Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Persecute- Whenever Anethema of Research blocks or becomes blocked by a creature that doesn't share a color with Anethema of Research, that player's maximum handsize is reduced by one for the remainder of the game.
Only a few of Polsfa's Mystery have studied this elusive species.
6/6
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: Polwimy Chameleon becomes the color of your choice until end of turn.Chameleons change color to adjust to their environment or express their mood.
2/2
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +3/-1 and has menace. The most devout make their body a reflection of their god, or at least their confusion and pain trying to understand that deity.
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Cast this spell only if you control a black permanent.
Target player discards two cards. The hunter learns why their prey dies, so that the hunter will not make the same mistakes when it's their turn to be prey.
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Destroy target enchantment or creature that dealt damage to your this turn.
"Polsfa's Mystery lurks among us in our citadel. Remove any of her faithful with prejudice."- Wojciecha, Mawauc Citadel Inquisitor
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Whenever damage is dealt to Vision Architect, exile the top card of your library. Until end of turn, you may play that card.
Almost all citadels are built by Zax Tykl worshippers looking to bring others into their Collective.
1/3
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Switch target creature's power and toughness until end of turn.
Draw a card. "Unity is the whole, the world's togetherness made of incompatible parts."-Konstancja, Collective Alderman
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +2/+2 and has "when this creature dies, you may return an enchantment from your graveyard to your hand." |
Exile target nonland permanent with a mana value of three or less. Then, exile all cards sharing a name with that target from each player's graveyard.
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Persecute- Whenever Blood Collector blocks or becomes blocked by a creature that doesn't share a color with it, that creature's controller loses 1 life and you gain 1 life.
"Wazykt's gift of blood is the essence of life itself. Those who cannot grasp that concept best have their blood donated to those who can." -Kazia, Wazykt Missionary
3/4
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Flash
Great Hunt Acolyte gets +1/+1 as long as you have a black, green, and blue card in your graveyard. Those seeking to ascend rank in the Hunting Twins' clergy must partake in a ritual hunt of the most dangerous game, each other.
3/3
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Flying
When Bonewing Occultist enters the battlefield, if you control three or more black permanents, lose 1 life and draw a card. Fortune-telling, like prayer, relies on faith.
2/2
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Enchant creature
Enchanted creature gets +1/+0 and has first strike during your turn. If Clever Swordplay enchants a blue creature, draw a card. Fancy, fabulous, and fatal.
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Moldering Cottage enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Swamp or Forest, you may search for Moldering Cottage instead. |
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Anethema of Research
(rare)
Polwimy Chameleon
(uncommon)
Ritual Disfiguration
(uncommon)
Obfuscate
(uncommon)
True Colors
(common)
Vision Architect
(common)
Inside Out
(common)
Color-Bearer
(common)
Become Untethered
(common)
Blood Collector
(common)
Great Hunt Acolyte
(common)
Bonewing Occultist
(common)
Clever Swordplay
(common)
Moldering Cottage
(common)
Swamp
(basic)


: Polwimy Chameleon becomes the color of your choice until end of turn.


: Add