Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Veku, the Complications can't be black or green.
Whenever a spell or ability targets a creature or planeswalker you don't control or another player, Veku that spell deals 2 damage to that that target. 4/3
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Whenever Citadel Infiltrator deals combat damage to a player, you may pay three life and
![]() . If you do, destroy target tapped creature."How they work so hard! Zax Tykl's followers make themselves weak and weary prey by the end of the day." -Tadzio, Pursuit Huntmaster
3/4
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At the beginning of your endstep, if you drew less than two cards this turn, commit heresy.
Whenever you commit heresy, create a 2/2 green and blue Naga Wizard token. 2/2
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: Citadel Wall Guard gets +1/+0 until end of turn.
Citadel Wall Guard as long as Citadel Wall Guard is white, Citadel Wall Guard has flying and vigilance. ![]() : Influence (If Citadel Wall Guard isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes white in addition to its other colors.1/3
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Whenever you draw your second card during your turn, you may put a +1/+1 counter on target creature.
Sacrifice Wild Learning: Target creature gains hexproof and haste until end of turn. |
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Counter target spell. You may put a +1/+1 counter on target creature for each of that spell's colors.
"This world is made by the gods, is the gods? I disagree; undo the world and you'll find nothing." -Bonifacy the Apostate
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, Exile Collected Specimen from your graveyard: Discard a card, then draw a card."Every living thing teaches us new possibilities."-Blanka, Mystery Researcher
1/1
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Flood-Meadow enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Island, you may search for Flood-Meadow instead. |
Deathtouch
Bears in the Kradjec forest have the strength to swat down any that disturb them.
3/2
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Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Deal 3 damage to any target. If Pious Torching is white, gain 3 life. If Pious Torching is blue, scry 2. |
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature has lifelink. : Enchanted creature gains indestructible until end of turn. Then, sacrifice Determination. |
Flash
When Kradjec Spearmate enters the battlefield, target creature gets +2/+2 until end of turn. "We are always the hunter, and we are plural in success or failure."- Ancient Root Texts of Mishar-Rashim
2/4
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Create a 1/1 green and white elf warrior token. Then, gain 1 life for each white creature you control.
The Legacy shares ideas; individual members make those ideas their own.
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Pay 1 life, sacrifice Crematory Devil: Remove a counter from target creature. Then, deal 1 damage to it.
They love the roaring retorts of Hornkaras's temples, not that they can withstand the flames.
1/1
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Veku, the Complications
(rare)
Citadel Infiltrator
(uncommon)
Data-Deprived Wołchw
(uncommon)
Citadel Wall Guard
(uncommon)
Wild Learning
(common)
Disbelief
(common)
Collected Specimen
(common)
Flood-Meadow
(common)
Grimclaw Bear
(common)
Pious Torching
(common)
Determination
(common)
Kradjec Spearmate
(common)
Pool Life
(common)
Crematory Devil
(common)
Swamp
(basic)






: Influence (If Citadel Wall Guard isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes white in addition to its other colors.
: Add