Battlefield: Colosseum
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Skeleton |
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Attacking creature you control get +1/+0.
"Attack, attack, attack!"
Whenever a creature enters the battlefield under your control, you pay
. If you do, draw a card.

Cheers erupts when they take the field.
Return target creature card from your graveyard onto the battlefield, put a +1/+1 counter on it.
Roll again.
Roll again.
A warrior's will to live is an incredible site to behold.

Whenever a creature dies, you gain 2 life.
Thats a warrior's life...
Each player taps a creature they control, it loses all abilities until it untaps, it doesn't untap on its controller’s next untap step.
Draw another card from the Codex.
Draw another card from the Codex.
Even the best warriors can hesitate, but during it matters whether you live or die.
All creatures on the battlefield become a 1/1 white Soldier creature.
Roll again.
Roll again.
"Sacrificing soldiers to entertain the masses. What a wonderful idea my lord."
- Some brown nosed Noble.
- Some brown nosed Noble.
Pending...
"Honor those that fight, for those to be honored are ones truly deserving."
Put a 2/2 white Knight creature token with vigilance. You gain 5 life.
Roll again.
Roll again.
Whenever a nontoken creature you control dies, create a 2/2 white Knight creature token with vigilance. Exile it at your next end step.
Don't give up.
At the beginning of your turn you may choose one or more -
• Skip your draw step, if you do, return an instant or sorcery card from your graveyard to your hand.
• Skip both Main Phases, if you do, put a card from your hand onto the battlefield.
• Skip your Combat, if you do, create a token that is a copy of a creature you control.
• Skip your draw step, if you do, return an instant or sorcery card from your graveyard to your hand.
• Skip both Main Phases, if you do, put a card from your hand onto the battlefield.
• Skip your Combat, if you do, create a token that is a copy of a creature you control.
When attacking, creatures you control get deathtouch.
Whenever a creature takes combat damage and dies, its controller reveals a random card from their hand.
Whenever a creature takes combat damage and dies, its controller reveals a random card from their hand.
Put two 2/2 red Gladiator creature tokens with haste onto the battlefield.
Roll again.
Roll again.
Pending..
Whenever you make a battlefield die roll, a nonland permanent you control has shroud until beginning of your next upkeep.
Choose one:
Undeath – Target creature you control has undying until the end of turn.
Peer into the Veil – Surveil 3.
Benex's Curse – Return target creature card in your graveyard with a mana cost of 3 or less onto the battlefield.
Undeath – Target creature you control has undying until the end of turn.
Peer into the Veil – Surveil 3.
Benex's Curse – Return target creature card in your graveyard with a mana cost of 3 or less onto the battlefield.
1,3,5
Choose one:
Cheering Crowd: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Victory Pose: Spells you cast with a mana cost of 2 or less can't be countered this turn.
Cheering Crowd: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Victory Pose: Spells you cast with a mana cost of 2 or less can't be countered this turn.
Glory is for the victors!
1,3,5
Choose one:
Slick Grip – Target an attached Equipment card, unattach it.
Muddy Ground – During this turn, each creature without flying can't attack or block unless its controller pays
to do so.
Slick Grip – Target an attached Equipment card, unattach it.
Muddy Ground – During this turn, each creature without flying can't attack or block unless its controller pays

2,4,6
Choose one:
Release the Tigers! – Create a green 2/2 Cat creature with menace.
Fight! – Target Cat creature you control fights target creature another player controls.
Release the Tigers! – Create a green 2/2 Cat creature with menace.
Fight! – Target Cat creature you control fights target creature another player controls.
1~5
Choose one:
Hey you!: Target creature you control gets provoke until end of turn. (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Disciplined: Target creature you control gets a +0/+1 and vigilance until end of turn.
Hey you!: Target creature you control gets provoke until end of turn. (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Disciplined: Target creature you control gets a +0/+1 and vigilance until end of turn.
"We must fight as a team, that is why I'll take all the hits."
- The last words of a Paladin.
- The last words of a Paladin.
1,3,5
Choose one:
Your Opponents Is! – Target an opponent, you and that player clash. If you win, gain 5 life and your opponent loses 5 life, if you lose, your opponent gains 5 life and you lose 5 life.
Match Set – During your Combat, all creatures you control must attack if able. All creatures you control untap at your end step. Put a +1/+1 counter on all creatures that untapped.
Your Opponents Is! – Target an opponent, you and that player clash. If you win, gain 5 life and your opponent loses 5 life, if you lose, your opponent gains 5 life and you lose 5 life.
Match Set – During your Combat, all creatures you control must attack if able. All creatures you control untap at your end step. Put a +1/+1 counter on all creatures that untapped.
2~4
Vigilance
2/2
1/1
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Battlefield: Colosseum: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
last 2022-01-22 15:18:20 by Tyrannaut