First Set: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Ringinvin deals combat damage to a player, create a treasure token.
Dash 1R 1/1
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Menace
Creature cards in your graveyard have ninjutsu where the ninjutsu cost is equal to their mana cost. Ninjutsu abilities you control cost less to activate, X being the total damage dealt to opponents this turn.
1/3
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Tap all land controlled by target player.
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This spell cost
less to cast, being the number of desert in play.
Create 1/1 white lizard wizard token with desertwalk. |
: target creature fights another target creature.2/2
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Whenever Ringinvin deals combat damage to a player, create a treasure token.
Dash 1R 1/1
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You may untap a creature you control whenever you cast a spell until end of turn.
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Landfall – Whenever a land enters the battlefield, create a treasure token.
2/2
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Draw a card whenever a creature you own becomes tapped.
2/3
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You may create a 1/1 blue and white penguin wizard creature token every time you cast a spell this turn.
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: Goad target creature.2/1
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Delve, Islandwalk
4/5
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Ape Beastmaster can crew creatures as though its power was 3 greater.
While crewed to a creature, Ape Beastmaster gives +2/+2 and trample to that creature. 3/4
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Whenever Juicy Piggy would go into a graveyard from the battlefield create a 6/2 green and white creature token with hexproof, crew
and "This creature looses hexproof and gain trample while being crewed."1/1
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Ringinvin
(common, foil)
Big Stuart, Street Bully
(mythic)
Silence of the Desert
(uncommon)
Backup
(uncommon)
Simian Diplomat
(uncommon)
Ringinvin
(common)
Happy Feet
(common)
Monkey Horder
(common)
Dancing Analyst
(common)
Spellcaster Curiosity
(common)
Annonying Monkey
(common)
Michael Phelps
(common)
Ape Beastmaster
(common)
Juicy Piggy
(common)
Mountain
(basic)

less to activate, X being the total damage dealt to opponents this turn.



: target creature fights another target creature.


