Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – God Avatar
Harrah, the Tracker can't be red or white.
{2}{u}{b},{t}: Target creature gets -X/-X until end of turn, where X is the number of cards you've drawn this turn.
5/5
 U 
Creature – Naga Wizard
At the beginning of your endstep, if you drew less than two cards this turn, commit heresy.

Whenever you commit heresy, create a 2/2 green and blue Naga Wizard token.
2/2
 U 
Creature – Human Warlock
Pay 2 life, sacrifice Legacy Gravecrawler: Return a creature with a power equal to 1+Legacy Gravecrawler's power from your graveyard to the battlefield.
"In the Legacy you will add your identity to all that Wazykt has given us."-Kazia, Wazykt Missionary
1/1
 U 
Artifact – Equipment
Equipped creature gains "Whenever this creature blocks or is blocked by a creature of the same color, that creature loses all abilities until end of turn."
Equip {3}.
 C 
Land
Ivy Cliffs enters the battlefield tapped.
{t}: Add {r} or {g}.
As long as you control a God, if a spell or ability would allow you to search for a basic Mountain or Forest, you may search for Ivy Cliffs instead.
 C 
Artifact – Equipment
Multicolor spells you cast that target the equipped creature cost {1} less.
Equipped creature gets +1/+0 and has flying.
Equip {2}.
 C 
Creature – Human Shaman
When Kazwyn's Disciple dies, draw a card and add {r}{g}.
"Death is one end for many beginnings in nature."- Jeronim, Polsfa Wołchw
3/4
 C 
Creature – Drake
Flying
Whenever you cast an instant or sorcery spell, as long as Gale Drake is red, Gale Drake gets +2/+0 until end of turn.
{2}{r}: Influence (If Gale Drake isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)
1/1
 C 
Sorcery
Until end of turn, target creature you control gets +1/+0 for each red permanent you control.
Individuality is not separate from the community. One person can be the vessel for the group's consensus.
 C 
Sorcery
Target player who controls a nonland permanent reveals their hand. Choose a nonland card that doesn't share a color with a permanent they control. That player discards that card.
 C 
Creature – Naga Wizard
Whenever damage is dealt to Vision Architect, exile the top card of your library. Until end of turn, you may play that card.
Almost all citadels are built by Zax Tykl worshippers looking to bring others into their Collective.
1/3
 C 
Creature – Centaur Warrior
Flash
When Kradjec Spearmate enters the battlefield, target creature gets +2/+2 until end of turn.
"We are always the hunter, and we are plural in success or failure."- Ancient Root Texts of Mishar-Rashim
2/4
 C 
Creature – Devil
Pay 1 life, sacrifice Crematory Devil: Remove a counter from target creature. Then, deal 1 damage to it.
They love the roaring retorts of Hornkaras's temples, not that they can withstand the flames.
1/1
 C 
Sorcery
Put a +1/+1 counter on target creature. Until end of turn it gains trample and "Whenenver this creature deals combat damage to a player, draw a card."
"And when you have conquered your prey, enjoy the knowledge of your capabilities." -Konstanty, Root-Text Archivist
Mountain
 
 B 
Basic Land – Mountain

Harrah, the Tracker (rare)
Data-Deprived Wołchw (uncommon)
Legacy Gravecrawler (uncommon)
Adornments of Zealotry (uncommon)
Ivy Cliffs (common)
Wings of Glory (common)
Kazwyn's Disciple (common)
Gale Drake (common)
Mob Rage (common)
Desecration (common)
Vision Architect (common)
Kradjec Spearmate (common)
Crematory Devil (common)
Taste of Success (common)
Mountain (basic)