Purgatory risen

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Mechanics | Skeleton

Showing 16 of 16 Black cards

Go to section: White (17) Blue (9) Black (16) Red (5) Green (11) Multicolour (17) Hybrid (1) Artifact (4)

Show rarities: C U R M

 R 
Enchantment – Aura
Enchant equipment.
When accursed Steel enters play gain control of target equipment,put a 0/0 black Germ creature token onto the battlefield, then attach enchnated equipment to it.
As an addirional cost to equip enchanted equipment sacrifice a creature.
 M 
Creature – Human Shaman
Token creatures enter play with a -1/-1 counter on them and are black zombies in addition to it's other creature types.
2/3
 U 
Enchmatment – Aura
Enchant Creature
When ever you are dealt combat damage destroy enchanted creature you gain life equal to the enchanted creatures toughness if the enchanted creature is tapped it's controller loses life equal to the enchanted creatures power instead.
 U 
Creature – Human Shaman
Blood rite (You may use this creatures activated ability once each turn without paying it's mana cost, if another creature died this turn.)
{2}{b}{b}{t}, you may play target Aura from Your graveyard without paying it's mana cost.
1/1
 R 
Creature – Insect
Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.)
You may play Death Husk from your graveyard if a creature died this turn.
1/1
 U 
Creature – Horror
Intimidate
At the end of your turn search your library for card named highlander Horror and put it in your grave yard.
{b}, Exile Highlander Horror from play put a card called Highlander Horror from your graveyard into play tapped.
1/1
 R 
Creature – Vampire Witch
Mutilator enters play with three -1/-1 counters on it.
At the end of your turn you may move any number of -1/-1 counters from mutilator to other target creatures.
At the beginning of your turn you may gain one life for each -1/-1 counter on mutilator.
3/4
 U 
Creature – Shaman
When a creature enters play under your opponents control put a 1/1 black cat token in play with when this creature dies each player discards a card.
1/1
 R 
Artifact
Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.)
Equip {2}
When Shadow blade is equipped to a black creature target opponent losses two life and you gain two life.
Equipped creature gets +1/+0 and has Deathtouch.
 R 
Creature – Vampire Shaman
Flying,Lifelink
When Skeletal Nighthawk enters play put a 1/1 black bat token into play with Flying and Innate.
{1}{b}{b}, Sacrifice a non token creature put a 1/1 black bat token into play with Flying and Innate.
3/3
 R 
Creature – Spirit
When another creature dies that creatures controller chooses either to search his library for a creature card with the same name reveal it and put it in their graveyard, and then shuffle their library or to loose three life.
2/2
 C 
Enchantment – Aura
Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Sufer pain from your hand or graveyard targeting that permanent.)
Enchanted creature gets -2/-1 and at the beginning of it's controllers turn,that player losses two life.
 R 
Enchantment
When Swath of decay enters play, you may put a -1/-1 counter on a target creature at random, repeat this process until a creature dies.
At the beginning of your turn you may remove a -1/-1 counter from a creature you control and put it on another target creature.
 M 
Legendary Creature – Zombie Warior
First strike
Whenever a creature dealt damage by The bone collector dies put a +1/+1 counter on The Bone collector.
{1}{b}, Transform the bone collector.
2/3
Master of Bones
 
 M 
Legendary Creature – Zombie Wizard
When The Bone collector transforms into master of bones, remove all +1/+1 counters from it, you may exile a creature from any grave yard for each +1/+1 counter removed and put a 2/2 black zombie creature token into play under your control.
1/1
 U 
Creature – Shade
When Treacherous shade enters play you may put put {x} +1/+1 counters on it where {x} equals the converted mana cost of target creature an opponent controls.
When Treacherous shade dies move all +1/+1 counters on it to a target creature an opponent controls.
2/2
 U 
Creature – Witch
When Witch of Lost hope enters play you may put a +1/+1 counter on target creature.
{1}{b}, Sacrifice Witch of Lost Hope and each other creature you control with a +1/+1 counter, target opponent discards a card for each creature sacrificed this way.
1/2

Go to section: White (17) Blue (9) Black (16) Red (5) Green (11) Multicolour (17) Hybrid (1) Artifact (4)

Show rarities: C U R M


Purgatory risen: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton