Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Cast this spell only if you control a white permanent.
Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. |
Equipped creature gains "Whenever this creature blocks or is blocked by a creature of the same color, that creature loses all abilities until end of turn."
Equip . |
Until end of turn, whenever target creature deals combat damage to a player, it gains "Put X basic lands from your hand onto the battlefield battlefield tapped, where X is the number of green creatures you control."
"Through Thiwak, Wazykt teaches how to turn eternity from passive to active." -Kazia, Wazykt Missionary
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Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Destroy target artifact or enchantment. If Idol Vandalism is black, destroy any permanents that the target artifact or enchantment was attached to as well. |
When Embittered Acolyte dies, deal 2 damage to any target that was dealt damage this turn.
To become perfect, one must be nothing. Grievances of the soul need be cleansed with death.
4/3
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Fields of Fear enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Swamp, you may search for Fields of Fear instead. |
Persecute- Whenever Harrah's Tome-Taker blocks or becomes blocked by a creature that doesn't share a color with Harrah's Tome-Taker, draw a card, then discard a card.
By blood or coin, she's going to learn the secrets of that book.
3/4
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As long as you have seven or more cards in your hand, Wisdom-Blessed Tracker gets +1/+3.
"I've learned more running through the Kradjec woods than I have reading root texts." -Jadzia, Pursuit Missionary
2/1
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When Wazykt Cultist enters the battlefield put a +1/+1 counter on target creature you control. Until end of turn, that creature gains deathtouch and lifelink.
2/2
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Persecute- Whenever Blood Collector blocks or becomes blocked by a creature that doesn't share a color with it, that creature's controller loses 1 life and you gain 1 life.
"Wazykt's gift of blood is the essence of life itself. Those who cannot grasp that concept best have their blood donated to those who can." -Kazia, Wazykt Missionary
3/4
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Target attacking or blocking creature gains double strike until end of turn. If that creature is blue, it gains flying until end of turn.
Robbery? Ask the suspects. A murder? Look for clues. Dissent? Engage with prejudice.
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Destroy target enchantment or creature that dealt damage to your this turn.
"Polsfa's Mystery lurks among us in our citadel. Remove any of her faithful with prejudice."- Wojciecha, Mawauc Citadel Inquisitor
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Discardiing cards is heresy.
: Discard a card.
Whenever you commit heresy, each opponent mills the top three cards of their library. Diction and demeanor are the differences between genius and madman.
1/2
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Gain 4 life, draw a card, and you may put a land from your hand onto the battlefield tapped.
Acolytes study root texts and practice in the field for years in hopes that they'll survive Mishar-Rashim's Great Hunt rite of passage.
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Footsteps of Vitality
(rare)
Adornments of Zealotry
(uncommon)
Thiwak's Bounty
(uncommon)
Idol Vandalism
(uncommon)
Embittered Acolyte
(common)
Fields of Fear
(common)
Harrah's Tome-Taker
(common)
Wisdom-Blessed Tracker
(common)
Wazykt Cultist
(common)
Blood Collector
(common)
Full Force
(common)
True Colors
(common)
Mad Heretic
(common)
Great Hunt Training
(common)
Mountain
(basic)




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