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Mechanics | Skeleton |
CardName: Death Husk Cost: B Type: Creature - Insect Pow/Tgh: 1/1 Rules Text: Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.) You may play Death Husk from your graveyard if a creature died this turn. Flavour Text: Set/Rarity: Purgatory risen Rare |
Code: RB04 History: [-] Add your comments: |
Hmmm. I'd run a vanilla 2/2 for 1 any day. Getting an extra 1/1 for 1 (and fodder for counter moving tricks) every time my opponent blocks or I use a sac outlet... possibly s bit too much too good.
Yeah, this is like Gravecrawler but... way better, like, missing the "drawback". Black gets 2/1s or 2/2s for B with minimal drawback (Diregraf Ghoul, Vampire Lacerator, Tormented Hero and of course Gravecrawler), but they do need some kind of drawback still, which this really doesn't.
Oooh, and now it's jumped way down to "So it's a grizzly bear that can, if I REALLY want to, comes back as a 1/1 but I'd better REALLY want it." I'd now never want to run this.
Though you're making the "Get Alex to build an insane combo" part of me twitch. With sufficient mana, you can use this to machine gun your own creatures with loads of -1/-1 tokens. Heck, just two of it is enough to go infinite. Add some other kind of "When a creature you control dies" or "When a creature ETBs" trigger and it's clearly got combo potential of gold.
Two of it don't go infinite, they just let you cast Grizzly Bears (well, Walking Corpse) as much as you like.
It's pretty awesome with Grim Poppet and a sac outlet, but even there it's just "
: Put a -1/-1 counter on target creature." Which Fallen Ferromancer does on its own.
Ah c'mon, there's got to be some way that converting infinite mana into infinite -1/-1 counters (and infinite ETB and dies triggers) on your own creatures is useful. Surely? Go on, make this once-overpowered-now-terrible card good :)