Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Multicolor spells you cast that target the equipped creature cost
less.
Equipped creature gets +1/+0 and has flying. Equip . |
Choose 3 different numbers.
•Deal 2 damage to each creature of a converted mana cost equal to one number. •Destroy each creature that a has converted mana cost equal to one number. •Exile each artifact or enchantment equal to one number. |
: Citadel Wall Guard gets +1/+0 until end of turn.
Citadel Wall Guard as long as Citadel Wall Guard is white, Citadel Wall Guard has flying and vigilance. ![]() : Influence (If Citadel Wall Guard isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes white in addition to its other colors.1/3
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Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Destroy target artifact or enchantment. If Idol Vandalism is black, destroy any permanents that the target artifact or enchantment was attached to as well. |
Target creature loses indestructible and can't gain indestructible this turn.
Target creature gains deathtouch. The ashes of Hornkaras scattered to dust, and the plane ached.
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever another creature you control dies, choose 1: •Enchanted creature gets +1/+1 until end of turn. •Scry 1 |
Return target creature to its owner's hand and deal 2 damage to that creature's controller.
Citadels have impregnable defenses. For those who've lived their entire lives in one, life outside will almost certainly end in disaster.
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Flash
Great Hunt Acolyte gets +1/+1 as long as you have a black, green, and blue card in your graveyard. Those seeking to ascend rank in the Hunting Twins' clergy must partake in a ritual hunt of the most dangerous game, each other.
3/3
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At the beginning of your endstep, each opponent mills 1 card for each of Agent of Paranoia's colors.
Influence ![]() (If Agent of Paranoia isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes black in addition to its other colors.)2/3
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) At the beginning of your upkeep, enchanted creature's controller loses 1 life for each of the enchanted creature's colors. |
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As long as Rabid Wolverine is red, Rabid Wolverine has menace.
![]() : Influence (If Rabid Wolverine isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)"Our God lives in every animal, whose life itself is both temple and ritual" -Jeronim, Polsfa Wołchw
2/1
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, : Add ![]() or ![]() .The only smoke clearer than air itself comes from an old avatar's body. The glass bottle obscures the true perfection.
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Seagrass Tangle enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Forest or Island, you may search for Seagrass Tangle instead. |
Exile target creature.
When fire has burned the body to ashes, and those ashes strewn from their hole, nothing is left for one to remember and mar the memory.
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Wings of Glory
(common, foil)
Perfect Nothingness
(rare)
Citadel Wall Guard
(uncommon)
Idol Vandalism
(uncommon)
Death to the Divine
(uncommon)
Hunting Each Other
(common)
Banished From the Citadel
(common)
Great Hunt Acolyte
(common)
Agent of Paranoia
(common)
Grapple Doubt
(common)
Rabid Wolverine
(common)
Relic of Hornkaras
(common)
Seagrass Tangle
(common)
Unmake
(common)
Forest
(basic)
less.
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: Add 