Mulrektir: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Archon Shieldmaster White Rare 3{w}{w}{w} creature – human knight 3 6 First Strike, Vigilance 0
2 Darthos, Bastion of Flyria White Mythic 4{w}{w}{w}{w} Legendary creature – human knight 2 12 Players who control black permanents cannot counter Darthos.
Protection from Black and from Blue
Darthos may block any number of creatures.
{w} Darthos gains +0/+3 until end of turn
1 1339936094 on 17 Jun 2012 by Vitenka
3 Herald of Nyrmaku White Uncommon 2{w}{w} creature – human cleric 1 1 {t} add {w}{w} to your mana pool 0
4 High Archon White Rare 4{2}{w}{w} creature – angel 3 3 flying, protection from black and from blue 0
5 Nyrmaku, Light of Lights White Mythic 9{6}{w}{w}{w} Legendary creature – angel avatar 11 11 When Nyrmaku enters the battlefield, exile all black permanents. Nyrmaku cannot be countered.
Flying, Trample, Vigilance, Protection from Black and from Blue
As long as Nyrmaku is in play, all permanents you control have protection from black and from blue.
0
6 Belaroth, Invoker of Horrors Black Mythic 3{b}{b}{b} Planeswalker – Belaroth 3 +2 Target player gets an insanity counter
0 Target permanent gets an insanty counter
-3 Put a 2/2 black horror creature token onto the battlefield under target player's control.
-10 Sacrifice all lands you control. Search your deck for any horror card and put it onto the battlefield without paying its mana cost.
0
7 Black Cultist Black Rare 1{b} creature – human cleric 1 1 When Black Cultist enters the battlefield, you lose 2 life.
tap: add (b)(b) to your mana pool
0
8 Crazed Sycophant Black Uncommon 2{1}{b} 1 1 Sacrifice Crazed Sycophant: target creature gets -1/-1 until end of turn. If that creature's controller has any insanity counters, it gets -13/13 instead. 0
9 Delve Into Madness Black Mythic 3{b}{b}{b} instant Search your library for a spell. You may cast that spell as though it had flash this turn without paying its mana cost. 0
10 Eldritch Dawn Black Uncommon 2{b}{b} sorcery If you have at least one insanity counter, add (B)(B)(B)(B) to your mana pool. 0
11 Faltering Will Black Rare 2{b}{b} instant Counter target spell if its controller has insanity counters. 0
12 Flesh Golem Black Common 5{3}{b}{b} 3 6 0
13 Grip of Insanity Black None 3{b}{b}{b} enchantment – aura enchant player
enchanted player gains one insanity counter at the beginning of his or her upkeep.
0
14 Kethril, Dark Grandfather Black Mythic 6{4}{b}{b} Legendary creature – human cleric 2 2 Kethril, Dark Grandfather costs (1) less to cast for each insanity counter you have.
Creature spells you control cost (1) less to cast as long as you have at least 1 insanity counter
{t} you gain one insanity counter.
0
15 Mental Meltdown Black Common 1{b} instant target player gets an insanity counter 0
16 Mind Crash Black Common 2{b}{b} sorcery Target creature gets -1/-1 for each insanity counter its controller has, or target player loses 1 life for each insanity counter he or she has. 0
17 Mulrektir, Unweaver of Minds Black Mythic 14{10}{b}{b}{b}{b} Legendary creature – horror 16 16 When Mulrektir enters the battlefield, tap or untap any number of target permanents that have insanity counters.
Mulrektir is hexproof and indestructible as long as you have insanity counters.
Trample, Annihilator 6
2(B) gain control of target permanent with insanity counters. Untap it.
5(b)(b) destroy any number of target permanents with insanity counters. Permanents destroyed this way are exiled. You may cast spells exiled this way without paying their mana cost.
4 1339926980 on 17 Jun 2012 by saxihim
18 Mulrektir, Unweaver of Minds Black Mythic 14{10}{b}{b}{b}{b} Legendary creature – horror 16 16 When Mulrektir enters the battlefield, tap
any number of target permanents that have insanity counters.
Mulrektir is hexproof and indestructible as long as you have insanity counters.
Trample
2(B) gain control of target permanent with insanity counters. Untap it.
5(b)(b) destroy any number of target permanents with insanity counters. Permanents destroyed this way are exiled.
0
19 Psychopathic Tutor Black Uncommon 1{b} sorcery If you have at least four insanity counters, search your library for a card and add it to your hand. Exile this card instead of discarding it. 0
20 Skewed Reality Black Common 1{b} sorcery target permanent gets an insanity counter 0
21 Wave of Extinction Black Rare 4{b}{b}{b}{b} sorcery Destroy all Creatures. For each creature destroyed in this way, search its controller's library, hand, and graveyard for any creature cards with the same name and exile them. 0
22 Writhing Aberration Black Common 1{b} creature – horror 0 1 when this creature enters the battlefield, target player gets an insanity counter 0
23 Shrine of Mulrektir Land Mythic 0 Legendary land when Shrine of Mulrektir comes into play, target player gets 2 insanity counters.
{t} add {b} to your mana pool for each insanity counter you have.
0
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