Envertol: Life's a Gamble: Recent Activity
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Mechanics | Skeleton |
Recent updates to Envertol: Life's a Gamble: (Generated at 2025-09-01 11:55:01)
Reppin' Limp Bizkit
toughness reduced by 1, 3 damage and life to 2
Feels black/green, which means it's fine pie-wise. I can appreciate that it works with red burn and also fits into the "Slith mechanic" space black-red had on Innistrad.
So a fine enough card for the cost.
I'd guess, it's a bit annoying to have to choose a new creature (or the same creature over and over) all the time.
Valid for mono-black.
I'm a bit worried about the efficiency at common. Lurking Deadeye can't block and Fatal Blow a blocked creature in the same combat phase.
I suppose it's comparable to Blitz Leech. It's probably a matter of fine-tuning to the environment.
Valid for mono-b or too pie-breaking?
Would raise this to

if that's what people think it should cost
Cost increased by
and "Your upkeep/endstep" to "each"
replaced treasure with gain 5 life, increased power to 5, removed scry
two Treasures to one. Added scry 1 before draw.
White and blue are not the Treasure colors (famously blue Pirates in Ixalan creating Treasures are e. g. are problematic). Since this can be cast for white-blue (w/o green), Treasures don't seem appropriate.
Life gain/Food are covered by green-white.
toughness 6 to 5
three counters to two
*serpopard
This is a ton of stats at instant speed
"you may destroy up to one target creature." changed. Intent was your creature needed to die first, not just
Murder during endstep