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CardName: Jumpstart Jetpack Cost: {1}{R}{R} Type: Artifact - Vehicle Pow/Tgh: 4/3 Rules Text: Flying At the beginning of your upkeep, reveal the top card of your library. If it's a creature with power 2, put it on the battlefield tapped and crewing Jumpstart Jetpack. At the beginning of your end step, if Jumpstart Jetpack attacked this turn, it deals 4 damage to target creature, then sacrifice target creature that crewed it this turn and return Jumpstart Jetpack to its owner’s hand. Crew 2 Flavour Text: Set/Rarity: Building Blocks Basic

Jumpstart Jetpack
{1}{r}{r}
 
 B 
Artifact – Vehicle
Flying
At the beginning of your upkeep, reveal the top card of your library. If it's a creature with power 2, put it on the battlefield tapped and crewing Jumpstart Jetpack.
At the beginning of your end step, if Jumpstart Jetpack attacked this turn, it deals 4 damage to target creature, then sacrifice target creature that crewed it this turn and return Jumpstart Jetpack to its owner’s hand.
Crew 2
4/3
Updated on 23 Mar 2025 by Mister Johnson

History:

2024-03-19 10:26:29: Mister Johnson created the card Jumpstart Jetpack
2024-03-19 11:00:34: Mister Johnson edited Jumpstart Jetpack
2025-03-23 10:30:53: Mister Johnson edited Jumpstart Jetpack

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How much damage does this card deal? Searing Wind
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