WARLORD: Arenas: Virtual Booster
| WARLORD: Arenas: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put two 2/2 red Gladiator creature tokens with haste onto the battlefield.
Roll again. Pending..
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Wrack and Ruin deals 1 damage to each creature on the battlefield.
Each player destroys a number of lands they control equal to the number non token creatures they controlled killed with Wrack and Ruin. Draw another card from the Codex. |
Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Knightly Duel is on the battlefield, target creature you control has vigilance until the end of turn. Choose one: Hey you!: Target creature you control gets provoke until end of turn. Duel an opponent.
Disciplined: Target creature you control gets a +0/+5 and vigilance until end of turn. 4+
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Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Burning Ruins Arena is on the battlefield, your opponent of the duel is dealt 2 damage. Choose one: Burn – Burning Ruins Arena deals 2 damage to target creature or player. Duel and opponent.
Swelling Heat – Add ![]() ![]() , this mana must be used to cast creature cards.5+
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Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Recovering Area is on the battlefield, they gain 2 life. Choose one: Minor Magic Restore – Return an non artifact card from your graveyard with a mana cost
or less to your hand.
Recover – Target player gains 3 life. Duel an opponent. 2+
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Vigilance
2/2
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Unlikely Allies
(rare)
UG03-Enchantment
(uncommon)
Wrack and Ruin
(uncommon)
Knightly Duel
(uncommon)
CB05-Enchantment
(common)
CU05-Enchantment
(common)
CG05-Enchantment
(common)
Burning Ruins Arena
(common)
CG01-Disaster
(common)
CR02-Discovery
(common)
CZ08- Warzone
(common)
CZ10- Warzone
(common)
Recovering Area
(common)
CR03-Enchantment
(common)
Plains
(basic)
Knight
(token)

or less to your hand.