Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Put X +1/+1 counters on target creature. That creature deals damage equal to its power to target creature. Tap up to X target creatures. Those creatures don't untap at the beginning of their controller's next untap step.
Few ever see the gods of Szykielwa, but when they do, creation is humbled by their presence.
 U 
Artifact – Equipment
Equipped creature gets +1/+1 for each of its colors.

Equip {2}
Understand yourself, your own strength.
 U 
Creature – Gargoyle
Flying
Whenever Zacęj Gargoyle blocks, if Zacęj Gargoyle is red, deal 2 damage to target creature or planeswalker.
{2}{r}: Influence (If Zacęj Gargoyle isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)
The gargoyles in Zacęj are the progenitors of all other citadels' gargoyles.
1/3
 U 
Creature – Human Wizard
At the beginning of your upkeep, Scry X, where X is Nature's Diviner's number of colors.
{g}: Influence (If Nature's Diviner isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes green in addition to its other colors.)
1/1
 C 
Creature – Gorgon Assassin
When Scornful Heretic dies, you may destroy target creature with a power of 2 or less.
Not all heretics are as articulate in words and actions as Bonifacy.
1/1
 C 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
At the beginning of your upkeep, enchanted creature's controller loses 1 life for each of the enchanted creature's colors.
 C 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
At the beginning of your upkeep, gain life equal to the enchanted creature's toughness.
Wazykt's cult's oldest members have seen pine sprout from seeds and die from old age.
 C 
Creature – Human Wizard
Flash
When Fatalist Prophet enters the battlefield, look at the top card of your library. You may put it into your graveyard.
Death is the fate of all mortals. When death occurs is the fear that eats away at the back of one's mind
1/1
 C 
Land
Fields of Fear enters the battlefield tapped.
{t}: Add {w} or {b}.
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Swamp, you may search for Fields of Fear instead.
 C 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
Whenever another creature you control dies, choose 1:
•Enchanted creature gets +1/+1 until end of turn.
•Scry 1
 C 
Land
Spreading Veld enters the battlefield tapped.
{t}: Add {w} or {g}.
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Forest, you may search for Spreading Veld instead.
 C 
Creature – Elf Shaman
Vigilance
{2}{g/w}{g/w},{t}: Gain 1 life for each creature you control.
Followers or livestock, he'll make sure everyone survives, at least until harvest.
1/1
 C 
Artifact
{1},{t}: Add {g}{g} or {u}{b}.
A former avatar hunted an entire island barren. When Mishar-Rashim's cultists came, they found only the avatar's claw.
 C 
Enchantment
Whenever you draw your second card during your turn, you may put a +1/+1 counter on target creature.

Sacrifice Wild Learning: Target creature gains hexproof and haste until end of turn.
Mountain
 
 B 
Basic Land – Mountain

Nature's Divine Power (rare)
Bepainted Mace (uncommon)
Zacęj Gargoyle (uncommon)
Nature's Diviner (uncommon)
Scornful Heretic (common)
Grapple Doubt (common)
Daily Meditation (common)
Fatalist Prophet (common)
Fields of Fear (common)
Hunting Each Other (common)
Spreading Veld (common)
Flock Shepherd (common)
Relic of Mishar-Rashim (common)
Wild Learning (common)
Mountain (basic)