Some mana cost, sure. But X1R is quite a lot. I'd reckon that X, or 2R, or something, would be fine.
X1R is aesthetically suboptimal too. I think Wizards printed Unwilling Recruit at XRRR because they wanted it to be X2R but they don't like putting numbers alongside Xs these days.
Whee! A God with the Dominus of Fealty effect. Probably doesn't need to be , though, given the Dominus could steal any permanent for no mana (once you got past its restrictive mana cost itself).
Hm, so the whole cycle cares about exiled white cards? So four of them require a specific two colours in your deck to be creatures at all? I.e. this one is just a Gorgon's Head unless you * have plenty of white in your deck as well as this black card, * draw or otherwise access quite a lot of those white cards, and * find ways to exile them?
Y'know, I didn't notice that before. Given I was a little unsure about it before, now I like it better.
I'm guessing it's on purpose that this is the only one of the cycle that can turn itself on? Seems a bit strange to me.
Why did I ever make this a sorcery???
up cost, but not lognger taps
oups, wrong mana cost
Now casts a threaten-like spell
Some mana cost, sure. But X1R is quite a lot. I'd reckon that X, or 2R, or something, would be fine.
X1R is aesthetically suboptimal too. I think Wizards printed Unwilling Recruit at XRRR because they wanted it to be X2R but they don't like putting numbers alongside Xs these days.
I wanted to give it some mana cost Because on Munthab being indestructible.
Whee! A God with the Dominus of Fealty effect. Probably doesn't need to be , though, given the Dominus could steal any permanent for no mana (once you got past its restrictive mana cost itself).
forgot the tapping
return to original idea
No, the color thing is because I forgot to change that when I copy-pasted.
Hm, so the whole cycle cares about exiled white cards? So four of them require a specific two colours in your deck to be creatures at all? I.e. this one is just a Gorgon's Head unless you * have plenty of white in your deck as well as this black card, * draw or otherwise access quite a lot of those white cards, and * find ways to exile them?