Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Bonewing Occultist enters the battlefield, if you control three or more black permanents, lose 1 life and draw a card. Fortune-telling, like prayer, relies on faith.
2/2
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Distribute X +1/+1 counters among any number of creatures you control, where X is the number of green permanents you control.
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Flying, defender
Persecute- Whenever Damping Grotesque blocks or becomes blocked by a creature that doesn't share a color with Damping Grotesque, prevent all combat that would be dealt to and by Damping Grotesque and that creature. 1/3
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +3/-1 and has menace. The most devout make their body a reflection of their god, or at least their confusion and pain trying to understand that deity.
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Permeate (Enchanted permanent gains this enchantment's colors.)
Enchanted creature has reach and can't be blocked by creatures with a power of 2 or less. "We are not butchers like Wazykt's cannibals. As hunters we only seek what life has to give us." -Wawrzyniec, Pursuit Missionary
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Switch target creature's power and toughness until end of turn.
Draw a card. "Unity is the whole, the world's togetherness made of incompatible parts."-Konstancja, Collective Alderman
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As long as Rabid Wolverine is red, Rabid Wolverine has menace.
![]() : Influence (If Rabid Wolverine isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)"Our God lives in every animal, whose life itself is both temple and ritual" -Jeronim, Polsfa WoĆchw
2/1
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) At the beginning of your upkeep, enchanted creature's controller loses 1 life for each of the enchanted creature's colors. |
Exile target nonland permanent with a mana value of three or less. Then, exile all cards sharing a name with that target from each player's graveyard.
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When Embittered Acolyte dies, deal 2 damage to any target that was dealt damage this turn.
To become perfect, one must be nothing. Grievances of the soul need be cleansed with death.
4/3
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Create a 1/1 green and white elf warrior token. Then, gain 1 life for each white creature you control.
The Legacy shares ideas; individual members make those ideas their own.
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Ivy Cliffs enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Mountain or Forest, you may search for Ivy Cliffs instead. |
At the beginning of your endstep, if no player lost life lost life this turn, Fireshot Diplomat deals 2 damage to any target.
"Never wear the cloth, and never say the name. Do Zax Tykl's work in this world and they will seek to join in the Collective."
2/3
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +2/+2 and has vigilance. "The hunted must constantly determine what and where their hunters are." -Ancient Root Texts of Mishar-Rashim
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Bonewing Occultist
(common, foil)
Missim's Wisdom
(rare)
Damping Grotesque
(uncommon)
Ritual Disfiguration
(uncommon)
Netting Expertise
(uncommon)
Inside Out
(common)
Rabid Wolverine
(common)
Grapple Doubt
(common)
Become Untethered
(common)
Embittered Acolyte
(common)
Pool Life
(common)
Ivy Cliffs
(common)
Fireshot Diplomat
(common)
Watchful Eyes
(common)
Mountain
(basic)



: Influence (If Rabid Wolverine isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)

: Add