Rust Revised: Virtual Booster

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Mechanics | Skeleton
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Creature – Human Advisor
Vigilance
Other nonartifact creatures you control get +1/+1.
3/3
 C 
 
Creature – Human Artificer
1/3
Prototype Wingsuit
{4}
 
Artifact – Equipment
When Prototype Wingsuit enters the battlefield, attach it to the creature that manufactured it.

Equipped creature gets +1/+0 and has Flying.

Equip {2}
 C 
Artifact
Blue Gizmo doesn't untap during your untap step unless it is enchanted.
{2/u}, {t}: Scry 2.
 U 
Creature – Nightmare
Haunting Memory enters the battlefield with a Hexproof counter if you cast it from your graveyard or if it entered from your graveyard.
3/3
 C 
Artifact Creature – Construct
Flying
2/3
 U 
Artifact – Vehicle
Manufacture {6} (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its Manufacture cost over any period of time.)
Crew 3
If Prototype Auto-Engine’s Manufacture cost was paid, it’s a creature in addition to its other types.
5/6
 C 
Enchantment
When Acceleration Subroutine enters the battlefield, you may draw a card. If you don't, create a Network. (An Aura with Enchant Artifact.)
Enchanted artifact creatures you control have Haste.
 U 
Creature – Incarnation
Menace, Ward {2}

Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on Essence of Innovation.
1/1
 C 
Enchantment
When Vigilance Subroutine enters the battlefield, you may draw a card. If you don't, create a Network. (An Aura with Enchant Artifact.)
Enchanted artifact creatures you control have Vigilance.
{2/w}
 
 C 
Instant
Exile target enchantment, then return it to the battlefield under its owner’s control.
 U 
Creature – Human Advisor
Each nonland artifact card in your hand has Manufacture {x}, where X is that card’s mana value plus 1. (You may exile them from your hand as a sorcery. If you do, cast them from exile by paying their manufacture cost over any period of time.)

Whenever you cast a spell, if you spent more mana than that spell’s mana value to cast it, you gain 2 life and tap or untap target permanent.
2/2
 U 
Creature – Human Cleric
Whenever Lifeblood Zealot attacks, target nonArtifact creature you control gains Indestructible until end of turn.
3/2
{1}{u}
 
 C 
Instant
Counter target noncreature spell.
 C 
Artifact
White Gizmo doesn't untap during your untap step unless it is enchanted.
{2/w}, {t}: Tap target creature.

Exuberant Leader (uncommon)
CW13 Small Removal (common)
Wingsuit Engineer (none)
Blue Gizmo (common)
Haunting Memory (uncommon)
Aerial Convoy (common)
Prototype Auto-Engine (uncommon)
Acceleration Subroutine (common)
Essence of Innovation (uncommon)
Vigilance Subroutine (common)
Reboot (common)
Quality Assurance Inspector (uncommon)
Lifeblood Zealot (uncommon)
Negate (common)
White Gizmo (common)