Pantheon of Szykielwa: Virtual Booster

Pantheon of Szykielwa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Cast this spell only if you control a white permanent.

Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
 U 
Creature – Centaur Shaman
Sacrifice an enchantment: Hunter of Wavering-Faith gets +3/+3 until end of turn.
If Hunter of Wavering-Faith is black, whenever you sacrifice an enchantment, each opponent must also sacrifice an enchantment.
{1}{b}: Influence (If Hunter of Wavering-Faith isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes black in addition to its other colors.)
2/3
 U 
Creature – Orc Knight
Whenever Ash Knight attacks, you may pay 2 life. If you do, Ash Knight gains menace until end of turn.
{r}{b}, Exile Ash Knight from your graveyard: Target creature gains menace until end of turn.
3/3
 U 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
Whenever enchanted creature deals combat damage, you may pay {x}, where X is the number of green permanents you control. If you do, return target card with a converted mana cost of X or less from your graveyard to your hand.
 C 
Sorcery
Gain 4 life, draw a card, and you may put a land from your hand onto the battlefield tapped.
Acolytes study root texts and practice in the field for years in hopes that they'll survive Mishar-Rashim's Great Hunt rite of passage.
 C 
Creature – Gorgon Warlock
Persecute- Whenever Hateful Heathen blocks or becomes blocked by a creature that doesn't share a color with Hateful Heathen, you may remove up to three counters from Hateful Heathen or that creature.
3/3
 C 
Land
Tropical Wetland enters the battlefield tapped.
{t}: Add {u} or {b}.
As long as you control a God, if a spell or ability would allow you to search for a basic Island or Swamp, you may search for Tropical Wetland instead.
 C 
Creature – Human Knight Advisor
{t}, Pay. 2 life: Commit heresy.

Whenever you commit heresy, target creature gains first strike and vigilance until end of turn.
"You think you can serve Zax Tykl like that? Without spilling your blood?"- Wojciecha, Mawauc Citadel Inquisitor
1/2
 C 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
Whenever another creature you control dies, choose 1:
•Enchanted creature gets +1/+1 until end of turn.
•Scry 1
 C 
Artifact
{1},{t}: add {b}{b} or {g}{w}.
An avatar's seed almost as old as the plane itself, that will still sprout should it touch soil and water.
 C 
Enchantment
At the beginning of your upkeep, exile target card from a graveyard.
If a creature was exiled this way, you gain 1 life and an opponent loses 1 life. Otherwise, scry 1.
 C 
Instant
Tap target nonland permanent. Scry 2.
"I've read forty-nine tomes in the archives, and none tell why we punish the criminals."
 C 
Enchantment
Whenever you draw your second card during your turn, you may put a +1/+1 counter on target creature.

Sacrifice Wild Learning: Target creature gains hexproof and haste until end of turn.
 C 
Creature – Human Shaman
When Kazwyn's Disciple dies, draw a card and add {r}{g}.
"Death is one end for many beginnings in nature."- Jeronim, Polsfa Wołchw
3/4
Island
 
 B 
Basic Land – Island

Footsteps of Vitality (rare)
Hunter of Wavering-Faith (uncommon)
Ash Knight (uncommon)
Hunted Day Banner (uncommon)
Great Hunt Training (common)
Hateful Heathen (common)
Tropical Wetland (common)
Ruthless Instructor (common)
Hunting Each Other (common)
Relic of Wazykt (common)
Nothing at the End (common)
Confounding Texts (common)
Wild Learning (common)
Kazwyn's Disciple (common)
Island (basic)