WARLORD: Arenas: Virtual Booster

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Mechanics | Skeleton
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Enchantment – Field
 U 
Enchantment – Field
 C 
Warzone
Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins an duel while Glory Arena is on the battlefield, they create two Treasure tokens.
Choose one:
Exhibition Match: Choose an opponent, both players create a 1/1 colorless Combatant creature token it has {t}, Sacrifice this creature: Add {c}." then duel that player.
Crowd Chant: Bolster 1.
3+
 R 
Warzone
Enchantment – Field
At beginning of your draw step reveal the top of your library, if it is a creature put in onto the battlefield, if not then put it into your hand. You don't draw a card during your draw step.
You may play an additional land this turn.
 C 
Disaster
 U 
Warzone
 C 
Warzone
Disaster

Each player chooses one creature they control, it is a Zombie and loses all other type. Duel an opponent.
Draw another card from the Codex.
 U 
Enchantment – Field
Enchantment – Field
Attacking creatures you control get +2/+0.
{3}: Duel an opponent.
"Attack, attack, attack!"
 U 
Warzone
Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Knightly Duel is on the battlefield, target creature you control has vigilance until the end of turn.
Choose one:
Hey you!: Target creature you control gets provoke until end of turn. Duel an opponent.
Disciplined: Target creature you control gets a +0/+5 and vigilance until end of turn.
4+
 U 
Enchantment – Field
Enchantment – Field
During your draw step you may draw three cards, if you do, duel an opponent. If you lose discard two.
Whenever a player wins a duel while Arena Politics is on the battlefield, target player mills five cards.
Enchantment – Field
At beginning of your upkeep, if you have basic lands of three of more different types choose an effect.
• Gain 4 life
• Return a land from your graveyard to your hand
• Draw a card
If not, search your library for a basic land and put into your hand then shuffle your library.
 T 
 
Flying
Sacrifice this creature and add {u}.
1/1

CB04-Enchantment (common)
UU02-Enchantment (uncommon)
Glory Arena (common)
RZ03- Warzone (rare)
Champion's Emergence (none)
CG01-Disaster (common)
UZ10- Warzone (uncommon)
CZ09- Warzone (common)
Gladiator's Rot (none)
UB02-Enchantment (uncommon)
Attack Impulse (none)
Knightly Duel (uncommon)
UG02-Enchantment (uncommon)
Arena Politics (none)
Mana Affinity (none)
Elemental (token)