Branches of Skavjando: Virtual Booster
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Mechanics | References | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
,: Until end of turn, If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Transform Guide to the Fallen at the beginning of each combat. 2/4
Whenever Battlefield Channeler attacks or blocks, tokens you control get +2/+2 until end of turn.
Transform Battlefield Channeler at the end of each combat. He guides souls from the body, and through the chaos of the war.
3/4
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Creatures you control get +1/+1 and gain indestructible until end of turn.
They descended the mountains, into the Nichuf giants' village. Neither arrow nor club could stop the humans' charge.
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At the beginning of your endstep, choose 1:
•Carve a White Rune (Create a white Rune enchantment token with ", Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.") •Carve a Black Rune (Create a black Rune enchantment token with ", Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.) •Gain 1 life for each enchantment you control. •Target opponent loses 1 life for each enchantment you control. |
Put a basic land from your hand onto the battlefield tapped.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains ": Return this creature from exile and cast a copy of Distant Shores without voyage." |
As you cast Fires of the End, each player may sacrifice any number of creatures.
Fires of the End deals 10 – X damage to each player, where X is the number of creatures that player sacrificed. |
Whenever a spell or an ability would cause you to discard a card, draw a card instead.
At the beginning of your upkeep, each opponents puts the top two cards of their library into their gaveyard for each Shrine you control. |
Non-creature spells cost more to cast.
Purify (, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.) When Bloodbound Stoic is purified, destroy all artifacts and enchantments. 2/2
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When Hvike Gate Watchman enters the battlefield, if you cast it, create a copy of each token you control.
The giants hold countless things on their branch, from magics to our axebrother's souls.
6/7
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When Frostbringer Giant enters the battlefield, exile another target creature, then return that creature to the battlefield tapped.
Their fury comes like a sudden winter.
2/5
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Flash, flying
When Galeforce Arcanist enters the battlefield, reveal the top card of your library. If an instant was revealed this way, you may cast it without paying its mana cost. If a card revealed this way isn't cast, put it on the bottom of your library instead. 2/2
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Whenever you purify a creature, Zealous Soul Shaman gets +1/+0 and first strike until end of turn.
Purify (, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.) 2/2
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Flying
Purify (, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery) "Beneath the hate and despair I'm sure there's someone who was once good."- Naoja
2/1
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Target player reveals their hand.
Carve a Blue Rune (Create a blue Rune enchantment token with ", Sacrifice this enchantment: Tap or untap target creature.) |
,: Destroy target artifact.
At the beginning of each combat, transform Weapons Saboteur. Too often the humans of Jornin rely on their weapons and armor when we fight.
3/4
Whenever Chisodr's Hammer Priest deals combat damage to a player, Chisodr's Hammer Priest deals X damage to that player, where X is the number of artifacts in that player's graveyard.
Transform Chisodr's Hammer Priest at the end of each combat. 4/4
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Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying and first strike. Guided beyond the branch of Jornin, you may ascend and serve Smarin's court.
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Guide to the Fallen
(rare)
Berserkers' Charge
(uncommon)
Mysteries of the Runes
(uncommon)
Distant Shores
(common)
Fires of the End
(mythic)
Archives of Frezumi
(rare)
Bloodbound Stoic
(rare)
Hvike Gate Watchman
(mythic)
Frostbringer Giant
(common)
Galeforce Arcanist
(rare)
Zealous Soul Shaman
(common)
Blackheart Soul
(common)
Insightful Glance
(common)
Weapons Saboteur
(uncommon)
Valkyrie Ascension
(uncommon)