Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Return target nonland permanent to it's owner's hand.
If that permanent was colorless, untap an island you control.
Anyone may claim an act a divine miracle, but those few who have seen the Gods act know what true divine action is like.
 
 R 
Creature – Salamander Wizard
Casting instants or creatures with flash during you own turn is heresy.

Whenever you commit heresy, each opponent exiles the top card of their library. Until end of turn, you may cast cards exiled this way, spending mana as if it were mana of any color.
3/3
 U 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
Whenever enchanted creature deals combat damage you may pay {x}, where X is the number of black permanents you control. If you do, remove up to X counters from target permanent, then put that many +1/+1 counters on enchanted creature.
 U 
Creature – Turtle Beast
At the beginning of your endstep, put a +1/+1 counter on each other green creature you control.
Wazykt's Legacy emulates their length of life; Mishar-Rashim's Pursuit emulates their ferocity; and the Mystery of Polfsa learns everything about them.
6/6
 U 
Creature – Human Citizen
Creature cards leaving your graveyard is heresy.

Whenever you commit heresy, gain 2 life.
Immolation to immaculation is not so tangible. A Polsfa's cultists coins on the other hand...
2/3
 C 
Creature – Human Knight Advisor
{t}, Pay. 2 life: Commit heresy.

Whenever you commit heresy, target creature gains first strike and vigilance until end of turn.
"You think you can serve Zax Tykl like that? Without spilling your blood?"- Wojciecha, Mawauc Citadel Inquisitor
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0 and has first strike during your turn.
If Clever Swordplay enchants a blue creature, draw a card.
Fancy, fabulous, and fatal.
 C 
Land
Spreading Veld enters the battlefield tapped.
{t}: Add {w} or {g}.
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Forest, you may search for Spreading Veld instead.
 C 
Creature – Fungus
Whenever Springback Puffball becomes the target of a multicolor spell, you draw a card. If you do, discard a card.
Polsfa's Mystery wear hats styled like a Puffball's cap, for mimicry is part of nature.
5/7
 C 
Creature – Human Wizard
Flash
When Fatalist Prophet enters the battlefield, look at the top card of your library. You may put it into your graveyard.
Death is the fate of all mortals. When death occurs is the fear that eats away at the back of one's mind
1/1
 C 
Instant
Target attacking or blocking creature gains double strike until end of turn. If that creature is blue, it gains flying until end of turn.
Robbery? Ask the suspects. A murder? Look for clues. Dissent? Engage with prejudice.
 C 
Creature – Human Shaman
When Kazwyn's Disciple dies, draw a card and add {r}{g}.
"Death is one end for many beginnings in nature."- Jeronim, Polsfa WoƂchw
3/4
 C 
Creature – Gorgon Assassin
When Scornful Heretic dies, you may destroy target creature with a power of 2 or less.
Not all heretics are as articulate in words and actions as Bonifacy.
1/1
 C 
Instant
Untap target creature. That creature gains "creatures blocking or being blocked by this creature get -1/-1 until end of turn."
The opposition of individualism while necessitating abundance of oneself confuse many outside of Wazykt's cult.
Swamp
 
 B 
Basic Land – Swamp

Theological Evidence (common, foil)
Proactive Dream-Thief (rare)
Feast Day Banner (uncommon)
Bellowing Beast (uncommon)
Crematory Profiteer (uncommon)
Ruthless Instructor (common)
Clever Swordplay (common)
Spreading Veld (common)
Springback Puffball (common)
Fatalist Prophet (common)
Full Force (common)
Kazwyn's Disciple (common)
Scornful Heretic (common)
Spiteful Defense (common)
Swamp (basic)