Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose 3 different numbers.
•Deal 2 damage to each creature of a converted mana cost equal to one number.
•Destroy each creature that a has converted mana cost equal to one number.
•Exile each artifact or enchantment equal to one number.
 U 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
Whenever enchanted creature deals combat damage, you may pay {x}, where X is the number of green permanents you control. If you do, return target card with a converted mana cost of X or less from your graveyard to your hand.
 U 
Artifact
{t}: Gain X life, where X is the number of colors of target spell with Prayer that you control. If X is three or more, you may also Scry 1.
 U 
Creature – Lizard
{2}: Polwimy Chameleon becomes the color of your choice until end of turn.
Chameleons change color to adjust to their environment or express their mood.
2/2
 C 
Creature – Dog
Vigilance
As long as Citadel Mutt is blue, Citadel Mutt can't be blocked.
{u}{u}: Influence (If Citadel Mutt isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes blue in addition to its other colors.)
1/1
 C 
Land
Ivy Cliffs enters the battlefield tapped.
{t}: Add {r} or {g}.
As long as you control a God, if a spell or ability would allow you to search for a basic Mountain or Forest, you may search for Ivy Cliffs instead.
 C 
Creature – Centaur Warrior
Flash
When Kradjec Spearmate enters the battlefield, target creature gets +2/+2 until end of turn.
"We are always the hunter, and we are plural in success or failure."- Ancient Root Texts of Mishar-Rashim
2/4
 C 
Creature – Orc Advisor
At the beginning of your endstep, if no player lost life lost life this turn, Fireshot Diplomat deals 2 damage to any target.
"Never wear the cloth, and never say the name. Do Zax Tykl's work in this world and they will seek to join in the Collective."
2/3
 C 
Creature – Rat
{g/b}, Exile Wading Coypu from your graveyard: Gain 2 life.
Mishar-Rashim's cult hunt them because they are elusive prey that cause one to learn in their pursuit. Wazykt's cult hunts them because they're nutritious.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0 and has first strike during your turn.
If Clever Swordplay enchants a blue creature, draw a card.
Fancy, fabulous, and fatal.
 C 
Artifact
{1},{t}: Add {r}{r} or {w}{u}.
One of Zax Tykl's avatars fashioned this primitive knife from the bones of their other avatar.
 C 
Creature – Cat Citizen
{t}: Deal 2 damage to target creature you control. Commit heresy.

Whenever you commit heresy, prevent the next 2 damage that would be dealt to any target.
3/2
 C 
Creature – Salamander Warrior
Persecute- Whenever Harrah's Tome-Taker blocks or becomes blocked by a creature that doesn't share a color with Harrah's Tome-Taker, draw a card, then discard a card.
By blood or coin, she's going to learn the secrets of that book.
3/4
 C 
Creature – Salamander Wizard
Discardiing cards is heresy.
{t}: Discard a card.

Whenever you commit heresy, each opponent mills the top three cards of their library.
Diction and demeanor are the differences between genius and madman.
1/2
Mountain
 
 B 
Basic Land – Mountain

Perfect Nothingness (rare)
Hunted Day Banner (uncommon)
Prayer Book (uncommon)
Polwimy Chameleon (uncommon)
Citadel Mutt (common)
Ivy Cliffs (common)
Kradjec Spearmate (common)
Fireshot Diplomat (common)
Wading Coypu (common)
Clever Swordplay (common)
Relic of Zax Tykl (common)
Hypocritical Citizen (common)
Harrah's Tome-Taker (common)
Mad Heretic (common)
Mountain (basic)