Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of each opponent's endstep, gain control of target land that player controls if that player had more than one land enter the battlefield under their control this turn.
Lands you control but don't own can add mana of any color.
 U 
Enchantment
If you would gain life while your life total is higher than your starting life total, you may put a +1/+1 counter on target creature instead.
Killing a Legacy Cultist isn't as nearly impossible as silencing their history, only highly challenging.
 U 
Creature – Angel
Voidbringer Angel costs {w} less for each creature that was exiled from anywhere this turn.
Flying
Whenever a creature dealt damage by Voidbringer Angel this turn would die, exile that creature instead.
3/3
 U 
Creature – Centaur Archer
Reach
Whenever Ornithologist Collector blocks or is blocked by a creature with flying, if Ornithologist Collector is green, Ornithologist Collector deals 3 damage to that creature.
{1}{g}: Influence (If Ornithologist Collector isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes green in addition to its other colors.)
2/2
 C 
Land
Seagrass Tangle enters the battlefield tapped.
{t}: Add {g} or {u}.
As long as you control a God, if a spell or ability would allow you to search for a basic Forest or Island, you may search for Seagrass Tangle instead.
 C 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
Enchanted creature gets +1/+3, gains flying and "This creature must attack each turn if able."
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0 and has first strike during your turn.
If Clever Swordplay enchants a blue creature, draw a card.
Fancy, fabulous, and fatal.
 C 
Instant
Look at the top four cards of your library. Add one to your hand, then put one on the top of your library, one on the bottom of your library, and one into your graveyard.
"Truth is ever present, the questions are the hard part." -Ale
 C 
Sorcery
Put a +1/+1 counter on target creature. Until end of turn it gains trample and "Whenenver this creature deals combat damage to a player, draw a card."
"And when you have conquered your prey, enjoy the knowledge of your capabilities." -Konstanty, Root-Text Archivist
 C 
Creature – Wurm
When Prized Prey enters the battlefield multicolored creatures you control gain trample until end of turn.
Stanisław put down his spear. What did he gain, have to show from hunting the wurm. Better, more challenging game existed, like the other gods.
 C 
Sorcery
Look at the top three cards of your library. Put one into your hand and the rest into your graveyard. Then, return target creature and target land from your graveyard to your hand.
 C 
Creature – Elf Shaman
Vigilance
{2}{g/w}{g/w},{t}: Gain 1 life for each creature you control.
Followers or livestock, he'll make sure everyone survives, at least until harvest.
1/1
 C 
Creature – Dog
Vigilance
As long as Citadel Mutt is blue, Citadel Mutt can't be blocked.
{u}{u}: Influence (If Citadel Mutt isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes blue in addition to its other colors.)
1/1
 C 
Instant
Target attacking or blocking creature gains double strike until end of turn. If that creature is blue, it gains flying until end of turn.
Robbery? Ask the suspects. A murder? Look for clues. Dissent? Engage with prejudice.
Mountain
 
 B 
Basic Land – Mountain

The Collective's Dues (rare)
Overlife (uncommon)
Voidbringer Angel (uncommon)
Ornithologist Collector (uncommon)
Seagrass Tangle (common)
Falcon Flight (common)
Clever Swordplay (common)
Scholar's Contemplation (common)
Taste of Success (common)
Prized Prey (common)
Prizes Sought (common)
Flock Shepherd (common)
Citadel Mutt (common)
Full Force (common)
Mountain (basic)