WARLORD: Arenas: Virtual Booster
WARLORD: Arenas: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
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Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins an duel while Glory Arena is on the battlefield, they create two Treasure tokens. Choose one: Exhibition Match: Choose an opponent, both players create a 1/1 colorless Combatant creature token it has , Sacrifice this creature: Add ." then duel that player.
Crowd Chant: Bolster 1. 3+
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At beginning of your draw step reveal the top of your library, if it is a creature put in onto the battlefield, if not then put it into your hand. You don't draw a card during your draw step.
You may play an additional land this turn. |
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Each player chooses one creature they control, it is a Zombie and loses all other type. Duel an opponent. Draw another card from the Codex. |
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Attacking creatures you control get +2/+0.
: Duel an opponent. "Attack, attack, attack!"
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Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Knightly Duel is on the battlefield, target creature you control has vigilance until the end of turn. Choose one: Hey you!: Target creature you control gets provoke until end of turn. Duel an opponent.
Disciplined: Target creature you control gets a +0/+5 and vigilance until end of turn. 4+
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During your draw step you may draw three cards, if you do, duel an opponent. If you lose discard two.
Whenever a player wins a duel while Arena Politics is on the battlefield, target player mills five cards. |
At beginning of your upkeep, if you have basic lands of three of more different types choose an effect.
• Gain 4 life • Return a land from your graveyard to your hand • Draw a card If not, search your library for a basic land and put into your hand then shuffle your library. |
Flying
Sacrifice this creature and add . 1/1
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CB04-Enchantment
(common)
UU02-Enchantment
(uncommon)
Glory Arena
(common)
RZ03- Warzone
(rare)
Champion's Emergence
(none)
CG01-Disaster
(common)
UZ10- Warzone
(uncommon)
CZ09- Warzone
(common)
Gladiator's Rot
(none)
UB02-Enchantment
(uncommon)
Attack Impulse
(none)
Knightly Duel
(uncommon)
UG02-Enchantment
(uncommon)
Arena Politics
(none)
Mana Affinity
(none)
Elemental
(token)