird creature with flying. Until your next turn, creatures without flying can't attack you or this planeswalker.//-9: <ULTIMATE> — You get an emblem with At your upkeep, conjure a random card from Pandora, Parareality Quester's Spellbook into your hand. 0
160 Xayvir, Guild Patriarch Multicolour Mythic 3{u}{r}{w} Legendary Legendary Planeswalker Xayvir – Xayvir 4 +2: Tokenize a Clue and a Treasure.////-1: For each friendly creature, it gains your choice of a +1/+1 or level counter.////-6: <ULTIMATE> — Until your next turn, friendly creatures gain vigilance, flying, subsurface, and first strike. 0
161 Puremyst Heretic Hybrid Uncommon 5{w}{u}{3} Creature Human Cleric Rogue 4 4 When this enters, tokenize a Food and a Clue.//Whenever you sacrifice a Food, this gets +1/+1 and gains flying until end of turn.//Whenever you sacrifice a Clue, this gets +1/+1 and gains subsurface until end of turn. 0
162 Mindstab Spellblade Hybrid Uncommon 3{u}{b}{1} Creature Thrull Wizard Assassin 2 2 Whenever you cast a mystical spell, this gains deathtouch until end of turn. (Artifacts, enchantments, instants, and sorceries are mystical.)//Whenever this deals combat damage to a player, that player discards a card. You tokenize a Clue. 0
163 Powerbuff Templar Hybrid Uncommon 4{b}{r}{2} Creature Ogre Enchanter Warrior 3 3 This gets +3/+0 and has impervious while it's modified. (It phases out if it would be destroyed.)//Whenever an opposing creature becomes the target of a spell, it gets -0/-3 until end of turn. 0
164 Truearrow Fletcher Hybrid Uncommon 5{r}{g}{3} Creature Elf Artificer Archer 3 5 Reach//Whenever an Equipment becomes attached to this, this deals damage equal to the Equipment's mana value to any target.//{2}: Unattach target equipment. 0
165 Vengeful Wurm Hybrid Mythic 7{r}{r}{g}{4} Creature Wurm 6 6 Reach, Subsurface (This can only be blocked by creatures with subsurface or defender)//When this or another friendly creature with subsurface enters, it deals X damage to each player and each creature without subsurface, where X is its power. 0
166 Warbeast Trainer Hybrid Uncommon 6{g}{w}{4} Creature Kithkin Summoner Soldier 1 1 When this enters, tokenize a 1/1 green Snake creature with deathtouch, a 2/2 white Bird creature with flying, and a 3/3 green and white Elephant creature with vigilance. 0
167 Dawnger, Lineage Guildmaster Hybrid Mythic 6{w}{b}{4} Legendary Legendary Creature Vampire Assassin Leader 3 3 Flying, Predation (Whenever this defeats another creature, this gains a +1/+1 counter.)//Other friendly creatures get +1/+1 for each +1/+1 counter this has.//Whenever this defeats another creature, if this is on the field, deploy that creature card from the graveyard. 0
168 Lifereap Apothecary Hybrid Uncommon 3{w}{b}{1} Creature Rat Cleric Assassin 1 3 At your upkeep, tokenize a Food.//Whenever a creature or planeswalker dies, tokenize a Blood.//{b}{2}, Sacrifice a Food: Gain 3 life. This deals 3 damage to any target. 0
169 Poisonous Powersuit Hybrid Common 3{b/g} Artifact Enchantment Creature Cyborg Assassin 1 2 Whenever you cast a mystical spell, this gets +1/+1 and gains deathtouch until end of turn. (Artifacts, enchantments, instants, and sorceries are mystical.) 0
170 Reignbow Archanter Hybrid Uncommon 3{b}{g}{1} Enchantment Creature Gorgon Enchanter Archer 2 4 Reach//Whenever a friendly enchantment enters, this deals X damage to up to Y opposing creatures, where X is the enchantment's mana value, and Y equals friendly enchantments. 0
171 Yoksots, Dungeon Keeper Hybrid Mythic 6{b}{g}{4} Legendary Legendary Planeswalker Yoksots – Yoksots 5 +2: Up to one target creature gains respawn until your next turn. (When it dies, manifest the top card of your library.)//-2: Destroy target permanent. Gain life equal to its mana value.//-8: <ULTIMATE> — Manifest all creature cards in your graveyard. 0
172 Miredirts Strider Hybrid Uncommon 2{g}{u}{x} Enchantment Creature Hydra Summoner Rogue 0 0 Enters with X +1/+1 counters.//Trample, ward {2}//{g}{u}{x}: Deploy a creature card with mana value X or less from your hand. It gains trample and ward {2}. 0
173 Ultimate Progenesis Hybrid Mythic 2{g}{u}{x} Sorcery `Summoner` Talent — {g}{u} (Reduce this spell's cost by this much if you control a ``0.)//Scry X.//Manifest the top X cards of your library. (To manifest, deploy it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
174 Wisebrawn Battlemage Hybrid Uncommon 3{u}{r}{1} Enchantment Creature Elemental Wizard Warrior 2 2 Mimicry — When this enters, it gains a random counter among +1/+1, haste, flying, subsurface, and impervious.//Prowess (Whenever you cast a noncreature spell, this gets +1/+1 until end of turn.)//Reduce the costs of friendly noncreature spells by {1}. 0
175 Gearknight Engineer Hybrid Uncommon 2{r}{w} Creature Dwarf Artificer Soldier 2 2 At the start of your combat, scry 1. Then exile the top card of your library. If it's an Equipment card, deploy it, and attach it to this. Else if it's an artifact card, put it into your hand. Else, until end of turn, you may play that card. 0
176 Blood Donor Artifact Rare 3{3} Artifact Creature Blood Construct 3 3 {3}, {t}, Sacrifice this, Discard your hand: Draw three cards.//Respawn (When this dies, manifest the top card of your library. To manifest, deploy it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 0
177 Blood Map Artifact Common 1{1} Artifact Blood Map {1}, {t}, Sacrifice this, Discard a card: Draw a card.//Sorcerous, {1}, {t}, Sacrifice this: Target friendly creature explores. (Dig and reveal 1 for a land card; draw it; that creature gains a +1/+1 counter, then undraw or mill that card.) 1 1754493815 on 06 Aug 2025 by SecretInfiltrator
178 Blood Sniffer Artifact Uncommon 7{7} Artifact Creature Dog 5 5 Whenever a creature card is put into a graveyard, tokenize a Blood. (It's an artifact with {1}, {t}, Sacrifice this, Discard a card: Draw a card.) 0
179 Clue Prism Artifact Common 3{3} Artifact Clue {t}: Produce {a/l/l}.//{2}, Sacrifice this: Draw a card. 0
180 Clue Solver Artifact Uncommon 3{3} Artifact Creature Drone 2 2 {2}: This gains flying until end of turn.//Whenever a friendly creature deals combat damage to a player, tokenize a Clue. (It's an artifact with {2}, Sacrifice this: Draw a card.) 0
181 Dark Tol-Mace Artifact Mythic 5{5} Legendary Legendary Artifact Equipment +3 +0 When this enters, destroy all other Equipments.//Equipee gets +3/+0 and has double strike, escort, and virulence. (Must be blocked if able. Deals unpreventable damage as -1/-1 counters to creatures.)//Whenever equipee attacks, tokenize a Food, a Clue, a Blood, a Treasure, and a Gift.//Equip {b}{r}{2} or {6} 0
182 Defense Magi Artifact Common 2{2} Delayed Artifact Clue (Enters tapped.)//When this enters, choose a color other than white.//{t}: Produce {w} or a mana of the chosen color.//{2}, Sacrifice this: Draw a card. 0
183 Food Golem Artifact Common 5{5} Artifact Creature Food Golem 3 3 Vigilance//{2}, {t}, Sacrifice this: Gain 3 life. 0
184 Food Truck Artifact Uncommon 1{1} Artifact Vehicle 2 2 Whenever this becomes crewed, tokenize a Food. (It's an artifact with {2}, {t}, Sacrifice this: Gain 3 life.)//Crew 1 (Exhaust any number of friendly creatures with total power 1 or more: This becomes also a creature until end of turn.) 0
185 Fruitful Cornucopia Artifact Rare 0 Artifact {g/w} (Transformed from Raid at Yellowton Farms)//Friendly creatures get +1/+1 and have vigilance and lifelink.//Whenever a friendly land enters, tokenize a 1/1 white Citizen creature. 0
186 Gamemaster's Rulesbook Artifact Rare 3{3} Artifact Equipment +X +X Whenever you cast a mystical spell, equipee gets +1/+1 until end of turn. (Artifacts, enchantments, instants, and sorceries are mystical.)//Whenever equipee attacks, you may search your library for a Trap card, or a card with Cipher or Talent, reveal and draw it, and shuffle.//Equip {3} 0
187 Gauntlets of Rage Artifact Common 3{3} Artifact Equipment `Warrior` Talent — {2} (Reduce this spell's cost by this much if you control a ``0.)//Equipee has berserk and animosity. (Must attack if able. Can assign all combat damage to defending player if blocked.)//{0}: Attach this equipment to target friendly Warrior.//Equip {1} 0
188 Gemcutter's Diamond Artifact Rare 3{3} Artifact Treasure `Artificer` Talent — {3} (Reduce this spell's cost by this much if you control an ``0.)//{t}, Sacrifice this: Produce {A/L/L}{A/L/L}{A/L/L}. 0
189 Geyser of Anamnesis Artifact Rare 0 Artifact {u/r} (Transformed from Raid at Apmat Rapids)//{u/2}{r/2}{2}, {t}: Exile an artifact, instant, or sorcery card from your hand or graveyard. You may copy it, and cast the copy without paying its mana cost. 0
190 Gift Wall Artifact Common 4{4} Artifact Creature Gift Wall 2 5 Defender//Sorcerous, {2}, {t}, Sacrifice this: Another target permanent gains your choice of a +1/+1, charge, or loyalty counter. 0
191 Gift Wrapper Artifact Uncommon 4{4} Artifact Equipment At the start of your combat, if this is attached to a creature, tokenize a Gift. (It's an artifact with Sorcerous, {2}, {t}, Sacrifice this: Another target permanent gains your choice of a +1/+1, charge, or loyalty counter.)//Equipee gets +1/+1 for each friendly Gift.//Equip {4} 0
192 Instrumental Activator Artifact Uncommon 2{2} Artifact Reduce the costs of friendly artifact tokens' activated abilities by {2}. 0
193 Jeweled Trident Artifact Common 0 Artifact Equipment +3 +0 (Transformed from Raid at Three-Peaks Factory.)//Equipee gets +3/+0 and has haste.//Whenever equipee becomes tapped, tokenize a Treasure. (It's an artifact with {t}, Sacrifice this: Produce {a/l/l}.)//Equip {4} 0
194 Mind Magi Artifact Common 2{2} Delayed Artifact Clue (Enters tapped.)//When this enters, choose a color other than blue.//{t}: Produce {u} or a mana of the chosen color.//{2}, Sacrifice this: Draw a card. 0
195 Poison Magi Artifact Common 2{2} Delayed Artifact Clue (Enters tapped.)//When this enters, choose a color other than black.//{t}: Produce {b} or a mana of the chosen color.//{2}, Sacrifice this: Draw a card. 0
196 Power Magi Artifact Common 2{2} Delayed Artifact Clue (Enters tapped.)//When this enters, choose a color other than green.//{t}: Produce {g} or a mana of the chosen color.//{2}, Sacrifice this: Draw a card. 0
197 Speed Magi Artifact Common 2{2} Delayed Artifact Clue (Enters tapped.)//When this enters, choose a color other than red.//{t}: Produce {r} or a mana of the chosen color.//{2}, Sacrifice this: Draw a card. 0
198 Star Saga Phantom Artifact Mythic 0{0} Artifact Enchantment Creature Shapeshifter Construct 5 5 When this enters, sacrifice five artifacts.//{2}, {t}: Gain 3 life.//{2}: Draw a card.//{1}, {t}, Discard a card: Draw a card.//{t}: Produce {a/l/l}.//Sorcerous, {2}, {t}: Another target permanent gains your choice of a +1/+1, loyalty, or charge counter. 0
199 Surveillance Drone Artifact Common 2{2} Artifact Creature Clue Drone 0 3 Defender, flying//{2}, Sacrifice this: Draw a card. 0
200 Tank of Fury Road Artifact Rare 4{4} Kindred Artifact Vehicle Juggernaut 5 5;;6 Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//Crew 3//;;//[1-2] Menace, Trample//;;//[3+] Menace 3, Trample, Protection from mana value 2 or less 0
201 Tokavus Artifact Rare 6{6} Artifact Creature Construct 0 0 Flying//Enters with six +1/+1 counters.//{1}, Pay a +1/+1 counter from this: Tokenize a Gift, Food, or Clue.//{1}, Sacrifice an artifact token: This gains a +1/+1 counter. 0
202 Treasure Cruiser Artifact Uncommon 4{4} Artifact Vehicle 4 4 Subsurface (This can only be blocked by creatures with subsurface or defender.)//Whenever this deals combat damage, tokenize two Treasures. (They're artifacts with {t}, Sacrifice this: Produce {a/l/l})//Crew `3` (Exhaust any number of friendly creatures with total power ``0 or more: This becomes also a creature until end of turn.) 0
203 Treasure Gnome Artifact Common 1{1} Artifact Creature Treasure Gnome 1 1 Haste//{t}, Sacrifice this: Produce {a/l/l}. 0
204 Yew Longbow Artifact Common 2{2} Artifact Equipment `Archer` Talent — {2} (Reduce this spell's cost by this much if you control an ``0.)//Equipee has {t}: This deals 1 damage to any target.//{1}: Attach this to target friendly Archer.//Equip {2} 0
205 Copper Mine Land Common 0 Delayed Land Mountain r r Enters tapped.//When this enters, tokenize a Treasure. (It's an artifact with {t}, Sacrifice this: Produce {a/l/l}.)//({t}: Produce {r}.) 0
206 Foul Grave Land Common 0 Delayed Land Swamp b b Enters tapped.//When this enters, tokenize a Blood. (It's an artifact with {1}, {t}, Sacrifice this, Discard a card: Draw a card.)//({t}: Produce {b}.) 0
207 Gem Moving Well Land Uncommon 0 Land c c {t}: Produce {c}.//{t}, Exhaust an artifact: Produce {a/l/l}. 0
208 Lumber Yard Land Common 0 Delayed Land Forest g g Enters tapped.//When this enters, tokenize a Gift. (It's an artifact with Sorcerous, {2}, {t}, Sacrifice this: Another target permanent gains your choice of a +1/+1, charge, or loyalty counter.)//({t}: Produce {g}.) 0
209 Mystery Island Land Common 0 Delayed Land Island u u Enters tapped.//When this enters, tokenize a Clue. (It's an artifact with {2}, Sacrifice this: Draw a card.)//({t}: Produce {u}.) 0
210 Pandora's Paradise Land Rare 0 Delayed Land Forest Island Mountain gurgur (Enters tapped.)//({t}: Produce {g}, {u}, or {r}.)//{2}, {t}: Produce {a/l/l}{a/l/l}{a/l/l}. If that mana is spent on a spell, that spell can't be countered. 0
211 Riftveil Abyss Land Rare 0 Land Island Swamp u b u ({t}: Produce {u/b}.)//Enters tapped.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
212 Riftveil Canyon Land Rare 0 Land Swamp Mountain b r b ({t}: Produce {b/r}.)//Enters tapped.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
213 Riftveil Cascade Land Rare 0 Land Island Mountain u r u ({t}: Produce {u/r}.)//Enters tapped.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
214 Riftveil Citadel Land Rare 0 Land Mountain Plains r w r ({t}: Produce {r/w}.)//Enters tapped.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
215 Riftveil Farmland Land Rare 0 Land Forest Plains g w g ({t}: Produce {g/w}.)//Enters tapped.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
216 Riftveil Floodplain Land Rare 0 Land Plains Island w u w ({t}: Produce {w/u}.)//Enters tapped.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
217 Riftveil Foothills Land Rare 0 Land Mountain Forest r g r ({t}: Produce {r/g}.)//Enters tapped.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
218 Riftveil Grassland Land Rare 0 Delayed Land Mirage w w Enters tapped.//When this enters or turns face up, choose a color other than white.//{t}: Produce {w} or one mana of the chosen color.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
219 Riftveil Jungle Land Rare 0 Land Forest Island g u g ({t}: Produce {g/u}.)//Enters tapped.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
220 Riftveil Mire Land Rare 0 Delayed Land Mirage b b Enters tapped.//When this enters or turns face up, choose a color other than black.//{t}: Produce {b} or one mana of the chosen color.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
221 Riftveil Monolith Land Rare 0 Delayed Land Mirage r r Enters tapped.//When this enters or turns face up, choose a color other than red.//{t}: Produce {r} or one mana of the chosen color.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
222 Riftveil Necropolis Land Rare 0 Land Plains Swamp w b w ({t}: Produce {w/b}.)//Enters tapped.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
223 Riftveil Quagmire Land Rare 0 Land Swamp Forest b g b ({t}: Produce {b/g}.)//Enters tapped.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
224 Riftveil Shoreline Land Rare 0 Delayed Land Mirage u u Enters tapped.//When this enters or turns face up, choose a color other than blue.//{t}: Produce {u} or one mana of the chosen color.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
225 Riftveil Sylvania Land Rare 0 Delayed Land Mirage g g Enters tapped.//When this enters or turns face up, choose a color other than green.//{t}: Produce {g} or one mana of the chosen color.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0
226 Wheat Farm Land Common 0 Delayed Land Plains w w Enters tapped.//When this enters, tokenize a Food. (It's an artifact with {2}, {t}, Sacrifice this: Gain 3 life.)//({t}: Produce {w}.) 0
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