Battlefield: Arenas: Virtual Booster

Battlefield: Arenas: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Warzone
Choose one:
Undeath – Target creature you control has undying until the end of turn.
Peer into the Veil – Surveil 3.
Benex's Curse – Return target creature card in your graveyard with a mana cost of 3 or less onto the battlefield.
1,3,5
 U 
Enchantment – Field
 U 
Enchantment – Field
 U 
Enchantment – Field
 C 
Discovery
 C 
Disaster
 C 
Enchantment – Field
 C 
Warzone
Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Burning Ruins Arena is on the battlefield, your opponent of the duel is dealt 2 damage.
Choose one:
Burn – Burning Ruins Arena deals 2 damage to target creature or player. Duel and opponent.
Swelling Heat – Add {r}{r}{r}, this mana must be used to cast creature cards.
5+
 C 
Warzone
 C 
Discovery
 C 
Enchantment – Field
 C 
Warzone
Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Combat in the Rain is on the battlefield, tapped target creature an opponent controls.
Choose one:
Slick Grip – Target an attached Equipment card, unattach it.
Muddy Ground – During this turn, each creature without flying can't attack or block unless its controller pays {2} to do so.
4+
 C 
Warzone
Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Recovering Area is on the battlefield, they gain 2 life.
Choose one:
Minor Magic Restore – Return an non artifact card from your graveyard with a mana cost {2} or less to your hand.
Recover – Target player gains 3 life. Duel an opponent.
2+
 C 
Enchantment – Field
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Combatant
{t}, Sacrifice this card: Add {c}.
1/1

Benex, Colosseum of Undying (mythic)
UG03-Enchantment (uncommon)
UR03-Enchantment (uncommon)
UB02-Enchantment (uncommon)
CB02-Discovery (common)
CU01-Disaster (common)
CB05-Enchantment (common)
Burning Ruins Arena (common)
CZ09- Warzone (common)
CG02-Discovery (common)
CR04-Enchantment (common)
Combat in the Rain (common)
Recovering Area (common)
CG04-Enchantment (common)
Forest (basic)
Combatant (token)