Pantheon of Szykielwa
Pantheon of Szykielwa by Sorrow
151 cards in Multiverse
74 commons, 34 uncommons, 32 rares, 11 mythics
13 white, 14 blue, 12 black, 12 red, 13 green,
52 multicolour, 20 hybrid, 5 artifact, 10 land
30 comments total
Apostasy is afoot on a plane ruled by the gods and governed by their cults.
Pantheon of Szykielwa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
Cardset comments (1) | Add a comment on this cardset
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Voidbringer Angel costs
less for each creature that was exiled from anywhere this turn.
Flying
Whenever a creature dealt damage by Voidbringer Angel this turn would die, exile that creature instead.

Flying
Whenever a creature dealt damage by Voidbringer Angel this turn would die, exile that creature instead.
3/3
Cast Magnitude Elemental only if you control a green permanent.
You may have Magnitude Elemental assign combat damage as though it weren't blocked.
You may have Magnitude Elemental assign combat damage as though it weren't blocked.
7/7
Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Copy target instant or sorcery spell. You may choose new targets for the copy.
If Storm Path is blue, counter target spell. If Storm Path is green, destroy target creature with flying.
Copy target instant or sorcery spell. You may choose new targets for the copy.
If Storm Path is blue, counter target spell. If Storm Path is green, destroy target creature with flying.
When Mawauc Librarian enters the battlefield, return target instant or sorcery from your graveyard to your hand.
Mawauc Librarian can't be blocked you control no other attacking creatures.
Mawauc Librarian can't be blocked you control no other attacking creatures.
1/2
Distribute X +1/+1 counters among any number of creatures you control, where X is the number of creatures in your graveyard.
Creatures you control with counters on them gain indestructible until end of turn.
Creatures you control with counters on them gain indestructible until end of turn.
Recent comments: (all recent activity)
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The second ability is a backdoor proposition for something that could be adapted into keyworded later in later appearances. This was tweaked from Fast#2 on Fast Goblin.
Noted. A couple sets ago I've experimented with giving red temporary discard, and this is one of the children of that. Previous cards with the concept had never looked at the opponent's hand, so I thought doing so was a blue element.
At uncommon, since this is only (effectively) temporary discard, I probably go for two cards being exiled until your next upkeep instead.
Um. Compared to Castigate, this seems very very bad. Suppress costs 1 more mana but does the whole hand.
Costs cannot target. Targets require the stack, costs cannot pass priority.
The card set should include rule info, including about what "commit heresy" means. Maybe it is a keyword action that does nothing but succeeds (unless something prevents or replaces it, I suppose).
Noted. I'm not budging on the gold, since that would affect the whole set, which I'm not interested in reforging. But, if the interaction could be simpler and the card not be so swingy with a second copy, I'd be happy to hear suggestions.
This is not a common in so many ways. Not with the complicated interactions, gold and ability to go arbitrarily high with a second copy.
No golden bats
So... deliberately addding an extra "the" to make it non-grammatical?
Me trying to say "can't be countered by spells or abilities" in a different way.