WARLORD: Arenas: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Warzone
Whenever a player wins a duel while Entry-level Tournament is on the battlefield, return a creature card with a mana cost of {3} or less from the graveyard to your hand.
Choose one:
Combatant Enter – Choose an opponent, you create two 1/1 colorless Combatant creature tokens and your opponent creates one, they have "{t}, Sacrifice this creature: Add {c}". Duel an opponent.
Challenge Accepted – Draw a card then choose an opponent, offer the player to draw a card, if they do, you draw a card then duel that player.
5+
 U 
Warzone
 U 
Enchantment – Field
 U 
Disaster
Wrack and Ruin deals 1 damage to each creature on the battlefield.
Each player destroys a number of lands they control equal to the number non token creatures they controlled killed with Wrack and Ruin.
Draw another card from the Codex.
 C 
Discovery
 C 
Warzone
Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins an duel while Glory Arena is on the battlefield, they create two Treasure tokens.
Choose one:
Exhibition Match: Choose an opponent, both players create a 1/1 colorless Combatant creature token it has {t}, Sacrifice this creature: Add {c}." then duel that player.
Crowd Chant: Bolster 1.
3+
 C 
Enchantment – Field
 C 
Enchantment – Field
 C 
Discovery
 C 
Enchantment – Field
 C 
Warzone
 C 
Warzone
 C 
Warzone
Duel (When this card enters the battlefield, choose an opponent. Both players choose a creature they control then roll the battlefield die. The creature gets +X/+X equal to their owner's roll, both creatures fight. Put a +1/+1 counter on creature that wins.)
Whenever a player wins a duel while Combat in the Rain is on the battlefield, tapped target creature an opponent controls.
Choose one:
Slick Grip – Target an attached Equipment card, unattach it.
Muddy Ground – During this turn, each creature without flying can't attack or block unless its controller pays {2} to do so.
4+
 C 
Discovery
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Combatant
{t}, Sacrifice this card: Add {c}.
1/1

Entry-level Tournament (rare)
UZ09- Warzone (uncommon)
UB02-Enchantment (uncommon)
Wrack and Ruin (uncommon)
CG02-Discovery (common)
Glory Arena (common)
CR04-Enchantment (common)
CG04-Enchantment (common)
CR02-Discovery (common)
CU04-Enchantment (common)
CZ09- Warzone (common)
CZ07- Warzone (common)
Combat in the Rain (common)
CB02-Discovery (common)
Swamp (basic)
Combatant (token)