Guild Accomplices: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
No more than one mana of each color may be spent on X. Choose X from among colors not spent on X. You may choose the same mode more than once.
• White: Surveil X, then each player investigates. • Blue: Each player creates a Food token. • Black: Untap up to one artifact. • Red: Target permanent gains hexproof. • Green: Each player sacrifices a colored permanent. • Create a gold token, then scry 1. |
Accomplice (You can have two commanders if both have accomplice and their color identities don't overlap.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Creatures you control with a +1/+1 counter have mentor. (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 3/1
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Commander creatures you own have "Whenever this creature becomes the target of a spell or ability, create a treasure token. This ability triggers only once each turn."
, sacrifice two treasure tokens: Return target card from a graveyard with mana value 2 or less to it's owner's hand. 2/2
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Prominence — Whenever a commander enters the battlefield under your control creatures you control gain +1/-1 until end of turn.
: Add or . Basic Landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.) |
Prominence — Whenever a commander enters the battlefield under your control the next spell you cast this turn costs less.
: Add or . Basic Landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.) |
No more commons
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Central Plaza Ruins enters the battlefield tapped unless you control a Commander.
: Add one mana of any color in your Commander’s color identity. Tap another untapped gate you control: Untap Central Plaza Ruins. |
No more than one mana of each color may be spent on X. Choose X from among colors not spent on X. You may choose the same mode more than once.
• White: Surveil X, then each player investigates. • Blue: Each player creates a Food token. • Black: Untap up to one artifact. • Red: Target permanent gains hexproof. • Green: Each player sacrifices a colored permanent. • Create a gold token, then scry 1. |
No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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Commander's Charm
(common, foil)
Yurei-teki, Nekoru Prince
(rare)
Generous Benefactor
(uncommon)
Flowstone Beacon
(uncommon)
Cloudstone Beacon
(uncommon)
Central Plaza Ruins
(common)
Commander's Charm
(common)
Mountain
(basic)