Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you cast a sorcery spell, up to one target land you control becomes an X/3 red Elemental creature with haste until end of turn, where X is the sorcery's converted mana cost. It's still a land.
"As Polsfa wishes, the world is unpredictable, even to us. Still, we can learn what can happen. " -Blanka, Mystery Researcher
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![]() : Discard a card, then draw a card. Three Heads of Mania gains flying until end of turn.
Whenever a blue spell you cast targets a creature, Three Heads of Mania gains hexproof until end of turn. Whenever a red spell you cast targets a creature, Three Heads of Mania gains first strike until end of turn. 7/4
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Flying, defender
Persecute- Whenever Damping Grotesque blocks or becomes blocked by a creature that doesn't share a color with Damping Grotesque, prevent all combat that would be dealt to and by Damping Grotesque and that creature. 1/3
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Exile the top two cards of your library. You may play those cards until end of turn. When you play a card this way for the second time, create a 2/2 green and blue Naga Wizard token.
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Flash
When Kradjec Spearmate enters the battlefield, target creature gets +2/+2 until end of turn. "We are always the hunter, and we are plural in success or failure."- Ancient Root Texts of Mishar-Rashim
2/4
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When Embittered Acolyte dies, deal 2 damage to any target that was dealt damage this turn.
To become perfect, one must be nothing. Grievances of the soul need be cleansed with death.
4/3
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When Wazykt Cultist enters the battlefield put a +1/+1 counter on target creature you control. Until end of turn, that creature gains deathtouch and lifelink.
2/2
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Look at the top three cards of your library. Put one into your hand and the rest into your graveyard. Then, return target creature and target land from your graveyard to your hand.
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Flying
When Bonewing Occultist enters the battlefield, if you control three or more black permanents, lose 1 life and draw a card. Fortune-telling, like prayer, relies on faith.
2/2
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) At the beginning of your upkeep, gain life equal to the enchanted creature's toughness. Wazykt's cult's oldest members have seen pine sprout from seeds and die from old age.
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Counter target spell. You may put a +1/+1 counter on target creature for each of that spell's colors.
"This world is made by the gods, is the gods? I disagree; undo the world and you'll find nothing." -Bonifacy the Apostate
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First strike
![]() , Exile Brightsoul Warrior from your graveyard: Target creature gets +1/+1 and gains first strike until end of turn.The stronger the soul, the better the body.
1/1
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Flood-Meadow enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Island, you may search for Flood-Meadow instead. |
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever enchanted creature attacks, it deals 1 damage to any target. If you have no cards in your hand, it deals 2 damage to any target instead. |
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Wrath of Nature
(rare)
Three Heads of Mania
(uncommon)
Damping Grotesque
(uncommon)
Rapid Inventory
(uncommon)
Kradjec Spearmate
(common)
Embittered Acolyte
(common)
Wazykt Cultist
(common)
Prizes Sought
(common)
Bonewing Occultist
(common)
Daily Meditation
(common)
Disbelief
(common)
Brightsoul Warrior
(common)
Flood-Meadow
(common)
Ashcraft
(common)
Forest
(basic)





: Discard a card, then draw a card. Three Heads of Mania gains flying until end of turn.




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