WARLORD: Arenas: Virtual Booster
| WARLORD: Arenas: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Typhun, Colosseum of Ayrn is on the battlefield, create a 1/1 colorless Combatant creature it has " , Sacrifice this creature: Add ."
Choose one: Wind's Favor – Creatures with flying and their abilities cost
less to cast until the end of turn.
Gale Force – Tap X number of creatures where X is equal to the amount of creatures you control that have flying. Duel an opponent. 5+
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Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Combat in the Rain is on the battlefield, tapped target creature an opponent controls. Choose one: Slick Grip – Target an attached Equipment card, unattach it.
Muddy Ground – During this turn, each creature without flying can't attack or block unless its controller pays to do so.4+
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Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Recovering Area is on the battlefield, they gain 2 life. Choose one: Minor Magic Restore – Return an non artifact card from your graveyard with a mana cost
or less to your hand.
Recover – Target player gains 3 life. Duel an opponent. 2+
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Flying
Sacrifice this creature and add .1/1
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CU05-Enchantment
(common, foil)
RZ03- Warzone
(rare)
UR02-Enchantment
(uncommon)
Typhun, Colosseum of Ayrn
(uncommon)
UZ09- Warzone
(uncommon)
CR04-Enchantment
(common)
CG02-Discovery
(common)
Combat in the Rain
(common)
CR01-Disaster
(common)
CB04-Enchantment
(common)
CZ09- Warzone
(common)
Recovering Area
(common)
CU01-Disaster
(common)
CG05-Enchantment
(common)
Mountain
(basic)
Elemental
(token)
, Sacrifice this creature: Add
."
less to cast until the end of turn.
.