Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of an opponent's step, if you didn't cast any spells that turn, commit heresy.
Whenever you commit heresy, return target instant or sorcery from your graveyard to your hand. 3/2
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At the beginning of your endstep, put a +1/+1 counter on each other green creature you control.
Wazykt's Legacy emulates their length of life; Mishar-Rashim's Pursuit emulates their ferocity; and the Mystery of Polfsa learns everything about them.
6/6
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First strike
Each other creature you control with the same power as Citadel District Organizer has first strike. : Citadel District Organizer or target creature with a power equal to Citadel District Organizer's power gains doublestrike until end of turn.3/3
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Destroy target creature with flying.
Put a +1/+1 counter on up to one target creature you control. Untap that creature it gains reach until end of turn. "This shot is for the heart."
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever another creature you control dies, choose 1: •Enchanted creature gets +1/+1 until end of turn. •Scry 1 |
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Gain 4 life, draw a card, and you may put a land from your hand onto the battlefield tapped.
Acolytes study root texts and practice in the field for years in hopes that they'll survive Mishar-Rashim's Great Hunt rite of passage.
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Pay 1 life, sacrifice Crematory Devil: Remove a counter from target creature. Then, deal 1 damage to it.
They love the roaring retorts of Hornkaras's temples, not that they can withstand the flames.
1/1
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Flying
When Bonewing Occultist enters the battlefield, if you control three or more black permanents, lose 1 life and draw a card. Fortune-telling, like prayer, relies on faith.
2/2
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +2/+2 and has "when this creature dies, you may return an enchantment from your graveyard to your hand." |
Whenever you draw your second card during your turn, you may put a +1/+1 counter on target creature.
Sacrifice Wild Learning: Target creature gains hexproof and haste until end of turn. |
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Return target creature to its owner's hand and deal 2 damage to that creature's controller.
Citadels have impregnable defenses. For those who've lived their entire lives in one, life outside will almost certainly end in disaster.
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Spreading Veld enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Forest, you may search for Spreading Veld instead. |
Multicolor spells you cast that target the equipped creature cost
less.
Equipped creature gets +1/+0 and has flying. Equip . |
Whenever Eternity's Judge attacks, if Eternity's Judge is black, creatures with lifelink can't block until end of turn.
![]() : Influence (If Eternity's Judge isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes black in addition to its other colors.)2/2
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Storm-Chaser Scholar
(rare)
Bellowing Beast
(uncommon)
Citadel District Organizer
(uncommon)
Steady Bow
(uncommon)
Hunting Each Other
(common)
Great Hunt Training
(common)
Crematory Devil
(common)
Bonewing Occultist
(common)
Color-Bearer
(common)
Wild Learning
(common)
Banished From the Citadel
(common)
Spreading Veld
(common)
Wings of Glory
(common)
Eternity's Judge
(common)
Forest
(basic)





: Citadel District Organizer or target creature with a power equal to Citadel District Organizer's power gains doublestrike until end of turn.


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or