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Showing 32 of 32 Red cards
Go to section: Colourless (10) White (36) Blue (33) Black (35) Red (32) Green (36) Artifact (7) Land (4)
Show rarities: B
Creatures with steal you control have trample.
1/3
0 comments

Bribery is such an ugly word... No wait, it's actually pretty accurate.
1/3
Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until the end of turn. Steal 2. (Steal from the opponent who controls the permanent.)
Flying
Sacrifice a Kobold:
Chum Chewer Dragon gets +2/+0 and gains first strike until end of turn. Activate only once a turn.
Sacrifice a Kobold:
Chum Chewer Dragon gets +2/+0 and gains first strike until end of turn. Activate only once a turn.
3/3
Whenever a source you control deals damage to a creature, put a blood counter on that creature.
At the beginning of your end step, move all blood counters from other permanents onto Collect the Blood.
At the beginning of your upkeep, if there are 15 or more blood counters on Collect the Blood, you win the game.

: Collect the Blood deals 1 damage to target creature with toughness 2 or greater. Activate only as a sorcery and only once each turn.
At the beginning of your end step, move all blood counters from other permanents onto Collect the Blood.
At the beginning of your upkeep, if there are 15 or more blood counters on Collect the Blood, you win the game.


Loots you control are 2/2 colorless artifact creatures with menace and can't block.
2/2
Fork Tongue Mount gets +1/+1 if you control a Kobold.
Sacrifice a Loot: Fork Tongue Mount gets +1/+0 until end of turn.
Sacrifice a Loot: Fork Tongue Mount gets +1/+0 until end of turn.
2/2
Menace
You may sacrifice six Loot rather than pay this spell’s mana cost.
You may sacrifice six Loot rather than pay this spell’s mana cost.
7/6
Defender
When Gravel Pitch Scratcher becomes crewed, it deals X damage to each creature it was crewed by, where X is the number of creatures Gravel Pit Scratcher was crewed by. Add
for each creature Gravel Pit Scratcher was crewed by.
Crew 5
When Gravel Pitch Scratcher becomes crewed, it deals X damage to each creature it was crewed by, where X is the number of creatures Gravel Pit Scratcher was crewed by. Add

Crew 5
I really think you should give it a look.
3/10
Fortified land has "Whenever you cast an instant or sorcery spell using mana produced by this land, you may reveal the top card of your library. If it's an instant spell, exile it, otherwise put it on the bottom of your library. You may cast the exiled card this turn.

, Unattach Improvised Lighting Rod: Add
for each Loot you control. Spend this mana only to cast instant or sorcery spells.
Fortify



Fortify

Haste
Sacrifice two Loot: Jewellery Muncher becomes an artifact creature until end of turn.
Crew 2
Sacrifice two Loot: Jewellery Muncher becomes an artifact creature until end of turn.
Crew 2
3/3
Flying
At the beginning of your upkeep, reveal the top card of your library. If it's a creature with power 2, put it on the battlefield tapped and crewing Jumpstart Jetpack.
At the beginning of your end step, if Jumpstart Jetpack attacked this turn, it deals 4 damage to target creature, then sacrifice target creature that crewed it this turn and return Jumpstart Jetpack to its owner’s hand.
Crew 2
At the beginning of your upkeep, reveal the top card of your library. If it's a creature with power 2, put it on the battlefield tapped and crewing Jumpstart Jetpack.
At the beginning of your end step, if Jumpstart Jetpack attacked this turn, it deals 4 damage to target creature, then sacrifice target creature that crewed it this turn and return Jumpstart Jetpack to its owner’s hand.
Crew 2
4/3
You may sacrifice two artifacts rather than pay the mana cost for Fortification spells you cast.
3/2
As long as you control three or more Loot, Kobolds you control get +2/+2
2/2
Haste, flying
Kobolds crew Kobold Cruncher as though their power were 2 greater.
Crew 5
Kobolds crew Kobold Cruncher as though their power were 2 greater.
Crew 5
6/3
When Kobold Cutthroat deals combat damage to a player, steal 2. (Put the top two cards of target opponents library onto the battlefield face down under your control. They're Loot artifacts.)
1/2

1/4
Fortified land has "Whenever you cast a creature spell using mana produced by this land, that creature enters the battlefield with a haste counter on it."

, Sacrifice X creatures, Unattach Kobold Kannon Camp: Kobold Kannon Camp deals X damage to target creature or player.
Fortify


Fortify

Fortified land is a 4/3 red Golem creature with trample. It's still a land.


, Unattach Kobold Kolem Castle: Create X red 1/1 Kobold creature tokens, where X is the number of Loots you control. Activate only as a sorcery.
Fortify



Fortify

Trample
Whenever Kobold Krocket becomes crewed for the first time each turn, if it was crewed by one or more Kobolds, Kobold Krocket deals 3 damage to target creature.
Crew 3
Whenever Kobold Krocket becomes crewed for the first time each turn, if it was crewed by one or more Kobolds, Kobold Krocket deals 3 damage to target creature.
Crew 3
7/6
Haste
Whenever an Opponent activates an ability of an artifact, or land on the battlefield, if it isn't a mana ability, steal 1. (Steal from the opponent that is activating the ability.)
Whenever an Opponent activates an ability of an artifact, or land on the battlefield, if it isn't a mana ability, steal 1. (Steal from the opponent that is activating the ability.)
0/1



steal 1."
2/3
Fortified land has "Whenever you cast a creature spell using mana produced by this land, when that creature enters the battlefield, it deals 2 damage to target creature."


, Unattach Magma Tube System: Magma Tube System deals 12 damage to each creature.
Fortify



Fortify

When Mountain Cliff Bandit deals combat damage to a player, steal 3. (Put the top three cards of target opponents library onto the battlefield face down under your control. They're Loot artifacts.)
3/3
1/1
Whenever you cast a red instant spell that targets an opponent or a permanent you don't control, steal 1. (Steal from the opponent that is targeted or controls those permanents.)
1/4
When Raiding Gang deals combat damage to a player, steal 3. (Put the top three cards of target opponents library onto the battlefield face down under your control. They're Loot Artifacts.)
2/4
Flying, haste
Scraplord, Kobold Tyrant gets +1/+1 for every Loot you control.
If you would steal a number of cards, steal that many cards plus one instead.
Scraplord, Kobold Tyrant gets +1/+1 for every Loot you control.
If you would steal a number of cards, steal that many cards plus one instead.
3/3
Destroy target artifact. If a Fortification is destroyed this way, create a Treasure token.
Whenever Sole Goblin attacks alone, it gets +2/+0 until end of turn for each Goblin you control.
I don't get it, usually there's more goblins.
0/1
Kobold creature tokens you control have "When this creature deals combat damage to a player, steal 1."
0/1
Creatures you control get +2/+0 until end of turn. If you control a Fortification, draw a card.
Go to section: Colourless (10) White (36) Blue (33) Black (35) Red (32) Green (36) Artifact (7) Land (4)
Show rarities: B
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