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Showing 23 of 23 Hybrid cards
Go to section: Colourless (2) White (15) Blue (13) Red (10) Green (18) Multicolour (56) Hybrid (23) Artifact (3)
Show rarities: C U R M
Suspend 10 – 
: Create 5 4/4 white and green Snow Mammoth creature token with crew 2 and trample.


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Suspend 15 – 
Whenever you cast a spell, if The polar ice caps is exiled with time counters on it, remove one of them. Then, target non snow permanent becomes snow.
Whenever you cast The polar ice caps, each player creates X 1/1 white and blue penguin creature tokens where X is the number of snow permanents that player controls.


Whenever you cast a spell, if The polar ice caps is exiled with time counters on it, remove one of them. Then, target non snow permanent becomes snow.
Whenever you cast The polar ice caps, each player creates X 1/1 white and blue penguin creature tokens where X is the number of snow permanents that player controls.
6/8
Exile target non flying and non land permanent.
Foretell




: Exile all non flying and non land permanent.
Foretell






Exile target creature if its mana value is equal or less than the number of snow permanent in play.
Flash, Vigilance
Tap 2 wizard you control : draw a card.
Tap 3 wizard you control : return target nonland permanent to its owner hand.
Tap 4 wizard you control : copy target instant or sorcery spell. You may choose new target for the copy.
Tap 2 wizard you control : draw a card.
Tap 3 wizard you control : return target nonland permanent to its owner hand.
Tap 4 wizard you control : copy target instant or sorcery spell. You may choose new target for the copy.
2/3
Whenever Santa Claus enters the battlefied, target player creates an artifact token named "Santa's Present". If Santa Claus was foretold, all opponents create it instead.
Foretell





Foretell






2/2
Delve, Shroud
Cthulhu, Big Fish cannot be countered.
When you cast Cthulhu, randomly pair any number of target unpaired creatures. All creatures paired this way fight each other. Take control of all surviving creatures.
Cthulhu, Big Fish cannot be countered.
When you cast Cthulhu, randomly pair any number of target unpaired creatures. All creatures paired this way fight each other. Take control of all surviving creatures.
20/20
If a creature would be put into a graveyard from the battlefield, it is put into Lovecraft, Cosmic Boogieman 's controller graveyard instead.
1/2
Penguin Enthusiast cost
less to cast, where
is the number of penguin in play.
Whenever a penguin creature would tap, Penguin Enthusiast may fight that penguin creature.
Penguin Enthusiast gets +1/+1 everytime a penguin creature would die.


Whenever a penguin creature would tap, Penguin Enthusiast may fight that penguin creature.
Penguin Enthusiast gets +1/+1 everytime a penguin creature would die.
5/5
Menace, Trample
Creatures with power less than Big Gooba's can't block it.
Creatures with power less than Big Gooba's can't block it.
5/5
Tap any number of creatures you control: Search your library for a creature card with converted mana cost X, X being the total toughness of creatures tapped this way.
Trample
Whenever King Big Booba or another ape creature you control deals combat damage to a player, create a treasure token.
Ape spells you cast have cascade.
Whenever King Big Booba or another ape creature you control deals combat damage to a player, create a treasure token.
Ape spells you cast have cascade.
6/6
Re-arrange a spell on the stack.
Whenever a creature enters the battlefield under your control, it fights target creature you don't control.
Creatures must attack each turn if available.
Creatures must attack each turn if available.
4/4
Rexi, King Booba Puppy costs
less to cast, where
is the total power of creature you control.
Trample
When crewed, Rexi gains : "Whenever Rexi attack target player, destroy X creature with thoughness 2 or less from defending player, X being Rexi power."
Crew 6.


Trample
When crewed, Rexi gains : "Whenever Rexi attack target player, destroy X creature with thoughness 2 or less from defending player, X being Rexi power."
Crew 6.
10/10
Sacrifice
creature you control : Create a 6/2 green and white worm creature token with hexproof, crew
and "Whenever this creature attacks while crewed it looses hexproof and gain trample."


2/2
Landfall – untap all creatures you control.
Whenever a creature enters the battlefield under your control, gain 1 life.
Whenever a creature enters the battlefield under your control, gain 1 life.
3/3

Don't know, don't care.
3/3
Reach
Whenever Smelly Gooba deals combat damage to a player, creatures that player controls get -1/-1 until end of turn.
Whenever Smelly Gooba deals combat damage to a player, creatures that player controls get -1/-1 until end of turn.
2/6
Delve, Islandwalk
4/5
Whenever an opponent is dealt combat damage by one or more creatures you control, you may exile the top 3 cards of your library. You may play those cards this turn.
2/3
Exile target creature you control then return it under its owner control.
It gets firststrike until end of turn. It may fight another target creature.
It gets firststrike until end of turn. It may fight another target creature.
Whenever an opponent would cast their second spell each turn, you may create a 1/1 white wizard lizard creature token unless it controllers take
damage.

1/2
Go to section: Colourless (2) White (15) Blue (13) Red (10) Green (18) Multicolour (56) Hybrid (23) Artifact (3)
Show rarities: C U R M
First Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |