Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Permanents with Skeptic counters lose all nonmana abilities.
Whenever a legendary permanent enters the battlefield, you may pay ![]() . If you do, put a Skeptic counter on that permanent.
![]() ![]() , : Until end of turn, all legendary creatures without abilities base power and toughness become 1.0/4
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Persecute- Whenever Knight of the Immaculate blocks or becomes blocked by a creature that doesn't share a color with Knight of the Immaculate, exile target creature from that player's graveyard and gain 1 life.
1/2
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Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Creatures you control get +1/+1 until end of turn. If Ashen Allegiance is red, creatures you control gain trample until end of turn. If Ashen Allegiance is black, creatures you control gain indestructible until end of turn |
![]() , : Return another target creature you control to its owner's hand. Commit heresy.
Whenever you commit heresy, draw a card. 2/5
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, : Add ![]() or ![]() .A former avatar hunted an entire island barren. When Mishar-Rashim's cultists came, they found only the avatar's claw.
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Spreading Veld enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Forest, you may search for Spreading Veld instead. |
Deathtouch
Bears in the Kradjec forest have the strength to swat down any that disturb them.
3/2
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Exile target nonland permanent with a mana value of three or less. Then, exile all cards sharing a name with that target from each player's graveyard.
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Flash
Great Hunt Acolyte gets +1/+1 as long as you have a black, green, and blue card in your graveyard. Those seeking to ascend rank in the Hunting Twins' clergy must partake in a ritual hunt of the most dangerous game, each other.
3/3
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At the beginning of your endstep, if you have a card in exile, Firespreader deals 1 damage to each opponent and each planeswalker you don't control.
Hornkaras's clergy spiritually prepare themselves for immolation. Their enemies, not so much.
3/2
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Look at the top four cards of your library. Add one to your hand, then put one on the top of your library, one on the bottom of your library, and one into your graveyard.
"Truth is ever present, the questions are the hard part." -Ale
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As long as Rabid Wolverine is red, Rabid Wolverine has menace.
![]() : Influence (If Rabid Wolverine isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)"Our God lives in every animal, whose life itself is both temple and ritual" -Jeronim, Polsfa WoĆchw
2/1
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Hexproof
When Spiteful Troll dies, target creature gets -2/-2 until end of turn. The trolls in the woods only want to be left alone.
2/2
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) At the beginning of your upkeep, gain life equal to the enchanted creature's toughness. Wazykt's cult's oldest members have seen pine sprout from seeds and die from old age.
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Bonifacy the Apostate
(rare)
Knight of the Immaculate
(uncommon)
Ashen Allegiance
(uncommon)
Corrupt Councilor
(uncommon)
Relic of Mishar-Rashim
(common)
Spreading Veld
(common)
Grimclaw Bear
(common)
Become Untethered
(common)
Great Hunt Acolyte
(common)
Firespreader
(common)
Scholar's Contemplation
(common)
Rabid Wolverine
(common)
Spiteful Troll
(common)
Daily Meditation
(common)
Swamp
(basic)




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: Until end of turn, all legendary creatures without abilities base power and toughness become 1.


