Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Onx Theruth, Untethered Soul can't be blue or green.
Whenever a creature or planeswalker you control would die, you may pay . If you do, exile that card instead and put a +1/+1 counter on Onx Theruth and gain 2 life.3/4
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Persecute- Whenever Wołchw of Rugged Country blocks or becomes blocked by a creature that doesn't share a color with Wołchw of Rugged Country, Wołchw of Rugged Country gets +1/+1 until end of turn.
Trample Only those who can wrestle him to ground are allowed to study his lessons.
5/4
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever enchanted creature deals combat damage you may pay , where X is the number of black permanents you control. If you do, remove up to X counters from target permanent, then put that many +1/+1 counters on enchanted creature. |
At the beginning of your endstep, put a +1/+1 counter on each other green creature you control.
Wazykt's Legacy emulates their length of life; Mishar-Rashim's Pursuit emulates their ferocity; and the Mystery of Polfsa learns everything about them.
6/6
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Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Draw two cards. If Glean From Scripture is Red, you may discard a card first. If you do, draw an additional card. If Glean From Scripture is green, you may put a basic land from your hand onto the battlefield tapped. |
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Exile target nonland permanent with a mana value of three or less. Then, exile all cards sharing a name with that target from each player's graveyard.
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Create a 1/1 green and white elf warrior token. Then, gain 1 life for each white creature you control.
The Legacy shares ideas; individual members make those ideas their own.
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Return target creature to its owner's hand and deal 2 damage to that creature's controller.
Citadels have impregnable defenses. For those who've lived their entire lives in one, life outside will almost certainly end in disaster.
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Majwaec Stalker can't be blocked as long as an opponent has 20 or more cards in their graveyard.
To repent to Mishar-Rashim is to humbly accept that you are prey to the greater world, and that you can only run and hide for so long.
4/4
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Switch target creature's power and toughness until end of turn.
Draw a card. "Unity is the whole, the world's togetherness made of incompatible parts."-Konstancja, Collective Alderman
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Target creature gets +2/+2 and gains trample until end of turn. If target creature is white or black, it also gains indestructible until end of turn.
Death is an obstacle, and every obstacle can be overcome.
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Trample
Ill-Tempered Moss Tender can't be countered. One of Mishar-Rashim's Great Hunts had the alcolytes run through his forest. No alcolytes returned.
1/1
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Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Deal 3 damage to any target. If Pious Torching is white, gain 3 life. If Pious Torching is blue, scry 2. |
Tropical Wetland enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Island or Swamp, you may search for Tropical Wetland instead. |
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Onx Theruth, Untethered Soul
(rare)
Wołchw of Rugged Country
(uncommon)
Feast Day Banner
(uncommon)
Bellowing Beast
(uncommon)
Glean From Scripture
(common)
Become Untethered
(common)
Pool Life
(common)
Banished From the Citadel
(common)
Majwaec Stalker
(common)
Inside Out
(common)
Surge of Instinct
(common)
Ill-Tempered Moss Tender
(common)
Pious Torching
(common)
Tropical Wetland
(common)
Swamp
(basic)



, where X is the number of black permanents you control. If you do, remove up to X counters from target permanent, then put that many +1/+1 counters on enchanted creature.





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