Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Thiwak, Ever-Blooming can't be blue or red.
Vigilance : Gain X life, where X is the number of lands you control.4/3
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Whenever another creature enters the battlefield under your control, you may pay
![]() . If you do, each opponent loses 1 life and you gain 1 life.4/4
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever enchanted creature deals combat damage you may pay , where X is the number of white permanents you control. If you do, exile target creature with a converted mana cost of X or less. |
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +3/-1 and has menace. The most devout make their body a reflection of their god, or at least their confusion and pain trying to understand that deity.
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As long as you have seven or more cards in your hand, Wisdom-Blessed Tracker gets +1/+3.
"I've learned more running through the Kradjec woods than I have reading root texts." -Jadzia, Pursuit Missionary
2/1
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: Deal 2 damage to target creature you control. Commit heresy.
Whenever you commit heresy, prevent the next 2 damage that would be dealt to any target. 3/2
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Burning Pit enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Swamp or Mountain, you may search for Burning Pit instead. |
Discardiing cards is heresy.
: Discard a card.
Whenever you commit heresy, each opponent mills the top three cards of their library. Diction and demeanor are the differences between genius and madman.
1/2
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, Pay. 2 life: Commit heresy.
Whenever you commit heresy, target creature gains first strike and vigilance until end of turn. "You think you can serve Zax Tykl like that? Without spilling your blood?"- Wojciecha, Mawauc Citadel Inquisitor
1/2
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Sacrifice Unity Hymnodist: Until end of turn, target creature or spell becomes red.
Sing together, sing as one, as one we are as strong as Zax Tykl themself.
1/1
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Hexproof
When Spiteful Troll dies, target creature gets -2/-2 until end of turn. The trolls in the woods only want to be left alone.
2/2
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Persecute- Whenever Blood Collector blocks or becomes blocked by a creature that doesn't share a color with it, that creature's controller loses 1 life and you gain 1 life.
"Wazykt's gift of blood is the essence of life itself. Those who cannot grasp that concept best have their blood donated to those who can." -Kazia, Wazykt Missionary
3/4
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +2/+2 and has "when this creature dies, you may return an enchantment from your graveyard to your hand." |
When Embittered Acolyte dies, deal 2 damage to any target that was dealt damage this turn.
To become perfect, one must be nothing. Grievances of the soul need be cleansed with death.
4/3
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Thiwak, Ever-Blooming
(rare)
Wazykt's Thaumaturge
(uncommon)
Scattering Ashes Day Banner
(uncommon)
Ritual Disfiguration
(uncommon)
Wisdom-Blessed Tracker
(common)
Hypocritical Citizen
(common)
Burning Pit
(common)
Mad Heretic
(common)
Ruthless Instructor
(common)
Unity Hymnodist
(common)
Spiteful Troll
(common)
Blood Collector
(common)
Color-Bearer
(common)
Embittered Acolyte
(common)
Mountain
(basic)


: Gain X life, where X is the number of lands you control.

. If you do, each opponent loses 1 life and you gain 1 life.
, where X is the number of white permanents you control. If you do, exile target creature with a converted mana cost of X or less.
