Cortraevas: Perpetuality
| Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
Showing 31 of 31 Blue cards
Go to section: White (31) Blue (31) Black (31) Red (31) Green (30) Multicolour (21) Artifact (64) Land (10)
Show rarities: C U R M
Adaptable Infiltrator enters the battlefield with two +1/+1 counters on it.
: Adaptable Infiltrator becomes a copy of target creature with a mana value of X or less, where X is the number of +1/+1 counters on Adaptable Infiltrator. Activate this ability only once each turn.
: Adaptable Infiltrator becomes a copy of target creature with a mana value of X or less, where X is the number of +1/+1 counters on Adaptable Infiltrator. Activate this ability only once each turn.0/0
0 comments
Vitality- If Alert the Sensors targeted a nonartifact spell, untap up to one target artifact.
Counter target permanent spell.
Counter target permanent spell.
Blaring sirens greeted Ialma and Samoset when they arrived on a new plane.
Ancient Steam Strider enters the battlefield with four +1/+1 counters.
Whenever one or more counters are removed from Ancient Steam Strider, you tap or untap another target creature.
Whenever one or more counters are removed from Ancient Steam Strider, you tap or untap another target creature.
0/0
: Each player puts the top card of their library into their graveyard.

,
- Sacrifice Anti-Memory Sonar: Draw two cards. Activate this ability only if a player has five or more artifacts in their graveyard.Aquatic Repair Technician enters the battlefield with three +1/+1 counters.
Remove a +1/+1 couter,
: Untap target noncreature artifact. That artifact gains hexproof until end of turn.
Remove a +1/+1 couter,
: Untap target noncreature artifact. That artifact gains hexproof until end of turn.0/0
Flying

: Collective Cloud becomes a 0/4 Wall with "prevent all combat damage that would be dealt to and dealt by Collective Cloud" until end of turn. It's still an artifact.

: Collective Cloud becomes a 0/4 Wall with "prevent all combat damage that would be dealt to and dealt by Collective Cloud" until end of turn. It's still an artifact.2/2
Draw a card. Then, if you have seven or more cards in your hand, you may untap target nonland permanent with a mana value of 1 or less.
"How can we always be under these machine's pursuit?"- Samoset
Prowess
At the beginning of your endstep, if Depth Salvager's power is four or greater, you may return target artifact card from your graveyard to your hand.
At the beginning of your endstep, if Depth Salvager's power is four or greater, you may return target artifact card from your graveyard to your hand.
2/2
Prowess
His spirit calls a world that will never again be.
0/3
Target blocking creature you control becomes a 4/4 Ape until end of turn. If that creature had any counters on it, draw a card.
Álvarez had remembered the might and cleverness of creatures long since gone.
When Ghost of Lost Wonder enters the battlefield, if an opponent controls more creatures than you and has more cards in hand than you, you may return an instant or sorcery card from your graveyard to your hand.
2/1
When target permanent or spell is put into a library, shuffle your own library, then draw a card.
The Unknown followed the thin strings of memory they had, in order to find out why they sensed dread on this dead plane.
Enchant creature or artifact
Whenever one or more counters are put on the enchanted creature, up to one target creature gets -2/-0 until end of turn.
Whenever one or more counters are put on the enchanted creature, up to one target creature gets -2/-0 until end of turn.
The AI at the core of Cortraevas could simulate all disasters that you think of, and those you could not think of.

, exile an instant or sorcery card from your graveyard: Return target creature blocking or being blocked by Jawphoon Shark to its owner's hand.6/6
Shuffle target nonland card from an opponent's graveyard into that player's library. Reveal cards from the top of that player's library until a card sharing a name with the card shuffled in is revealed. That player exiles that card and all other cards revealed this way.
Vitality- If a nonartifact creature was targeted this way, scry 1.
Return target creature to its owner's hand.
Return target creature to its owner's hand.
As long as an opponent controls a permanent with a counter on it, Meddler Wandering cannot be blocked.

, Exile Meddler Wandering from your graveyard: Target creature with a counter on it gets -3/-0 until end of turn.

, Exile Meddler Wandering from your graveyard: Target creature with a counter on it gets -3/-0 until end of turn.1/1
Flying, Ward
At the beginning of each opponent's upkeep, untap Mercury Mimic and it becomes a copy of target noncreature artifact. If there are no targets, tap Mercury Mimic.
At the beginning of each opponent's upkeep, untap Mercury Mimic and it becomes a copy of target noncreature artifact. If there are no targets, tap Mercury Mimic.
5/5
: Each player reveals their hand.
Whenever an artifact enters the battlefield under your control, you may exile a card face down from your hand until end of turn. You may play that card from exile this turn.
Flying

,
: Target player mills three cards.

,
: Target player mills three cards."Wards A1-13 have been breached, Wards B2, Ð19, N6, N13, and Y47 have been destroyed."- Looping message
2/4
Target noncreature artifact becomes a 2/2 creature with flying until end of turn. It's still an artifact.
Perpetua had known that instantaneous success was unlikely. Versatility was key.
Enchant creature
Whenever enchanted creature deals combat damage to a player, look at the top X cards of that player's library, where X is the number of counters on the enchanted creature. You may put those cards back in any order.
Whenever enchanted creature deals combat damage to a player, look at the top X cards of that player's library, where X is the number of counters on the enchanted creature. You may put those cards back in any order.
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)
Whenever you cast an instant or sorcery that shares a mana value with the card bound to Spellbound Ghost, that spells gains "This spell can't be countered by spells or abilities."
Whenever you cast an instant or sorcery that shares a mana value with the card bound to Spellbound Ghost, that spells gains "This spell can't be countered by spells or abilities."
2/1
Steel Serpent can't be blocked as long as Steel Serpent has two or more counters on it.
Remove two counters from Steel Serpent: Steel Serpent's controller draws two cards. Any player may activate this ability.
Remove two counters from Steel Serpent: Steel Serpent's controller draws two cards. Any player may activate this ability.
3/3
Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
When Suppression Spell-Blanketeerenters the battlefield, tap target creature for each counter Suppression Spell-Blanketeer repurposed.
When Suppression Spell-Blanketeerenters the battlefield, tap target creature for each counter Suppression Spell-Blanketeer repurposed.
2/5
Counter target instant or sorcery spell.
Spells that target System Lockout cost an additional
to cast.
Spells that target System Lockout cost an additional
to cast.Put target creature on the top of its owner's library. That player can't draw cards until their next turn.
Create two 1/1 blue Frog artifact creature tokens with "
, sacrifice this permanent: Counter target creature spell."

, sacrifice this permanent: Counter target creature spell."Vision Scenarist enters the battlefield with a +1/+1 counter.
At the beginning of your upkeep, draw a card for each counter on Vision Scenarist, then put a +1/+1 counter on it.
When Vision Scenarist's power becomes four or greater, exile Vision Scenarist.
At the beginning of your upkeep, draw a card for each counter on Vision Scenarist, then put a +1/+1 counter on it.
When Vision Scenarist's power becomes four or greater, exile Vision Scenarist.
0/0
Flash
Enchant creature
Enchanted creature doesn't untap during its controller's untap step unless its controller puts a +1/+1 counter on target creature an opponent controls.
Enchant creature
Enchanted creature doesn't untap during its controller's untap step unless its controller puts a +1/+1 counter on target creature an opponent controls.
Draw a card, and untap target noncreature artifact you control.
Álvarez' court would react and capture the planeswalkers while the other Iron Kings were preoccupied demonstrating their strength.
Go to section: White (31) Blue (31) Black (31) Red (31) Green (30) Multicolour (21) Artifact (64) Land (10)
Show rarities: C U R M
| Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |

