Cortraevas: Perpetuality
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Mechanics | Skeleton |
Showing 31 of 31 White cards
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Show rarities: C U R M
Put a +1/+1 counter on target creature. Then, that creature has three or more counters on it, scry 1.
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Flash, Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
When Aegis Operative enters the battlefield, prevent the next X damage that would be dealt to each creature you control, where X is the number of counters Aegis Operative repurposed.
When Aegis Operative enters the battlefield, prevent the next X damage that would be dealt to each creature you control, where X is the number of counters Aegis Operative repurposed.
2/1
Weld (When this creature would die you may pay . If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
When Arms Distributor enters the battlefield, equip costs for equipment you control are reduced by until end of turn.
When Arms Distributor enters the battlefield, equip costs for equipment you control are reduced by until end of turn.
2/1
Vigilance
At the beginning of each endstep, if Banisher Wandering was dealt damage this turn, you may exile Banisher Wandering and each permanent that dealt damage to Banisher Wandering.
At the beginning of each endstep, if Banisher Wandering was dealt damage this turn, you may exile Banisher Wandering and each permanent that dealt damage to Banisher Wandering.
2/4
Flying
: Exile target tapped nonland permanent. If that creature had any counters on it, you gain seven life.
: Exile target tapped nonland permanent. If that creature had any counters on it, you gain seven life.
5/7
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)
Flying
When Covetous Wandering enters the battlefield, you may exile target permanent that shares a type with the card bound to Covetous Wandering, until Covetous Wandering leaves the battlefield.
Flying
When Covetous Wandering enters the battlefield, you may exile target permanent that shares a type with the card bound to Covetous Wandering, until Covetous Wandering leaves the battlefield.
2/2
Weld (When this creature would die you may pay . If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
"Death is an inevitability- is there a difference if that death was written as something to be sought?"- The Unknown's wonderings
1/2
Vitality- If Defense Blast targets a nonartifact creature, gain 3 life.
Destroy target attacking creature.
Destroy target attacking creature.
"And that, Ialma, is why we don't run off by ourselves." -Samoset
Equipped creature has flying and "Whenever a creature would deal combat damage to this creature, prevent 1 of that damage."
Equip or Remove a +1/+1 counter from the target creature and pay
Equip or Remove a +1/+1 counter from the target creature and pay
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)
Whenever you cast a spell that shares a type with the Bound card, gain 1 life.
Whenever you cast a spell that shares a type with the Bound card, gain 1 life.
1/1
When Greeting Hound Droid enters the battlefield reveal the top card of your library. If a creature was revealed this way, put a +1/+1 counter on Greeting Hound Droid. Otherwise, gain 3 life.
1/1
Equipped creature gets +0/+2, vigilance, and Weld (When this creature would die you may pay . If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).
Equip
Equip
Heightened Procedure Code enters the battlefield with X charge counters.
Creatures you control get +1/+1.
Remove a charge counter, : Gain 3 life and creatures you control get +1/+1 until end of turn.
Creatures you control get +1/+1.
Remove a charge counter, : Gain 3 life and creatures you control get +1/+1 until end of turn.
Lifelink
At the beginning of your upkeep, if your life total is five or greater than your starting lifetotal, put a +1/+1 counter on Keeper of the Core.
At the beginning of your upkeep, if your life total is five or greater than your starting lifetotal, put a +1/+1 counter on Keeper of the Core.
1/2
Enchant creature
Whenever the enchanted creature attacks, the enchanted creature gains your choice of flying, vigilance, or first strike until end of turn.
Whenever the enchanted creature attacks, the enchanted creature gains your choice of flying, vigilance, or first strike until end of turn.
At the beginning of your upkeep, gain 1 life for each permanent you control with one or more counters on it.
Cortraevas was fully reactivated, and one mind was ready to look towards the next upgrade.
Light Shield Defenses enters the battlefield with X Barrier counters on it, where X is the total number of counters on creatures you control.
Whenever a source would deal damage to you, you may remove a Barrier counter from Light Shield Defenses. If you do, prevent that damage.
Whenever a source would deal damage to you, you may remove a Barrier counter from Light Shield Defenses. If you do, prevent that damage.
Target artifact phases out until the beginning of your next endstep. If Protection Passage targets an artifact creature, that creature gains a +1/+1 counter.
Pursuit Hound gets +1/+1 and has first strike as long as an artifact creature with a greater power than Pursuit Hound is attacking.
Ialma didn't like this puppy.
2/2
Flying
: Saber-Hand Geist gains first strike until end of turn.
: Saber-Hand Geist gains first strike until end of turn.
Their only memory tethering them to Cortraevas is the blade they knew how to use.
1/1
Vitality- If Samoset's Protection targets a nonartifact creature, that creature gains "If a spell or ability targets this creature, replace all instances of "exile" in that ability with "destroy." until end of turn.
Target creature gains indestructible until end of turn.
Target creature gains indestructible until end of turn.
+1: Creatures you control get +0/+2 until the beginning of your next upekeep.
0: Until the end of your opponent's next turn, creatures you control have ": Gain 1 life."
-X: Creatures you control with a power of X or less you control gains indestructible until the beginning of your next upkeep.
0: Until the end of your opponent's next turn, creatures you control have ": Gain 1 life."
-X: Creatures you control with a power of X or less you control gains indestructible until the beginning of your next upkeep.
1
When Sector Rallying enters the battlefield, create a 1/1 white Soldier artifact creature token.
Creature tokens you control get +1/+1.
Creature tokens you control get +1/+1.
Vigilance
Sacrifice a noncreature artifact or enchantment: Prevent the next 3 damage that would be dealt to Sheltered Wandering and to you this turn. Activate this ability only once each turn.
Sacrifice a noncreature artifact or enchantment: Prevent the next 3 damage that would be dealt to Sheltered Wandering and to you this turn. Activate this ability only once each turn.
3/5
Flash, vigilance
When Shield-Knight Wandering enters the battlefield, target source that would deal damage to you deals that much damage to target opponent or planeswalker controlled by an opponent.
When Shield-Knight Wandering enters the battlefield, target source that would deal damage to you deals that much damage to target opponent or planeswalker controlled by an opponent.
4/5
,: Tap target creature. If that creature had one or more counters on it, target artifact creature you control gets +1/+1 until end of turn.
: Target artifact creature you control gets +0/+2 until end of turn. Gain 1 life. Activate this ability only when you could cast a sorcery.
1/2
Vigilance, Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
When Swarm-Squad Captain enters the battlefield, create a 1/1 white Soldier artifact creature token for each counter Swarm-Squad Captain repurposed.
When Swarm-Squad Captain enters the battlefield, create a 1/1 white Soldier artifact creature token for each counter Swarm-Squad Captain repurposed.
4/4
Vitality- If Unearthly Tether targets a nonartifact creature, that creature gains indestructible until end of turn.
Target creature gets +1/+2 and gains first strike until end of turn.
Target creature gets +1/+2 and gains first strike until end of turn.
Enchant creature
Enchanted creature gets +1/+4 and can't be blocked by creatures with deathtouch.
Enchanted creature gets +1/+4 and can't be blocked by creatures with deathtouch.
Steel or spirit, neither give as easy as flesh.
Whenever an artifact enters the battlefield under your control, Violations Persecutor gets +1/+0 and gains first strike until end of turn.
Laws written as code can only be enforced automatically, with no thought of the circumstances.
2/1
Go to section: White (31) Blue (31) Black (31) Red (31) Green (30) Multicolour (21) Artifact (64) Land (10)
Show rarities: C U R M
Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |