Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hydra
Whenever Pan-Biome Hydra becomes enchanted, put two +1/+1 counters on Pan-Biome Hydra.
Whenever Pan-Biome Hydra gains a color, double the amount of +1/+1 counters on Pan-Biome Hydra.
Completely unspecialized, there is no place these dangerous predators cannot thrive.
2/2
 U 
Instant
Cast this spell only if you control a blue permanent.

Counter target spell.
Without a tongue, blasphemy cannot be uttered.
 U 
Artifact
{t}: Gain X life, where X is the number of colors of target spell with Prayer that you control. If X is three or more, you may also Scry 1.
 U 
Instant
Until end of turn, whenever combat damage is dealt to target creature, it deals that much damage to target creature or planeswalker.
Patryk never felt safe alone in the alleys of the Pierkyz citadel.
 C 
Sorcery
Search your library for four basic land cards. Reveal them, then put one onto the battlefield tapped, one into your hand, and put the other two into your graveyard. Then, shuffle.
"Survival of the individual is dependent on the survival of everything else, falcons in the sky, to the grass at your feet." -Kazia, Wazykt Missionary
 C 
Instant
Exile target nonland permanent with a mana value of three or less. Then, exile all cards sharing a name with that target from each player's graveyard.
 C 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
Enchanted creature has lifelink.
{b}: Enchanted creature gains indestructible until end of turn. Then, sacrifice Determination.
 C 
Sorcery
Look at the top three cards of your library. Put one into your hand and the rest into your graveyard. Then, return target creature and target land from your graveyard to your hand.
 C 
Land
Seagrass Tangle enters the battlefield tapped.
{t}: Add {g} or {u}.
As long as you control a God, if a spell or ability would allow you to search for a basic Forest or Island, you may search for Seagrass Tangle instead.
 C 
Sorcery
Put a +1/+1 counter on target creature. Until end of turn it gains trample and "Whenenver this creature deals combat damage to a player, draw a card."
"And when you have conquered your prey, enjoy the knowledge of your capabilities." -Konstanty, Root-Text Archivist
 C 
Creature – Human Shaman
When Kazwyn's Disciple dies, draw a card and add {r}{g}.
"Death is one end for many beginnings in nature."- Jeronim, Polsfa WoƂchw
3/4
 C 
Sorcery
Gain 4 life, draw a card, and you may put a land from your hand onto the battlefield tapped.
Acolytes study root texts and practice in the field for years in hopes that they'll survive Mishar-Rashim's Great Hunt rite of passage.
 C 
Artifact
{1},{t}: Add {g}{g} or {u}{b}.
A former avatar hunted an entire island barren. When Mishar-Rashim's cultists came, they found only the avatar's claw.
 C 
Instant
Target creature gets -2/-0 for each of its colors.
"If my heresy is such an affront, surely your god would strike me down. Instead, I have the burden of your repetitive dogma."- Bonifacy
Swamp
 
 B 
Basic Land – Swamp

Pan-Biome Hydra (rare)
Objection (uncommon)
Prayer Book (uncommon)
Acts of Revenge (uncommon)
Competing Foliage (common)
Become Untethered (common)
Determination (common)
Prizes Sought (common)
Seagrass Tangle (common)
Taste of Success (common)
Kazwyn's Disciple (common)
Great Hunt Training (common)
Relic of Mishar-Rashim (common)
Bonifacy's Ridicule (common)
Swamp (basic)