Guild Accomplices: Virtual Booster
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Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever you cast an Equipment spell it gains living Weapon.
Germs you control are spirits in addition to their other types. Choose a Blue or Black Background 2/5
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Commander creatures you own have "Whenever you sacrifice a permanent, this creature gains Menace until end of turn."
When Reckless Friend deals combat damage to a player, create a Blood token. 1/1
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Prominence — Whenever a commander enters the battlefield under your control the next spell you cast this turn costs
![]() ![]() ![]() ![]() Basic Landcycling ![]() ![]() |
Commander creatures you own have "Whenever this creature is dealt damage, create a food token."
![]() ![]() 2/2
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No more commons
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No more commons
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No more than one mana of each color may be spent on X. Choose X from among colors not spent on X. You may choose the same mode more than once.
• White: Surveil X, then each player investigates. • Blue: Each player creates a Food token. • Black: Untap up to one artifact. • Red: Target permanent gains hexproof. • Green: Each player sacrifices a colored permanent. • Create a gold token, then scry 1. |
No more commons
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No more commons
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Central Plaza Ruins enters the battlefield tapped unless you control a Commander.
![]() Tap another untapped gate you control: Untap Central Plaza Ruins. |
No more commons
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No more commons
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No more commons
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No more commons
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Ingrid, Geistbinder
(rare)
Reckless Friend
(uncommon)
Cloudstone Beacon
(uncommon)
Protective Grandmother
(uncommon)
Commander's Charm
(common)
Central Plaza Ruins
(common)
Mountain
(basic)