First Set: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Landfall : Whenever a land enters the battlefield under your control, create a 6/2 green and white token creature with hexproof, crew
and "Whenever this creature becomes crewed, it looses hexproof and gains trample".
Whenever a worm creature would deal damage to target player, target land get "Desertification" counters, where is equal to the damage dealt. Land with Desertification counter becomes deserts. |
Re-arrange a spell on the stack.
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Riot
When Sigma Spirit Guide enters the battlefield, add ![]() to your mana pool.1/1
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Create a copy of every token you control.
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Sacrifice
creature you control : Create a 6/2 green and white worm creature token with hexproof, crew and "Whenever this creature attacks while crewed it looses hexproof and gain trample."2/2
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: Put a "Desertification" counter on target land. Lands with desertificatiom counters become deserts.1/1
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Destroy target snow permanent.
I would really prefer if you'd be quiet.
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Desertwalk
Whenever Desert Captain enters the battlefield create 2 1/1 white lizard wizard creature token. Evoke ![]() ![]() 2/2
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Riot (This creature enters the battlefield with your choice of +1/+1 or haste.)
All creatures able to block Big Meany Monkey do so. 5/3
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Ninjutsu
![]() : Silent Monk deals damage equal to its power to target creature. Then that creature deals damage equal to its power to Silent Monk.
First strike 4/1
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You may create a 1/1 blue and white penguin wizard creature token every time you cast a spell this turn.
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Haste, Trample
and sacrifice an artefact : Coconut Tank deals damage to any target.
If Coconut Tank was crewed by only ape creatures, deals twice as much damage. Crew 6 3/6
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: Destroy target treasure. Hungry Doobey gets +1/+1.2/3
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![]() : Untap lands you control.3/3
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Call the Sandworms
(mythic)
Monkeying Around
(uncommon)
Sigma Spirit Guide
(uncommon)
Sand Illusion
(uncommon)
Druid of the Worms
(common)
Sand Dude
(common)
Breaking the Ice
(common)
Desert Captain
(common)
Big Meany Monkey
(common)
Silent Monk
(common)
Spellcaster Curiosity
(common)
Coconut Tank
(common)
Hungry Doobey
(common)
Ape Gardener
(common)
Island
(basic)



and "Whenever this creature becomes crewed, it looses hexproof and gains trample".
"Desertification" counters, where
Desertification counter becomes deserts.


: Put a "Desertification" counter on target land. Lands with
