WARLORD: Arenas: Virtual Booster
| WARLORD: Arenas: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put two 2/2 red Gladiator creature tokens with haste onto the battlefield.
Roll again. Pending..
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Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Recovering Area is on the battlefield, they gain 2 life. Choose one: Minor Magic Restore – Return an non artifact card from your graveyard with a mana cost
or less to your hand.
Recover – Target player gains 3 life. Duel an opponent. 2+
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Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Burning Ruins Arena is on the battlefield, your opponent of the duel is dealt 2 damage. Choose one: Burn – Burning Ruins Arena deals 2 damage to target creature or player. Duel and opponent.
Swelling Heat – Add ![]() ![]() , this mana must be used to cast creature cards.5+
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Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Combat in the Rain is on the battlefield, tapped target creature an opponent controls. Choose one: Slick Grip – Target an attached Equipment card, unattach it.
Muddy Ground – During this turn, each creature without flying can't attack or block unless its controller pays to do so.4+
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, Sacrifice this card: Add .1/1
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Unlikely Allies
(rare)
UZ10- Warzone
(uncommon)
UR03-Enchantment
(uncommon)
UG02-Enchantment
(uncommon)
CU01-Disaster
(common)
CR02-Discovery
(common)
CG05-Enchantment
(common)
CB02-Discovery
(common)
Recovering Area
(common)
Burning Ruins Arena
(common)
CZ09- Warzone
(common)
Combat in the Rain
(common)
CR04-Enchantment
(common)
CG01-Disaster
(common)
Plains
(basic)
Combatant
(token)
or less to your hand.

, Sacrifice this card: Add
.