Purgatory risen: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Augment (When a creature card with power of one or less enters play you may equip this card to it without paying it's equip cost.)
Equip
When Shadow blade is equipped to a black creature target opponent losses two life and you gain two life. Equipped creature gets +1/+0 and has Deathtouch. |
When Angelic trainer enters play put a +1/+1 counter on another target creature you control.
,Target creature with a +1/+1 counter on it gets flying until end of turn1/2
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Whenever a enchantment enters play flame speaker deals damage equal to his power to target creature or player.
, flame speaker gets +1/+0 until end of turn.1/1
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When a creature enters play under an opponents control that does not share a color with Faith's Warden, it fights Faith's Warden.
, Target creature with a +1/+1 counter on it gains lifelink until end of turn.2/2
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Innate (As this enters the battlefield, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on this card.)
As long as this card has a +1/+1 counter on it it has first strike. 1/1
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Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay and cast Aura of exclusion from your hand or graveyard targeting that permanent.)
Remove all counters from enchanted creature, Enchanted creature can't be the target of spells or abilities. |
Boon (When this card is put in a graveyard from anywhere exile it face up.As long as this card is exiled, you may activate it's activated abilities.)
![]() :Target creature gains flying until end of turn and doesn't untap during it's controllers next untap phase.2/3
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Flying
![]() , transform this card.1/1
Enchant land.
Enchanted land is a 2/5 green tree folk creature with reach. |
Target opponent plays with the top card of his library revealed as long as scout remains in play.
1/2
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Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay and cast Inaction from your hand or graveyard targeting that permanent.)
Enchanted creature cannot attack or block and it's activated abilities cannot be played. |
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When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield
1/1
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Enchant creature
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay and cast Sufer pain from your hand or graveyard targeting that permanent.)
Enchanted creature gets -2/-1 and at the beginning of it's controllers turn,that player losses two life. |
Haste
At the end of your turn sacrifice Aggressive Bauble. When Aggressive Bauble dies, if it attacked this turn draw a card at the beginning on your next turns upkeep. 0/1
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Enchant creature.
Loathe (Whenever a permanent this could enchant enters the battlefield, you may pay and cast Fervor of the cursed from your hand or graveyard targeting that permanent.)
Enchanted creature attacks each turn if able. |
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Shadow Blade
(rare)
Angelic trainer
(uncommon)
Flame speaker
(uncommon)
Faith's Warden
(uncommon)
Legion Striker
(common)
Aura of exclusion
(common)
Seraph Acollite
(common)
Dryad spirit
(common)
Scout
(common)
Inaction
(common)
Doomed Traveler
(common)
Sufer pain
(common)
Aggressive Bauble
(common)
Fervor of the cursed
(common)
Island
(basic)


