Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Distribute X +1/+1 counters among any number of creatures you control, where X is the number of green permanents you control.
 U 
Creature – Gargoyle
Flying
Whenever Zacęj Gargoyle blocks, if Zacęj Gargoyle is red, deal 2 damage to target creature or planeswalker.
{2}{r}: Influence (If Zacęj Gargoyle isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)
The gargoyles in Zacęj are the progenitors of all other citadels' gargoyles.
1/3
 U 
Creature – Human Knight
Persecute- Whenever Knight of the Immaculate blocks or becomes blocked by a creature that doesn't share a color with Knight of the Immaculate, exile target creature from that player's graveyard and gain 1 life.
1/2
 U 
Sorcery
Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Creatures you control get +1/+1 until end of turn. If Ashen Allegiance is red, creatures you control gain trample until end of turn. If Ashen Allegiance is black, creatures you control gain indestructible until end of turn
 C 
Creature – Orc Warlock
Flying
When Bonewing Occultist enters the battlefield, if you control three or more black permanents, lose 1 life and draw a card.
Fortune-telling, like prayer, relies on faith.
2/2
 C 
Creature – Human Shaman
At the beginning of your endstep, if you have a card in exile, Firespreader deals 1 damage to each opponent and each planeswalker you don't control.
Hornkaras's clergy spiritually prepare themselves for immolation. Their enemies, not so much.
3/2
 C 
Creature – Human Knight Advisor
Whenever Eternity's Judge attacks, if Eternity's Judge is black, creatures with lifelink can't block until end of turn.
{b}{b}: Influence (If Eternity's Judge isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes black in addition to its other colors.)
2/2
 C 
Creature – Satyr Berserker Druid
Trample
Ill-Tempered Moss Tender can't be countered.
One of Mishar-Rashim's Great Hunts had the alcolytes run through his forest. No alcolytes returned.
1/1
 C 
Creature – Devil
Pay 1 life, sacrifice Crematory Devil: Remove a counter from target creature. Then, deal 1 damage to it.
They love the roaring retorts of Hornkaras's temples, not that they can withstand the flames.
1/1
 C 
Creature – Cat Citizen
Whenever Boisterous Citizen becomes the target of an instant or sorcery you cast, Boisterous Citizen gains your choice of trample or lifelink until end of turn.
They work in the citadel; they have the right to be heard.
5/5
 C 
Creature – Salamander Warrior
Persecute- Whenever Harrah's Tome-Taker blocks or becomes blocked by a creature that doesn't share a color with Harrah's Tome-Taker, draw a card, then discard a card.
By blood or coin, she's going to learn the secrets of that book.
3/4
 C 
Land
Flood-Meadow enters the battlefield tapped.
{t}: Add {w} or {u}.
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Island, you may search for Flood-Meadow instead.
 C 
Instant
Target attacking or blocking creature gains double strike until end of turn. If that creature is blue, it gains flying until end of turn.
Robbery? Ask the suspects. A murder? Look for clues. Dissent? Engage with prejudice.
 C 
Creature – Centaur Warrior
Flash
When Kradjec Spearmate enters the battlefield, target creature gets +2/+2 until end of turn.
"We are always the hunter, and we are plural in success or failure."- Ancient Root Texts of Mishar-Rashim
2/4
Swamp
 
 B 
Basic Land – Swamp

Missim's Wisdom (rare)
Zacęj Gargoyle (uncommon)
Knight of the Immaculate (uncommon)
Ashen Allegiance (uncommon)
Bonewing Occultist (common)
Firespreader (common)
Eternity's Judge (common)
Ill-Tempered Moss Tender (common)
Crematory Devil (common)
Boisterous Citizen (common)
Harrah's Tome-Taker (common)
Flood-Meadow (common)
Full Force (common)
Kradjec Spearmate (common)
Swamp (basic)