Guild Accomplices: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Zombie Rogue
Accomplice (You can have two commanders if both have accomplice and their color identities don't overlap.)

Will of the council — At the beginning of your upkeep, starting with you, each player votes for sickness or health. If sickness gets more votes or is tied, your life total becomes 5. If life gets more votes, count the number of permanents you control. Your life total becomes that number.

Fateful Hour – As long as your life total is 5 or less, you can’t lose the game and your opponents can’t win the game.
2/2
 U 
Legendary Enchantment Creature – Background
Commander creatures you own have "Whenever this creature enters the battlefield, you become the Monarch."

At the beginning of your upkeep, the Monarch sacrifices a non-land permanent they control. Then, if you're not the monarch, you become the monarch.
3/3
 U 
Legendary Enchantment Creature – Background
Commander creatures you own have "Whenever this creature becomes the target of a spell or ability, create a treasure token. This ability triggers only once each turn."

{t}, sacrifice two treasure tokens: Return target card from a graveyard with mana value 2 or less to it's owner's hand.
2/2
 U 
Legendary Enchantment Creature – Background
Commander creatures you own have "Whenever you create a creature, investigate. This ability triggers only once each turn."

Clue tokens you control have "{t}: Scry 1."
2/2
 
 
No more commons
 C 
Land – Gate
Central Plaza Ruins enters the battlefield tapped unless you control a Commander.

{t}: Add one mana of any color in your Commander’s color identity.

Tap another untapped gate you control: Untap Central Plaza Ruins.
 C 
Instant
No more than one mana of each color may be spent on X. Choose X from among colors not spent on X. You may choose the same mode more than once.

• White: Surveil X, then each player investigates.
• Blue: Each player creates a Food token.
• Black: Untap up to one artifact.
• Red: Target permanent gains hexproof.
• Green: Each player sacrifices a colored permanent.
• Create a gold token, then scry 1.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
Mountain
 
 B 
Basic Land – Mountain

Oldus, Head Magister of Fiora (rare)
Villainous Gaurdian (uncommon)
Generous Benefactor (uncommon)
Inspiring Teacher (uncommon)
Central Plaza Ruins (common)
Commander's Charm (common)
Mountain (basic)