Raiders of Tsinbork: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature Giant Warrior Soldier
Retaliation, escort, animosity//Once per turn, {3}: Target opposing creature gains painlink until end of turn. (When it's dealt damage, it deals that much damage to its controller.)
4/6
 U 
Enchantment — Recipe
When this enters, tokenize a Clue.

Craft — Sacrifice a Clue and a Treasure: Conjure a card named into your hand.

Craft — Sacrifice a Clue, a Food, and a Blood: Conjure a card named
into your hand.
 U 
Artifact Creature Drone
{2}: This gains flying until end of turn.//Whenever a friendly creature deals combat damage to a player, tokenize a Clue. (It's an artifact with {2}, Sacrifice this: Draw a card.)
2/2
 U 
Enchantment Recipe
When this enters, tokenize two Clues.//[Craft] — Sacrifice a Clue and another artifact token: Conjure a card named Clue Prism into your hand.//[Craft] — Sacrifice a Clue and two other artifact tokens: Conjure a card named Ancestral Call Trap or Flummoxing Paradigm at random into your hand.
 C 
Creature Bird Wizard
When this enters, tokenize a Clue. (It's an artifact with {2}, Sacrifice this: Draw a card.)//{u}: This gains flying until end of turn.
1/3
 C 
Creature Giant
Haste//Respawn (When this dies, manifest the top card of your library. To manifest, deploy it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
4/1
 C 
Creature Goblin Artificer
When this enters, tokenize a Treasure. (It's an artifact with {t}, Sacrifice this: Produce {a/l/l})//{r}{1}: This gets +2/+0 until end of turn.
1/2
 C 
Artifact Creature Gift Wall
Defender//Sorcerous, {2}, {t}, Sacrifice this: Another target permanent gains your choice of a +1/+1, charge, or loyalty counter.
2/5
 C 
Enchantment – Aura
Cleric Talent — {w}{1} (Reduce this spell's cost by this much if you control a Cleric.)

Enchant creature

Enchantee gets +2/+2 and has flying.
+2/+2
 C 
Enchantment Creature Dryad
`Summoner` Talent — {g}{1} (Reduce this spell's cost by this much if you control a ``0.)//{t}: Produce {g}{c}.
2/2
 C 
Instant
Draw three cards.//Discard two cards unless you discard an artifact or enchantment card.
 C 
Creature Satyr Centaur
Reach//This has first strike while modified.//When this enters, it explores. (Dig and reveal 1 for a land card; draw it; this gains a +1/+1 counter, and undraw or mill the card.)
2/2
{b}{1}
 
 C 
Instant
`Assassin` Talent — {1} (Reduce this spell's cost by this much if you control an ``0.)//Destroy target modified creature. (Equipment, friendly Auras, and counters are mods.)//Cipher (You may exile this card encoded on a friendly creature. Whenever it deals combat damage to a player, you may copy the encoded card, and you may cast the copy without paying its mana cost.)
 C 
Delayed Artifact Clue
(Enters tapped.)//When this enters, choose a color other than red.//{t}: Produce {r} or a mana of the chosen color.//{2}, Sacrifice this: Draw a card.
Swamp
 
 B 
Basic Land – Swamp

Champrank Marshal (rare)
Card149146 (uncommon)
Clue Solver (uncommon)
Temporal Disk Recipe (uncommon)
Ljlerr Resurgent (common)
Fleetfoot Giant (common)
Keepsake Jeweler (common)
Gift Wall (common)
Cherub Wings (common)
Morningwood Gardener (common)
Creative Engineering (common)
Wandering Hooves (common)
Offload (common)
Speed Magi (common)
Swamp (basic)