Purgatory risen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control get +1/+1.
![]() , Exile target creature card from a graveyard, pick one you may put a 0/0 white soldier token into play or put a +1/+1 counter on target creature. |
When Treacherous shade enters play you may put put
+1/+1 counters on it where equals the converted mana cost of target creature an opponent controls.
When Treacherous shade dies move all +1/+1 counters on it to a target creature an opponent controls. 2/2
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When Grave Scarab enters play put a +1/+1 counter on a creature you control.
![]() , exile a none land card from your graveyard you may put Grave Scarab from your graveyard on top of your library.2/1
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Flash
![]() , Tap target creature.
Whenever Devotions cleric attacks it gets +1/+1 for each tapped creature opponent controls. 1/1
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Boon (When this card is put in a graveyard from anywhere exile it face up.As long as this card is exiled, you may activate it's activated abilities.)
![]() :Target creature gains flying until end of turn and doesn't untap during it's controllers next untap phase.2/3
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Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay and cast Sufer pain from your hand or graveyard targeting that permanent.)
Enchanted creature gets -2/-1 and at the beginning of it's controllers turn,that player losses two life. |
When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield
1/1
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Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.)
As long as this card has a +1/+1 counter on it it has first strike. 1/1
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Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay and cast Inaction from your hand or graveyard targeting that permanent.)
Enchanted creature cannot attack or block and it's activated abilities cannot be played. |
Flying
![]() , transform this card.1/1
Enchant land.
Enchanted land is a 2/5 green tree folk creature with reach. |
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Target opponent plays with the top card of his library revealed as long as scout remains in play.
1/2
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Pick one
- Look at top card of target players library - Scry 1 |
Enchant creature.
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay and cast Fervor of the cursed from your hand or graveyard targeting that permanent.)
Enchanted creature attacks each turn if able. |
Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay and cast Aura of exclusion from your hand or graveyard targeting that permanent.)
Remove all counters from enchanted creature, Enchanted creature can't be the target of spells or abilities. |
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righteous virtue
(rare)
Treacherous Shade
(uncommon)
Grave Scarab
(uncommon)
Devotions Mystic
(uncommon)
Seraph Acollite
(common)
Sufer pain
(common)
Doomed Traveler
(common)
Legion Striker
(common)
Inaction
(common)
Dryad spirit
(common)
Scout
(common)
Gleem
(common)
Fervor of the cursed
(common)
Aura of exclusion
(common)
Plains
(basic)



+1/+1 counters on it where
