Base Set: Reimagined Edition: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Double strike, [rage]
Other creatures you control with berserk have double strike. 3/3
|
As Primordial Clay enters, it becomes your choice of the following, except it's still a Shapeshifter--
- a 3/3 Construct. - a 2/2 Gargoyle with flying. - a 1/6 Wall with Homebound (This creature can't attack). */*
|
Freeze target creature. (Tap it and it gains frozen. If it would untap, it loses frozen instead.)
At the beginning of its controller's next upkeep, put two +1/+1 counters on it. |
Animosity (You may have this creature assign its combat damage as though it weren't blocked.)
7/7
|
![]() 1/4
|
Guile (This creature can't be blocked except by two or more creatures.)
2/2
|
Homebound (This creature can't attack)
Guardian (This creature can block an additional creature each combat.) 0/5
|
Destroy target BIO or SPI creature.
|
Spellbind creature
Spellbound creature gets +0/+2 and has Stalwart (This creature assigns combat damage equal to its toughness rather than its power)' |
Rearguard (Can't be blocked unless all attacking creatures without rearguard have been blocked.)
2/1
|
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
"It hurts more if you think about it."
—Hooks, Cabal torturer |
(Enters tapped.)
![]() ![]() ![]() |
Each player grinds 3 (that player exiles the top card of their library until 3 land cards are exiled this way).
|
Choose one--
- Target creature gets +2/+2 until end of turn. - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. - Create a 1/1 BIO green Saproling creature token. |
|
Furious Swordhands
(rare)
Primordial Clay
(uncommon)
Incubate
(uncommon)
Thorn Elemental*
(uncommon)
Siege Rook
(common)
Chariot of Rath
(common)
Immense Wall
(common)
Terrify
(common)
Defiant Stand
(common)
Goblin Coward
(common)
Duress*
(common)
GW Land Common
(common)
Head Grind
(common)
Natural Charm
(common)
Island
(basic)