Purgatory risen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Blood rite (You may use this creatures activated ability once each turn without paying it's mana cost, if another creature died this turn.)
![]() ![]() , : exile target creature card from a graveyard, put a +1/+1 counter on Bone hoard Wurm,Bone hoard wurm deals damage equal to it's power to target creature.3/2
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When Swath of decay enters play, you may put a -1/-1 counter on a target creature at random, repeat this process until a creature dies.
At the beginning of your turn you may remove a -1/-1 counter from a creature you control and put it on another target creature. |
Whenever a land enters play untapped, under your control you may sacrifice it and search your library for a basic land card with a different name than the sacrificed land, reveal it and put it into play tapped.
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Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.)
Equipped creature has deathtouch and life link. Whenever equipped creature becomes tapped put a age counters on Hands of Alirath. When Hands of Alirath has four or more age counters on it transform it at the end of turn. Equip ![]() Whenever this card transforms attach it to target tapped creature.
Equipped creature doesn't untap during it's controllers untap step. |
When Treacherous shade enters play you may put put
+1/+1 counters on it where equals the converted mana cost of target creature an opponent controls.
When Treacherous shade dies move all +1/+1 counters on it to a target creature an opponent controls. 2/2
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Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay and cast Inaction from your hand or graveyard targeting that permanent.)
Enchanted creature cannot attack or block and it's activated abilities cannot be played. |
Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay and cast Aura of exclusion from your hand or graveyard targeting that permanent.)
Remove all counters from enchanted creature, Enchanted creature can't be the target of spells or abilities. |
When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield
1/1
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Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.)
As long as this card has a +1/+1 counter on it it has first strike. 1/1
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Pick one
- Look at top card of target players library - Scry 1 |
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Flying
![]() , transform this card.1/1
Enchant land.
Enchanted land is a 2/5 green tree folk creature with reach. |
Target opponent plays with the top card of his library revealed as long as scout remains in play.
1/2
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Enchant creature.
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay and cast Fervor of the cursed from your hand or graveyard targeting that permanent.)
Enchanted creature attacks each turn if able. |
Boon (When this card is put in a graveyard from anywhere exile it face up.As long as this card is exiled, you may activate it's activated abilities.)
![]() :Target creature gains flying until end of turn and doesn't untap during it's controllers next untap phase.2/3
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Bone Hoard Wurm
(uncommon, foil)
Swath of Decay
(rare)
Polyculture
(uncommon)
Hands of Alirath
(uncommon)
Treacherous Shade
(uncommon)
Inaction
(common)
Aura of exclusion
(common)
Doomed Traveler
(common)
Legion Striker
(common)
Gleem
(common)
Dryad spirit
(common)
Scout
(common)
Fervor of the cursed
(common)
Seraph Acollite
(common)
Swamp
(basic)


: exile target creature card from a graveyard, put a +1/+1 counter on Bone hoard Wurm,Bone hoard wurm deals damage equal to it's power to target creature.
+1/+1 counters on it where