WARLORD: Arenas: Virtual Booster
| WARLORD: Arenas: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You create up to three Treasure or Investigation tokens of any combination.
Roll again. |
Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Knightly Duel is on the battlefield, target creature you control has vigilance until the end of turn. Choose one: Hey you!: Target creature you control gets provoke until end of turn. Duel an opponent.
Disciplined: Target creature you control gets a +0/+5 and vigilance until end of turn. 4+
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Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins an duel while Glory Arena is on the battlefield, they create two Treasure tokens. Choose one: Exhibition Match: Choose an opponent, both players create a 1/1 colorless Combatant creature token it has
, Sacrifice this creature: Add ." then duel that player.
Crowd Chant: Bolster 1. 3+
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Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Arena of the Jungle Cats is on the battlefield, can play put land from their hand onto the battlefield tapped. Choose one: Release the Tigers! – Create a 1/1 colorless Combatant creature token it has "
, Sacrifice this creature: Add ".
Predatory – Target creature you control has forestwalk until end of the turn. Duel an opponent. 4+
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Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Flux Field Arena is on the battlefield, proliferate. Choose one; Cascade – The next instant or sorcery you cast, pay an additional
, if you do, it has cascade.
Blur – The rest of this turn, spells you cast can't be countered unless that player pays . Duel an opponent.4+
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Vigilance
2/2
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MZ05- Warzone
(mythic)
The Ruins of Dhuknoka
(uncommon)
Knightly Duel
(uncommon)
UZ09- Warzone
(uncommon)
CG02-Discovery
(common)
CB02-Discovery
(common)
Glory Arena
(common)
CZ08- Warzone
(common)
CG04-Enchantment
(common)
CR04-Enchantment
(common)
CR02-Discovery
(common)
CU04-Enchantment
(common)
Arena of the Jungle Cats
(common)
Flux Field Arena
(common)
Swamp
(basic)
Knight
(token)
, Sacrifice this creature: Add
." then duel that player.
, if you do, it has cascade.
. Duel an opponent.