Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of an opponent's step, if you didn't cast any spells that turn, commit heresy.
Whenever you commit heresy, return target instant or sorcery from your graveyard to your hand. 3/2
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Exile the top two cards of your library. You may play those cards until end of turn. When you play a card this way for the second time, create a 2/2 green and blue Naga Wizard token.
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Voidbringer Angel costs
less for each creature that was exiled from anywhere this turn.
Flying Whenever a creature dealt damage by Voidbringer Angel this turn would die, exile that creature instead. 3/3
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Haste
Whenever Relic Finder deals combat damage to a player, you may pay ![]() . If you do, return target artifact from your graveyard to your hand.1/3
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, : Add ![]() or ![]() .The only smoke clearer than air itself comes from an old avatar's body. The glass bottle obscures the true perfection.
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Persecute- Whenever Arnwa Scamp blocks or becomes blocked by a creature that doesn't share a color with Arnwa Scamp, gets +2/+0 until end of turn.
Devils may not understand the world around them, but they hate it nonetheless.
2/1
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Tropical Wetland enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Island or Swamp, you may search for Tropical Wetland instead. |
Target creature gets +2/+2 and gains trample until end of turn. If target creature is white or black, it also gains indestructible until end of turn.
Death is an obstacle, and every obstacle can be overcome.
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Whenever Boisterous Citizen becomes the target of an instant or sorcery you cast, Boisterous Citizen gains your choice of trample or lifelink until end of turn.
They work in the citadel; they have the right to be heard.
5/5
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Flash
Great Hunt Acolyte gets +1/+1 as long as you have a black, green, and blue card in your graveyard. Those seeking to ascend rank in the Hunting Twins' clergy must partake in a ritual hunt of the most dangerous game, each other.
3/3
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As long as you have seven or more cards in your hand, Wisdom-Blessed Tracker gets +1/+3.
"I've learned more running through the Kradjec woods than I have reading root texts." -Jadzia, Pursuit Missionary
2/1
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) At the beginning of your upkeep, enchanted creature's controller loses 1 life for each of the enchanted creature's colors. |
When Peat Keeper enters the battlefield, return up to two target permanents that share a color with Peat Keeper from your graveyard to your hand.
"Why read ancient history when I can talk to those who lived it?" -Jakub, Legacy Gravekeeper
3/3
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Vigilance
As long as Citadel Mutt is blue, Citadel Mutt can't be blocked. ![]() : Influence (If Citadel Mutt isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes blue in addition to its other colors.)1/1
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Storm-Chaser Scholar
(rare)
Rapid Inventory
(uncommon)
Voidbringer Angel
(uncommon)
Relic Finder
(uncommon)
Relic of Hornkaras
(common)
Arnwa Scamp
(common)
Tropical Wetland
(common)
Surge of Instinct
(common)
Boisterous Citizen
(common)
Great Hunt Acolyte
(common)
Wisdom-Blessed Tracker
(common)
Grapple Doubt
(common)
Peat Keeper
(common)
Citadel Mutt
(common)
Island
(basic)




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