Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player who controls a nonland permanent reveals their hand. Choose a nonland card that doesn't share a color with a permanent they control. That player discards that card.
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Enchant creature
The base power and toughness of creatures sharing a color with the enchanted creature become equal to the base power and toughness of the enchanted creature. |
, : Target enchanted creature gets +1/+1 for each enchantment you control.
Pay 3 life-, ![]() , : Target unenchanted creature gets -1/-1 for each enchantment you control."Our roles, actions, and services, we do these things to please and anger the gods."
2/2
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When God-Honored Pursuer enters the battlefield, draw two cards if you control two or more blue creatures.
When God-Honored Pursuer attacks, put a +1/+1 counter on it if you control two or more green creatures. 3/3
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![]() , : Return another target creature you control to its owner's hand. Commit heresy.
Whenever you commit heresy, draw a card. 2/5
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Until end of turn, target creature you control gets +1/+0 for each red permanent you control.
Individuality is not separate from the community. One person can be the vessel for the group's consensus.
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, Exile Collected Specimen from your graveyard: Discard a card, then draw a card."Every living thing teaches us new possibilities."-Blanka, Mystery Researcher
1/1
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +2/+2 and has vigilance. "The hunted must constantly determine what and where their hunters are." -Ancient Root Texts of Mishar-Rashim
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Exile target nonland permanent with a mana value of three or less. Then, exile all cards sharing a name with that target from each player's graveyard.
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Persecute- Whenever Arnwa Scamp blocks or becomes blocked by a creature that doesn't share a color with Arnwa Scamp, gets +2/+0 until end of turn.
Devils may not understand the world around them, but they hate it nonetheless.
2/1
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Clumped Fieldstone enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Mountain or Plains, you may search for Clumped Fieldstone instead. |
Lifelink
Eternalist Initiate gets +0/+1 as long as you have more life than your starting life total. Some join Wazykt's Legacy not of fervor, but because where else would they fit with such long lives.
1/1
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Vigilance
As long as Citadel Mutt is blue, Citadel Mutt can't be blocked. ![]() : Influence (If Citadel Mutt isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes blue in addition to its other colors.)1/1
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Tap target creature. Burn the Heretics deals 2 damage to each other creature that shares a color with the target creature.
Minor offenders carry lanterns at night. More serious criminals are rendered to the candles.
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Desecration
(common, foil)
Toscęm's Blessing
(rare)
Enlightened Auramancer
(uncommon)
God-Honored Pursuer
(uncommon)
Corrupt Councilor
(uncommon)
Mob Rage
(common)
Collected Specimen
(common)
Watchful Eyes
(common)
Become Untethered
(common)
Arnwa Scamp
(common)
Clumped Fieldstone
(common)
Eternalist Initiate
(common)
Citadel Mutt
(common)
Burn the Heretics
(common)
Plains
(basic)



: Target enchanted creature gets +1/+1 for each enchantment you control.



