WARLORD: Arenas: Virtual Booster
| WARLORD: Arenas: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
|
|
|
Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Typhun, Colosseum of Ayrn is on the battlefield, create a 1/1 colorless Combatant creature it has " , Sacrifice this creature: Add ."
Choose one: Wind's Favor – Creatures with flying and their abilities cost
less to cast until the end of turn.
Gale Force – Tap X number of creatures where X is equal to the amount of creatures you control that have flying. Duel an opponent. 5+
|
|
|
|
Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Burning Ruins Arena is on the battlefield, your opponent of the duel is dealt 2 damage. Choose one: Burn – Burning Ruins Arena deals 2 damage to target creature or player. Duel and opponent.
Swelling Heat – Add ![]() ![]() , this mana must be used to cast creature cards.5+
|
|
|
|
|
Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Flux Field Arena is on the battlefield, proliferate. Choose one; Cascade – The next instant or sorcery you cast, pay an additional
, if you do, it has cascade.
Blur – The rest of this turn, spells you cast can't be countered unless that player pays . Duel an opponent.4+
|
Whenever you make a battlefield die roll, a nonland permanent you control has shroud until beginning of your next upkeep.
|
|
|
|
|
Flying
Sacrifice this creature and add .1/1
|
RZ03- Warzone
(rare)
UZ07- Warzone
(uncommon)
UZ10- Warzone
(uncommon)
Typhun, Colosseum of Ayrn
(uncommon)
CZ08- Warzone
(common)
CB05-Enchantment
(common)
Burning Ruins Arena
(common)
CU01-Disaster
(common)
CG01-Disaster
(common)
CR03-Enchantment
(common)
Flux Field Arena
(common)
Tall Grasslands
(common)
CR02-Discovery
(common)
CZ09- Warzone
(common)
Swamp
(basic)
Elemental
(token)
, Sacrifice this creature: Add
."
less to cast until the end of turn.

, if you do, it has cascade.
. Duel an opponent.
.