First Set: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Lizard Wizard Warrior
Desertwalk
Whenever Desert Captain enters the battlefield create 2 1/1 white lizard wizard creature token.
Evoke {2}{w}
2/2
 
 R 
Snow – Sorcery
You may tap {x} creature when casting this spell. It cost {x} less to cast for each creature tapped this way.
Create "Frosty the Snowman", an 8/8 blue snow vehicule token with crew 8 and "Whenever this token would deal damage to target player, tap a permanent he or she controls. It does not untap at his or her next upkeep."
 U 
Snow – Instant
Exile target creature if its mana value is equal or less than the number of snow permanent in play.
{6}{w}
 
 U 
Sorcery
This spell cost {x} less to cast, {x} being the number of desert in play.
Create {6} 1/1 white lizard wizard token with desertwalk.
 U 
Snow – Artefact
Penguin Wand enters the battlefield with 3 counters on it.
{t} : Exile target permanent and put a "frozen" counter on it. Its controller create a 0/5 blue and white snow wall creature with defender and "When this creature dies, remove a "frozen" from a card you control and put it on the battlefield."
 C 
Creature – Ape Warrior
Riot (This creature enters the battlefield with your choice of +1/+1 or haste.)
All creatures able to block Big Meany Monkey do so.
5/3
 C 
Instant
You may untap a creature you control whenever you cast a spell until end of turn.
 C 
Creature – Penguin Wizard
Creature you control have : "{t} : this creature is exiled. It comes back unto the battlefield at the end of turn."
3/3
 C 
Artifact – Vehicule
Haste, Trample
{g/r} and sacrifice an artefact : Coconut Tank deals {2} damage to any target.
If Coconut Tank was crewed by only ape creatures, deals twice as much damage.
Crew 6
3/6
 C 
Instant
Return target creature to its owner hands.
Evoke : Discard an island.
 C 
Creature – Ape Dancer
Landfall – Whenever a land enters the battlefield you may untap Dancing Monkey.
{t}: Untap target permanent.
1/3
 C 
Artefact
Equiped creature has hexproof and desertwalk.
Equip : {1}
 C 
Creature – Ape Fish
Delve, Islandwalk
4/5
 C 
Creature – Ape Druid
Ape Beastmaster can crew creatures as though its power was 3 greater.
While crewed to a creature, Ape Beastmaster gives +2/+2 and trample to that creature.
3/4
Swamp
 
 B 
Basic Land – Swamp

Desert Captain (common, foil)
Do you want to build a Snowman? (rare)
Freeze Dry (uncommon)
Backup (uncommon)
Penguin Wand (uncommon)
Big Meany Monkey (common)
Happy Feet (common)
Swimming Teacher (common)
Coconut Tank (common)
Jeter le bébé avec l'eau du bain (common)
Dancing Monkey (common)
Desert Suit (common)
Michael Phelps (common)
Ape Beastmaster (common)
Swamp (basic)