Cortraevas: Perpetuality

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Mechanics | Skeleton

Showing 14 of 64 Artifact cards

Go to section: White (31) Blue (31) Black (31) Red (31) Green (30) Multicolour (21) Artifact (64) Land (10)

Show rarities: C U R M

 R 
Artifact Creature – Construct
Sacrifice Second Shield of Cortraevas: Artifacts you control gain Ward {2} until end of turn.

If Second Shield of Cortraevas dies while it has +1/+1 counters on it, you may distribute any number of those counters among artifact creatures you control.
3/3
 C 
Artifact Creature – Wall
When Sheltering Bulwark dies, gain 4 life an untap up to two target basic lands you control.
Wards began initiating bulwarks. They couldn't stop Ialma's destructive spells, but they allowed more time to project and initiate responses.
2/4
 R 
Artifact – Equipment
Whenever the equipped creature dies, create an X/X colorless Skeleton artifact creature token, where X was that creature's base power and toughness.

Equip {2}
 U 
Artifact
Slag Mold enters the battlefield with three charge counters.

Remove a charge counter,{t}: Target artifact token becomes a copy of another token you control until end of turn.
 R 
Artifact Creature – Human Wizard
Once per turn, you may cast an artifact spell that doesn't share a mana value with an artifact you control without paying its mana cost.
5/5
 R 
Legendary Artifact
{t}: Put a +1/+1 counter on up to one target artifact creature.

As long as Stasis Enactor is tapped, players skip their draw step unless they pay {1} or tap an untapped artifact they control.

At the beginning of each untap step, any player may pay {2} to untap Stasis Enactor.
 R 
Artifact Creature – Elf Assassin
Whenever Steel Silencer deals combat damage to a player, put a charge counter on Steel Silencer.

Remove X charge counters,{t}: Exile target creature with a mana value of X.
2/3
 U 
Artifact Creature – Boar
Sacrifice an eqipment: Steel Tusk gets +X/+X until end of turn, where X is the sacrificed equipment's mana value.
Creatures that couldn't hold weapons have been adjusted to otherwise make use of weapons.
3/3
 C 
Artifact Creature – Merfolk Rogue
Whenever Sunken Kingdom Salvager deals combat damage to a player, you may pat {u}. If you do, draw a card, then discard a card.
Nothing goes to waste on Cortraevas. If it exists, it can serve a purpose.
2/2
 U 
Artifact
When Swarmbot Hive enters the battlefield, create a 1/1 green artifact Insect token.
{t}: Creature tokens you control get +1/+0 until end of turn.
{3},{t}: Create a 1/1 green artifact Insect token.
 U 
Artifact – Equipment
Whenever the equipped creature is dealt combat damage, put a +1/+1 counter on the equipped creature.

Equipped creature can't be blocked by creatures with a power less than the number of +1/+1 counters on it.

Equip {2}
 R 
Artifact
{t}: Put a charge counter on Total Removal Claw.

Remove X charge counters,{t}: Exile target nonland permanent with a mana value of X and each other permanent that shares a name with that card from the battlefield and graveyard.
1 comment
2022-07-22 00:25:15 by Sorrow
 M 
Artifact Creature – Berserker
War Engine attacks each combat if able.

Artifacts you control have Ward {2} during combat.
4/4
3 comments
last 2022-08-27 07:27:41 by Vitenka
 C 
Artifact – Equipment
Equipped creature gets +1/+1 for each noncreature artifact you control.

Equipped creature cannot attack with nonartifact creatures.

Equip {2}
2 comments
last 2022-04-20 12:31:24 by Sorrow

Go to section: White (31) Blue (31) Black (31) Red (31) Green (30) Multicolour (21) Artifact (64) Land (10)

Show rarities: C U R M


Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton