Purgatory risen: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{1}{u}
 
 C 
Creature – Eye
Target opponent plays with the top card of his library revealed as long as scout remains in play.
1/2
 
 M 
Creature – Elf shaman
Whenever a spell or ability refers to searching your library you may search your sideboard instead.
1/1
 U 
Enchantment – Aura
Enchant Target Land
Enchanted land becomes a waste and can only produce {c} when tapped.
When Geo waste enters play you may return a mountain you control to your hand.
 U 
Creature – Cleric
Flash
{1}{w}, Tap target creature.
Whenever Devotions cleric attacks it gets +1/+1 for each tapped creature opponent controls.
1/1
 U 
Artifact – Equipment
Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.)
Equip {1}
Equipped creature has {1},{t} add one mana of any colour to your mana pool.
 C 
Creature – Elf warrior
Canopy scout has hexproof as long as you control three forests.
Canopy scout can only be blocked by creatures with flying.
2/2
 C 
Creature – Human Soldier
When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield
1/1
 C 
Creature – Human Soldier
Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.)
As long as this card has a +1/+1 counter on it it has first strike.
1/1
 C 
Enchantment – Aura
Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Inaction from your hand or graveyard targeting that permanent.)
Enchanted creature cannot attack or block and it's activated abilities cannot be played.
 C 
Enchantment – Aura Curse
Enchant creature.
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Fervor of the cursed from your hand or graveyard targeting that permanent.)
Enchanted creature attacks each turn if able.
 C 
Enchantment – Aura
Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay {1} and cast Aura of exclusion from your hand or graveyard targeting that permanent.)
Remove all counters from enchanted creature, Enchanted creature can't be the target of spells or abilities.
 C 
Enchantment – Creature
Flying

{1}{g}, transform this card.
1/1
Living invocation
 
 C 
Enchantment – Aura
Enchant land.

Enchanted land is a 2/5 green tree folk creature with reach.
{1}{u}
 
 C 
Creature – Eye
Target opponent plays with the top card of his library revealed as long as scout remains in play.
1/2
 C 
Artifact – Creature
Haste
At the end of your turn sacrifice Aggressive Bauble.
When Aggressive Bauble dies, if it attacked this turn draw a card at the beginning on your next turns upkeep.
0/1
Plains
 
 B 
Basic Land – Plains

Scout (common, foil)
Elder Spiritualist (mythic)
Geo Waste (uncommon)
Devotions Mystic (uncommon)
Diamond Mask (uncommon)
Canopy scout (common)
Doomed Traveler (common)
Legion Striker (common)
Inaction (common)
Fervor of the cursed (common)
Aura of exclusion (common)
Dryad spirit (common)
Scout (common)
Aggressive Bauble (common)
Plains (basic)