Guild Accomplices: Recent Activity
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Mechanics |
Recent updates to Guild Accomplices: (Generated at 2022-06-28 19:06:30)
Page 1 - Older activity
Page 1 - Older activity
Template updated to not target commanders.
Doublestrike is proving too strong with bolster in Voltron builds changed to first strike.
Yes. The equipped creature deals damage as though it were this particular commander. I think the second ability on Forged from Rhonde may be too strong. Been toying with updating it to Equip
instead of simply attach. Not sure if 
is prohibitive enough to allow for instance speed, ala cranial plating. Then again, Cranial Plating is a thing.
Yeah, I wanted this cycle to be a bit more than just land fixing. I felt the original cycle from the 4 color decks would rarely be used for their non-land abilities. Putting some utility on the cards them selves might find them rarely being cycled, but when you MUST cycle them for the 3rd+ color, they're there.
Updating the mechanic template, and updating the ability positioning.
Hrm. A valid question. Not sure if double sided cards would need that or not. I presume not due to how Tibalt and Esika are handled.
Good catch. Updated.
This is a neat idea for a cycle, though.
Cycling abilities belong below activated abilities usable from the battlefield.