Raiders of Tsinbork: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land Mountain Forest
({t}: Produce {r/g}.)//Enters tapped.//Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
r/g r
 U 
Enchantment — Recipe
When this enters, tokenize a Blood.

Craft — Sacrifice a Blood and a Gift: Conjure a card named into your hand.

Craft — Sacrifice a Blood, a Clue, and a Treasure: Conjure a card named
into your hand.
 U 
Creature Vampire Enchanter Assassin
Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;; //[1-2]//{b}{1}: Target permanent loses one counter.//;; //[3+]//{b}{3}: Target permanent loses three counters.
2/1;;3
 U 
Artifact Vehicle
Subsurface (This can only be blocked by creatures with subsurface or defender.)//Whenever this deals combat damage, tokenize two Treasures. (They're artifacts with {t}, Sacrifice this: Produce {a/l/l})//Crew `3` (Exhaust any number of friendly creatures with total power ``0 or more: This becomes also a creature until end of turn.)
4/4
 C 
Enchantment Creature Dryad
`Summoner` Talent — {g}{1} (Reduce this spell's cost by this much if you control a ``0.)//{t}: Produce {g}{c}.
2/2
 C 
Creature Elf Cleric
Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;;//[1-2] {t}: Tap target creature.//;;//[3+] Escort (Must be blocked if able)
1/3;;2
 C 
Artifact Creature Clue Drone
Defender, flying//{2}, Sacrifice this: Draw a card.
0/3
 C 
Creature Naga Gorgon
Defender//This has deathtouch while modified.//Whenever this defeats a creature, that creature's controller loses 1 life.
1/3
 C 
Artifact Equipment
Equipee gets +1/+0 and has lifelink.//Equip {4}
+1k/l +0
 C 
Sorcery
Domineer target opposing creature until end of turn. It gains escort until end of turn. (It must be blocked if able.)
 C 
Creature Cephalid Wizard
Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;;//[1-2] Whenever this attacks, you may draw a card. If you do, discard a card.//;;//[3+] Inform (Whenever this attacks, draw a card.)
1/1;;2
 C 
Enchantment Aura
Flash//`Rogue` Talent — {u}{1} (Reduce this spell's cost by this much if you control a ``0.)//Enchant creature//Enchantee has hexproof and subsurface. (It can only be blocked by creatures with subsurface or defender.)
 C 
Creature Human Enchanter
Battle-hardened (At end of combat, if this is attacking or blocking, it gains a level counter.)//;;//[1-2] {b}{1}: Target creature gains vulnerable until end of turn. (When it's dealt damage, destroy it.)//;;//[3+] {b}{b}{2}: Each opposing creature gains vulnerable until end of turn.
1/3;;2
 C 
Artifact Equipment
(Transformed from Raid at Three-Peaks Factory.)//Equipee gets +3/+0 and has haste.//Whenever equipee becomes tapped, tokenize a Treasure. (It's an artifact with {t}, Sacrifice this: Produce {a/l/l}.)//Equip {4}
+3/+0
Forest
 
 B 
Basic Land – Forest

Riftveil Foothills (rare)
Card149151 (uncommon)
Hexpire Nightshade (uncommon)
Treasure Cruiser (uncommon)
Morningwood Gardener (common)
St. Xayvir Acolyte (common)
Surveillance Drone (common)
Sadgazer (common)
Knife on a Rope (common)
Gaslight (common)
Mensa Protege (common)
Diving Gills (common)
Sophomore Mesmer (common)
Jeweled Trident (common)
Forest (basic)