Guild Accomplices: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
No more than one mana of each color may be spent on X. Choose X from among colors not spent on X. You may choose the same mode more than once.

• White: Surveil X, then each player investigates.
• Blue: Each player creates a Food token.
• Black: Untap up to one artifact.
• Red: Target permanent gains hexproof.
• Green: Each player sacrifices a colored permanent.
• Create a gold token, then scry 1.
 
 R 
Legendary Creature – Vedalken Pirate
Accomplice (You can have two commanders if both have accomplice and their color identities don't overlap.)

Parley — Whenever Zi, Freebooter Recruiter attacks, each player reveals the top card of their library. For each nonland card revealed this way create a 1/1 Red or Blue Pirate creature token that’s tapped and attacking. Then each player draws a card.
2/2
 U 
Legendary Enchantment Creature – Background
Commander creatures you own have "Whenever this creature becomes the target of a spell or ability, create a treasure token. This ability triggers only once each turn."

{t}, sacrifice two treasure tokens: Return target card from a graveyard with mana value 2 or less to it's owner's hand.
2/2
 U 
Legendary Enchantment Creature – Background
Commander creatures you own have "Whenever you sacrifice a permanent, this creature gains Menace until end of turn."

When Reckless Friend deals combat damage to a player, create a Blood token.
1/1
 U 
Legendary Enchantment Creature – Background
Commander creatures you own have "Whenever you create a creature, investigate. This ability triggers only once each turn."

Clue tokens you control have "{t}: Scry 1."
2/2
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Instant
No more than one mana of each color may be spent on X. Choose X from among colors not spent on X. You may choose the same mode more than once.

• White: Surveil X, then each player investigates.
• Blue: Each player creates a Food token.
• Black: Untap up to one artifact.
• Red: Target permanent gains hexproof.
• Green: Each player sacrifices a colored permanent.
• Create a gold token, then scry 1.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Land – Gate
Central Plaza Ruins enters the battlefield tapped unless you control a Commander.

{t}: Add one mana of any color in your Commander’s color identity.

Tap another untapped gate you control: Untap Central Plaza Ruins.
Mountain
 
 B 
Basic Land – Mountain

Commander's Charm (common, foil)
Zi, Freebooter Recruiter (rare)
Generous Benefactor (uncommon)
Reckless Friend (uncommon)
Inspiring Teacher (uncommon)
Commander's Charm (common)
Central Plaza Ruins (common)
Mountain (basic)